Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.30 @ 22:02:51 Player: GG Result: Destroyed by IX-FI7(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (354) 354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1029 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 160/170 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Laser Makeshift Sword > --- INVENTORY (15) --- Ion Engine Aluminum Leg Wheel Wheel Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (100) Seismic Detector Scrap Shield Fragment (41) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Makeshift Sword > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Wheel Improved Heat Sink Medium Matter Pod Medium Matter Pod Seismic Detector Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 3 9 6 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 5 6 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 5 | . . 3 2 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power . | . 1 . 1 Propulsion 2 | . 2 2 3 Utility 2 | . 1 3 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 9 | 1 2 . 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 2 | 1 1 . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 97 85 Engine 13 | . 14 13 12 Leg 25 | . 28 28 20 Device 1 | . 5 . . Storage 13 | . 13 14 14 Processor 1 | . 7 . . Protection 9 | . . 11 14 Energy Gun 19 | . . 25 23 Ballistic Gun 7 | . 28 2 . Peak Build Rating 21 | 6 7 12 21 Average Rating 7 | 4 6 7 7 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 14 30 34 31 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 8 | 3 1 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 9 | 3 7 8 9 Average Carried 6 | 1 5 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 3 7 7 9 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 663 | 240 . 388 35 Remotely 208 | . . 208 . Salvage Created 410 | . . 211 199 Parts 33 | . . 19 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . . 9 6 Guns 15 | . . 9 6 Classes Destroyed 4 | . . 2 2 Swarmer 8 | . . 5 3 Grunt 4 | . . 4 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 211 | . 29 76 106 Missed 62 | . 11 14 37 Hits 149 | . 18 62 69 Projectile 149 | . 18 62 69 Critical Strikes 2 | . . 1 1 Damage Taken 1356 | . 150 561 645 Core 253 | . 17 69 167 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . 2 28 Ignored by Resistances 412 | . 48 171 193 Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | . 1 23 23 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 80 Shots Fired 73 | . 2 42 29 Gun 70 | . 2 39 29 Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 21 | . 2 19 . Thermal 52 | . . 23 29 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . . 23 14 Robot Miss Streak 3 | . . 3 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 57 | . . 30 27 Core Hits 24 | . . 13 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 730 | . . 362 368 Guns 679 | . . 311 368 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 201 | . . 201 . Thermal 526 | . . 158 368 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 196 | . . 196 8 Average Temperature 63 | . . 65 8 Received Heat Transfer 717 | . 108 372 237 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 975 | . . 350 625 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | . 1 55 . Initial . | . . . . Average 6 | . . 10 . Influence Increases 397 | . 1 226 170 Destroy 0b10 Robot/C 260 | . . 180 80 Destroy Leader 30 | . . 30 . Successful Hack 1 | . 1 . . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 105 | . . 15 90 Influence Decreases 307 | . 1 226 80 Time Decay 237 | . 1 176 60 Lost Part 70 | . . 50 20 Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 11 12 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 9 | . 9 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 1 | . 1 . . Retrieve Matter 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 28 | . . 28 . Highest-Rated Ally 28 | . . 28 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2079 | 125 424 910 620 Spaces Moved 1023 | 91 286 408 238 Core 28 | 18 . . 10 Treads . | . . . . Legs 995 | 73 286 408 228 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 140 Average Speed 177 | 121 130 189 233 Slowest Speed 450 | 200 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 42 63 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1205 | 103 337 494 271 Wait 80 | . 36 42 2 Move 1020 | 90 285 407 238 Hop . | . . . . Pick Up 20 | 5 8 5 2 Fast Attach 19 | 6 3 4 6 Attach 5 | . . 5 . Detach 1 | . . 1 . Swap 1 | . . 1 . Drop 10 | 2 4 4 . Fire 47 | . 1 23 23 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Met a group of wandering Federalists 185 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict testing a Signal Generator 657 | -10/Mines | Lost 5 parts (1p1u3w) 748 | -10/Mines | Learned Materials interactive machine intel 792 | -10/Mines | Discovered new exit (range 9) 975 | -10/Mines | Build established: Scavenger-Mutant 1401 | -10/Mines | Discovered new exit (range 10) 1460 | -10/Mines | Entered Subcaves 1461 | -10/Subcaves | Approached by a straggling Scientist 1461 | -10/Subcaves | Identified exit to Recycling 1470 | -10/Subcaves | Learned 4 Materials zone layouts 1745 | -10/Subcaves | Core integrity fell below 50% 1784 | -10/Subcaves | Lost 3 parts (1p1n1w) 2017 | -10/Subcaves | Core integrity fell below 20% 2054 | -10/Subcaves | Disturbed a concealed Subdweller 2080 | -10/Subcaves | Destroyed by IX-FI7(R) with Subdweller Machine Gun Last Messages --------------- HW-DGW(c): "I think it's somewhere northeast of here" 02021_ Lgt. Ion Engine fries itself beyond repair. 02024_ Subatomizers dissect the Mak. Leg. 02033_ Lgt. Assault Rifle fries itself beyond repair. 02035_ Subatomizers dissect the Mak. Leg. When attempting to attach a part directly from the ground, if there is no auto-replacement effect you can quickly repeat the command a second time to attempt a manual swap. 02060_ Subatomizers dissect the Lrg. Matter Pod. 02061_ Acquired Mak. Leg. 02066_ Acquired 20 matter. 02069_ Acquired Mak. Sword. HW-DGW(c): "I think it's somewhere east of here" 02072_ Subatomizers dissect the Lrg. Matter Pod. 02072_ Acquired Seismic Detector. 02074_ Acquired Mak. Power Source. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??####????????????????????? | | ?????????????????????# ## ????????????????????? | | ?????????????????????# ?????????????????????? | | ????????????????????## ?????????????????????? | | ????????????????????? ##???????????????????? | | ?????????????????????? ####????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????# # ##??????????????????? | | ???????????????????#??### # #??????????????????? | | ??????????????????# $?# # ##?????????????????? | | ??????????????????#$&"##<@ #?????????????????? | | ???????????????????# ##?#???????????????? | | ??????????????????# # #< # ######??????????? | | ??????????????????#??#?# #????###???? | | ???????????????????????###R %! #?? """#??? | | ????????????????????????# ###### #? #??? | | ????????????????????????## %! #??? # "#??? | | ?????????????????????????# #??? % ""##?? | | ?????????????????????????# #?? = % >#?? | | ????????????????????????# ## ### % % ""???? | | ????????????????????????## # [ #?????????? | | ????????????????????????## ##### ## ##?????????? | | ??????????###???#??????## ##??## #????????????? | | ?????????## #### ?????# ##?## #????????????? | | ?????????# ?????# ### ###???????????? | | ????????? ?????# #???????????? | | ?????????? ?????## #???????????? | | ???????????# ?###### ####???????????? | | ????????????# ## #??????????????? | | ????????????# ### #??????????????? | | ????????????# ###?###??????????????? | | ?????????????# ##????????????????????? | | ?????????????## ###?????????????????????? | | ??????????????## #???????????????????????? | | ??????????##???# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only There's More Where That Came From Challenges ------------ None Game ------ Seed MultireflexRiotConstruct Manual? 0 Play Time 00:16:15 Cumulative 16.0 hours Start 2025.10.30 @ 21:46:34 End 2025.10.30 @ 22:02:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 19 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631958d3-9f2b-4002-8f41-0f6bddfb8ede