Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.04 @ 22:04:25 Player: soymachine Result: Destroyed by HH-2DB(M) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1290) 1290 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 5480 Bonus ------- Follower Combat Kills 155 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Hacking Drone Bay (0/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Storm Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Hacking Drone Bay > --- WEAPON ----------- Proton Cannon Heavy Machine Gun > --- INVENTORY -------- Storm Laser Heavy Missile Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 55 | . 6 2 5 . 13 14 7 8 Power 4 | . . . . . 1 3 . . Engine 3 | . . . . . 1 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 7 | . . . . . 5 2 . . Treads 5 | . . . . . 3 2 . . Leg 2 | . . . . . 2 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 2 . 2 . 3 5 3 4 Device 6 | . . . . . 2 2 . 2 Storage 2 | . 1 . 1 . . . . . Processor 9 | . 1 . 1 . 1 2 2 2 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 25 | . 4 2 3 . 4 4 4 4 Energy Gun 7 | . 2 1 1 . 3 . . . Energy Cannon 4 | . . . 1 . 1 1 1 . Ballistic Gun 9 | . 2 1 1 . . 2 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 5 | . . . 3 . . 1 . 1 Parts Lost 21 | . . . . . 5 7 2 7 Power 4 | . . . . . 1 2 . 1 Propulsion 6 | . . . . . 2 1 . 3 Utility 6 | . . . . . . 3 2 1 Weapon 5 | . . . . . 2 1 . 2 Highest Loss Streak 6 | . . . . . 3 5 2 6 Average Slot Usage (%) 82 | . 94 100 89 85 70 65 86 92 Engine 5 | . 14 14 14 14 7 5 . . Core 2 | . . . . . . . 7 6 Treads 17 | . . . . . 7 18 30 28 Leg 8 | . 28 28 28 28 17 . . . Device 6 | . . . . . 7 12 2 10 Storage 8 | . 14 14 13 14 9 7 7 6 Processor 11 | . 13 14 4 . 5 5 17 23 Energy Gun 4 | . 14 15 13 14 8 . . . Energy Cannon 4 | . . . . . 1 6 7 6 Ballistic Gun 7 | . 9 12 13 14 5 5 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 15 15 29 15 31 31 33 34 Greatest Support 80 | 20 20 20 20 20 62 80 80 80 Greatest Overweight (x) 3 | . . . 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 6 8 7 8 8 8 8 7 Most Carried 8 | . 7 7 8 5 7 8 8 8 Average Carried 6 | . 6 6 5 5 4 6 7 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 6 7 7 5 5 2 8 8 4 Class Distribution -------------------- 47% | Mutant 36% | Scavenger-Mutant 11% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Matter Collected 831 | 200 66 . . 94 154 165 152 . Remotely . | . . . . . . . . . Salvage Created 1306 | . 237 . . 33 463 377 127 69 Parts 94 | . 18 . . 1 24 27 5 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 4 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 31 | . 8 . . 1 12 8 2 . Melee 2 | . . . . . . 2 . . Guns 20 | . 7 . . 1 9 2 1 . Cannons 4 | . . . . . 2 1 1 . AOE 4 | . 1 . . . 1 2 . . Classes Destroyed 13 | . 4 . . . 5 2 1 1 Builder 1 | . . . . . . 1 . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 10 | . 6 . . . 4 . . . Grunt 8 | . 2 . . 1 . 5 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . . . 6 1 . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 2 . . Zionite 11 | . . . . . . . . 11 Thug 1 | . . . . . . . 1 . Savage 1 | . . . . . . . 1 . Best Kill Streak 11 | . 5 . . 1 3 3 1 11 Combat Bots Only 3 | . 3 . . 1 3 3 1 . Max Kills in Single Turn 8 | . 2 . . 1 1 3 1 8 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 1 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Damage Taken 2200 | . 123 . . 68 602 473 84 850 Core 467 | . 20 . . . 97 186 16 148 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . . . 92 82 . . . Volleys Fired 79 | . 15 . . 4 38 14 4 4 Largest 2 | . 2 . . 2 2 2 2 1 Hottest 105 | . 80 . . 64 103 100 105 39 Shots Fired 138 | . 24 . . 8 69 25 8 4 Gun 116 | . 24 . . 8 65 15 4 . Cannon 18 | . . . . . 4 10 4 . Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 43 | . 2 . . 4 18 15 4 . Thermal 21 | . . . . . 20 1 . . Explosive 4 | . . . . . . . . 4 Electromagnetic 70 | . 22 . . 4 31 9 4 . Robot Hit Streak 30 | . 9 . . 22 30 16 23 26 Robot Miss Streak 2 | . 1 . . . 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 129 | . 20 . . 7 60 28 10 4 Core Hits 70 | . 12 . . 1 26 13 3 15 Critical Hits 1 | . . . . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 16 | . . . . . . 10 3 3 Impact 10 | . . . . . . 10 . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . . 3 Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4145 | . 370 . . 161 1519 889 173 1033 Guns 1633 | . 221 . . 161 867 322 62 . Cannons 738 | . . . . . 313 314 111 . Explosions 1605 | . 149 . . . 339 117 . 1000 Melee 169 | . . . . . . 136 . 33 Ramming . | . . . . . . . . . Kinetic 835 | . 12 . . 105 334 322 62 . Thermal 1198 | . 149 . . . 874 175 . . Explosive 1039 | . . . . . . 39 . 1000 Electromagnetic 904 | . 209 . . 56 311 217 111 . Impact 136 | . . . . . . 136 . . Slashing . | . . . . . . . . . Piercing 33 | . . . . . . . . 33 Highest Corruption 5 | . . . . . . 2 5 5 Average Corruption 3 | . . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . Effects 25 | . . . . . . 4 19 2 Message Errors 11 | . . . . . . 3 7 1 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . . 112 16 . 12 Projectiles 56 | . . . . . 40 16 . . Explosions 84 | . . . . . 72 . . 12 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 299 | . . . . . 51 155 . 93 Shots 7 | . . . . . 2 2 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 173 | . 96 . . 36 22 173 120 . Average Temperature 31 | . 45 . . 19 9 30 52 . Received Heat Transfer 544 | . 24 . . 48 198 87 9 178 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . 2 . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1401 | . 50 . . . 1111 240 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Peak Influence 250 | . 207 68 . 74 250 249 . . Initial 92 | . . 68 . . 24 92 . . Average 94 | . 94 68 . 16 136 108 . . Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 85 | . 72 100 . 100 89 79 . . Level 1 14 | . 27 . . . 10 20 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . . 2 4 . . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . . . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed 7 | . . . . . . 7 . . Distress Signals 7 | . . . . . . 7 . . Times Spotted 75 | . 10 . . 3 18 14 2 28 Peak Tracking Total 22 | . 4 . . 3 5 3 1 22 Tactical Retreats 4 | . . . . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Traps Triggered 4 | . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Disabled 4 | . . . . . . 3 . 1 Max in Single Turn 3 | . . . . . . 3 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Accessed 2 | . . . . . 1 . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . . . 1 . 1 . Successful 2 | . . . . . 1 . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . Open Door 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 2 | . . . . . . . . 2 EXPLORE 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 24 | . . . . 10 14 . . . Total Damage 330 | . . . . 142 188 . . . Kills 5 | . . . . 2 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Turns Passed 5547 | . 280 98 479 520 637 1141 1326 1066 Spaces Moved 3267 | 1 163 79 386 318 307 542 810 661 Core 45 | . . . . . . . . 45 Treads 2033 | . . . . . 65 542 810 616 Legs 1189 | 1 163 79 386 318 242 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 155 160 50 Average Speed 143 | 120 120 120 120 120 128 158 160 152 Slowest Speed 200 | 120 120 120 150 120 160 160 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . 1 . . . . . Exploration Rate (%) 48 | 1 36 16 89 70 34 16 90 84 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . 3 . Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 113 | . 5 . . . 53 52 . 3 Melee 5 | . . . . . . 5 . . Projectile 1 | . . . . . 1 . . . AOE 107 | . 5 . . . 52 47 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total 3948 | . 225 81 403 448 475 777 831 708 Wait 462 | . 32 . . 127 104 183 . 16 Move 3259 | . 162 78 385 317 306 541 809 661 Hop . | . . . . . . . . . Pick Up 39 | . 4 1 6 . 10 11 3 4 Fast Attach 16 | . 1 . 1 . . 8 3 3 Attach 23 | . . 1 4 . 12 4 . 2 Detach 2 | . . . 1 . . 1 . . Swap 16 | . 5 1 . . 1 2 4 3 Drop 36 | . 6 . 6 . 4 3 5 12 Fire 79 | . 15 . . 4 38 14 4 4 Melee 16 | . . . . . . 10 3 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Entered Mines 287 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 312 | -10/Mines | Build established: Mutant 373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 374 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Entered Exiles 412 | -10/Exiles | Met 8R-AWN 432 | -10/Exiles | Met EX-HEX 469 | -10/Exiles | Met EX-BIN 490 | -10/Exiles | Aligned with FarCom system 491 | -10/Exiles | Given EX-Vault access code 525 | -10/Exiles | Opened EX-Vault 529 | -10/Exiles | Found Prototype Processor 531 | -10/Exiles | Identified 0b10 Alert Chip 536 | -10/Exiles | Found Prototype Device 537 | -10/Exiles | Identified Chronowheel 537 | -10/Exiles | Activated Chronowheel 537 | -10/Exiles | Spacetime reconverged on an earlier point 542 | -10/Exiles | Found Prototype Energy Cannon 546 | -10/Exiles | Identified YOLO Cannon 584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 615 | -10/Exiles | Met EX-DEC 658 | -10/Exiles | Visited The Gauntlet 842 | -10/Exiles | Discovered new exit (range 15) 858 | -10/Exiles | Left Exiles lab with YOLO Cannon 858 | -10/Exiles | Entered Mines 1193 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1242 | -9/Mines | Learned Materials stockpile data 1328 | -9/Mines | Learned location of Storage (-8) 1331 | -9/Mines | Discovered new exit (range 10) 1378 | -9/Mines | Entered Materials 1378 | -8/Materials | Accompanied by 3 allies 1378 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1831 | -8/Materials | Lost 3 parts (1n2w) 1974 | -8/Materials | Discovered new exit (range 14) 2015 | -8/Materials | Entered Factory 2015 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -7/Factory | Core integrity fell below 50% 2344 | -7/Factory | Lost 5 parts (1p1n2u1w) 2604 | -7/Factory | Build established: Scavenger-Mutant 3016 | -7/Factory | Discovered new exit (range 22) 3156 | -7/Factory | Entered Lower Caves 3478 | -7/Lower Caves | Build established: Hacker-Mutant 3626 | -7/Lower Caves | Learned Factory trap positions 3652 | -7/Lower Caves | Ambushed by wild Derelicts 3962 | -7/Lower Caves | Build established: Scavenger-Mutant 4226 | -7/Lower Caves | Discovered new exit (range 6) 4279 | -7/Lower Caves | Identified exit to Lower Caves 4470 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4480 | -7/Lower Caves | Identified exit to Zion 4482 | -7/Lower Caves | Entered Zion 4560 | -7/Zion | Found CR-A16's Pointy Stick 4582 | -7/Zion | System corruption cleaned by Quarantine Array 4684 | -7/Zion | Found Prototype Energy Gun 4755 | -7/Zion | Learned location of Quarantine (-3) 4938 | -7/Zion | Given the Hacking Drone Bay 4942 | -7/Zion | Found Prototype Device 4942 | -7/Zion | Identified Hacking Drone Bay 5141 | -7/Zion | Learned 4 Factory zone layouts 5289 | -7/Zion | Build established: Mutant 5369 | -7/Zion | Rebuked by Imprinter 5397 | -7/Zion | Attempted to imprint without authorization 5397 | -7/Zion | Attacked by Zionites 5424 | -7/Zion | Core integrity fell below 20% 5544 | -7/Zion | Lost 6 parts (1p2n1u2w) 5548 | -7/Zion | Destroyed by HH-2DB(M) with Riot Gun Last Messages --------------- 05499_ LR-VYY(z) destroyed. 05499_ D0-X2S(z) destroyed. 05499_ P2-YG7(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05503_ Lgt. Treads destroyed. 05503_ 1M-RGS(z) destroyed. 05510_ Proton Cannon destroyed. 05512_ Destroyed Mak. Power Source. 05512_ EO-IDR(z) destroyed. 05512_ IN-V9W(z) destroyed. 05512_ Hvy. Missile Launcher destroyed. 05512_ Destroyed Hvy. Missile Launcher. 05513_ Lgt. Treads destroyed. 4Q-YT9(z) bursts out of the Twisted Machinery. 05516_ PR-NHK(z) destroyed. 05516_ Dropped Med. Storage Unit. 05517_ 4Q-YT9(z) pulls a Mak. Axe out of the Twisted Machinery. 05524_ 6L-E6T(z) pulls a Mak. Hammer out of the Twisted Machinery. 05529_ System corrupted: Component data lost. 05535_ Connecting with Deep Containment System... 05538_ Hacking Drone released from Hacking Drone Bay. 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" ##"""" """ | | ?????????????????????# """ " """" = | | ?????????????????????## " """ " """"""" ! | | ??????????????????????# #" " "" """" | | ??????????????????????##### "" " "" "" | | ?????????????????????????#" " " "" | | ?????????????????????????##" | | ??????????????????????????##" [ | | ??????????????????????????#""" !/ % | | ??????????????????????????#""" ""/%=/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalCoolingProcessor Manual? 0 Play Time 00:37:32 Cumulative 296.9 hours Start 2021.06.04 @ 21:27:38 End 2021.06.04 @ 22:04:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 230 Rogue 195 Adventurer 35 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b6b4e8-ddab-406f-babe-e4355e720c37