Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 11:36:27 Player: Vectis Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1335) 1335 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 3521 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -640 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (4) ---- Large Battery (300) EX Chip 1 Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Improved Sensor Array > --- WEAPON ----------- Rocket Launcher Longsword +1 > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Lightpack 2.0 Superbattery Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | 7 2 12 32 4 8 Power 5 | 1 . 1 3 . . Engine 5 | 1 . 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 4 1 2 Treads 9 | . . 2 4 1 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 1 6 3 1 Device 4 | 1 . . 1 2 . Storage 5 | 1 . . 2 1 1 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 36 | 2 2 8 19 . 5 Energy Gun 11 | 1 1 4 5 . . Energy Cannon 7 | . . . 6 . 1 Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 4 | . . . 2 . 2 Launcher 10 | . 1 3 5 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 9 | . . 2 2 . 5 Power 2 | . . 1 1 . . Propulsion 4 | . . . . . 4 Utility 1 | . . . 1 . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . . 2 1 . 3 Average Slot Usage (%) 95 | . 100 98 93 100 96 Engine 11 | . 14 12 10 11 10 Treads 19 | . . 14 22 22 21 Leg 2 | . 28 14 . . . Device 9 | . 14 7 . 19 20 Storage 18 | . 14 14 16 22 20 Processor 6 | . . . 14 2 . Protection 3 | . . 6 6 . . Energy Gun 5 | . 14 18 6 . . Energy Cannon 9 | . . . 13 22 5 Ballistic Gun 1 | . 14 9 . . . Launcher 2 | . . . . . 5 Slashing Weapon 2 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 36 | 11 11 19 36 36 36 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 6 6 6 10 10 30 Average Capacity 8 | 5 6 6 7 10 10 Most Carried 10 | 4 6 6 10 10 10 Average Carried 7 | 3 4 5 7 9 8 Final Capacity 10 | 6 6 6 10 10 4 Final Carried 10 | 4 6 5 10 10 4 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1268 | 297 . 189 569 113 100 Remotely . | . . . . . . Salvage Created 1563 | 143 . 168 1083 58 111 Parts 105 | 11 . 17 74 3 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 44 | . . 6 33 1 4 Melee 1 | . . . . . 1 Guns 14 | . . 4 10 . . Cannons 8 | . . . 6 1 1 AOE 19 | . . 2 15 . 2 Classes Destroyed 11 | 2 . 3 5 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 4 | 3 . 1 . . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Watcher 4 | . . . 4 . . Swarmer 12 | . . 2 10 . . Grunt 20 | . . 2 17 1 . Duelist 2 | . . . 2 . . Sentry 6 | . . 2 4 . . Assembled 7 | . . . . . 7 Best Kill Streak 8 | 2 . 3 8 1 3 Combat Bots Only 8 | . . 3 8 1 3 Max Kills in Single Turn 4 | 1 . 2 4 1 4 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 3 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 2 EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2312 | . . 406 670 10 1226 Core 437 | . . 30 114 . 293 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 88 . . . Volleys Fired 104 | 9 1 16 70 4 4 Largest 2 | 2 1 2 2 2 1 Hottest 112 | 60 30 60 112 112 39 Shots Fired 192 | 17 1 30 132 8 4 Gun 98 | 17 . 27 54 . . Cannon 75 | . . . 65 8 2 Launcher 19 | . 1 3 13 . 2 Special . | . . . . . . Kinetic 25 | 9 . 14 . . 2 Thermal 75 | 8 . 13 54 . . Explosive 19 | . 1 3 13 . 2 Electromagnetic 73 | . . . 65 8 . Robot Hit Streak 12 | 5 . 11 12 11 3 Robot Miss Streak 7 | 7 . 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 140 | 9 . 20 80 5 26 Core Hits 96 | 5 . 14 56 3 18 Critical Hits 3 | . . . 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5039 | 139 . 356 3005 116 1423 Guns 837 | 139 . 223 475 . . Cannons 1332 | . . . 1195 116 21 Explosions 1766 | . . 133 1335 . 298 Melee 1104 | . . . . . 1104 Ramming . | . . . . . . Kinetic 218 | 75 . 122 . . 21 Thermal 732 | 64 . 101 567 . . Explosive 1674 | . . 133 1243 . 298 Electromagnetic 1311 | . . . 1195 116 . Impact . | . . . . . . Slashing 1104 | . . . . . 1104 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 157 | . . 6 105 . 46 Projectiles 40 | . . . 40 . . Explosions 91 | . . 6 65 . 20 Melee 26 | . . . . . 26 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . 36 33 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 334 | . . 90 334 76 . Average Temperature 73 | . . 40 78 26 . Received Heat Transfer 390 | . . 171 204 6 9 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 8 | . . . 8 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1623 | 150 . 225 1248 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 690 | 20 53 175 690 281 . Average Influence 294 | 7 45 141 394 235 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 36 | 100 100 100 13 12 . Level 1 32 | . . . 37 87 . Level 2 30 | . . . 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . . 9 57 4 13 Peak Tracking Total 6 | . . 4 6 2 5 Tactical Retreats 13 | . . 1 10 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 3 . 3 . 1 Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 12 . 7 . 1 Successful 14 | . 9 . 4 . 1 Failed 6 | . 3 . 3 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 8 . 7 . 1 Terminals 19 | . 12 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 2 . 1 Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 . 2 . . Terminals 8 | . 6 . 2 . . Track 2 | . 1 . 1 . . Botnet 4 | . 3 . 1 . . Detonate 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 32 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 56 | . . . . 12 44 Total Damage 563 | . . . . 110 453 Kills 5 | . . . . 4 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2903 | 134 147 258 1270 197 897 Spaces Moved 1550 | 84 116 132 590 106 522 Core 23 | 9 . . . . 14 Treads 1280 | . . 76 590 106 508 Legs 247 | 75 116 56 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 151 | 112 120 143 160 160 157 Slowest Speed 160 | 120 120 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 29 34 51 26 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . 9 14 90 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 130 | . 9 14 90 . 17 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1883 | 103 122 169 785 126 578 Wait 67 | . . 3 55 9 . Move 1545 | 83 115 131 589 105 522 Hop . | . . . . . . Pick Up 30 | 4 3 1 16 1 5 Fast Attach 25 | 7 . 6 9 2 1 Attach 9 | . . 1 3 1 4 Detach 1 | . . . . . 1 Swap 31 | . 2 5 20 1 3 Drop 47 | . 1 6 23 3 14 Fire 104 | 9 1 16 70 4 4 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 356 | -10/Mines | Met a Derelict bent on vengeance 524 | -10/Mines | Discovered new exit (range 9) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Utility x2 685 | -9/Materials | Build established: Scavenger-Mutant 743 | -9/Materials | Destroyed 7 combat bots 1219 | -9/Materials | Discovered new exit (range 16) 1316 | -9/Materials | Destroyed 8 combat bots 1538 | -9/Materials | Build established: Mutant 1664 | -9/Materials | Discovered new exit (range 9) 1740 | -9/Materials | First assault squad dispatched 1810 | -9/Materials | Entered Mines 1823 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1858 | -9/Mines | Learned location of 1 exit from Materials 1957 | -9/Mines | Learned 4 Materials zone layouts 1977 | -9/Mines | Learned Materials stockpile data 1996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1997 | -9/Mines | Discovered new exit (range 5) 2007 | -9/Mines | Entered Exiles 2007 | -9/Exiles | Accompanied by 2 allies 2044 | -9/Exiles | Met 8R-AWN 2075 | -9/Exiles | Met EX-HEX 2118 | -9/Exiles | Met EX-BIN 2135 | -9/Exiles | Aligned with FarCom system 2137 | -9/Exiles | Given EX-Vault access code 2175 | -9/Exiles | Opened EX-Vault 2187 | -9/Exiles | Found Longsword +1 2219 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2385 | -9/Exiles | Found Superbattery 2394 | -9/Exiles | Found Lightpack 2.0 2472 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Discovered new exit (range 12) 2675 | -9/Exiles | Visited The Gauntlet 2774 | -9/Exiles | Attacked by the Exiles 2832 | -9/Exiles | Destroyed 8R-AWN 2899 | -9/Exiles | Core integrity fell below 50% 2903 | -9/Exiles | Core integrity fell below 20% 2904 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 02828_ HV Slug penetrates Wall. 02828_ Penetrated by HV Slug. 02828_ Critical hit. 02828_ Lgt. Treads destroyed. 02828_ HV Slug penetrates Wall. 02830_ Destroyed Prototype Protection. 02830_ Penetrated by HV Slug. 02832_ 8R-AWN destroyed. 02834_ Dropped Humpback. 02844_ The unstable cave ceiling collapses. 02876_ Acquired 20 matter. 02879_ Acquired EX Chip 1. 02886_ Trooper 2b destroyed. 02888_ Imp. Light Cannon destroyed. 02892_ Lgt. Treads destroyed. 02893_ Dropped Lrg. Storage Unit. 02894_ Dropped Imp. Ion Engine. 02894_ Dropped Imp. Heat Sink. 02894_ Lgt. Treads destroyed. 02900_ Knocked back. Map ----- +----------------------------------------------------+ | ##" ""#????????????" """????????## | | #"" #??????????????" ?????????# | | #?????????????"" ?????????#" | | ### ##????????????"" "?????????#" | | ??### "#???????????? ""?????????#" | | ####" ###???????????" "?????????##" # | | """"" ##??????????# #????????##"" # | | "###"" ######???### ###?######"" # | | "#?##" """#####X# #"###""""""" # | | ##??#" """""" " "" | | """""###???#"# "" """ " | | ######?????#### " " | | ??????????????### | | ????????????????### | | ??????????????????## | | ???????????????????## %= | | ????????????????????##" | | ?????????????????????#""" """""" | | ????????????????????##" ######""" | | ????????????????????#"" ""##????##### | | ???????????????????##""" """##?????????# | | ???????????????????#""" """##??????????? | | ???????????????????#""" ""#???????????# | | ???????????????????#"" ########??#### | | ???????????????????#""" t ## ####""" | | ???????????????????#"" @ *!! """" | | ???????????????????##"" * % | | ????????????????????#"""" | | ????????????????????## *%! | | ?????????????????????#" " " | | ?????????????????????#"""" ""## ##" | | ?????????????????????#"" ""#### ### | | ?????????????????????#" """"##??# #?? | | ?????????????????????#""" """#???# #?? | | ?????????????????????## ""##???! ?? | | ??????????????????????#"" """##???#" ?? | | ??????????????????????##""" ##????#" ? | | ???????????????????????##"""" ##?????#!!""!? | | ????????????????????????### #???????###### | | ??????????????????????????##### ##????????????? | | ??????????????????????????????## #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 565 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilShadeCutter Manual? 0 Play Time 00:44:28 Cumulative 45.8 hours Start 2020.05.21 @ 09:44:41 End 2020.05.21 @ 11:36:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 50 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3daba9d5-5364-471b-acb2-106adeade790