Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 13:12:19 Player: Luigi Panache Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (47) 235 Value Destroyed (1601) 1601 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6256 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Micro Fission Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (8) ---- Improved Medium Armor Plating Makeshift Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Light EM Pulse Cannon Makeshift Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Backup Module > --- WEAPON ----------- Remote Datajack Mace > --- INVENTORY -------- Cooled Ion Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Advanced Weight Redist. System Advanced Terrain Scan Processor [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . Utility 3 | . . . 2 . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 2 . . 16 . 4 . 30 18 . 6 7 6 6 . Power 10 | . . . 2 . . . 2 2 . 1 . . 3 . Engine 7 | . . . 2 . . . 2 2 . . . . 1 . Core 3 | . . . . . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 6 . . . 12 10 . . 5 1 1 . Treads 18 | 2 . . 4 . . . 12 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 10 . . 5 1 1 . Utility 26 | . . . 4 . 4 . 8 4 . 2 2 1 1 . Device 6 | . . . 1 . . . 1 1 . 2 . . 1 . Storage 7 | . . . 3 . 3 . 1 . . . . . . . Processor 3 | . . . . . . . 1 2 . . . . . . Hackware 5 | . . . . . . . 1 1 . . 2 1 . . Protection 5 | . . . . . 1 . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | . . . 4 . . . 8 2 . 3 . 4 1 . Energy Gun 7 | . . . 3 . . . 4 . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . . . . . Ballistic Gun 4 | . . . 1 . . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 2 . . . . . . Parts Lost 34 | . . . 8 . . . 12 . . . 13 1 . . Power 4 | . . . 2 . . . . . . . 2 . . . Propulsion 15 | . . . 1 . . . 5 . . . 8 1 . . Utility 5 | . . . 1 . . . 3 . . . 1 . . . Weapon 10 | . . . 4 . . . 4 . . . 2 . . . Highest Loss Streak 11 | . . . 2 . . . 5 . . . 11 1 . . Average Slot Usage (%) 85 | . 85 85 80 88 90 100 90 92 92 99 62 49 62 76 Engine 8 | . 14 14 7 11 11 11 9 13 15 7 . . 3 7 Core 1 | . . . . . . . . . . 6 2 . 5 7 Treads 12 | . 28 28 13 22 22 22 25 1 . . . . . . Wheel 1 | . . . 8 . . . . . . . . . . . Flight 9 | . . . . . . . . 27 30 30 16 9 11 15 Device 2 | . . . 5 . . . 1 2 7 7 3 . 5 7 Storage 18 | . 14 14 26 33 33 33 26 8 7 7 7 7 7 7 Processor 5 | . . . . . . . 5 14 15 15 7 7 1 . Hackware 5 | . . . . . . . . 11 7 7 14 22 23 23 Protection 1 | . . . . . 2 11 5 . . . . . . . Energy Gun 8 | . 28 28 13 22 22 22 8 . . . . . . . Ballistic Gun 2 | . . . 5 . . . 5 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 6 3 . . . Impact Weapon 1 | . . . . . . . . . . 6 3 . 3 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 11 11 11 52 51 110 110 123 86 24 28 26 13 20 20 Greatest Support 62 | 40 40 40 40 20 20 20 62 62 28 28 28 8 25 25 Greatest Overweight (x) 5 | . . . 5 2 5 5 5 2 . . . 4 . . Average Overweight (x) . | . . . 2 2 2 5 1 . . . . . . . Largest Inventory Capacity 34 | 6 6 6 20 20 34 28 28 24 8 8 8 8 8 8 Average Capacity 15 | 6 6 6 15 20 21 28 27 9 8 8 8 8 8 8 Most Carried 28 | 6 6 6 15 14 17 16 28 24 8 8 8 6 8 8 Average Carried 11 | 6 5 6 9 14 14 16 20 9 8 8 5 4 6 8 Final Capacity 28 | 6 6 6 20 20 28 28 24 8 8 8 8 8 8 8 Final Carried 22 | 6 6 6 14 14 16 16 22 8 8 8 5 6 8 8 Class Distribution -------------------- 49% | Hauler-Mutant 19% | Sprinter 15% | Hacker-Mutant 9% | Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Matter Collected 1170 | 220 . . 211 . 60 . 278 200 . . 18 183 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2203 | . . 104 781 . . . 1150 . . . . 168 . . Parts 111 | . . 10 38 . . . 56 . . . . 7 . . Haulers Intercepted 3 | . . . 1 . . . 2 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 2 8 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 37 | . . 4 15 . . . 15 . . . . 3 . . Melee 3 | . . . . . . . . . . . . 3 . . Guns 24 | . . 4 14 . . . 6 . . . . . . . Cannons 5 | . . . . . . . 5 . . . . . . . Classes Destroyed 9 | . . 2 4 . . . 2 . . . . 1 . . Builder 3 | . . . 1 . . . 2 . . . . . . . Hauler 3 | . . . 1 . . . 2 . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . Swarmer 5 | . . 2 3 . . . . . . . . . . . Grunt 19 | . . 2 7 . . . 8 . . . . 2 . . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 9 | . . . 5 . . . 4 . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 5 | . . 2 5 . . . 5 . . . . 3 . . Combat Bots Only 5 | . . 2 5 . . . 4 . . . . 3 . . Max Kills in Single Turn 2 | . . 1 2 . . . 2 . . . . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Damage Taken 4769 | . 44 221 993 . . . 1916 84 . 165 1126 185 . 35 Core 1185 | . 10 23 246 . . . 187 17 . 41 502 124 . 35 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 86 . . . 38 66 . . . . . . . Volleys Fired 142 | . . 12 70 . . . 58 2 . . . . . . Largest 2 | . . 2 2 . . . 2 1 . . . . . . Hottest 112 | . . 100 112 . . . 112 75 . . . . . . Shots Fired 222 | . . 24 107 . . . 89 2 . . . . . . Gun 196 | . . 24 107 . . . 65 . . . . . . . Cannon 26 | . . . . . . . 24 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 43 | . . . 37 . . . 6 . . . . . . . Thermal 106 | . . 24 70 . . . 10 2 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . 73 . . . . . . . Robot Hit Streak 11 | . . 5 11 . . . 11 . . . . . . . Robot Miss Streak 2 | . . 2 2 . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 4 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 173 | . . 14 76 . . . 75 . . . . 8 . . Core Hits 75 | . . 8 27 . . . 36 . . . . 4 . . Critical Hits 1 | . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . 2 . 9 . . Impact 2 | . . . . . . . . . . 2 . . . . Slashing 9 | . . . . . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . Damage Inflicted 3270 | . . 187 1176 . . . 1661 . . . . 246 . . Guns 2199 | . . 187 1176 . . . 836 . . . . . . . Cannons 509 | . . . . . . . 509 . . . . . . . Explosions 302 | . . . . . . . 302 . . . . . . . Melee 246 | . . . . . . . . . . . . 246 . . Ramming 14 | . . . . . . . 14 . . . . . . . Kinetic 494 | . . . 422 . . . 72 . . . . . . . Thermal 1262 | . . 187 754 . . . 321 . . . . . . . Explosive 99 | . . . . . . . 99 . . . . . . . Electromagnetic 1155 | . . . . . . . 1155 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . . . . . . 246 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 8 . . . . Average Corruption 4 | . . . . . . . . . 8 4 . . . . Corruption Purged 8 | . . . . . . . . . . 8 . . . . Effects 10 | . . . . . . . . . . 10 . . . . Message Errors 3 | . . . . . . . . . . 3 . . . . Matter Fused 6 | . . . . . . . . . . 6 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . 8 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . 8 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . . . 189 . . . . . . . Shots 4 | . . . . . . . 4 . . . . . . . Rammed 3 | . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 345 | . . 273 345 . . . 153 80 . 39 18 . . . Average Temperature 81 | . . 133 119 . . . 55 36 . 8 10 . . . Received Heat Transfer 1281 | . 24 54 420 . . . 603 9 . 63 45 63 . . Effects 3 | . . 1 2 . . . . . . . . . . . Energy Bleed 3 | . . 1 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . . . . . Heat Transferred 2790 | . . 555 1776 . . . 459 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Peak Influence 339 | . 7 102 263 102 . . 339 195 40 52 . . . . Initial 102 | . . 2 39 102 . . . 85 10 28 . . . . Average 112 | . 1 57 143 102 . . 186 124 22 19 . . . . Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . Low Security (%) 85 | 100 100 100 87 100 . 100 59 100 100 100 . . . . Level 1 14 | . . . 12 . . . 40 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . . 2 2 . 2 . . . . Investigation 5 | . 1 . . . . . 1 1 . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Distress Signals 8 | . 1 . 2 . . . 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 4 5 21 . . . 27 8 5 8 13 4 . 2 Peak Tracking Total 10 | . 4 3 3 . . . 7 6 5 8 10 3 . 2 Tactical Retreats 7 | . . . 1 . . . 2 . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . . . 2 . . . . . . . Max in Single Turn 2 | . . . 1 . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Accessed 17 | . 2 . 1 . 1 . 2 7 . 3 1 . . . Terminals 10 | . 2 . 1 . . . 1 4 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 45 | . 6 . 2 . 1 . 5 21 . 9 1 . . . Successful 23 | . 1 . 2 . 1 . 2 11 . 5 1 . . . Failed 22 | . 5 . . . . . 3 10 . 4 . . . . Catastrophic 4 | . 1 . . . . . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . . . . . . . 3 6 . 5 . . . . Terminals 32 | . 6 . 2 . . . 3 14 . 7 . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Terminal Hacks 14 | . 1 . 2 . 1 . . 5 . 4 1 . . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . 1 . . . . Terminals 1 | . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . . 1 5 . 2 . . . . Full Trace Events 6 | . 2 . . . . . 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . Time 84 | . . . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . Time 77 | . . . . . . . 26 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 105 | . . . . . . . . . . . 105 . . . Highest-Rated Ally 105 | . . . . . . . . . . . 105 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 1 1 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Turns Passed 3977 | 12 101 88 587 192 372 86 848 435 22 604 159 237 199 35 Spaces Moved 3120 | 7 63 33 221 97 175 34 308 661 69 232 198 415 507 100 Core 2 | . . . . . . . . . . . . 2 . . Treads 833 | 4 63 33 105 97 175 34 308 14 . . . . . . Legs 3 | 3 . . . . . . . . . . . . . . Wheels 116 | . . . 116 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2166 | . . . . . . . . 647 69 232 198 413 507 100 Fastest Speed 29 | 120 160 160 100 200 200 260 175 29 31 31 31 35 34 34 Average Speed 79 | 142 160 160 152 200 209 260 187 33 31 31 34 38 34 34 Slowest Speed 260 | 160 160 160 200 200 260 260 260 191 31 31 37 250 35 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 6 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 19 8 25 32 54 16 38 19 69 9 39 53 62 21 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 2 . Known Exits Taken 3 | . 1 . 1 . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . 2 3 . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 45 | . . . . . . . 44 . . 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 44 | . . . . . . . 44 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total 4377 | 8 64 44 363 96 180 33 487 874 68 756 288 486 529 101 Wait 894 | . . . 42 . . . 49 144 . 515 77 56 10 1 Move 3089 | 6 62 32 220 96 174 33 307 649 68 225 197 414 506 100 Hop 9 | . . . . . . . . 6 . 3 . . . . Pick Up 55 | . 1 . 11 . 1 . 24 8 . 1 4 1 4 . Fast Attach 41 | . . . 7 . 1 . 12 10 . 3 1 2 5 . Attach 29 | . . . 4 . 1 . 8 6 . . 5 4 1 . Detach 9 | . . . . . . . . 5 . . . 4 . . Swap 25 | 2 . . 5 . 2 . 10 2 . 3 1 . . . Drop 59 | . 1 . 4 . 1 . 16 27 . 4 3 . 3 . Fire 142 | . . 12 70 . . . 58 2 . . . . . . Melee 7 | . . . . . . . . . . 2 . 5 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 13) 87 | -10/Materials | Identified exit to Mines 114 | -10/Materials | Entered Mines 164 | -10/Mines | Discovered new exit (range 14) 202 | -10/Mines | Entered Materials 202 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 624 | -9/Materials | Core integrity fell below 50% 664 | -9/Materials | Build established: Hauler-Mutant 710 | -9/Materials | Identified exit to Mines 789 | -9/Materials | Entered Mines 790 | -9/Mines | Met a Derelict bent on vengeance 799 | -9/Mines | Learned Materials terminal intel 909 | -9/Mines | Discovered new exit (range 6) 973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -9/Mines | Discovered new exit (range 5) 981 | -9/Mines | Entered Exiles 1031 | -9/Exiles | Met 8R-AWN 1063 | -9/Exiles | Met EX-HEX 1174 | -9/Exiles | Met EX-DEC 1210 | -9/Exiles | Learned location of Zion (-7) 1332 | -9/Exiles | Discovered new exit (range 10) 1353 | -9/Exiles | Entered Mines 1400 | -8/Mines | Discovered new exit (range 15) 1439 | -8/Mines | Entered Materials 1439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -8/Materials | Loaded intel: 12 terminal locations 1601 | -8/Materials | Lost 5 parts (2n2u1w) 1862 | -8/Materials | Lost 4 parts (2n1u1w) 1928 | -8/Materials | Repaired Lgt. Treads 2183 | -8/Materials | Discovered new exit (range 3) 2287 | -8/Materials | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2421 | -7/Factory | Repaired Cld. Ion Engine 2514 | -7/Factory | Identified exit to Factory 2591 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 2722 | -7/Factory | Manually triggered Chute Trap 2722 | -7/Factory | Sucked down chute 2722 | -7/Factory | Entered Waste 2725 | -7/Waste | Spotted C-40 Crusher 2727 | -7/Waste | Spotted C-40 Crusher 2729 | -7/Waste | Spotted C-40 Crusher 2733 | -7/Waste | Spotted C-40 Crusher 2737 | -7/Waste | EMP discharged 2737 | -7/Waste | Spotted C-40 Crusher 2740 | -7/Waste | Discovered new exit (range 11) 2743 | -7/Waste | Identified exit to Factory 2744 | -7/Waste | Entered Factory 2896 | -7/Factory | Build established: Sprinter 3329 | -7/Factory | Identified exit to Lower Caves 3348 | -7/Factory | Entered Lower Caves 3372 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3442 | -7/Lower Caves | Core integrity fell below 50% 3505 | -7/Lower Caves | Discovered new exit (range 5) 3507 | -7/Lower Caves | Entered another Lower Caves area 3514 | -7/Lower Caves | Lost 11 parts (1p7n1u2w) 3543 | -7/Lower Caves | Encountered a Warlord checkpoint 3562 | -7/Lower Caves | Core integrity fell below 20% 3674 | -7/Lower Caves | Build established: Hacker-Mutant 3740 | -7/Lower Caves | Discovered new exit (range 9) 3744 | -7/Lower Caves | Entered Zion 3765 | -7/Zion | Learned Factory interactive machine intel 3831 | -7/Zion | Learned location of 1 exit from Factory 3877 | -7/Zion | Learned location of Extension (-4) 3935 | -7/Zion | Found CR-A16's Pointy Stick 3938 | -7/Zion | Discovered new exit (range 15) 3943 | -7/Zion | Entered Proximity Caves 3978 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01101101 01110000 00101110 World map updated: -4/Extension. TC-OEC(z): No one is in charge here. We do whatever we want. EXCEPT mess with other bots. Do that and if you're lucky you'll only be kicked out. CR-A16: Yer a young one. Young and full of spirit, I can tell. Ah to be young again and in the height of my Behemoth-slaying days... I like to jab them with a pointy stick until they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 03934_ Dropped Ripper. 03935_ Acquired CR-A16's Pointy Stick. 03936_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 03938_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03978_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?#?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????####?????????? ???????????????????? | | ?????????????## ###??????? ???????????????????? | | ?????????????# #???#### #???????????????????? | | ?????????????# #??## # #???????????????????? | | ?????????????# #??# @# #???????????????????? | | ?????????????# ##?## # #???????????????????? | | ?????????????# ##?# h #???????????????????? | | ?????????????# ### #???????????????????? | | ?????????????# ##???????????????????? | | ?????????????## ##????????????????????? | | ??????????????#### ##?????????????????????? | | ?????????????????#### ###????????????????????? | | ???????????????####?## ##???????????????????? | | ??????????????## #??# ##??????????????????? | | ?????????????## ??## #??????????????????? | | ?????????????# #??# #??????????????????? | | ?????????????# #??## ##??##??????????????? | | ??????????????# ##??### ##??# #??????????????? | | ?????????????## ##???## ##### #??????????????? | | ???########### ###### ### #??????????????? | | ??## #??????????????? | | ### #?????????????? | | ########### #####?????????????? | | #?????????# #?????????????????? | | #?????????# #?????????????????? | | #?????????# #?????????????????? | | ## +?????????# #?????????????????? | | ##### #?????????# ?????????????????? | | #???# #?????????+ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 28 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronContainmentScythe Manual? 0 Play Time 00:37:21 Cumulative 232.6 hours Start 2021.01.11 @ 12:25:06 End 2021.01.11 @ 13:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 81 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4622dcd8-5c22-4b68-9793-cd8adfd699b1