Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 01:20:22 Player: raddakar Result: Destroyed by Q486-n with Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (254) 1270 Value Destroyed (13273) 13273 Prototype IDs (29) 580 Alien Tech Used (6) 1200 Bonus (5720) 5720 TOTAL SCORE: 28843 Bonus ------- High Alert Combat Kills 1220 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Corruption Screen Tesla Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Centrium Heavy Armor Plating Heavy Insulated Plating EM Dispersion Field Experimental Force Field > --- WEAPON ----------- EMDS Graviton Cannon Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads High-density Centrium Heavy Treads Coolant Network High-capacity Matter Pod Improved Field Recycling Unit Quantum Rifle [Rating: 199] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads High-density Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon Hypervelocity Gauss Rifle Energy Gun Gamma Rifle Energy Cannon EMDS Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . 2 . . . . . . . . Utility 7 | . . . 2 . 2 . 1 . . 1 . . 1 . Weapon 4 | . . 2 . . . . . . . 1 . . 1 . Parts Attached 428 | 7 2 11 28 11 56 13 23 5 6 14 103 17 47 85 Power 41 | 1 . . 3 1 6 1 7 1 1 1 7 . 4 8 Engine 14 | 1 . . 3 1 6 1 1 1 . . . . . . Core 2 | . . . . . . . . . . . . . . 2 Reactor 25 | . . . . . . . 6 . 1 1 7 . 4 6 Propulsion 99 | 2 . 4 3 3 12 5 4 1 3 4 20 4 12 22 Treads 16 | . . . . . . . . . . . 5 4 7 . Leg 78 | . . 2 3 3 12 5 4 1 3 4 15 . 4 22 Wheel 5 | 2 . 2 . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 140 | 2 2 . 10 2 18 6 3 . 1 8 39 4 16 29 Device 88 | . . . 5 2 8 4 2 . . 5 31 2 9 20 Storage 10 | 2 2 . 2 . 1 . . . . 1 . . 2 . Processor 8 | . . . . . . . . . . . 3 1 1 3 Hackware . | . . . . . . . . . . . . . . . Protection 33 | . . . 3 . 9 2 1 . 1 2 4 1 4 6 Artifact 1 | . . . . . . . . . . . 1 . . . Weapon 148 | 2 . 7 12 5 20 1 9 3 1 1 37 9 15 26 Energy Gun 32 | . . 2 3 . 2 1 . . . . 8 3 12 1 Energy Cannon 8 | . . . . 1 . . . . . . 5 1 1 . Ballistic Gun 80 | 2 . 4 6 3 17 . 8 2 1 1 11 1 2 22 Ballistic Cannon 5 | . . 1 1 . . . . . . . 1 . . 2 Launcher 5 | . . . . . 1 . . . . . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 1 1 . . 10 2 . . Slashing Weapon 3 | . . . 2 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 1 1 1 . . . . . 21 4 . 6 Parts Lost 129 | . . 2 10 . 14 2 3 . . . 19 3 24 52 Power 9 | . . . 2 . . . . . . . 1 . 1 5 Propulsion 30 | . . . 1 . 4 . . . . . 4 . 6 15 Utility 36 | . . . 2 . 3 1 . . . . 5 1 9 15 Weapon 54 | . . 2 5 . 7 1 3 . . . 9 2 8 17 Highest Loss Streak 18 | . . 2 2 . 8 2 2 . . . 5 1 5 18 Average Slot Usage (%) 91 | . 100 90 97 99 98 93 97 100 99 97 89 64 78 84 Engine 3 | . 14 11 8 7 6 5 2 1 2 . . . . . Reactor 3 | . . . . . . . 6 8 7 9 8 4 6 4 Treads 2 | . . . . . . . . . . . 3 16 11 2 Leg 19 | . . 15 6 30 25 34 31 31 31 27 20 . 2 16 Wheel 1 | . 28 6 11 . . . . . . . . . 2 . Device 13 | . . . 8 14 16 11 12 10 10 15 17 7 14 17 Storage 11 | . 28 22 18 15 13 11 10 10 10 9 8 4 6 7 Processor 2 | . . . . . . . . . . . 3 2 5 6 Protection 5 | . . . 9 . 7 5 10 15 15 10 3 10 4 1 Energy Gun 4 | . . 4 6 . 1 . 3 . . . 6 3 17 2 Ballistic Gun 16 | . 28 27 19 25 23 21 16 20 20 23 8 . 5 16 Ballistic Cannon 1 | . . 3 7 2 . . . . . . . 3 . 1 Naked Turns 83 | . . . . . . . . . . . . . . 83 Heaviest Build 163 | 17 41 48 58 66 94 91 109 105 103 135 161 163 144 161 Greatest Support 270 | 20 20 30 30 60 76 101 117 117 126 126 270 270 250 160 Greatest Overweight (x) 5 | 4 2 3 2 1 1 . . . . 1 2 1 5 5 Average Overweight (x) . | . 1 1 1 . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 16 16 16 16 16 16 16 16 16 18 18 12 20 20 Average Capacity 16 | 5 14 16 16 16 16 16 16 16 16 16 17 12 16 19 Most Carried 20 | 8 16 16 16 16 16 16 16 16 16 16 18 12 20 20 Average Carried 15 | 3 12 15 15 15 15 14 15 15 15 15 16 11 14 18 Final Capacity 20 | 8 16 16 16 16 16 16 16 16 16 18 12 12 20 4 Final Carried 20 | 8 16 16 15 16 16 16 16 16 16 16 12 12 20 4 Class Distribution -------------------- 32% | Scavenger-Tank 19% | Scavenger-Executioner 14% | Gunner 10% | Mutant 9% | Tank 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Mutant | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Matter Collected 12312 | 306 . 658 960 169 1505 980 729 250 345 255 2196 499 730 2730 Remotely . | . . . . . . . . . . . . . . . Salvage Created 15871 | 79 . 615 890 143 1626 940 1683 357 340 339 3121 554 1765 3419 Parts 702 | 4 . 39 44 7 93 36 63 16 19 21 112 12 96 140 Haulers Intercepted 4 | . . 1 . . 1 . 2 . . . . . . . Recyclers Shooed 18 | . . 2 5 . 1 3 1 . . . 4 . 1 1 Parts Field Recycled 39 | . . . . . 9 . . . . 7 23 . . . Retrieved Matter 395 | . . . . . 149 . . . . 30 216 . . . Parts Self-Destructed 31 | . . . . . . . . 15 16 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Combat Hostiles Destroyed 191 | . . 15 19 3 20 7 9 4 4 3 33 10 21 43 Melee 1 | . . . . . . . . . . . 1 . . . Guns 151 | . . 14 17 2 18 7 7 4 4 3 19 . 20 36 Cannons 26 | . . 1 2 1 2 . . . . . 7 6 . 7 AOE 4 | . . . . . . . 2 . . . 1 1 . . Classes Destroyed 22 | 2 . 6 3 . 4 . 1 . . . 3 . . 3 Worker 15 | . . . . . 1 4 5 . . . 2 . . 3 Builder 14 | . . . 2 . 1 1 2 . . . 1 . 2 5 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 4 | . . 1 . . 1 . 2 . . . . . . . Recycler 20 | 1 . 1 . . 3 3 5 . . 1 5 . . 1 Mechanic 2 | . . . . . 1 . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . . 1 . . 2 . . . . . . . . . Swarmer 31 | . . 6 . . 8 2 . . . . 5 . 6 4 Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 80 | . . 7 13 2 2 4 6 3 . . 14 7 5 17 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 3 | . . 1 . . . 1 . . . . . 1 . . Protector 1 | . . . . . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . 2 . . 1 Sentry 20 | . . 1 4 1 1 . 3 1 . 1 1 . 4 3 Hunter 19 | . . . 1 . 4 . . . 4 . . . . 10 Programmer 24 | . . . . . 4 . . . . 2 8 2 4 4 Behemoth 3 | . . . . . 1 . . . . . . . 2 . Lightning 3 | . . . . . . . . . . . 3 . . . Striker 2 | . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 . 8 4 2 5 4 8 3 2 2 5 4 9 6 Combat Bots Only 8 | . . 7 4 2 4 4 3 3 2 1 4 4 8 5 Max Kills in Single Turn 5 | 1 . 2 1 1 2 1 5 1 1 1 2 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . 1 . 1 1 Exploded 2 | . . . . . . . 2 . . . 1 1 . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Damage Taken 31892 | . . 812 1680 231 4300 1150 841 239 599 741 5674 803 4066 10756 Core 3063 | . . 165 147 44 270 84 73 . 36 25 717 14 83 1405 Absorbed by Shields 825 | . . . . . . . . . . . 58 368 399 . Reduced by Siege Mode 22 | . . . . . . . . . . . . . 22 . Core Remaining (%) 80 | 100 100 58 73 93 68 91 . . 90 . . 48 . . Volleys Fired 587 | 6 . 41 62 8 89 35 33 11 15 11 80 26 66 104 Largest 6 | 2 . 4 4 4 4 4 4 4 4 5 5 3 6 6 Hottest 436 | 40 . 127 157 153 207 163 163 132 132 159 328 239 436 424 Shots Fired 2434 | 12 . 131 217 32 350 133 130 43 60 52 313 36 354 571 Gun 2236 | 12 . 118 168 27 335 133 130 43 60 52 294 10 354 500 Cannon 192 | . . 13 49 5 15 . . . . . 15 24 . 71 Launcher 6 | . . . . . . . . . . . 4 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 1886 | 12 . 118 194 29 318 126 112 43 60 52 220 21 93 488 Thermal 372 | . . 3 5 3 32 7 18 . . . 60 7 154 83 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 176 | . . 10 18 . . . . . . . 33 8 107 . Robot Hit Streak 66 | 6 . 10 15 10 19 14 11 12 5 7 18 9 66 20 Robot Miss Streak 8 | 1 . 5 4 6 6 4 4 2 8 5 5 1 6 8 Penetration Max 2 | . . . . . 1 1 1 . 1 1 2 1 1 1 Secondary Targets 27 | . . 2 . 1 5 2 . . 1 . 3 . 2 11 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . 1 . 1 . 1 1 Shots Hit Robots 1481 | 8 . 87 150 22 216 88 72 25 29 31 191 30 243 289 Core Hits 617 | 3 . 29 59 13 80 31 54 13 17 12 92 16 63 135 Critical Hits 209 | . . 2 . 1 36 22 17 7 12 11 23 2 25 51 Critical Kills 66 | . . 1 . . 7 9 7 3 4 2 9 . 5 19 Critical Parts Destroyed 110 | . . 1 . 1 21 10 9 4 8 8 13 2 11 22 Melee Attacks 40 | . . . 2 1 . . 1 3 . . 30 3 . . Kinetic 9 | . . . . . . . . . . . 6 3 . . Impact 28 | . . . . . . . 1 3 . . 24 . . . Slashing 3 | . . . 2 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32359 | 112 . 1065 1720 439 2931 1160 2508 319 239 994 5821 1673 5470 7908 Guns 24461 | 112 . 912 1284 321 2696 1135 1504 319 239 867 2878 201 5376 6617 Cannons 4847 | . . 141 352 118 225 . . . . . 1843 1016 . 1152 Explosions 1899 | . . . 67 . . . 972 . . . 472 307 81 . Melee 711 | . . . . . . . . . . . 611 100 . . Ramming 441 | . . 12 17 . 10 25 32 . . 127 17 49 13 139 Kinetic 20163 | 112 . 897 1375 389 2434 1020 1336 319 239 867 2375 913 1470 6417 Thermal 8547 | . . 11 111 50 487 115 1049 . . . 2372 316 2684 1352 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2789 | . . 145 217 . . . 91 . . . 638 395 1303 . Impact 419 | . . . . . . . . . . . 419 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . . 8 1 . . . 7 47 50 6 16 Average Corruption 15 | . . . . . 4 1 . . . 6 25 48 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 444 | . . . . . 53 . . . . 4 190 65 47 85 Message Errors 56 | . . . . . 11 . . . . 2 21 7 5 10 Matter Fused 41 | . . . . . 6 . . . . . 15 7 3 10 Heat Flow Errors 25 | . . . . . 2 . . . . . 11 4 1 7 Energy Discharges 24 | . . . . . 2 . . . . . 9 5 1 7 Parts Rejected 7 | . . . . . . . . . . . 4 . 1 2 Data Loss (minor) 31 | . . . . . 8 . . . . . 15 3 2 3 Data Loss (major) 18 | . . . . . . . . . . 1 7 4 4 2 Misfires 12 | . . . . . 3 . . . . . 5 1 1 2 Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 45 | . . . . . . . . . . . 29 15 . 1 Targeting Errors 150 | . . . . . 14 . . . . 1 63 14 23 35 Weapon Failures 34 | . . . . . 7 . . . . . 11 4 6 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 410 | . . 1 . . . . 203 . . 2 150 48 . 6 Projectiles 138 | . . 1 . . . . . . . . 90 41 . 6 Explosions 237 | . . . . . . . 203 . . . 34 . . . Melee 35 | . . . . . . . . . . 2 26 7 . . Knockbacks 35 | . . 3 16 . 1 . . . . 2 3 5 . 5 Impact 8 | . . . 1 . 1 . . . . 2 2 . . 2 Kinetic 26 | . . 3 14 . . . . . . . 1 5 . 3 Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 64 | . . 1 5 . 2 . . . . . 54 2 . . Shots 2 | . . . . . . . . . . . 1 1 . . Rammed 11 | . . 1 2 . 1 . . . . . . 6 1 . Targets Rammed 37 | . . 2 3 . 3 3 1 . . 8 1 6 1 9 Kicked 26 | . . 1 1 . 2 3 1 . . 8 1 . . 9 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 503 | . . 350 503 270 365 145 346 62 36 471 218 495 423 342 Average Temperature 114 | . . 79 128 98 135 30 103 26 19 207 51 198 127 102 Received Heat Transfer 4226 | . . 222 729 81 189 315 270 60 . 27 477 147 692 1017 Effects 23 | . . 1 7 . . . 2 . . 7 . 6 . . Shutdowns 7 | . . 1 2 . . . 2 . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 7 | . . . 3 . . . . . . 1 . 3 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . 2 . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . 4 . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 34 | . . . . . . . . . . . . . 34 . Longest Duration 34 | . . . . . . . . . . . . . 34 . Robots Corrupted 5 | . . . . . . . . . . . 2 2 1 . Combat Hostiles 5 | . . . . . . . . . . . 2 2 1 . Parts Fried 18 | . . . . . . . . . . . 7 3 8 . Impact Corruptions 4 | . . . . . . . . . . 1 3 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 1 1 . 2 . . . . 7 . Heat Transferred 8975 | . . 25 161 74 879 222 883 . . . 1138 335 3921 1337 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Peak Influence 734 | 10 6 385 456 234 308 386 552 . . 277 481 550 383 734 Initial 263 | . 6 1 162 158 55 115 140 . . 195 63 263 206 189 Average 256 | 3 6 144 289 131 102 227 307 . . 188 305 364 225 526 Maximum Alert Level 3 | . . 1 2 1 1 1 2 . . 1 2 2 1 3 Low Security (%) 39 | 100 100 63 21 76 86 51 23 . . 79 12 . 19 1 Level 1 43 | . . 36 64 23 13 48 49 . . 20 67 69 80 26 Level 2 15 | . . . 13 . . . 26 . . . 19 30 . 59 Level 3 1 | . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 45 | . . 1 1 1 7 1 3 . . 1 9 1 6 14 Investigation 3 | . . . . 1 . 1 . . . . 1 . . . Extermination 12 | . . . . . 2 . 1 . . 1 3 . 2 3 Reinforcement 18 | . . 1 1 . 4 . 1 . . . 2 1 1 7 Assault 4 | . . . . . . . . . . . . . . 4 Garrison 8 | . . . . . 1 . 1 . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 . . . . . 1 . 1 3 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Distress Signals 16 | . . 3 5 . 2 . . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 330 | . 1 31 36 8 37 9 14 2 4 4 44 12 33 95 Peak Tracking Total 18 | . 1 7 6 3 6 4 4 1 2 2 6 4 5 18 Tactical Retreats 29 | . . 7 3 2 3 2 1 . . . 1 1 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Traps Triggered 10 | . . . . 1 4 1 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Machines Disabled 34 | . . . 4 . 2 5 8 . . . 10 2 1 2 Max in Single Turn 5 | . . . 3 . 1 5 5 . . . 2 1 1 1 Garrison Access 4 | . . . . . 2 . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Machines Accessed 35 | . 1 2 6 2 7 3 2 . . 3 5 1 1 2 Terminals 19 | . . 1 4 1 4 . . . . 3 4 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . 1 . 1 . . . . . . . 1 Recycling Units 7 | . 1 . 2 . 1 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . . . 1 . 1 . Total Hacks 65 | . 1 5 12 5 10 6 3 . . 5 10 3 1 4 Successful 35 | . 1 4 8 3 6 3 2 . . . 6 . . 2 Failed 30 | . . 1 4 2 4 3 1 . . 5 4 3 1 2 Catastrophic 6 | . . . 1 . . . . . . 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . 1 5 . 1 . . . . 2 . 3 . . Terminals 35 | . . 1 8 3 6 . . . . 5 7 3 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . . 4 . 2 . 2 . . . . . . . 2 Recycling Units 11 | . 1 . 4 . 1 4 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . 2 . . . 3 . 1 . Terminal Hacks 17 | . . 1 5 2 3 . . . . . 5 . . 1 Record 2 | . . . . . . . . . . . 2 . . . Open Door 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 4 | . . . 1 . 1 . . . . . 2 . . . Zone Layout 8 | . . 1 3 1 2 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 3 . 1 . 2 . . . . . . . 1 Scan Component 5 | . . 2 . 1 . 1 . . . . . . . 1 Repair 2 | . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 1 . 3 . 1 1 1 . . . . . . . Report Inventory 6 | . 1 . 2 . 1 1 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . 1 . . . 1 . . . Seal Access 4 | . . . . . 2 . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 5 2 4 2 . . . 3 2 1 1 2 Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . . Time 38 | . . 13 . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Turns Passed 12607 | 98 147 618 992 706 2273 492 675 549 161 486 2239 556 1101 1514 Spaces Moved 6693 | 67 140 313 452 437 1192 263 411 411 81 325 1145 264 474 718 Core 180 | 15 . . . . . . . . . . . . . 165 Treads 737 | . . . . . . . . . . . 169 264 172 132 Legs 4863 | . . 198 148 437 1192 263 411 411 81 325 976 . . 421 Wheels 913 | 52 140 115 304 . . . . . . . . . 302 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 110 120 122 120 120 120 120 120 120 160 130 50 Average Speed 134 | 88 95 132 123 123 151 120 120 120 120 124 143 160 151 129 Slowest Speed 260 | 250 100 180 150 150 155 120 120 120 120 150 210 180 210 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 25 | 5 28 29 42 14 26 8 10 57 10 11 65 16 10 58 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 . . . . . Spaces Dug 10 | . . . 2 1 . . 1 3 . . 2 . . 1 Terrain Destroyed 314 | . . . 45 1 1 71 71 7 2 1 34 19 25 37 Melee 9 | . . . 2 1 . . 1 3 . . 2 . . . Projectile 86 | . . . 4 . 1 . 3 4 2 1 22 3 9 37 AOE 219 | . . . 39 . . 71 67 . . . 10 16 16 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Total 8893 | 93 154 433 750 593 1477 355 521 436 109 381 1537 353 677 1024 Wait 467 | . . 33 162 110 28 28 13 . . . 21 13 28 31 Move 6681 | 66 139 312 451 436 1191 263 411 410 80 324 1144 263 473 718 Hop . | . . . . . . . . . . . . . . . Pick Up 289 | 14 10 17 20 13 44 5 11 1 2 7 52 10 44 39 Fast Attach 145 | 1 . 4 9 2 25 5 9 2 2 7 31 9 12 27 Attach 225 | 6 . 7 15 8 24 4 7 2 2 6 54 10 34 46 Detach 44 | . . 1 2 1 6 1 3 2 . 2 21 1 2 2 Swap 61 | . 2 . 4 1 7 4 7 1 2 1 19 . 1 12 Drop 308 | . 3 16 20 13 55 8 21 4 6 15 83 12 16 36 Fire 587 | 6 . 41 62 8 89 35 33 11 15 11 80 26 66 104 Melee 40 | . . . 2 1 . . 1 3 . . 30 3 . . Ram 2 | . . . 1 . . . . . . . 1 . . . Kick 27 | . . 2 2 . 3 2 . . . 8 1 . . 9 Crush 7 | . . . . . . . . . . . . 6 1 . Escape Stasis 10 | . . . . . 5 . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -3/Section 7 -2/Research -2/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Weapon x2 309 | -9/Materials | Build established: Mutant 554 | -9/Materials | Discovered new exit (range 15) 611 | -9/Materials | Destroyed 7 combat bots 825 | -9/Materials | Repaired Lgt. Armor Plating 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Utility x2 1157 | -8/Materials | Build established: Tank 1213 | -8/Materials | Discovered new exit (range 10) 1829 | -8/Materials | Discovered new exit (range 16) 1856 | -8/Materials | Entered Factory 1856 | -7/Factory | Evolved 2 slots: Propulsion x2 2255 | -7/Factory | Build established: Gunner 2501 | -7/Factory | Discovered new exit (range 15) 2562 | -7/Factory | Entered another Factory area 2562 | -6/Factory | Evolved 2 slots: Utility x2 2999 | -6/Factory | Lost 8 parts (2n3u3w) 3905 | -6/Factory | Spotted B-75 Beast 3944 | -6/Factory | Destroyed B-75 Beast 4070 | -6/Factory | Build established: Tank 4264 | -6/Factory | Garrison activated, responded to threat 4297 | -6/Factory | Lost 3 parts (1n2w) 4624 | -6/Factory | Build established: Scavenger-Tank 4728 | -6/Factory | Discovered new exit (range 6) 4750 | -6/Factory | Found Hvy. Insulated Plating 4835 | -6/Factory | Entered another Factory area 4835 | -5/Factory | Evolved 2 slots: Propulsion x2 4975 | -5/Factory | Repaired Arm. Leg 5195 | -5/Factory | Discovered new exit (range 5) 5327 | -5/Factory | Entered another Factory area 5327 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5486 | -4/Factory | Garrison activated, responded to threat 5992 | -4/Factory | Discovered new exit (range 10) 6002 | -4/Factory | Entered Upper Caves 6014 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6362 | -4/Upper Caves | Identified exit to Upper Caves 6551 | -4/Upper Caves | Entered another Upper Caves area 6680 | -4/Upper Caves | Spotted B-86 Titan 6696 | -4/Upper Caves | Discovered new exit (range 12) 6712 | -4/Upper Caves | Entered Research 6712 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7181 | -3/Research | Discovered new exit (range 7) 7198 | -3/Research | Entered Quarantine 7343 | -3/Quarantine | Garrison activated, responded to threat 7460 | -3/Quarantine | Garrison activated, responded to threat 7746 | -3/Quarantine | Met incapacitated Sigix Warrior 7746 | -3/Quarantine | Lockdown squad dispatched 7770 | -3/Quarantine | Found Alien Artifact 7770 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7770 | -3/Quarantine | Warped through subspace 7882 | -3/Quarantine | Found Alien Artifact 7882 | -3/Quarantine | Identified Stasis Generator 8001 | -3/Quarantine | Found Alien Impact Weapon 8001 | -3/Quarantine | Identified Core Stripper 8085 | -3/Quarantine | System corruption reached 10% 8199 | -3/Quarantine | Found Alien Energy Cannon 8199 | -3/Quarantine | Identified Core Cannon 8298 | -3/Quarantine | Spotted Lightning 8299 | -3/Quarantine | Spotted Lightning 8302 | -3/Quarantine | Spotted Lightning 8335 | -3/Quarantine | System corruption reached 30% 8337 | -3/Quarantine | Destroyed Lightning 8337 | -3/Quarantine | Destroyed Lightning 8376 | -3/Quarantine | Lost 5 parts (1p3n1u) 8380 | -3/Quarantine | Core integrity fell below 50% 8384 | -3/Quarantine | Destroyed Lightning 8425 | -3/Quarantine | Found Prototype Processor 8428 | -3/Quarantine | Identified Exp. Targeting Computer 8434 | -3/Quarantine | Found Exp. Targeting Computer 8437 | -3/Quarantine | Found Prototype Device 8437 | -3/Quarantine | Identified Exp. Phase Shifter 8505 | -3/Quarantine | Found Prototype Energy Cannon 8506 | -3/Quarantine | Identified EMDS 8633 | -3/Quarantine | Lost 4 parts (1n3w) 8948 | -3/Quarantine | Scanned by Researcher 9114 | -3/Quarantine | Spotted Fortress 9145 | -3/Quarantine | Destroyed Fortress 9180 | -3/Quarantine | Found Hvy. Insulated Plating 9185 | -3/Quarantine | Found Prototype Protection 9185 | -3/Quarantine | Identified Centrium Heavy Armor Plating 9189 | -3/Quarantine | Found Prototype Reactor 9189 | -3/Quarantine | Identified Vortex Chain Reactor 9194 | -3/Quarantine | Found Vortex Chain Reactor 9212 | -3/Quarantine | Found Prototype Device 9213 | -3/Quarantine | Identified Thermal Barrier 9216 | -3/Quarantine | Found Prototype Device 9217 | -3/Quarantine | Identified EM Dispersion Field 9220 | -3/Quarantine | Found Prototype Device 9221 | -3/Quarantine | Identified Exp. Force Field 9429 | -3/Quarantine | Discovered new exit (range 6) 9437 | -3/Quarantine | Entered Section 7 9439 | -3/Section 7 | Build established: Mutant 9560 | -3/Section 7 | Found Alien Artifact 9560 | -3/Section 7 | Identified Integrated Reactor 9560 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9740 | -3/Section 7 | Found Alien Artifact 9740 | -3/Section 7 | Identified Integrity Redistributor 9740 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+270) 9978 | -3/Section 7 | Discovered new exit (range 10) 9993 | -3/Section 7 | Entered Research 9993 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10294 | -2/Research | Spotted B-90 Cyclops 10307 | -2/Research | Build established: Scavenger-Executioner 10344 | -2/Research | Destroyed B-90 Cyclops 10361 | -2/Research | Lost 4 parts (3u1w) 10371 | -2/Research | Garrison activated, responded to threat 10409 | -2/Research | Lost 3 parts (2n1u) 10779 | -2/Research | Lost 5 parts (1u4w) 10784 | -2/Research | Destroyed 8 combat bots 10833 | -2/Research | Spotted B-90 Cyclops 10875 | -2/Research | Destroyed B-90 Cyclops 10902 | -2/Research | Lost 5 parts (1p2n1u1w) 10988 | -2/Research | Discovered new exit (range 15) 10994 | -2/Research | Lost 3 parts (1n1u1w) 11094 | -2/Research | Entered Testing 11758 | -2/Testing | Lost 9 parts (3n3u3w) 11816 | -2/Testing | Lost 4 parts (1n1u2w) 11844 | -2/Testing | First assault squad dispatched 11871 | -2/Testing | Lost 5 parts (1n1u3w) 11940 | -2/Testing | Spotted Striker 11953 | -2/Testing | Spotted Striker 12061 | -2/Testing | Spotted Alpha 7 12065 | -2/Testing | Destroyed Striker 12077 | -2/Testing | Destroyed Striker 12145 | -2/Testing | Destroyed Alpha 7 12167 | -2/Testing | Lost 9 parts (3n3u3w) 12200 | -2/Testing | Found Exp. Targeting Computer 12231 | -2/Testing | Found Prototype Processor 12231 | -2/Testing | Identified Exp. Target Analyzer 12262 | -2/Testing | Stole the SGEMP Prototype 12480 | -2/Testing | Core integrity fell below 50% 12520 | -2/Testing | System corruption reached 10% 12525 | -2/Testing | Released all parts (10) 12532 | -2/Testing | Core integrity fell below 20% 12553 | -2/Testing | Lost 18 parts (3p4n6u5w) 12608 | -2/Testing | Destroyed by Q486-n with Linear Accelerator Last Messages --------------- 12513_ U-05 Engineer lays Concrete. 12519_ Vortex Chain Reactor destroyed. 12519_ System corrupted by crushing effect (+5). 12520_ Adv. Heat Sink destroyed. 12522_ System corrupted: Matter fused (-8). 12522_ Adv. Heat Sink destroyed. 12525_ Released Adv. Target Analyzer. 12525_ Released Exp. Targeting Computer. 12525_ Released Adv. Heat Sink. 12525_ Released Myomer Leg. 12525_ Released Lgt. Antimatter Reactor. 12525_ Released Hdn. Centrium Leg. 12525_ Released Exp. Target Analyzer. 12525_ Released Hcp. Storage Unit. 12537_ System corrupted: Matter fused (-9). 12560_ K-01 Serf cleans the Organic Neutralizer. 12573_ C-65 Expert calibrates the Organic Neutralizer. 12588_ System corrupted: Matter fused (-9). 12594_ ALERT: Rogue bot located, Q-Series report to Testing Zone 1V. 12600_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????????# """ ""???????????????????? | | ??????????????????# """ """??????????????????? | | ??????????????????# """ """ ""???????????????? | | ??????????????????# ?????????????? | | ??????????????????# """ """ """??????????????? | | ??????????????????# """ """ """??#???????????? | | ??????????????????+ """ """ """ #???????????? | | ??????????????????# """ """ """ #???????????? | | ??????????????????# """ """ """ #???????????? | | ??????????????????+ #???????????? | | ??????????????????## #???????????? | | ???????????????????# ##### #???????????? | | ???????????????????# #???# #???????????? | | ???????????????????#+#???# w #???????????? | | ?????????????????????????# ########???????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????+ #??????????????????? | | ?????????????????????????# p####???????????????? | | ?????????????????????????# p #???????????????? | | ?????????????????????????# p #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ####???????????????? | | ????????????# ########### #??????????????????? | | ?????????? i #??????????????????? | | ??????????Q @ #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ???????????################+#+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Energy Generation 65 Energy Capacity 700 Matter Stores 338 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 4 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EM 75 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Stasis Generator Core Stripper Core Cannon Integrated Reactor Integrity Redistributor Achievements -------------- Alien Tech False Reunion Hard Hitter Nope Ooh, Shiny! Subspace Traveler Sunderer Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArchitectAluminumCorpse Manual? 0 Play Time 04:40:44 Cumulative 46.4 hours Start 2021.10.11 @ 17:23:31 End 2021.10.12 @ 01:20:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1b1734-c3c9-4943-9b1b-98e128c7966d