Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 06:51:10 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1905) 1905 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-153) -153 TOTAL SCORE: 5652 Bonus ------- Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 210/210 System Corruption 14% Temperature Cool (0) Location -6/Factory Parts ------- Power (2) Micro Nuclear Core Light Fission Core Propulsion (4) Flexi-carbon Leg Utility (5) Advanced Melee Analysis Suite Energy Filter Weapon (4) Heavy Assault Rifle Gauss Rifle Inventory (4) Light Angular Momentum Engine Peak State ------------ Power Improved Deuterium Engine Improved Deuterium Engine Propulsion Aluminum Leg Gravmag System Gravmag System Gravmag System Utility Small Storage Unit Long-range Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Weapon Barrage Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Missile Launcher Inventory Light Nuclear Core Micro Nuclear Core Aluminum Leg Reflective Plating Spear [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 3 | . . 1 . . 1 . . 1 Weapon 2 | . . . . 2 . . . . Parts Attached 79 | 6 6 11 2 7 21 4 . 22 Power 12 | 1 1 2 1 1 1 . . 5 Engine 8 | 1 1 2 1 1 1 . . 1 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 3 1 1 11 . . 8 Treads 7 | . . 2 1 1 3 . . . Leg 14 | 2 1 1 . . 2 . . 8 Wheel . | . . . . . . . . . Hover 3 | . . . . . 3 . . . Flight 3 | . . . . . 3 . . . Utility 12 | 1 1 1 . 2 3 . . 4 Device 7 | . 1 1 . 2 1 . . 2 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 28 | 2 3 5 . 3 6 4 . 5 Energy Gun 10 | 2 3 2 . 1 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . . 3 . . 2 3 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 46 | . 4 7 . . 11 . . 24 Power 7 | . 1 2 . . 1 . . 3 Propulsion 14 | . . 2 . . 3 . . 9 Utility 8 | . . . . . 2 . . 6 Weapon 17 | . 3 3 . . 5 . . 6 Highest Loss Streak 13 | . 3 5 . . 10 . . 13 Average Slot Usage (%) 84 | . 89 75 100 100 78 99 100 61 Engine 8 | . 13 9 11 9 6 7 7 7 Treads 10 | . . . 33 27 8 . . . Leg 9 | . 28 19 . . 8 7 7 11 Hover 3 | . . . . . 2 23 23 4 Device 11 | . 6 15 22 18 8 7 7 5 Storage 7 | . 14 11 11 9 7 7 7 1 Processor 2 | . . . . . 5 7 7 5 Protection 2 | . . . . . 4 7 7 2 Energy Gun 13 | . 26 13 22 18 13 2 . . Ballistic Gun 5 | . . 7 . . 6 19 23 10 Launcher 2 | . . . . 9 2 3 7 1 Impact Weapon 1 | . . . . 9 . . . . Piercing Weapon 1 | . . . . . 2 3 . 3 Naked Turns 21 | . . . . . . . . 21 Heaviest Build 43 | 11 12 13 17 28 32 33 33 43 Greatest Support 60 | 20 20 20 60 60 60 33 33 50 Greatest Overweight (x) 7 | 1 . 4 . . 5 . . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 4 Most Carried 6 | 4 6 6 5 6 6 6 6 5 Average Carried 5 | 3 5 5 4 5 5 5 6 3 Final Capacity 4 | . . . . . . . . 4 Final Carried 1 | . . . . . . . . 1 Class Distribution -------------------- 60% | Scavenger-Mutant 22% | Mutant 7% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Matter Collected 1168 | 201 99 106 . 87 162 30 . 483 Remotely . | . . . . . . . . . Salvage Created 2252 | . 328 290 . 410 354 20 . 850 Parts 135 | . 26 21 . 30 16 3 . 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 46 | . 9 10 . 7 6 3 . 11 Melee 3 | . . . . . 1 . . 2 Guns 33 | . 8 10 . 7 3 . . 5 AOE 10 | . 1 . . . 2 3 . 4 Classes Destroyed 11 | . 4 1 . . 2 . . 4 Worker 1 | . . . . . . . . 1 Builder 4 | . 1 . . . . . . 3 Tunneler 1 | . . . . . . . . 1 Recycler 2 | . . . . . . . . 2 Watcher 1 | . 1 . . . . . . . Swarmer 13 | . 3 6 . . . 3 . 1 Grunt 20 | . 6 3 . 2 3 . . 6 Duelist 2 | . . . . . 1 . . 1 Sentry 7 | . . 1 . 5 1 . . . Hunter 3 | . . . . . . . . 3 Programmer 1 | . . . . . 1 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | . 5 4 . 3 3 3 . 8 Combat Bots Only 5 | . 5 4 . 3 3 3 . 3 Max Kills in Single Turn 4 | . 2 1 . 1 3 1 . 4 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . 1 . . . 2 1 . 3 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Damage Taken 5453 | . 456 479 . 393 1292 106 . 2727 Core 1529 | . 92 82 . 111 386 . . 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 63 . 79 79 . . 44 . Volleys Fired 136 | . 28 34 . 17 15 4 . 38 Largest 4 | . 2 2 . 2 2 4 . 3 Hottest 115 | . 90 85 . 101 108 115 . 91 Shots Fired 239 | . 49 58 . 34 21 15 . 62 Gun 231 | . 49 58 . 34 20 11 . 59 Cannon . | . . . . . . . . . Launcher 8 | . . . . . 1 4 . 3 Special . | . . . . . . . . . Kinetic 97 | . . 17 . . 10 11 . 59 Thermal 85 | . 26 35 . 17 7 . . . Explosive 8 | . . . . . 1 4 . 3 Electromagnetic 49 | . 23 6 . 17 3 . . . Robot Hit Streak 27 | . 12 10 . 27 14 2 . 5 Robot Miss Streak 8 | . 2 2 . 2 4 7 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 167 | . 34 36 . 27 26 7 . 37 Core Hits 146 | . 16 14 . 18 16 7 . 75 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 49 | . . . . . 34 . . 15 Impact . | . . . . . . . . . Slashing 8 | . . . . . 6 . . 2 Piercing 41 | . . . . . 28 . . 13 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4118 | . 501 432 . 460 693 273 . 1759 Guns 2183 | . 417 379 . 460 316 34 . 577 Cannons . | . . . . . . . . . Explosions 1618 | . 84 52 . . 168 239 . 1075 Melee 204 | . . . . . 204 . . . Ramming 113 | . . 1 . . 5 . . 107 Kinetic 777 | . . 40 . . 126 34 . 577 Thermal 1076 | . 244 278 . 158 318 . . 78 Explosive 916 | . . . . . . 239 . 677 Electromagnetic 1032 | . 257 113 . 302 40 . . 320 Impact . | . . . . . . . . . Slashing 204 | . . . . . 204 . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 1 14 Average Corruption 3 | . . . . . 1 1 1 7 Corruption Purged . | . . . . . . . . . Effects 20 | . . . . . 2 2 . 16 Message Errors 6 | . . . . . 1 1 . 4 Matter Fused 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Targeting Errors 5 | . . . . . 1 . . 4 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . . 22 . . 39 Projectiles . | . . . . . . . . . Explosions 61 | . . . . . 22 . . 39 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 350 | . 33 20 . . 58 . . 239 Shots 7 | . 1 1 . . 1 . . 4 Rammed 46 | . . 1 . . 1 . . 44 Targets Rammed 53 | . . 1 . . 1 . . 51 Kicked 7 | . . . . . . . . 7 Crushed . | . . . . . . . . . Highest Temperature 288 | . 288 6 . 27 113 146 . 156 Average Temperature 65 | . 93 3 . 16 36 81 . 67 Received Heat Transfer 1242 | . 156 141 . 153 432 . . 360 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 1 . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . Heat Transferred 2078 | . 521 625 . 407 425 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Peak Influence 362 | . 277 362 141 276 115 . . 257 Average Influence 127 | . 139 245 141 165 40 . . 141 Maximum Alert Level 1 | . 1 1 . 1 . . . 1 Low Security (%) 72 | . . . . . . . . . Level 1 27 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 1 . . 2 . . 2 Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 6 | . 4 1 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Distress Signals 5 | . 1 1 . . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 15 17 . 10 10 3 . 18 Peak Tracking Total 7 | . 6 4 . 5 7 3 . 5 Tactical Retreats 2 | . . 2 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Traps Triggered 6 | . . 3 . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Disabled 12 | . 1 . . . . . . 11 Max in Single Turn 5 | . 1 . . . . . . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Accessed 6 | . . 2 . 3 . 1 . . Terminals 5 | . . 2 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . 2 . 4 . 1 . . Successful 7 | . . 2 . 4 . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 6 | . . 2 . 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 2 . 2 . 1 . . Record 1 | . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . . . Terminals 2 | . . . . 2 . . . . Assimilate 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Turns Passed 3191 | 58 285 327 374 575 778 231 23 540 Spaces Moved 1940 | 42 149 171 232 283 452 337 38 236 Core 34 | 10 . 7 . . 4 . . 13 Treads 665 | . . 3 232 283 147 . . . Legs 698 | 32 149 161 . . 201 . . 155 Wheels . | . . . . . . . . . Hover 542 | . . . . . 99 337 38 68 Flight 1 | . . . . . 1 . . . Fastest Speed 50 | 50 120 120 160 160 62 62 62 50 Average Speed 123 | 105 120 122 160 160 132 62 62 132 Slowest Speed 400 | 120 120 250 160 160 300 62 62 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 38 18 70 30 15 59 8 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 34 | . . . . . 27 . . 7 Terrain Destroyed 136 | . 2 4 . . 31 46 . 53 Melee 25 | . . . . . 18 . . 7 Projectile . | . . . . . . . . . AOE 111 | . 2 4 . . 13 46 . 46 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total 2408 | 52 205 230 235 376 553 349 37 371 Wait 100 | 1 17 11 1 56 8 . . 6 Move 1933 | 41 148 171 231 282 451 336 37 236 Hop . | . . . . . . . . . Pick Up 31 | 4 5 2 1 6 11 1 . 1 Fast Attach 47 | 6 3 10 . . 11 2 . 15 Attach 26 | . 3 1 2 2 10 1 . 7 Detach 5 | . . . . . 3 . . 2 Swap 6 | . . . . 5 . 1 . . Drop 23 | . 1 1 . 8 9 4 . . Fire 136 | . 28 34 . 17 15 4 . 38 Melee 49 | . . . . . 34 . . 15 Ram 23 | . . . . . . . . 23 Kick 28 | . . . . . . . . 28 Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Lost 3 parts (1p2w) 309 | -10/Materials | Discovered new exit (range 6) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Discovered new exit (range 7) 671 | -9/Materials | Entered Mines 679 | -9/Mines | Lost 5 parts (1p2n2w) 699 | -9/Mines | Met a Derelict bent on vengeance 840 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -9/Mines | Discovered new exit (range 11) 959 | -9/Mines | Build established: Scavenger-Mutant 1015 | -9/Mines | Discovered new exit (range 5) 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Evolved 2 slots: Weapon x2 1599 | -8/Materials | Discovered new exit (range 13) 1620 | -8/Materials | Entered Factory 1620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -7/Factory | Lost 10 parts (3n2u5w) 1981 | -7/Factory | Core integrity fell below 50% 2389 | -7/Factory | Discovered new exit (range 10) 2398 | -7/Factory | Entered Lower Caves 2405 | -7/Lower Caves | Encountered a Warlord checkpoint 2606 | -7/Lower Caves | Discovered new exit (range 7) 2629 | -7/Lower Caves | Entered another Lower Caves area 2644 | -7/Lower Caves | Discovered new exit (range 12) 2652 | -7/Lower Caves | Entered Factory 2652 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2879 | -6/Factory | Lost 8 parts (3n3u2w) 3031 | -6/Factory | System corruption reached 10% 3041 | -6/Factory | Core integrity fell below 50% 3080 | -6/Factory | Core integrity fell below 20% 3104 | -6/Factory | Lost 13 parts (1p5n3u4w) 3192 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03152_ ALERT: Rogue bot located, Programmers report to Factory Zone 1F. 03164_ System corrupted: Gauss Rifle targeting data glitched. 03167_ Slug penetrates Nuclear Reactor. 03168_ System corrupted: Flexi-carbon Leg rejected. 03170_ System corrupted: Hvy. Assault Rifle targeting data glitched. 03173_ Nuclear Reactor explodes. 03173_ G-50 Soldier destroyed. 03173_ Nuclear Reactor explodes. 03173_ G-50 Soldier destroyed. 03173_ Terminal disabled. 03173_ G-50 Soldier destroyed. 03173_ U-05 Engineer destroyed. 03173_ Lgt. Fission Core destroyed. 03173_ Destroyed Lgt. Fission Core. 03177_ K-01 Serf collects debris. 03182_ W-25 Informer sends out distress signal. 03184_ RZO=7Q R%Y>H>RICLV1##YNBRW 03184_ K-01 Serf collects debris. 03190_ Acquired Flexi-carbon Leg. 03191_ K-01 Serf collects debris. 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"?"" #?????????????? #?????????????? | | ????"""????" #?????????????? #?????????????? | | ? # ? ???? ?? #?????????????? +?????????????? | | ???? ????????? ??????????????? #?????????????? | | ?#???? ???????????????????????? ??????????????? | | ? ??#????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 150 Resistance: TH 10 Evasion (%) 52 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotCoreAccelerator Manual? 0 Play Time 00:44:00 Cumulative 14.8 hours Start 2019.10.23 @ 06:08:21 End 2019.10.23 @ 06:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ee8bd21-3baa-411b-89de-092d75965bba