Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.17 @ 11:59:02 Player: monistgf Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (2476) 2476 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3494) 3494 TOTAL SCORE: 13720 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 634 Win 3000 Friendly Fire -195 Cogmind --------- Core Integrity 1255/1600 Matter 26/300 Energy 186/190 System Corruption 4% Temperature Cool (12) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Antigrav Array Impulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY (15) ----- Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Cloaking Device Improved Cloaking Device Improved Power Shielding > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Quantum Rifle Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Experimental Heat Sink Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite ECM Suite Advanced Reaction Control System Cloaking Device Improved Cloaking Device Improved Power Shielding Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Enhanced Quantum Rifle Railgun Hypervelocity Railgun Enhanced Force Lance [Rating: 133] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Nuclear Pulse Array Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Enhanced Optical Array Device Experimental Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . . . . . . Utility 13 | . . 2 . 1 . . 2 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 273 | . 6 23 26 25 25 56 27 4 2 14 30 4 31 Power 23 | . . 1 3 3 3 5 1 . 1 . 3 2 1 Engine 6 | . . 1 3 1 1 . . . . . . . . Core 12 | . . . . 2 2 5 1 . 1 . 1 . . Reactor 5 | . . . . . . . . . . . 2 2 1 Propulsion 96 | . 2 9 12 10 11 28 6 . . 1 7 1 9 Treads . | . . . . . . . . . . . . . . Leg 26 | . . 2 . . . 21 3 . . . . . . Wheel 16 | . 2 4 3 . 5 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 53 | . . 3 9 10 6 5 3 . . 1 7 1 8 Utility 71 | . 2 6 6 4 4 7 8 4 1 2 14 . 13 Device 38 | . 1 4 2 3 3 3 6 3 1 1 6 . 5 Storage 6 | . 1 . 1 . . 1 1 . . 1 1 . . Processor 16 | . . 1 . 1 1 3 1 1 . . 2 . 6 Hackware 1 | . . . . . . . . . . . 1 . . Protection 10 | . . 1 3 . . . . . . . 4 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 83 | . 2 7 5 8 7 16 12 . . 11 6 1 8 Energy Gun 18 | . . 2 1 1 . 5 3 . . 2 1 1 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 45 | . 2 5 3 5 5 8 6 . . 6 3 . 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 3 . . 3 2 . 1 Slashing Weapon 6 | . . . . 2 2 2 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . 2 . . 1 3 . . Parts Lost 75 | . . 8 16 4 . 14 1 . 1 . 16 3 12 Power 10 | . . 1 2 1 . 2 . . 1 . 3 . . Propulsion 29 | . . 3 9 2 . 8 . . . . 1 1 5 Utility 24 | . . 2 2 . . 2 1 . . . 9 2 6 Weapon 12 | . . 2 3 1 . 2 . . . . 3 . 1 Highest Loss Streak 13 | . . 5 13 2 . 13 1 . 1 . 11 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 88 86 90 86 92 85 79 82 84 79 71 63 Engine 2 | . 14 11 8 3 . . . . . . . . . Core 6 | . . . . 3 11 12 11 10 9 10 4 . . Reactor 1 | . . . . . . . . . . . 3 7 7 Leg 6 | . 8 1 . . . 28 8 . . . . . . Wheel 3 | . 19 18 12 . . . . . . . . . . Flight 16 | . . 1 20 38 39 9 12 15 15 15 17 17 15 Device 14 | . 13 12 11 13 12 6 13 22 26 26 20 16 12 Storage 5 | . 14 11 9 7 6 6 5 5 5 5 . . . Processor 13 | . . 5 9 7 12 17 19 15 15 15 16 17 20 Protection 2 | . . 5 . 7 . . . . . . 6 3 3 Energy Gun 3 | . 21 2 7 . . 4 3 5 5 4 . 4 . Ballistic Gun 6 | . 6 19 6 5 . 4 4 5 4 4 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 12 48 54 54 27 25 63 64 37 37 39 44 38 41 Greatest Support 131 | 20 26 32 46 21 26 131 131 39 39 39 44 44 44 Greatest Overweight (x) 7 | . 1 5 2 1 1 7 2 . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 10 10 20 20 10 10 10 10 5 5 Average Capacity 11 | . 13 20 14 10 10 12 14 10 10 10 5 5 5 Most Carried 20 | . 9 20 19 10 10 20 20 9 10 10 9 5 5 Average Carried 10 | . 6 16 12 9 9 10 13 8 9 9 4 4 4 Final Capacity 20 | 8 20 20 10 10 10 20 10 10 10 10 5 5 5 Final Carried 20 | 6 9 19 9 10 10 20 10 9 10 10 5 5 4 Class Distribution -------------------- 27% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Scout 11% | Sprinter 10% | Scout 7% | Scavenger-Sprinter 4% | Infiltrator-Sprinter 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Commander-Scout | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Scout | -4/Waste Scout | -4/Factory Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Matter Collected 3514 | 200 64 629 184 214 165 1053 419 30 . 189 177 . 190 Remotely . | . . . . . . . . . . . . . . Salvage Created 3327 | . 76 967 364 128 154 713 544 30 . 62 99 . 190 Parts 200 | . 8 80 36 4 9 29 18 4 . 2 5 . 5 Haulers Intercepted 4 | . . 1 . . 1 . 1 . . . . . 1 Recyclers Shooed 5 | . . . . . . 2 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 62 | . 3 20 16 1 1 12 6 . . 1 2 . . Melee 2 | . . . . . . 2 . . . . . . . Guns 55 | . 3 20 11 1 1 10 6 . . 1 2 . . AOE 5 | . . . 5 . . . . . . . . . . Classes Destroyed 11 | . 2 6 . 1 . 1 . . . . 1 . . Worker 2 | . . 1 . . 1 . . . . . . . . Builder 3 | . . 3 . . . . . . . . . . . Hauler 4 | . . 1 . . 1 . 1 . . . . . 1 Recycler 5 | . . 2 . 1 . . 2 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 5 | . 1 1 . . . . . 1 . . . . 2 Swarmer 27 | . 3 7 10 . . . 5 . . . 2 . . Grunt 21 | . . 9 5 . . 6 . . . 1 . . . Sentry 8 | . . 4 1 . . 3 . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . Programmer 3 | . . . . 1 1 . 1 . . . . . . Best Kill Streak 6 | . 4 6 5 1 1 3 5 1 . 1 2 . 1 Combat Bots Only 5 | . 3 4 5 1 1 3 5 . . 1 2 . . Max Kills in Single Turn 5 | . 1 1 5 1 1 1 1 1 . 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 5 | . . . 5 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Damage Taken 8908 | . 35 844 1591 358 47 1940 317 . 35 57 2222 239 1223 Core 2111 | . 14 152 329 78 12 453 37 . 35 20 590 46 345 Absorbed by Shields 339 | . . . . . 17 322 . . . . . . . Redirected to Shielding 534 | . . . . 73 . . . . . . 302 11 148 Regen/Repaired (Parts) 51 | . . . . . . . . . . . 51 . . Core Remaining (%) 77 | 100 94 62 40 88 . 45 96 . . 95 54 96 78 Volleys Fired 268 | . 7 79 37 15 9 60 35 6 . 11 9 . . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 . . Hottest 126 | . 80 126 126 83 53 108 108 108 . 110 75 . . Shots Fired 457 | . 14 157 67 20 17 90 45 12 . 22 13 . . Gun 428 | . 14 157 66 20 17 62 45 12 . 22 13 . . Cannon 28 | . . . . . . 28 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 336 | . 8 147 17 17 17 66 34 6 . 11 13 . . Thermal 114 | . . 10 49 3 . 24 11 6 . 11 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . 6 . 1 . . . . . . . . . . Robot Hit Streak 21 | . 2 9 21 10 11 12 11 3 . 4 6 . . Robot Miss Streak 8 | . 2 4 3 5 1 4 2 8 . 3 3 . . Penetration Max 1 | . . . . . . 1 . . . . 1 . . Secondary Targets 4 | . . 1 1 . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . 1 . . Shots Hit Robots 321 | . 9 107 52 11 18 53 39 4 . 13 9 . 6 Core Hits 160 | . 7 56 30 3 4 34 14 2 . 5 3 . 2 Critical Kills 2 | . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 9 | . . . . . 1 3 1 . . . 3 . 1 Critical Strikes 15 | . . 1 1 . 2 4 2 . . . 4 . 1 Burn 2 | . . . 1 . . . 1 . . . . . . Destroy 8 | . . 1 . . 1 3 . . . . 3 . . Smash 3 | . . . . . . . 1 . . . 1 . 1 Sever 2 | . . . . . 1 1 . . . . . . . Melee Attacks 89 | . . . . 2 3 5 14 . . 6 32 4 23 Impact 72 | . . . . . . . 14 . . 6 32 4 16 Slashing 10 | . . . . 2 3 5 . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks 4 | . . . . . 1 . 1 . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6135 | . 112 1139 1008 154 474 1281 972 95 . 286 242 . 372 Guns 4698 | . 89 1139 742 154 277 1064 685 95 . 286 167 . . Cannons 40 | . . . . . . 40 . . . . . . . Explosions 289 | . 23 . 266 . . . . . . . . . . Melee 1021 | . . . . . 139 177 277 . . . 75 . 353 Ramming 87 | . . . . . 58 . 10 . . . . . 19 Kinetic 3009 | . 37 1003 113 116 277 561 533 50 . 152 167 . . Thermal 1868 | . 23 136 797 38 . 543 152 45 . 134 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 150 | . 52 . 98 . . . . . . . . . . Impact 640 | . . . . . . . 277 . . . 75 . 288 Slashing 316 | . . . . . 139 177 . . . . . . . Piercing 65 | . . . . . . . . . . . . . 65 Highest Corruption 6 | . . . . 1 . . . . . . 6 . 4 Average Corruption 2 | . . . . 1 . . . . . . 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . 1 . . . . . . 6 . 5 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 Energy Discharges 3 | . . . . 1 . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 236 | . . . 24 . 28 . 59 . . . 75 . 50 Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . . . 24 . . . . . . . . . . Melee 212 | . . . . . 28 . 59 . . . 75 . 50 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 113 . 29 . 5 . . . . . 19 Shots 4 | . . . 4 . . . . . . . . . . Rammed 2 | . . . . . 1 . 1 . . . . . . Targets Rammed 2 | . . . . . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 200 | . 40 13 196 42 10 54 . 28 . 32 200 . 94 Average Temperature 21 | . 21 3 53 15 7 13 . 12 . 16 106 . 57 Received Heat Transfer 1890 | . . 357 558 102 9 615 45 . . . 123 36 45 Effects 2 | . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 Impact Corruptions 6 | . . . . . . . 1 . . . 4 . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 1 . . 5 1 . . . . . . Heat Transferred 4111 | . 50 296 1643 74 . 1237 411 100 . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Peak Influence 934 | . 122 344 663 332 230 312 322 231 110 197 934 477 378 Initial 443 | . . 51 126 217 110 14 98 157 80 70 102 443 280 Average 180 | . 33 213 376 176 142 57 99 183 83 109 360 452 294 Maximum Alert Level 3 | . . 1 2 1 1 1 1 1 . . 3 2 1 Low Security (%) 63 | . 100 29 25 54 85 92 90 89 100 100 37 . 24 Level 1 28 | . . 70 24 45 14 7 9 10 . . 29 . 75 Level 2 6 | . . . 50 . . . . . . . 20 100 . Level 3 1 | . . . . . . . . . . . 12 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 6 5 . 6 1 . . 1 3 2 6 Investigation 11 | . . . . 2 . 4 . . . . 1 1 3 Extermination 5 | . . . . 1 . . 1 . . . 2 . 1 Reinforcement 12 | . 1 . 3 2 . 2 . . . 1 . 1 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Distress Signals 18 | . . 3 2 1 . 4 1 . . 2 4 . 1 Communications Jammed 16 | . . . . . . . . . . . 16 . . Distress Signals 2 | . . . . . . . . . . . 2 . . Times Spotted 304 | . 6 37 42 22 3 25 19 3 3 15 76 9 44 Peak Tracking Total 20 | . 4 6 12 7 2 5 7 2 3 7 20 8 12 Tactical Retreats 48 | . . 3 6 7 . . 3 . . 2 17 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Traps Triggered 10 | . . . . 4 . 1 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Machines Disabled 8 | . 1 . 1 . . 1 1 . . 1 1 . 2 Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . 1 . 1 Garrison Access 4 | . . . 1 1 1 . . . . 1 . . . Energy Cycler 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Machines Accessed 67 | . . 1 2 9 4 14 3 1 . 9 9 1 14 Terminals 46 | . . 1 1 3 2 13 1 . . 5 7 . 13 Fabricators 7 | . . . . 3 . . . 1 . 2 . . 1 Repair Stations 4 | . . . . 2 . 1 . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . Garrison Access 7 | . . . 1 1 1 . 1 . . 1 1 1 . Total Hacks 149 | . . 6 3 28 6 35 5 3 . 16 20 2 25 Successful 51 | . . 1 2 16 2 8 1 2 . 8 8 . 3 Failed 98 | . . 5 1 12 4 27 4 1 . 8 12 2 22 Catastrophic 29 | . . 1 . 1 . 9 2 . . 4 3 1 8 Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . . 5 . 7 2 16 1 . . 7 10 . 9 Terminals 107 | . . 6 2 16 4 33 1 . . 7 15 . 23 Fabricators 17 | . . . . 7 . . . 3 . 5 . . 2 Repair Stations 9 | . . . . 4 . 2 . . . . 3 . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . 2 . . . Garrison Access 10 | . . . 1 1 1 . 1 . . 2 2 2 . Terminal Hacks 24 | . . 1 1 8 . 8 . . . 1 2 . 3 Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . . . . Open Door 6 | . . . . . . 3 . . . . . . 3 Level Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 5 | . . . 1 2 . 1 . . . . 1 . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . 3 . . . 2 . 2 . . . Network Status 3 | . . . . 1 . . . 1 . 1 . . . Load Schematic 1 | . . . . 1 . . . . . . . . . Build 3 | . . . . 1 . . . 1 . 1 . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . Scan Component 2 | . . . . 1 . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Refit 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . 2 . . . Insert Component 2 | . . . . . . . 1 . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . 1 1 1 . . . . 1 . . . Seal Access 4 | . . . 1 1 1 . . . . 1 . . . Unauthorized Hacks 8 | . . . . 2 . . . . . 2 4 . . Terminals 6 | . . . . 1 . . . . . 1 4 . . Assimilate 2 | . . . . . . . . . . . 2 . . Botnet 3 | . . . . 1 . . . . . 1 1 . . Operators 1 | . . . . . . . . . . . 1 . . Fabricators 2 | . . . . 1 . . . . . 1 . . . Prioritize 2 | . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 60 | . . 1 1 8 2 14 3 1 . 9 8 1 12 Full Trace Events 10 | . . . . 2 . 3 . . . . 1 1 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 356 | . . . . . . . . 169 . 187 . . . Total Robot Build Rating 14 | . . . . . . . . . . 14 . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . 36 . . . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 28 | . . . . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 4 13 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Total Allies 26 | . . . . . 4 18 . . . 2 2 . . Largest Group 6 | . . . . . 4 6 3 . . 2 1 . . Highest-Rated Group 235 | . . . . . 116 235 215 . . 112 26 . . Highest-Rated Ally 159 | . . . . . 40 159 159 . . 56 26 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 15 84 4 . . 22 . . . Total Damage 3444 | . . . . . 327 2460 43 . . 614 . . . Kills 21 | . . . . . 2 14 1 . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Turns Passed 6945 | . 229 922 405 796 426 1242 771 69 95 633 676 82 599 Spaces Moved 8468 | 1 176 493 369 1217 590 782 914 115 128 907 1167 125 1484 Core 1 | . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 681 | 1 55 17 . . . 498 110 . . . . . . Wheels 631 | . 121 474 36 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7155 | . . 2 333 1217 590 283 804 115 128 907 1167 125 1484 Fastest Speed 20 | 120 90 105 31 23 20 20 34 34 34 34 29 29 28 Average Speed 44 | 120 105 122 38 27 20 85 51 34 34 34 31 29 29 Slowest Speed 437 | 120 120 437 120 111 89 400 197 34 34 34 34 29 108 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 118 | . . . 11 20 7 13 7 3 . 8 30 4 15 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 47 46 45 44 13 68 30 4 82 25 45 4 41 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 85 | . . . . 2 . 29 9 . . 5 26 3 11 Terrain Destroyed 100 | . . . 10 2 . 31 11 . . 6 26 3 11 Melee 56 | . . . . 2 . . 9 . . 5 26 3 11 Projectile 33 | . . . . . . 30 2 . . 1 . . . AOE 10 | . . . 10 . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Res Res Acc Total 11003 | . 206 683 556 1645 869 1253 1155 133 178 1196 1374 163 1592 Wait 1549 | . 8 42 119 368 189 185 121 9 48 253 146 25 36 Move 8230 | . 175 492 347 1176 576 759 900 109 127 890 1108 118 1453 Hop 107 | . . . 10 20 6 9 6 3 . 8 28 2 15 Pick Up 124 | . 5 27 7 15 5 25 12 . 1 4 7 6 10 Fast Attach 88 | . 2 5 7 7 3 17 7 2 . 2 18 . 18 Attach 89 | . . 8 16 11 11 10 7 2 1 3 6 3 11 Detach 52 | . 1 3 6 6 10 9 7 2 . 2 . . 6 Swap 96 | . 4 10 3 7 11 29 13 . 1 9 6 1 2 Drop 151 | . 4 17 4 18 6 34 32 . . 8 14 4 10 Fire 268 | . 7 79 37 15 9 60 35 6 . 11 9 . . Melee 89 | . . . . 2 3 5 14 . . 6 32 4 23 Ram 3 | . . . . . 1 . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 18 . . . . . . 7 Rewire 132 | . . . . . 39 93 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 486 | -9/Materials | Lost 5 parts (1p3n1w) 819 | -9/Materials | Discovered new exit (range 16) 924 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Discovered new exit (range 3) 1146 | -9/Materials | Identified exit to Materials 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Propulsion x2 1275 | -8/Materials | Garrison activated, responded to threat 1380 | -8/Materials | Core integrity fell below 50% 1412 | -8/Materials | Lost 13 parts (2p8n1u2w) 1512 | -8/Materials | Discovered new exit (range 8) 1528 | -8/Materials | Identified exit to Storage 1552 | -8/Materials | First assault squad dispatched 1553 | -8/Materials | Discovered new exit (range 4) 1555 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -7/Factory | Lost 3 parts (1n1u1w) 1832 | -7/Factory | Build established: Scavenger-Scout 2244 | -7/Factory | Fabricated Surge Thruster (x2) 2269 | -7/Factory | Build established: Scavenger-Sprinter 2280 | -7/Factory | Discovered new exit (range 15) 2283 | -7/Factory | Identified exit to Factory 2353 | -7/Factory | Entered another Factory area 2353 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2717 | -6/Factory | Discovered new exit (range 22) 2731 | -6/Factory | Identified exit to Extension 2779 | -6/Factory | Entered Extension 2779 | -6/Extension | Accompanied by 4 allies 2840 | -6/Extension | Rescued a captive Derelict 2842 | -6/Extension | Rescued a captive Derelict 3154 | -6/Extension | Lost 13 parts (1p8n2u2w) 3375 | -6/Extension | Spotted B-75 Beast 3437 | -6/Extension | Build established: Scavenger-Mutant 3622 | -6/Extension | Rescued a captive Derelict 3622 | -6/Extension | Rescued a captive Derelict 3770 | -6/Extension | Rescued A7 3931 | -6/Extension | Energy Cycler disabled 3932 | -6/Extension | Core integrity fell below 50% 3932 | -6/Extension | Rescued a captive Derelict 3932 | -6/Extension | Rescued a captive Derelict 3932 | -6/Extension | Rescued a captive Derelict 3933 | -6/Extension | Rescued a captive Derelict 3933 | -6/Extension | Rescued a captive Derelict 3936 | -6/Extension | Rescued a captive Derelict 3997 | -6/Extension | Discovered new exit (range 10) 3998 | -6/Extension | Discovered new exit (range 6) 4015 | -6/Extension | Identified exit to Factory 4021 | -6/Extension | Entered Factory 4021 | -5/Factory | Accompanied by 3 allies (A7) 4021 | -5/Factory | Evolved 2 slots: Utility x2 4419 | -5/Factory | Discovered new exit (range 11) 4467 | -5/Factory | Identified exit to Factory 4780 | -5/Factory | Discovered exit to Factory (range 10) 4792 | -5/Factory | Entered another Factory area 4792 | -4/Factory | Evolved 2 slots: Utility x2 4816 | -4/Factory | Build established: Mutant 4861 | -4/Factory | Sucked down chute 4861 | -4/Factory | Entered Waste 4861 | -4/Waste | Spotted C-40 Crusher 4868 | -4/Waste | Spotted C-40 Crusher 4928 | -4/Waste | Spotted C-40 Crusher 4939 | -4/Waste | Discovered new exit (range 22) 4939 | -4/Waste | Spotted C-40 Crusher 4948 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4951 | -4/Waste | Identified exit to Factory 4956 | -4/Waste | Entered Factory 5030 | -4/Factory | Identified exit to Research 5135 | -4/Factory | Fabricated H-77 Assassin? 5145 | -4/Factory | Build established: Scavenger-Scout 5484 | -4/Factory | Build established: Scout 5589 | -4/Factory | Entered Research 5589 | -3/Research | Evolved 2 slots: Utility x2 5821 | -3/Research | Spotted B-86 Titan 5924 | -3/Research | Repaired Mic. Fission Core 5954 | -3/Research | Found Prototype Processor 5954 | -3/Research | Identified Exp. Signal Interpreter 6038 | -3/Research | Lost 11 parts (2p1n7u1w) 6136 | -3/Research | Search patrols dispatched 6238 | -3/Research | Spotted B-86 Titan 6256 | -3/Research | Discovered new exit (range 12) 6257 | -3/Research | Build established: Sprinter 6259 | -3/Research | Identified exit to Research 6265 | -3/Research | Entered another Research area 6265 | -2/Research | Evolved 2 slots: Utility x2 6332 | -2/Research | Discovered new exit (range 17) 6332 | -2/Research | Spotted B-90 Cyclops 6337 | -2/Research | Identified exit to Access 6347 | -2/Research | Entered Access 6347 | -1/Access | Evolved 2 slots: Utility x2 6373 | -1/Access | Lost 3 parts (1n2u) 6409 | -1/Access | Spotted B-99 Colossus 6421 | -1/Access | Discovered new exit (range 8) 6423 | -1/Access | Identified exit to Command 6528 | -1/Access | Lost 5 parts (3n2u) 6557 | -1/Access | Found Enh. Force Lance 6759 | -1/Access | Spotted B-99 Colossus 6924 | -1/Access | Lost 5 parts (1n4u) 6943 | -1/Access | Discovered new exit (range 5) 6946 | -1/Access | Identified exit to Surface 6946 | *** | Escaped! Last Messages --------------- 06898_ System corrupted: Heat flow error (+120). 06906_ W-44 Eye destroyed. 06910_ Acquired 39 matter. 06911_ Acquired Antigrav Array. 06913_ >> Machine Analyzer network decryption results: 06913_ Scanalyzer x2 06920_ ALERT: Security rotation in progress. 06921_ Connecting with Terminal... 06921_ Terminal disabled. 06929_ XD8 0>=OFPHO7Y3XUJ TE 06932_ Slammed into Wall. 06932_ Destabilizing: Core damaged (-16). 06932_ Destabilizing: System interference. 06932_ Enh. Optical Array temporarily disabled. 06932_ Imp. Targeting Computer temporarily disabled. 06932_ Imp. Melee Analysis Suite temporarily disabled. 06943_ Main Access Shell breached. 06943_ EXIT=FOUND 06946_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # # ??# # " #???????????????????? | | ### ## ??# # """ #???????????????????? | | # ## ???# + """ #???????????????????? | | # ## ???# # " #???????????????????? | | + ## ????# # #???????????????????? | | # #######????# #? #???????????????????? | | # #???########+############???????????????????? | | ?# ##### # #????????????????????????? | | ?# =# #????????????????????????? | | ??# # #????????????????????????? | | ??####+### # #????????????????????????? | | ????? ?## ## #????????????????????????? | | ????? ??# ## #????????????????????????? | | ???? " ?# ## #????????????????????????? | | ???? "" ?# ## #????????????????????????? | | ??? G ## ############????????????????????"""?? | | ??? "" ## #???????????????????????????????"""?? | | ?? " ## #?????###????????????????????????""?? | | ?? ## #????##"##??????????????????????F""?? | | ?# ## ######"""#########??????????????"""?? | | ?# ## """T"" " "??????????????????? | | ?# ? ## """ "" " "??????????????????? | | ?#####?#### " """""" "??????????????????? | | ??????????# " " "??????????????????? | | ??????????# " " "" " "??????????????????? | | ????????"?# " " @" " "??????????????????? | | ???????""?# " " " "??????????????????? | | ???????""?# " """""" "??????????????????? | | ???????""?# " ???? "??????????????????? | | ???????""?# " ???? "??????????????????? | | ???????T"?# #######"###????###??????????????????? | | ???????""?# #???????????????????????????????????? | | ???????""?# #???????????????????????????????????? | | ???????""?# ????????????????????????????????????? | | ???????""?# ????????????????????????????????????? | | ????????"?# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 12 Melee Accuracy 20 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Surge Thruster | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Surge Thruster | x2 | -7/Factory H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed VariableCouplerDriver Manual? 0 Play Time 02:07:09 Cumulative 178.9 hours Start 2023.11.17 @ 00:35:51 End 2023.11.17 @ 11:59:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a063eca6-53dd-4a40-9677-4b404f3da9b8