Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 05:07:59 Player: coopco Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1865) 1865 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 9251 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/1600 Matter 98/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Leg > --- UTILITY (12) ----- Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Hacking Suite Improved System Guard > --- WEAPON (3) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Leg Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Cloaking Device Improved Cloaking Device Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Field Propulsion Drive Advanced Cooling System [Rating: 152] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Experimental Q-thruster Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Slots Evolved 18 | . . . 4 2 2 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . . 1 . 1 2 . Utility 10 | . . . 2 2 1 2 2 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 160 | 4 6 2 19 12 11 26 10 19 10 9 18 14 Power 23 | 1 1 . 3 1 1 4 . 2 2 3 3 2 Engine 4 | 1 . . 3 . . . . . . . . . Core 8 | . 1 . . 1 . 4 . 1 . . . 1 Reactor 11 | . . . . . 1 . . 1 2 3 3 1 Propulsion 50 | . 2 . 6 5 3 10 2 8 3 4 3 4 Treads 2 | . 2 . . . . . . . . . . . Leg 8 | . . . 6 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 16 | . . . . 4 3 4 2 3 . . . . Flight 24 | . . . . . . 6 . 5 3 4 3 3 Utility 64 | 1 3 . 5 6 5 9 7 7 4 2 8 7 Device 26 | . . . . 3 3 3 3 4 2 2 3 3 Storage 4 | 1 2 . . . . . 1 . . . . . Processor 20 | . . . 1 3 2 3 1 2 2 . 2 4 Hackware 7 | . . . . . . 3 2 1 . . 1 . Protection 7 | . 1 . 4 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . 2 5 . 2 3 1 2 1 . 4 1 Energy Gun 1 | . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 7 | 2 . 1 4 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . Slashing Weapon 8 | . . . 1 . 2 3 . 1 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 2 . 1 3 . Parts Lost 93 | . . 2 3 2 2 22 12 6 6 1 23 14 Power 11 | . . . 1 . . 1 1 1 2 . 3 2 Propulsion 31 | . . . 1 1 2 9 4 2 3 . 5 4 Utility 42 | . . 1 1 1 . 8 6 3 1 1 13 7 Weapon 9 | . . 1 . . . 4 1 . . . 2 1 Highest Loss Streak 12 | . . 2 2 2 2 8 9 4 5 1 12 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 3 6 11 14 13 14 14 4 4 2 2 3 4 Power 1 | . 1 1 2 1 1 2 . . . . 1 1 Propulsion 3 | 2 2 4 4 3 2 2 . 3 2 1 . . Utility 3 | . . 3 4 4 8 9 2 . . . . 1 Weapon 1 | . 1 2 3 3 2 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . . . 5 7 6 12 1 6 1 2 1 4 Power 8 | . . . 1 1 . 4 . . . . 1 1 Propulsion 10 | . . . 1 . 1 2 . 4 . 1 . 1 Utility 17 | . . . 1 4 2 6 1 1 . 1 . 1 Weapon 10 | . . . 2 2 3 . . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 96 89 94 91 81 61 71 83 77 71 44 Engine 2 | . 7 . 7 3 . 1 . . . . . . Core 3 | . 6 14 . 3 3 2 3 3 . . . . Reactor 1 | . . . . . 2 2 . 2 5 6 7 . Treads 5 | . 27 28 . . . . . . . . . . Leg 6 | . . . 32 5 . . . . . . . . Hover 7 | . . . . 21 25 15 6 3 . . . . Flight 4 | . . . . . . 3 2 13 17 17 18 5 Device 7 | . . . . 14 13 12 6 14 5 13 10 6 Storage 6 | . 14 14 9 7 6 4 . . . . . . Processor 16 | . . . 5 17 25 22 26 26 36 26 23 22 Hackware 2 | . . . . . . 4 10 6 9 7 6 4 Protection 5 | . 11 11 16 2 . . . . . . 1 1 Ballistic Gun 8 | . 28 19 17 8 2 . . . . . . . Launcher 1 | . . 8 . . . . . . . . . . Slashing Weapon 2 | . . . . 5 10 7 . . 2 1 3 . Peak Build Rating 152 | 4 10 11 33 46 62 79 80 115 121 134 152 91 Average Rating 54 | 3 8 10 28 42 56 64 59 96 104 120 131 65 On Entrance 44 | . 4 10 10 31 46 62 47 28 79 100 121 44 Avg Prop Armor Cover (%) 5 | . . . . . . 8 10 13 . 7 1 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 12 32 33 62 55 38 48 19 31 30 48 39 21 Greatest Support 51 | 3 40 40 46 44 40 50 26 38 39 48 51 21 Greatest Overweight (x) 7 | 3 . . 1 2 . 7 3 1 1 . 3 2 Average Overweight (x) . | 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 6 10 13 15 15 15 15 5 5 5 5 5 5 Average Carried 10 | 3 6 11 14 14 14 14 4 4 3 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 10 12 15 15 15 5 5 4 2 5 4 3 Class Distribution -------------------- 40% | Mutant 26% | Scout 10% | Hacker-Scout 6% | Scavenger-Scout 5% | Hacker-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Ninja | -1/Access Scout | -1/Command Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Matter Collected 2287 | 240 198 82 469 36 72 450 110 40 269 . 140 181 Remotely . | . . . . . . . . . . . . . Salvage Created 1965 | . 286 61 446 36 72 540 143 . 30 . 140 211 Parts 131 | . 21 5 33 3 3 38 7 . 2 . 8 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Combat Hostiles Destroyed 41 | . 8 2 14 1 1 5 3 . . . . 7 Melee 10 | . . . . . 1 5 . . . . . 4 Guns 23 | . 8 . 14 1 . . . . . . . . Cannons 3 | . . . . . . . 2 . . . . 1 AOE 2 | . . 2 . . . . . . . . . . Classes Destroyed 11 | . 2 1 3 . . 4 . . 1 . . . Worker 1 | . . . . . . 1 . . . . . . Builder 3 | . . . 1 . . 1 . . . . 1 . Recycler 3 | . . . . . . 2 . . . . 1 . Operator 1 | . . . . . . . . . 1 . . . Swarmer 14 | . 3 . 3 . . . 1 . . . . 7 Cutter 3 | . . . . . . 3 . . . . . . Grunt 10 | . 5 . 4 . . . 1 . . . . . Sentry 7 | . . . 6 . 1 . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . Programmer 3 | . . . . . . 2 1 . . . . . Subdweller 2 | . . 2 . . . . . . . . . . Best Kill Streak 7 | . 3 2 7 1 1 2 1 . 1 . 2 6 Combat Bots Only 6 | . 3 2 6 1 1 2 1 . . . . 6 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Hostile Shots Fired 1114 | . 33 13 103 20 114 183 140 66 72 14 242 114 Missed 462 | . 5 . 25 7 48 69 52 37 40 7 110 62 Hits 652 | . 28 13 78 13 66 114 88 29 32 7 132 52 Melee 19 | . . . . . . 19 . . . . . . Projectile 633 | . 28 13 78 13 66 95 88 29 32 7 132 52 AOE 7 | . . . . . . 4 . . . . 3 . Critical Strikes 23 | . 1 . 1 . . 13 2 1 . . 4 1 Part Disruptions 4 | . . . . . . . 4 . . . . . Damage Taken 11654 | . 341 272 1049 188 458 2329 1400 586 816 132 2906 1177 Core 3453 | . 16 43 20 10 171 679 587 66 227 23 1116 495 Absorbed by Shields 42 | . . . . . . . . 42 . . . . Redirected to Shielding 206 | . . . . . . . . . . . 178 28 Core Remaining (%) 78 | 100 . 76 96 98 79 32 48 . 77 98 . . Volleys Fired 93 | . 23 8 37 3 . . 17 . . . 4 1 Largest 2 | . 2 2 2 2 . . 1 . . . 1 1 Hottest 105 | . 40 45 56 56 . . 105 . . . 65 58 Shots Fired 159 | . 46 9 74 8 . . 17 . . . 4 1 Gun 134 | . 46 4 74 8 . . . . . . 2 . Cannon 18 | . . . . . . . 17 . . . . 1 Launcher 7 | . . 5 . . . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 133 | . 46 4 74 8 . . . . . . . 1 Thermal 19 | . . . . . . . 17 . . . 2 . Explosive 7 | . . 5 . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 5 9 13 9 . . 6 . . . . 1 Robot Miss Streak 8 | . 2 . 8 4 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 165 | . 30 5 67 8 12 24 8 . 1 . 2 8 Core Hits 127 | . 14 4 75 10 2 12 5 . 1 . . 4 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 10 | . . . . . 3 3 1 . . . . 3 Meltdown 1 | . . . . . . . 1 . . . . . Smash 3 | . . . . . . . . . . . . 3 Sever 6 | . . . . . 3 3 . . . . . . Melee Attacks 127 | . . . 3 4 23 44 . . 8 . 26 19 Impact 24 | . . . . . . . . . . . 5 19 Slashing 100 | . . . 3 4 23 44 . . 5 . 21 . Piercing 3 | . . . . . . . . . 3 . . . Sneak Attacks 6 | . . . . . . 4 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 2 1 . . . . . . Damage Inflicted 4041 | . 364 204 1139 93 378 815 349 1 63 . 163 472 Guns 1627 | . 364 45 1139 79 . . . . . . . . Cannons 365 | . . . . . . . 326 . . . . 39 Explosions 159 | . . 159 . . . . . . . . . . Melee 1852 | . . . . . 378 815 . . 63 . 163 433 Ramming 38 | . . . . 14 . . 23 1 . . . . Kinetic 1666 | . 364 45 1139 79 . . . . . . . 39 Thermal 326 | . . . . . . . 326 . . . . . Explosive 159 | . . 159 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 433 | . . . . . . . . . . . . 433 Slashing 1356 | . . . . . 378 815 . . . . 163 . Piercing 63 | . . . . . . . . . 63 . . . Highest Corruption 10 | . . . . 2 . 10 2 5 5 . 7 7 Average Corruption 4 | . . . . 1 . 6 2 5 5 . 3 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . 1 . . . Effects 31 | . . . . 8 . 12 . 2 6 . 1 2 Message Errors 7 | . . . . 2 . 4 . . . . . 1 Matter Fused 7 | . . . . . . 3 . . 2 . 1 1 Heat Flow Errors 2 | . . . . 1 . . . . 1 . . . Energy Discharges 4 | . . . . 2 . 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 3 . 2 1 . . . Misfires 2 | . . . . 2 . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 320 | . . . . . . 21 . . . . 103 196 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 320 | . . . . . . 21 . . . . 103 196 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 7 . . 10 . . . 125 . Shots 2 | . . . . . . . . . . . 2 . Rammed 8 | . . . . 1 . . 6 1 . . . . Targets Rammed 8 | . . . . 1 . . 6 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 432 | . 32 . 309 191 . 12 44 432 207 68 162 . Average Temperature 77 | . 7 . 101 77 . 10 20 125 101 33 58 . Received Heat Transfer 1105 | . 180 78 396 6 24 117 178 9 45 . 54 18 Effects 3 | . . . 1 . . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . . . 6 Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . Heat Transferred 333 | . . . . . . . 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . 2 3 Low Security (%) 94 | 100 100 . 100 100 100 100 100 100 100 100 84 . Level 1 2 | . . . . . . . . . . . 6 36 Level 2 3 | . . . . . . . . . . . 9 51 Level 3 . | . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 780 | . 136 . 145 72 30 62 95 44 171 89 505 780 Initial 300 | . . . . 51 30 . . 44 . 89 . 300 Average 56 | . 48 . 49 19 3 13 25 11 32 47 121 490 Influence Increases 3490 | . 222 . 405 141 70 309 317 102 310 15 889 710 Destroy 0b10 Robot/C 780 | . 160 . 280 20 20 100 60 . . . . 140 Destroy 0b10 Robot/NC 40 | . . . 5 . . 20 . . 5 . 10 . Destroy Leader 200 | . 40 . 90 10 10 20 20 . . . . 10 Successful Hack 253 | . 6 . 27 20 20 24 . 42 46 . 60 8 Disable Machine 165 | . . . . 15 . 15 30 . 30 . 60 15 Destroy Structure 192 | . 1 . 3 1 5 10 12 . 4 . 144 12 Partial Spotted 135 | . . . . . . 45 15 15 . . 45 15 Lose Combat Pursuer 1725 | . 15 . . 75 15 75 180 45 225 15 570 510 Influence Decreases 2720 | . 116 106 290 192 134 309 232 187 139 186 418 411 Entered New Map 444 | . . 52 . 64 34 . . 41 . 82 . 171 Time Decay 1423 | . 116 54 260 108 60 212 106 85 79 55 188 100 Lost Part 716 | . . . 30 20 5 97 102 32 60 . 230 140 Lost Ally 53 | . . . . . . . 24 29 . . . . Purge Threat 84 | . . . . . 35 . . . . 49 . . Squads Dispatched 28 | . 1 . 1 2 . 7 1 6 1 2 5 2 Investigation 1 | . 1 . . . . . . . . . . . Extermination 11 | . . . . 2 . 2 . 2 . 1 3 1 Reinforcement 14 | . . . 1 . . 3 1 4 1 1 2 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Distress Signals 18 | . . . 3 . 1 1 3 2 1 . 4 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 14 2 27 11 6 22 29 15 33 10 62 53 Peak Tracking Total 22 | . 6 2 7 6 3 8 11 9 17 9 22 19 Tactical Retreats 36 | . 1 . . 2 1 2 7 2 3 1 10 7 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Traps Triggered 12 | . 1 . . 2 1 2 . 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Machines Disabled 11 | . . . . 1 . 1 2 . 2 . 4 1 Max in Single Turn 1 | . . . . 1 . 1 1 . 1 . 1 1 Garrison Access 2 | . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Machines Accessed 47 | . 3 . 5 6 5 8 3 5 2 1 6 3 Terminals 29 | . 3 . 2 2 3 5 2 2 2 1 4 3 Fabricators 3 | . . . . . 1 2 . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 1 1 1 2 . . 2 . Garrison Access 4 | . . . 1 2 . . . 1 . . . . Total Hacks 110 | . 8 . 17 15 15 15 6 12 4 2 10 6 Successful 55 | . 2 . 10 5 9 9 3 6 3 1 4 3 Failed 52 | . 6 . 6 10 5 6 3 5 1 1 6 3 Catastrophic 14 | . 3 . 1 2 2 2 1 1 . . . 2 Database Lockouts 3 | . . . 1 . 1 . . 1 . . . . Manual 25 | . 5 . 1 2 8 6 1 . . 2 . . Terminals 64 | . 8 . 10 4 11 8 2 4 4 2 5 6 Fabricators 5 | . . . . . 2 3 . . . . . . Repair Stations 8 | . . . . 8 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 28 | . . . 6 . 2 4 4 7 . . 5 . Garrison Access 5 | . . . 1 3 . . . 1 . . . . Terminal Hacks 28 | . 2 . 6 1 5 2 1 2 3 1 2 3 Record 7 | . . . . . 2 . 1 . . . 1 3 Robot Analysis 1 | . . . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . 1 . . Locate Traps 2 | . . . 1 . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . 1 1 . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 15 | . . . 3 . 1 4 2 3 . . 2 . Insert Component 2 | . . . 1 . . . . 1 . . . . Analyze 2 | . . . 1 . . . . 1 . . . . Retrieve Study 11 | . . . 1 . 1 4 2 1 . . 2 . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . Seal Access 2 | . . . 1 . . . . 1 . . . . Unauthorized Hacks 4 | . . . . 1 2 1 . . . . . . Terminals 4 | . . . . 1 2 1 . . . . . . Assimilate 3 | . . . . 1 1 1 . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 2 5 4 7 3 4 2 1 5 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Built 4 | . . . . . 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 122 | . . . . . 53 69 . . . . . . Total Part Build Rating 30 | . . . . . 12 18 . . . . . . Part Studies Acquired 10 | . . . . . 1 4 2 1 . . 2 . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 61 | . . . . 61 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Total Allies 2 | . . . . 1 1 . . . . . . . Largest Group 2 | . . . . 1 2 . . . . . . . Highest-Rated Group 36 | . . . . 26 36 . . . . . . . Highest-Rated Ally 26 | . . . . 26 26 . . . . . . . Total Orders 4 | . . . . . . . 1 3 . . . . EXPLORE 3 | . . . . . . . 1 2 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Active Infowar (turns) 3841 | . . . 557 476 446 778 288 358 171 145 411 211 Optics 2758 | . . . . . 396 778 288 358 171 145 411 211 Sensors 1965 | . . . . 350 446 586 . 209 67 . 197 110 Terrain 2093 | . . . . 476 446 627 . . 121 145 278 . Machine Analysis 691 | . . . 557 134 . . . . . . . . Cloaking 380 | . . . . . . . . . . 94 286 . Robot Analysis Total 1 | . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 24 | . . . . . . . 15 9 . . . . Drone Recoveries 9 | . . . . . . . 6 3 . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Turns Passed 5272 | 61 391 627 909 476 446 778 288 358 171 145 411 211 Spaces Moved 7252 | 30 191 373 406 653 704 1118 356 824 336 403 1441 417 Core 161 | 30 . . . . . 4 119 6 . . . 2 Treads 572 | . 191 373 8 . . . . . . . . . Legs 452 | . . . 398 54 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2484 | . . . . 599 704 928 196 57 . . . . Flight 3583 | . . . . . . 186 41 761 336 403 1441 415 Fastest Speed 16 | 50 160 160 120 48 48 37 40 28 31 23 16 20 Average Speed 56 | 168 160 160 176 60 48 51 61 29 33 27 19 30 Slowest Speed 400 | 200 160 160 190 260 48 400 200 107 110 45 290 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . 13 3 3 22 3 Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered 3 | . . . . . . 2 . . . . 1 . Exploration Rate (%) 28 | 4 42 25 49 25 16 38 23 35 32 20 38 22 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 46 | . . . 3 1 6 5 4 . 2 . 19 6 Terrain Destroyed 112 | . . 24 3 1 6 5 6 . 2 . 59 6 Melee 42 | . . . 3 1 6 5 . . 2 . 19 6 Projectile 6 | . . . . . . . 6 . . . . . AOE 64 | . . 24 . . . . . . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Arm Res Acc Com Total 8035 | 39 230 394 524 727 785 1240 403 919 376 437 1495 466 Wait 186 | . 3 8 20 24 25 25 . 64 . 10 2 5 Move 7161 | 29 190 372 405 652 703 1117 355 799 330 397 1401 411 Hop 35 | . . . . . . . . 11 2 2 17 3 Pick Up 116 | 6 6 3 20 15 11 14 6 11 2 8 8 6 Fast Attach 95 | 4 1 . 6 3 5 16 6 14 8 4 18 10 Attach 57 | . 2 1 3 5 2 12 4 4 3 6 9 6 Detach 15 | . . . . 2 . 2 . 1 . 3 5 2 Swap 31 | . 3 2 10 5 4 5 1 1 . . . . Drop 91 | . 2 . 20 13 15 7 3 12 4 7 5 3 Fire 93 | . 23 8 37 3 . . 17 . . . 4 1 Melee 122 | . . . 3 4 20 42 . . 8 . 26 19 Ram 8 | . . . . 1 . . 6 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . 5 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 12) 62 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered Subcaves 454 | -10/Subcaves | Approached by a straggling Scientist 689 | -10/Subcaves | Shifting Twisted Machinery released Flamer 697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 847 | -10/Subcaves | Learned location of Zion (-7) 847 | -10/Subcaves | Met a Zionite searching for "candidates" 992 | -10/Subcaves | Discovered new exit (range 4) 1080 | -10/Subcaves | Entered Materials 1080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1459 | -8/Materials | Central database locked down 1817 | -8/Materials | Identified exit to Factory 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Utility x2 2166 | -7/Factory | Repaired Broken Gravmag System 2421 | -7/Factory | Build established: Scout 2457 | -7/Factory | Discovered new exit (range 9) 2465 | -7/Factory | Identified exit to Factory 2465 | -7/Factory | Entered another Factory area 2465 | -6/Factory | Accompanied by 1 ally 2465 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2537 | -6/Factory | Discovered new exit (range 19) 2607 | -6/Factory | Central database locked down 2680 | -6/Factory | Discovered new exit (range 20) 2788 | -6/Factory | Fabricated Field Propulsion Drive (x2) 2877 | -6/Factory | Identified exit to Factory 2911 | -6/Factory | Entered another Factory area 2911 | -5/Factory | Evolved 2 slots: Utility x2 2933 | -5/Factory | Discovered new exit (range 14) 2939 | -5/Factory | Identified exit to Upper Caves 3250 | -5/Factory | Crushed by falling debris 3266 | -5/Factory | Crushed by falling debris 3270 | -5/Factory | Fabricated Lgt. Quantum Reactor? 3283 | -5/Factory | Lost 8 parts (3n4u1w) 3396 | -5/Factory | Discovered new exit (range 16) 3549 | -5/Factory | Build established: Scavenger-Scout 3562 | -5/Factory | Garrison activated, responded to threat 3584 | -5/Factory | Core integrity fell below 50% 3640 | -5/Factory | Lost 6 parts (1p3n2w) 3672 | -5/Factory | Discovered new exit (range 14) 3677 | -5/Factory | System corruption reached 10% 3689 | -5/Factory | Identified exit to Factory 3689 | -5/Factory | Entered another Factory area 3689 | -4/Factory | Evolved 2 slots: Utility x2 3700 | -4/Factory | Lost 6 parts (2n4u) 3864 | -4/Factory | Spotted B-86 Titan 3884 | -4/Factory | Lost 3 parts (2n1u) 3971 | -4/Factory | Discovered new exit (range 13) 3976 | -4/Factory | Identified exit to Research 3977 | -4/Factory | Core integrity fell below 50% 3977 | -4/Factory | Entered Research 3977 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -3/Research | Lost 9 parts (1p2n5u1w) 4014 | -3/Research | Central database locked down 4055 | -3/Research | Spotted B-86 Titan 4313 | -3/Research | Identified exit to Armory 4313 | -3/Research | Identified exit to Quarantine 4335 | -3/Research | Entered Armory 4336 | -3/Armory | Met VL-GR5, who suggested a friendly competition 4366 | -3/Armory | Lost 4 parts (1p1n2u) 4498 | -3/Armory | Spotted B-86 Titan 4505 | -3/Armory | Discovered new exit (range 5) 4506 | -3/Armory | Identified exit to Research 4506 | -3/Armory | Entered Research 4506 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4535 | -2/Research | Lost 5 parts (2p3n) 4623 | -2/Research | Discovered new exit (range 14) 4629 | -2/Research | Spotted B-90 Cyclops 4650 | -2/Research | Identified exit to Access 4651 | -2/Research | Entered Access 4651 | -1/Access | Evolved 2 slots: Propulsion x2 5006 | -1/Access | Lost 8 parts (2p2n4u) 5035 | -1/Access | Crushed by falling debris 5045 | -1/Access | Spotted B-99 Colossus 5045 | -1/Access | Spotted B-99 Colossus 5052 | -1/Access | Core integrity fell below 50% 5059 | -1/Access | Discovered new exit (range 5) 5062 | -1/Access | Identified exit to Command 5062 | -1/Access | Entered Command 5087 | -1/Command | Lost 12 parts (1p3n6u2w) 5171 | -1/Command | Core integrity fell below 20% 5195 | -1/Command | Lost 4 parts (1p1n2u) 5273 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05231_ Gravity Flail destroyed. 05239_ W-44 Eye sends out distress signal. 05242_ K-01 Serf cleans the Terminal. 05249_ Adv. Signal Interpreter destroyed. 05254_ K-01 Serf cleans the Terminal. 05254_ Adv. Signal Interpreter destroyed. 05256_ Xenon Bombardment Thruster destroyed. 05257_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 6L. 05258_ W-44 Eye sends out distress signal. 05260_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05267_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C006. 05269_ Acquired Biometal Leg. 05270_ Imp. System Guard destroyed. 05271_ S-43 Plague destroyed. 05272_ Xenon Bombardment Thruster destroyed. 05273_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#############?????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | #### #????????????????????????????????? | | + #????????????????????????????????? | | # #???????#????????????????????????? | | + #?###??? ###?????????????????????? | | #? !!! #?# ?? #?????????????????????? | | #???!! #?# ? #?????????????????????? | | #????? #?# """ #?????????????????????? | | #??????? #?# """ #?????????????????????? | | #????????? #?# R" #?????????????????????? | | #??????????#+#?# """ #?????????????????????? | | ############w### Y"" #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | s #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | ##+###### # #?????????????????????? | | #???????# # !!! #?????????????????????? | | ^ #???????# # !!! #?????????????????????? | | #???????# # !!@ #?????????????????????? | | #???????# # %#?????????????????????? | | #???????# # ! ss#?????????????????????? | | #???????# ########s#???????? #???????????? | | #?????### ########s# #???????????? | | #?????+ s/ = #???????????? | | #?????############s# [[[#???????????? | | #????????????????# #????????[#???????????? | | #????????????????#s#?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# ?????????????????????? | | #????#???????????# ?????????????????????? | | ##??? #???????????#+#?????????????????????? | | ""#???#/###?????????????????????????????????? | | ""#??? #?????????????????????????????????? | | ""#?? #?????????????????????????????????? | | T#?? #?????????????????????????????????? | | ""#? #?????????????????????????????????? | | ""#? #?????????????????????????????????? | | ""# #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | # #?????????????????????????????????? | | ##### # #?????????????????????????????????? | | ????# #? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 49 Energy Capacity 575 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Corruption Containment 24 Corruption Block 15 Armor Coverage 675 Power Shielding 66 Evasion (%) 77 Melee Accuracy 24 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Field Propulsion Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Gravmag System | 99% | -7/Factory | Broken Studied --------- Gravmag System | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Scythe | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Linear Gravjet | -3/Research | Hacked Field Propulsion Array | -1/Access | Hacked Nuclear Pulse Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Origins Challenges ------------ None Game ------ Seed ZhirovSensorReplica Manual? 0 Play Time 02:37:22 Cumulative 19.9 hours Start 2026.04.24 @ 02:04:03 End 2026.04.24 @ 05:07:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20de93b7-0658-4d9d-b511-4a32b0d41c7e