Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 08:40:40 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2290) 2290 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 5995 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Cogmind --------- Core Integrity 463/550 Matter 170/300 Energy 121/160 System Corruption 14% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Structural Scanner Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Latent Energy Streamer > --- INVENTORY (15) --- High-capacity Battery (250) Signal Interpreter Hacking Suite Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer > --- WEAPON ----------- Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel High-capacity Battery Structural Scanner Signal Interpreter Hacking Suite Assault Rifle Grenade Launcher Rocket Launcher Improved Datajack Axe [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 58 | 4 4 2 21 9 . 4 14 Power 6 | . . . 3 1 . . 2 Engine 2 | . . . 2 . . . . Core 4 | . . . 1 1 . . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 9 2 . . 3 Treads 15 | 2 . . 9 2 . . 2 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . 2 . . 1 3 Device 5 | 1 1 . . . . 1 2 Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 27 | 1 2 2 7 6 . 3 6 Energy Gun 1 | . . . . . . . 1 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 15 | 1 2 1 6 3 . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 3 . . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 2 2 . . 10 Power 3 | . . . 1 1 . . 1 Propulsion 4 | . . . 1 . . . 3 Utility 2 | . . . . 1 . . 1 Weapon 5 | . . . . . . . 5 Highest Loss Streak 5 | . . . 1 2 . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 89 88 88 84 Engine 4 | . 14 14 5 . . . . Core 6 | . . . 5 9 11 11 8 Treads 30 | . 28 28 32 33 33 33 23 Device 5 | . 14 14 2 . . . 18 Storage 11 | . 14 14 11 11 11 11 9 Protection 3 | . . . 8 2 . . . Energy Cannon 1 | . . . . . . 4 5 Ballistic Gun 29 | . 28 27 32 31 33 28 13 Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 28 28 37 37 34 42 48 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 Most Carried 15 | 7 8 8 15 13 12 13 12 Average Carried 11 | 3 6 8 13 11 11 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 13 | 3 8 8 13 11 12 11 5 Class Distribution -------------------- 30% | Scavenger-Tank 19% | Mutant 18% | Scavenger-Gunner 17% | Scavenger-Skirmisher 9% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1975 | 256 139 20 873 181 . 171 335 Remotely . | . . . . . . . . Salvage Created 3239 | 81 185 54 1556 183 . 148 1032 Parts 181 | 7 14 2 89 6 . 7 56 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 4 | 1 . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 5 3 27 10 . 3 23 Melee 2 | . . . . . . . 2 Guns 39 | . 5 3 24 2 . 3 2 AOE 28 | . . . 3 8 . . 17 Classes Destroyed 14 | 2 3 . 5 2 . . 2 Worker 4 | . . . 1 1 . . 2 Builder 1 | . . . . . . . 1 Tunneler 3 | 1 . . 1 . . . 1 Hauler 3 | . . . 3 . . . . Recycler 9 | 1 1 . 3 2 . . 2 Mechanic 2 | . . . . . . . 2 Operator 4 | . 1 . 2 . . . 1 Watcher 2 | . . . 1 . . . 1 Swarmer 18 | . 3 3 4 . . . 8 Grunt 32 | . 2 . 14 . . 3 13 Brawler 2 | . . . 2 . . . . Sentry 9 | . . . 7 . . . 2 Demolisher 1 | . . . . 1 . . . Assembled 9 | . . . . 9 . . . Best Kill Streak 16 | 2 4 3 5 6 . 3 16 Combat Bots Only 11 | . 3 3 4 6 . 3 11 Max Kills in Single Turn 4 | 1 1 1 3 2 . 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 3 1 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 262 | . 29 23 110 15 . 14 71 Missed 61 | . 6 4 31 1 . 1 18 Damage Taken 3061 | . 212 151 1031 446 . 229 992 Core 398 | . 57 41 78 66 . 69 87 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 60 . . . 46 . Volleys Fired 177 | 4 28 7 68 19 . 11 40 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 100 | 40 40 100 69 69 . 69 66 Shots Fired 403 | 8 56 14 202 35 . 34 54 Gun 370 | 8 56 13 201 24 . 34 34 Cannon 4 | . . . . . . . 4 Launcher 28 | . . . 1 11 . . 16 Special 1 | . . 1 . . . . . Kinetic 369 | 8 56 13 201 24 . 34 33 Thermal 2 | . . 1 . . . . 1 Explosive 28 | . . . 1 11 . . 16 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 19 | 6 4 5 18 4 . 14 19 Robot Miss Streak 6 | 1 4 2 4 6 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 251 | 7 26 7 125 14 . 27 45 Core Hits 146 | 4 11 3 55 23 . 7 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Burn 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6588 | 75 266 113 2104 667 . 415 2948 Guns 3396 | 75 263 113 1954 139 . 415 437 Cannons 23 | . . . . . . . 23 Explosions 3050 | . . . 129 528 . . 2393 Melee 94 | . . . . . . . 94 Ramming 25 | . 3 . 21 . . . 1 Kinetic 3381 | 75 263 113 1954 139 . 415 422 Thermal 15 | . . . . . . . 15 Explosive 1868 | . . . 129 528 . . 1211 Electromagnetic 1205 | . . . . . . . 1205 Impact . | . . . . . . . . Slashing 94 | . . . . . . . 94 Piercing . | . . . . . . . . Highest Corruption 14 | . 3 3 1 1 1 1 14 Average Corruption 2 | . 2 3 1 1 1 1 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 7 3 6 3 2 3 12 Message Errors 8 | . 2 . 2 . 1 1 2 Matter Fused 8 | . 2 . 1 2 . . 3 Heat Flow Errors 4 | . 1 . 1 . 1 . 1 Energy Discharges 3 | . 1 . . . . 1 1 Data Loss (minor) 7 | . 1 2 2 1 . . 1 Misfires 2 | . . 1 . . . 1 . Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 175 | . . . . . . . 175 Projectiles . | . . . . . . . . Explosions 138 | . . . . . . . 138 Melee 37 | . . . . . . . 37 Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 199 | . . . . . . . 199 Shots 5 | . . . . . . . 5 Rammed 5 | . . . 5 . . . . Targets Rammed 7 | . 1 . 5 . . . 1 Kicked . | . . . . . . . . Crushed 2 | . 1 . . . . . 1 Highest Temperature 219 | . 189 20 189 10 219 141 102 Average Temperature 38 | . 55 10 26 5 115 82 65 Received Heat Transfer 911 | . 54 . 360 20 . 117 360 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 111 | . . . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 718 | . . . . . . . 718 LE Corruption 12 | . . . . . . . 12 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 537 | 10 181 72 412 138 . 50 537 Initial 55 | . 6 1 27 55 . . 7 Average 152 | 6 73 8 249 97 . 2 141 Maximum Alert Level 2 | . . . 2 . . . 2 Low Security (%) 63 | 100 100 100 26 100 . 100 71 Level 1 34 | . . . 70 . . . 20 Level 2 2 | . . . 3 . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 5 . . . 5 Investigation 5 | . . . 2 . . . 3 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 11 3 36 10 . 3 26 Peak Tracking Total 6 | . 3 3 5 3 . 3 6 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 8 | . 2 . 4 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 . . 1 . . 4 Max in Single Turn 2 | . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 2 . 9 . 2 . 2 Terminals 10 | . 2 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 4 . 23 . 5 . 6 Successful 20 | . 1 . 13 . 5 . 1 Failed 18 | . 3 . 10 . . . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 25 | . 5 . 13 . 1 . 6 Terminals 25 | . 4 . 15 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 7 | . . . 7 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 4 . 5 . . Record 4 | . . . . . 4 . . Robot Analysis 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 4 | . . . 4 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 Terminals 3 | . 1 . 1 . . . 1 Botnet 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . 9 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4047 | 34 530 150 1623 357 456 441 456 Spaces Moved 2075 | 9 268 76 827 184 285 234 192 Core . | . . . . . . . . Treads 2058 | 9 268 76 827 184 285 234 175 Legs . | . . . . . . . . Wheels 17 | . . . . . . . 17 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 130 | 160 160 160 160 160 160 160 130 Average Speed 160 | 160 160 160 160 160 160 160 161 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 38 33 68 38 62 53 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 25 | . . 1 . 6 . . 18 Terrain Destroyed 231 | . . 1 . 61 . . 169 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 230 | . . . . 61 . . 169 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2451 | 24 318 89 973 215 285 275 272 Wait 83 | . 9 5 27 . . 24 18 Move 2068 | 8 267 75 826 183 284 233 192 Hop . | . . . . . . . . Pick Up 19 | 1 5 . 9 1 1 1 1 Fast Attach 10 | 1 1 . 3 1 . 1 3 Attach 11 | 3 . . 1 . . . 7 Detach 4 | 3 1 . . . . . . Swap 37 | . 3 2 17 8 . 3 4 Drop 31 | 4 3 . 17 3 . 2 2 Fire 177 | 4 28 7 68 19 . 11 40 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 1 . 5 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered Mines 593 | -10/Mines | Identified exit to Materials 715 | -10/Mines | Entered Materials 715 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 917 | -9/Materials | Discovered new exit (range 5) 1018 | -9/Materials | Build established: Skirmisher 1790 | -9/Materials | Build established: Scavenger-Tank 2110 | -9/Materials | Discovered new exit (range 12) 2338 | -9/Materials | Entered Mines 2362 | -9/Mines | Assembled infested the area 2367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2649 | -9/Mines | Discovered new exit (range 6) 2656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2679 | -9/Mines | Found a hidden stash of uninstalled traps 2687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2687 | -9/Mines | Discovered new exit (range 5) 2695 | -9/Mines | Entered Exiles 2733 | -9/Exiles | Build established: Scavenger-Gunner 2735 | -9/Exiles | Met 8R-AWN 2763 | -9/Exiles | Met EX-HEX 2827 | -9/Exiles | Met EX-DEC 2833 | -9/Exiles | Learned location of Zion (-7) 2859 | -9/Exiles | Met EX-BIN 2883 | -9/Exiles | Aligned with FarCom system 2884 | -9/Exiles | Given EX-Vault access code 2926 | -9/Exiles | Opened EX-Vault 2966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2998 | -9/Exiles | Found Latent Energy Streamer 3133 | -9/Exiles | Discovered new exit (range 14) 3151 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3151 | -9/Exiles | Entered Mines 3454 | -8/Mines | Build established: Scavenger-Skirmisher 3547 | -8/Mines | Core integrity fell below 50% 3578 | -8/Mines | Discovered new exit (range 9) 3592 | -8/Mines | Entered Materials 3592 | -8/Materials | Evolved 2 slots: Utility x2 3921 | -8/Materials | System corruption reached 10% 3946 | -8/Materials | Lost 5 parts (2n1u2w) 4048 | -8/Materials | Self-destructed Last Messages --------------- 04040_ G-47 Trooper destroyed. 04041_ U-05 Engineer lays Concrete. 04042_ K-01 Serf collects debris. 04042_ Acquired 51 matter. 04042_ R-06 Scavenger collects Aluminum Leg. 04042_ U-05 Engineer lays Concrete. 04044_ The unstable cave ceiling collapses. 04044_ U-05 Engineer lays Concrete. 04044_ Dropped Lgt. Nuclear Core. 04044_ K-01 Serf collects debris. 04045_ The unstable cave ceiling collapses. 04045_ U-05 Engineer lays Concrete. 04045_ U-05 Engineer builds a Wall. 04045_ U-05 Engineer lays Concrete. 04046_ J Y1GI:WIQW6K 3U758ZTB4XVR|I5 O NB 04046_ The unstable cave ceiling collapses. 04046_ U-05 Engineer lays Concrete. 04047_ U-05 Engineer builds a Wall. 04047_ W-25 Informer sends out distress signal. 04048_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ########???????????????????? | | ????????????????????? ########???????????????????? | | ???????????????????? # [[[ #???????????????????? | | ???????????????????" + [[! ???? ##???????????? | | ???????????????????" # [[ ## ##???????????? | | ???????????????????? # ## ##???????????? | | ???????????????? + = #t ##???????????? | | ?????????????#####+## # ##???????????? | | ?????????????## # # # ???????????? | | ?????????????## ? = # % ??????????????? | | ????????## ? ##! ## ! ???????????????? | | ????????## ## "" ## # %* " ?????????????? | | ?????## # S"" ## %= "" w##?????????????? | | ?????## ## # "" ## %= """ ### ???????????? | | ?????## = # ## ! ### ???????????? | | ?????### % ### # @ w ""?????????? | | ?????### !=% # ######??????????????? | | ??????## = ![ # = ######??????????????? | | ??????### !][ #u! *# ##??????????????????? | | ???????### !][ #! # # ##??????????????????? | | ???????### ! # ### ??????????? | | ####???## % % # ??????????? | | ####???## =* = # g ??????????? | | ##???### [ # T !!! ??????????? | | ##???## [ * # # !g!???????????? | | !######### ##/#### # !!!???????????? | | ########### # ###### ????????????? | | =### T # ## ### ????????????? | | ### """ # # ###?? ###?????????????? | | ### [ """ + #####?? ###?????????????? | | = ### # ####??? ####+###??????????????? | | [ ###! # ##?????? # ??????????????? | | ############# ##??????#### ????????????????????? | | * % ##??????####"????????????????????? | | = [ ##???????????????????????????????? | | * [% ##???????????????????????????????? | | =#######"""""#####???????????????????????????????? | | %# ## " ##???????????????????????????????? | | !# ####### ##???????????????????????????????? | | %######### """ ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 7 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledWeaponProtomatter Manual? 0 Play Time 00:37:15 Cumulative 11.5 hours Start 2024.04.04 @ 08:03:58 End 2024.04.04 @ 08:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e16292f8-1a9a-49b4-a6cd-bb9f7a1714f0