Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 22:36:31 Player: Miku Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3647) 3647 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 10250 Bonus ------- Follower Combat Kills 223 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 18/100 System Corruption 21% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (10) --- High-powered Shock Rifle Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Thermal Converter Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Overload Amplifier Improved Weapon Shielding Thermal Shield > --- WEAPON ----------- Phase Gun Mass Driver > --- INVENTORY -------- Advanced Hardlight Generator Advanced Hardlight Generator High-powered Shock Rifle Tesla Rifle Tesla Rifle Plasma Rifle Disruptor Cannon High-powered Shotgun Spear [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Phase Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . 1 1 . Utility 7 | . . . . . 2 . 2 . . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 147 | 6 1 . 2 6 . 23 8 1 . 6 36 58 Power 26 | 1 . . . . . 4 . . . 3 7 11 Engine 10 | 1 . . . . . 4 . . . 2 2 1 Core 16 | . . . . . . . . . . 1 5 10 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . . . . 3 . 1 . 2 4 8 Treads 3 | . . . . . . . . . . . 3 . Leg 13 | 2 . . . . . 3 . 1 . 2 1 4 Wheel 3 | . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 52 | 1 1 . . 3 . 8 6 . . 1 13 19 Device 36 | . . . . 1 . 8 2 . . 1 10 14 Storage 5 | 1 1 . . 2 . . 1 . . . . . Processor 5 | . . . . . . . . . . . 1 4 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . . 3 . . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 . . 2 3 . 8 2 . . . 12 20 Energy Gun 15 | . . . . . . 2 1 . . . 2 10 Energy Cannon 10 | . . . 1 . . 1 . . . . 4 4 Ballistic Gun 18 | 2 . . 1 2 . 3 1 . . . 6 3 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 3 | . . . . 1 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . 1 1 . 5 1 . . . 1 . Parts Lost 73 | . . . . . . . . . . . 21 52 Power 14 | . . . . . . . . . . . 4 10 Propulsion 17 | . . . . . . . . . . . 6 11 Utility 26 | . . . . . . . . . . . 7 19 Weapon 16 | . . . . . . . . . . . 4 12 Highest Loss Streak 18 | . . . . . . . . . . . 5 18 Average Slot Usage (%) 90 | . 94 100 99 99 63 82 94 100 100 99 89 73 Engine 7 | . 14 14 14 14 9 9 7 7 7 9 4 . Core 2 | . . . . . . . . . . 2 5 7 Treads 1 | . . . . . . . . . . . 4 2 Leg 23 | . 28 28 28 28 18 21 30 30 30 33 21 9 Device 14 | . . . . . . 16 18 23 23 20 24 19 Storage 13 | . 23 28 28 27 18 18 9 7 7 6 5 5 Processor 2 | . . . . . . . . . . . 1 12 Protection 4 | . . . . . . . 11 15 15 13 6 2 Energy Cannon 3 | . . . . . . 7 7 7 7 6 4 . Ballistic Gun 12 | . 28 28 27 27 18 7 7 7 7 6 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 11 15 15 15 15 15 32 59 59 59 69 81 51 Greatest Support 95 | 20 20 20 20 20 20 50 50 50 50 71 71 95 Greatest Overweight (x) 14 | . . . . . . 1 1 1 1 1 2 14 Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 14 | 6 8 8 8 8 8 8 14 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 7 8 8 10 10 10 10 10 10 Most Carried 10 | 4 7 7 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | 2 5 7 7 7 8 7 9 9 9 9 9 8 Final Capacity 10 | 6 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 7 7 7 8 8 8 10 10 10 10 9 2 Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Matter Collected 2159 | 194 . 74 . 94 . 240 36 54 . 50 605 812 Remotely . | . . . . . . . . . . . . . Salvage Created 4216 | . . . . 40 . 479 129 764 . . 1327 1477 Parts 199 | . . . . 5 . 16 10 24 . . 82 62 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . . . 6 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 24 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 75 | . . . . 3 . 3 2 15 . . 28 24 Guns 30 | . . . . 3 . . . 1 . . 13 13 Cannons 42 | . . . . . . 3 2 14 . . 15 8 Classes Destroyed 12 | . . . . 1 . 4 2 2 . . 2 1 Worker 5 | . . . . . . . . . . . 1 4 Builder 6 | . . . . . . . . . . . 2 4 Recycler 8 | . . . . . . 4 . . . . 2 2 Operator 1 | . . . . . . . . . . . . 1 Watcher 5 | . . . . . . 1 1 . . . 3 . Swarmer 34 | . . . . 3 . . . 3 . . 21 7 Grunt 17 | . . . . . . 2 . 8 . . . 7 Brawler 2 | . . . . . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . . . . . 1 . . . 1 1 Programmer 15 | . . . . . . . 1 . . . 6 8 Best Kill Streak 8 | . . . . 3 . 3 2 8 . . 8 4 Combat Bots Only 8 | . . . . 3 . 3 1 8 . . 8 4 Max Kills in Single Turn 2 | . . . . 1 . 1 1 1 . . 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Damage Taken 9304 | . . . . 133 . 78 35 491 . . 3205 5362 Core 1513 | . . . . 26 . 26 35 36 . . 238 1152 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 89 . 95 . . 89 100 76 . Volleys Fired 310 | . . . . 12 . 18 3 44 . . 105 128 Largest 2 | . . . . 2 . 1 1 1 . . 2 2 Hottest 156 | . . . . 40 . 120 120 120 . . 155 156 Shots Fired 495 | . . . . 24 . 18 3 44 . . 185 221 Gun 289 | . . . . 24 . 1 . 3 . . 117 144 Cannon 206 | . . . . . . 17 3 41 . . 68 77 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 265 | . . . . 24 . . . 3 . . 114 124 Thermal 186 | . . . . . . 18 3 41 . . 65 59 Explosive . | . . . . . . . . . . . . . Electromagnetic 44 | . . . . . . . . . . . 6 38 Robot Hit Streak 64 | . . . . 5 . 16 18 53 . . 64 9 Robot Miss Streak 8 | . . . . 5 . . . . . . 4 8 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 3 | . . . . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . Shots Hit Robots 326 | . . . . 11 . 16 2 35 . . 113 149 Core Hits 151 | . . . . 6 . 8 3 17 . . 54 63 Critical Hits 7 | . . . . . . . . 1 . . 2 4 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10615 | . . . . 106 . 627 156 1701 . . 3811 4214 Guns 4413 | . . . . 99 . 12 . 50 . . 1780 2472 Cannons 5980 | . . . . . . 615 128 1651 . . 1954 1632 Explosions 62 | . . . . . . . . . . . . 62 Melee . | . . . . . . . . . . . . . Ramming 160 | . . . . 7 . . 28 . . . 77 48 Kinetic 4075 | . . . . 99 . . . 50 . . 1765 2161 Thermal 5623 | . . . . . . 627 128 1651 . . 1937 1280 Explosive . | . . . . . . . . . . . . . Electromagnetic 757 | . . . . . . . . . . . 32 725 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 15 21 Average Corruption 7 | . . . . . . . . . . . 7 8 Corruption Purged . | . . . . . . . . . . . . . Effects 152 | . . . . . . . . . . . 72 80 Message Errors 27 | . . . . . . . . . . . 12 15 Matter Fused 28 | . . . . . . . . . . . 11 17 Heat Flow Errors 8 | . . . . . . . . . . . 7 1 Energy Discharges 18 | . . . . . . . . . . . 10 8 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . . . 10 7 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . 3 . Misdirections 5 | . . . . . . . . . . . 4 1 Targeting Errors 38 | . . . . . . . . . . . 15 23 Weapon Failures 5 | . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 316 | . . . . . . 46 . 45 . . 126 99 Projectiles 279 | . . . . . . 46 . 45 . . 126 62 Explosions 37 | . . . . . . . . . . . . 37 Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . 1 16 Impact 1 | . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . 12 Secondary 4 | . . . . . . . . . . . . 4 Self-Inflicted Damage 63 | . . . . 3 . . . . . . 8 52 Shots 2 | . . . . . . . . . . . . 2 Rammed 3 | . . . . 1 . . . . . . 2 . Targets Rammed 16 | . . . . 1 . . 4 . . . 8 3 Kicked 12 | . . . . . . . 4 . . . 5 3 Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 234 | . . . . . . 100 26 123 . . 234 80 Average Temperature 40 | . . . . . . 42 17 43 . . 52 24 Received Heat Transfer 660 | . . . . . . . . 123 . . . 537 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 24 | . . . . . . 3 1 8 . . 10 2 Heat Transferred 9781 | . . . . . . 1397 240 3280 . . 3056 1808 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Peak Influence 298 | . . . . 70 . 298 67 . . 182 269 259 Initial 182 | . . . . . . . 6 . . 182 5 112 Average 69 | . . . . 4 . 123 24 . . 102 106 90 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 1 Low Security (%) 91 | 100 100 100 . 100 100 78 100 . . 100 83 88 Level 1 8 | . . . . . . 21 . . . . 16 11 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . . 2 . . 1 6 8 Investigation 3 | . 1 . . . . . 1 . . 1 . . Extermination 9 | . . . . . . . 1 . . . 4 4 Reinforcement 7 | . 2 . . . . . . . . . 2 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Distress Signals 5 | . 1 . . . . 2 . . . . 1 1 Communications Jammed 8 | . . . . . . . . . . . 7 1 Distress Signals 8 | . . . . . . . . . . . 7 1 Times Spotted 112 | . 1 . . 3 . 9 . 19 . . 38 42 Peak Tracking Total 9 | . 1 . . 3 . 3 1 9 . . 4 6 Tactical Retreats 11 | . . . . . . . . 3 . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 7 | . . . . . . 2 2 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 4 | . . . . . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 18 | . 2 . 4 1 . 4 . . . 2 4 1 Terminals 8 | . . . . . . 4 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 69 | . 3 . 49 1 . 5 . . . 2 8 1 Successful 65 | . 3 . 49 1 . 4 . . . 1 7 . Failed 4 | . . . . . . 1 . . . 1 1 1 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 1 . . 2 . . . . . 2 Terminals 13 | . . . . . . 5 . . . 1 6 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 60 | . . . 49 1 . 4 . . . 1 5 . Record 54 | . . . 49 . . . . . . 1 4 . Open Door 4 | . . . . 1 . 3 . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . . . 2 . Process 1 | . 1 . . . . . . . . . . . Report Inventory 4 | . 2 . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 2 . . . 2 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total Allies 5 | . . 2 . . . 3 . . . . . . Largest Group 3 | . . 2 1 . . 3 . . . . . . Highest-Rated Group 93 | . . 38 31 . . 93 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 36 . . . . . . Total Damage 626 | . . . . . . 626 . . . . . . Kills 10 | . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Turns Passed 11327 | 65 169 104 678 2326 13 969 799 578 198 746 2695 1987 Spaces Moved 5371 | 51 131 83 562 810 10 541 391 315 132 415 1279 651 Core 39 | 17 . . . . . . . . . . . 22 Treads 284 | . . . . . . . . . . . 113 171 Legs 4956 | 34 131 83 562 810 10 541 391 315 132 415 1166 366 Wheels 92 | . . . . . . . . . . . . 92 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 150 150 120 120 100 Average Speed 136 | 96 120 120 120 120 120 139 145 150 150 136 142 150 Slowest Speed 750 | 120 120 120 120 120 120 150 150 150 150 150 180 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 27 37 92 90 2 51 10 42 13 8 26 14 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 5 | . . 2 . 1 . . . 1 1 . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 35 | . . . . . . . . . . . 12 23 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . . . 12 21 AOE 2 | . . . . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total 8909 | 66 144 87 566 2146 11 744 616 379 133 598 1987 1432 Wait 2918 | . 5 5 . 1304 2 124 201 17 . 166 529 565 Move 5359 | 50 130 82 561 809 9 540 390 314 131 414 1278 651 Hop . | . . . . . . . . . . . . . Pick Up 85 | 10 6 . 1 8 . 15 4 1 1 5 17 17 Fast Attach 49 | . . . . . . 5 4 . . 2 14 24 Attach 50 | 6 1 . 1 3 . 2 . . . 2 10 25 Detach 4 | . . . 1 1 . . . . . . 1 1 Swap 48 | . . . 1 3 . 16 4 1 . 2 12 9 Drop 70 | . 2 . 1 5 . 24 6 2 1 7 13 9 Fire 310 | . . . . 12 . 18 3 44 . . 105 128 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 15 | . . . . 1 . . 4 . . . 7 3 Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Met 8R-AWN 226 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Entered Mines 236 | -10/Mines | Followed 8R-AWN into the Mines 277 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 5) 339 | -10/Mines | Entered Exiles 339 | -10/Exiles | Accompanied by 1 ally 360 | -10/Exiles | Discovered new exit (range 14) 369 | -10/Exiles | Led the pair of lost Derelicts to a safe place 381 | -10/Exiles | Welcomed by 8R-AWN 403 | -10/Exiles | Met EX-HEX 441 | -10/Exiles | Met EX-BIN 459 | -10/Exiles | Aligned with FarCom system 461 | -10/Exiles | Given EX-Vault access code 489 | -10/Exiles | Opened EX-Vault 494 | -10/Exiles | Found Prototype Energy Cannon 500 | -10/Exiles | Identified Gui. Plasma Cannon 543 | -10/Exiles | Warned to stay clear of 0b10 Research branches 574 | -10/Exiles | Met EX-DEC 583 | -10/Exiles | Learned location of Zion (-7) 625 | -10/Exiles | Discovered new exit (range 10) 711 | -10/Exiles | Visited The Gauntlet 884 | -10/Exiles | Learned about 8R-AWN's background 1017 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1017 | -10/Exiles | Entered Mines 1898 | -9/Mines | Found the Drone Emporium 1907 | -9/Mines | Found Prototype Device 1910 | -9/Mines | Identified Decoy Drone Bay 2771 | -9/Mines | Discovered new exit (range 11) 3241 | -9/Mines | Discovered new exit (range 7) 3343 | -9/Mines | Entered Materials 3343 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3343 | -8/Materials | Discovered new exit (range 8) 3344 | -8/Materials | Identified exit to Factory 3356 | -8/Materials | Entered Storage 3392 | -8/Storage | Allied Derelicts emerged from ambush trap array 4310 | -8/Storage | Discovered exit to Factory (range 6) 4325 | -8/Storage | Entered Factory 4325 | -7/Factory | Evolved 2 slots: Utility x2 4487 | -7/Factory | Build established: Scavenger-Mutant 4975 | -7/Factory | Discovered new exit (range 9) 5124 | -7/Factory | Entered Lower Caves 5307 | -7/Lower Caves | Learned Factory stockpile data 5468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5521 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5659 | -7/Lower Caves | Destroyed 8 combat bots 5682 | -7/Lower Caves | Learned location of 1 exit from Factory 5699 | -7/Lower Caves | Discovered new exit (range 2) 5702 | -7/Lower Caves | Entered another Lower Caves area 5857 | -7/Lower Caves | Discovered new exit (range 5) 5900 | -7/Lower Caves | Entered Factory 5900 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5901 | -6/Factory | Identified exit to Factory 6410 | -6/Factory | Discovered exit to Factory (range 12) 6646 | -6/Factory | Entered another Factory area 6646 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7954 | -5/Factory | Lost 3 parts (1p1n1w) 7960 | -5/Factory | Destroyed 8 combat bots 8134 | -5/Factory | Lost 5 parts (1n4u) 8264 | -5/Factory | Lost 4 parts (1p1n2u) 8701 | -5/Factory | System corruption reached 10% 8731 | -5/Factory | Build established: Skirmisher 8742 | -5/Factory | Lost 5 parts (1p1n1u2w) 9166 | -5/Factory | Lost 3 parts (2n1w) 9275 | -5/Factory | Discovered new exit (range 13) 9341 | -5/Factory | Entered another Factory area 9341 | -4/Factory | Evolved 2 slots: Utility x2 9666 | -4/Factory | Lost 4 parts (2p1u1w) 9912 | -4/Factory | Lost 18 parts (3p4n7u4w) 10114 | -4/Factory | Garrison activated, responded to threat 10189 | -4/Factory | Build established: Scavenger-Mutant 10867 | -4/Factory | System corruption reached 10% 10904 | -4/Factory | Lost 10 parts (2p4n4u) 11087 | -4/Factory | Core integrity fell below 50% 11181 | -4/Factory | Lost 4 parts (2n2u) 11264 | -4/Factory | Lost 3 parts (1p1u1w) 11305 | -4/Factory | Core integrity fell below 20% 11328 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11300_ System corrupted: Energy discharge (-25). 11302_ Plasma Rifle destroyed. 11305_ System corrupted: Plasma Rifle targeting data glitched. 11307_ U-05 Engineer builds a Wall. 11312_ U-05 Engineer destroyed. 11312_ Adv. Hardlight Generator destroyed. 11313_ S-27 Virus destroyed. 11315_ Plasma Rifle destroyed. 11315_ Disruptor Cannon destroyed. 11316_ System corrupted: Plasma Rifle targeting data glitched. 11316_ Destroyed Antigrav System. 11317_ S-27 Virus destroyed. 11319_ System corrupted: Substantial component data lost. 11321_ Imp. Heat Sink destroyed. 11321_ Mic. Fission Core destroyed. 11324_ Plasma Rifle destroyed. 11325_ P-70 Sage heat damages Imp. Remote Datajack. 11326_ P-70 Sage destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ??????############??????????????? ??????????????? | | ??????+ #??????????????? ??????????????? | | ??????? #????????#######+###????????????? | | ??????? #????????# ! #????????????? | | ???????? #????????# #????????????? | | ????????" " " " #????????# ! # #??????????? | | ??+?????" " " " #??#####?# # #??????????? | | ??# ??" " " " ####;;;###%!! s! #+#??????????? | | ??# ? " " " " + =@%|== s # ""?????????? | | ??# # " " " " ####;;####[% s + ""?????????? | | ??# # " " " " #??####??# # ???????? | | ??# # " " " " #????????###########? """???????? | | ??# # " " " " #?????????????????????"?????????? | | ??# # " " " " #???????????????????????????????? | | ??# # #???????????????????????????????? | | ??# # / #???????????????????????????????? | | ??# ########"###???????????????????????????????? | | ??# ########"#######???????????????????????????? | | ?## ## %##??????????????????????????? | | ?# # ##??????????????????????????? | | ?# !% ##??????????????????????????? | | " =%!% * #???????????????????????????? | | " % | ! #???????????????????????????? | | ## / # ! % #???????????????????????????? | | ?### ###"#############???????????????????????????? | | ???# # ! ###??###???????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # ! #??????????????????????????????????? | | ???# + ! #??????????????????????????????????? | | ???#%# #??????????????????????????????????? | | ???# #!! #??????????????????????????????????? | | ???# # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: TH 20 Weapon Shielding 66 Thermal Conversion 60 Reclamation Efficiency 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Hey, That's Mine! Leap Before You Look Librarian Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Power Corrupts Serviceable Loadout Storm Trooper Tourist Troublemaker Challenges ------------ None Game ------ Seed CompactHeartRecalibrator Manual? 0 Play Time 02:39:09 Cumulative 10.4 hours Start 2021.05.14 @ 18:40:13 End 2021.05.14 @ 22:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71dfeec3-4533-423a-995e-b47dad8fb5f7