Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 20:16:53 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (1860) 1860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 5070 Bonus ------- Follower Combat Kills 210 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 32/100 System Corruption 1% Temperature Cool (9) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Terrain Scan Processor Weapon Cycler Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Coolant Injector Improved Melee Analysis Suite Relay Coupler [NC] (22) Relay Coupler [Grunt] (22) Shock Rifle Heavy Laser Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg VTOL Module > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Trap Scanner Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Autogun Gauss Cannon > --- INVENTORY -------- Improved Terrain Scan Processor Improved Melee Analysis Suite Shock Rifle Lightning Gun Autogun Gauss Rifle [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 63 | . 10 16 4 6 27 Power 7 | . 1 2 2 . 2 Engine 6 | . 1 1 2 . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | . 2 3 1 1 6 Treads 6 | . 2 2 1 1 . Leg 5 | . . 1 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 29 | . 5 5 1 5 13 Device 12 | . 2 1 . 3 6 Storage 3 | . 1 1 . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 12 | . 2 3 1 2 4 Artifact . | . . . . . . Weapon 14 | . 2 6 . . 6 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 1 5 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 3 2 2 8 22 Power 4 | . 1 . 1 . 2 Propulsion 11 | . 1 . 1 3 6 Utility 15 | . 1 2 . 3 9 Weapon 7 | . . . . 2 5 Highest Loss Streak 14 | . 3 2 2 8 14 To Critical Strikes . | . . . . . . Average Backups 13 | 7 9 18 19 18 7 Power 1 | 1 1 2 1 . . Propulsion 2 | 3 2 2 3 1 . Utility 6 | 1 3 9 10 11 3 Weapon 3 | 1 2 4 4 4 2 Tool/Special . | . . . . . . Unused Backups 35 | 7 5 2 1 7 13 Power 5 | 1 1 . . 1 2 Propulsion 10 | 3 3 . . . 4 Utility 11 | 1 . 2 . 3 5 Weapon 9 | 2 1 . 1 3 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 96 97 98 94 61 Engine 6 | . 13 3 4 9 1 Core 2 | . . 7 6 . . Treads 18 | . 10 31 32 34 . Leg 7 | . 17 . . . 9 Device 8 | . 6 4 . 15 20 Storage 10 | . 14 11 11 9 4 Protection 10 | . 4 16 22 7 4 Ballistic Gun 19 | . 27 21 19 13 7 Peak Build Rating 42 | 7 8 17 17 21 42 Average Rating 15 | 6 7 14 16 18 26 On Entrance 9 | 6 7 8 17 16 1 Avg Prop Armor Cover (%) 2 | . . . . . 2 Naked Turns 10 | . . . . 7 3 Heaviest Build 95 | 13 26 59 64 65 95 Greatest Support 80 | 20 40 60 60 80 55 Greatest Overweight (x) 4 | . . . 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 Average Capacity 15 | 8 10 19 20 19 13 Most Carried 20 | 8 15 20 20 20 18 Average Carried 13 | 7 9 18 19 19 7 Final Capacity 25 | 8 15 20 20 5 25 Final Carried 20 | 8 15 20 20 5 13 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2004 | 312 214 568 113 175 622 Remotely 191 | . . . . . 191 Salvage Created 2672 | 220 499 744 298 248 663 Parts 154 | 14 40 51 8 11 30 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 10 20 4 5 9 Guns 42 | . 9 20 4 2 7 Cannons 2 | . . . . . 2 AOE 4 | . 1 . . 3 . Classes Destroyed 11 | 3 5 1 . 1 1 Worker 11 | 2 2 1 2 . 4 Builder 7 | . 1 1 3 1 1 Tunneler 6 | 4 . 1 1 . . Hauler 3 | . 2 . . . 1 Recycler 8 | 1 2 . 2 . 3 Watcher 1 | . 1 . . . . Swarmer 19 | . 6 6 4 . 3 Grunt 20 | . 4 11 . 2 3 Sentry 5 | . . 3 . 1 1 Specialist 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 8 | 3 8 7 6 5 6 Combat Bots Only 7 | . 4 7 4 5 3 Max Kills in Single Turn 5 | 1 5 2 1 3 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 675 | . 67 139 27 62 380 Missed 194 | . 22 32 8 13 119 Hits 481 | . 45 107 19 49 261 Projectile 481 | . 45 107 19 49 261 Critical Strikes 7 | . . 2 . 1 4 Damage Taken 6300 | . 683 1071 147 1077 3322 Core 972 | . 58 84 33 83 714 Absorbed by Shields 165 | . . 157 . . 8 Regen/Repaired (Parts) 231 | . . 231 . . . Core Remaining (%) 82 | 100 76 . 70 84 . Volleys Fired 199 | 28 38 55 9 15 54 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 100 46 46 83 Shots Fired 383 | 56 75 109 18 30 95 Gun 356 | 56 74 108 18 30 70 Cannon 25 | . . . . . 25 Launcher . | . . . . . . Special 2 | . 1 1 . . . Kinetic 377 | 56 74 108 18 30 91 Thermal 2 | . 1 1 . . . Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 18 | 8 7 18 3 5 18 Robot Miss Streak 5 | 3 5 5 4 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 4 5 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 246 | 34 36 78 16 21 61 Core Hits 114 | 11 24 38 5 10 26 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . . 3 1 1 Critical Strikes 7 | . . . 4 1 2 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Smash 5 | . . . 4 1 . Melee Attacks 13 | . . 1 8 4 . Impact 13 | . . 1 8 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 1 8 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5336 | 357 1012 1249 790 555 1373 Guns 3205 | 357 368 1167 132 319 862 Cannons 507 | . . . . . 507 Explosions 779 | . 644 . . 135 . Melee 841 | . . 82 658 101 . Ramming 4 | . . . . . 4 Kinetic 3695 | 357 368 1167 132 319 1352 Thermal 779 | . 644 . . 135 . Explosive . | . . . . . . Electromagnetic 17 | . . . . . 17 Impact 841 | . . 82 658 101 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 8 . . . 1 Matter Fused 3 | . 2 . . . 1 Energy Discharges 3 | . 3 . . . . Data Loss (minor) 3 | . 3 . . . . Overload Shots . | . . . . . . Overflow Damage 903 | . 255 42 496 101 9 Projectiles 9 | . . . . . 9 Explosions 255 | . 255 . . . . Melee 639 | . . 42 496 101 . Knockbacks 9 | . . 1 2 . 6 Impact 3 | . . 1 2 . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 264 | . 131 . . 133 . Shots 4 | . 2 . . 2 . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 156 | . 83 156 12 103 5 Average Temperature 31 | . 28 31 5 43 3 Received Heat Transfer 1676 | . 240 397 6 324 709 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . 1 5 . . Combat Hostiles . | . . . . . . Parts Fried 15 | . . 1 11 3 . Impact Corruptions 19 | . . 2 15 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 550 | . 400 . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 82 | 100 83 43 100 89 100 Level 1 17 | . 16 56 . 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 302 | 10 302 293 119 279 122 Initial 96 | . . 11 96 39 90 Average 83 | 2 74 164 51 111 48 Influence Increases 2111 | 35 540 545 225 400 366 Destroy 0b10 Robot/C 1160 | . 200 400 140 240 180 Destroy 0b10 Robot/NC 180 | 35 40 15 40 5 45 Destroy Leader 248 | . 46 80 20 50 52 Allied During Kill 44 | . . . 25 19 . Successful Hack 31 | . 5 19 . . 7 Disable Machine 240 | . 180 . . 45 15 Destroy Structure 88 | . 39 1 . 41 7 Lose Combat Pursuer 120 | . 30 30 . . 60 Influence Decreases 2111 | 35 512 325 370 304 565 Entered New Map 342 | . . 17 152 64 109 Time Decay 1232 | 35 332 288 218 100 259 Lost Part 327 | . 30 20 . 80 197 Lost Ally 60 | . . . . 60 . Purge Threat 150 | . 150 . . . . Squads Dispatched 7 | . 1 1 . 4 1 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 1 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 2 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 20 29 7 21 22 Peak Tracking Total 7 | . 4 7 4 7 7 Tactical Retreats 7 | . 2 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 16 | . 12 . . 3 1 Max in Single Turn 12 | . 12 . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 5 3 . 2 3 Terminals 11 | . 5 1 . 2 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 13 10 . 4 7 Successful 14 | . 4 8 . . 2 Failed 20 | . 9 2 . 4 5 Catastrophic 7 | . 3 . . 2 2 Database Lockouts . | . . . . . . Manual 9 | . 7 . . 2 . Terminals 26 | . 13 2 . 4 7 Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 2 . . 2 Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 . . . 1 Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 3 . 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 78 | . . 78 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 46 | . . . 14 32 . Total Damage 496 | . . . 177 319 . Kills 10 | . . . 3 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1295 | . 488 100 . 166 541 Terrain 211 | . . . . 143 68 Traps 564 | . . . . 92 472 Seismic 730 | . 488 100 . 142 . ECM 27 | . . . . 25 2 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3559 | 141 1029 753 677 218 741 Spaces Moved 1787 | 18 635 286 365 101 382 Core 179 | . . . . 15 164 Treads 966 | . 229 286 365 86 . Legs 610 | 18 406 . . . 186 Wheels . | . . . . . . Hover . | . . . . . . Flight 32 | . . . . . 32 Fastest Speed 35 | 120 120 160 160 50 35 Average Speed 142 | 120 134 160 164 145 120 Slowest Speed 270 | 120 160 160 240 240 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 96 21 74 19 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 4 | . 1 1 . 2 . Terrain Destroyed 103 | . 53 1 . 43 6 Melee 2 | . . . . 2 . Projectile 8 | . 1 1 . . 6 AOE 93 | . 52 . . 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2441 | 87 745 472 413 136 588 Wait 273 | 38 39 87 20 1 88 Move 1782 | 17 634 285 364 100 382 Hop . | . . . . . . Pick Up 60 | 3 14 14 3 3 23 Fast Attach 20 | . 2 4 . . 14 Attach 25 | . 3 3 2 2 15 Detach 3 | . 1 . . . 2 Swap 39 | . 7 13 4 9 6 Drop 26 | 1 7 10 3 2 3 Fire 199 | 28 38 55 9 15 54 Melee 13 | . . 1 8 4 . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 3) 142 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 495 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Lost 3 parts (1p1n1u) 808 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -9/Materials | Repaired Lgt. Treads 1467 | -9/Materials | Discovered new exit (range 14) 1553 | -9/Materials | Destroyed 7 combat bots 1582 | -9/Materials | Repaired Lgt. Treads 1610 | -9/Materials | Repaired Lgt. Treads 1924 | -9/Materials | Entered Mines 1925 | -9/Mines | Met a Derelict bent on vengeance 1932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2253 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2564 | -9/Mines | Discovered new exit (range 9) 2601 | -9/Mines | Entered Materials 2601 | -8/Materials | Accompanied by 3 allies 2601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -8/Materials | Discovered new exit (range 16) 2812 | -8/Materials | Released all parts (3) 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Utility x2 2842 | -7/Factory | Lost 8 parts (3n3u2w) 2972 | -7/Factory | Lost 3 parts (1n1u1w) 3349 | -7/Factory | Lost 4 parts (1p1n1u1w) 3508 | -7/Factory | Core integrity fell below 50% 3541 | -7/Factory | Core integrity fell below 20% 3560 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03526_ K-01 Serf collects debris. 03527_ Lightning Gun destroyed. 03527_ Autogun destroyed. 03528_ Lgt. Ion Engine destroyed. 03531_ System corrupted: Matter fused (-6). 03533_ K-01 Serf cleans the Matter Pump. 03533_ Imp. Medium Armor Plating destroyed. 03535_ Imp. Cooling System destroyed. 03536_ U-05 Engineer builds a Door. 03536_ K-01 Serf collects debris. 03540_ U-05 Engineer builds a Door. 03542_ K-01 Serf collects debris. 03542_ U-05 Engineer destroyed. 03542_ Imp. Medium Armor Plating destroyed. 03544_ Critical hit (Burn: +37). 03546_ S-27 Virus suffers critical hit (Burn). 03546_ K-01 Serf collects debris. 03554_ Hardlight Generator destroyed. 03556_ Critical hit (Burn: +37). 03558_ Terrain Scanner destroyed. 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""? ###?? ? ???????????? | | ??????????####### =# ? ??#?#?????????????????? | | ??????????#?????##*## ??? ?????????????????????? | | ?????????????#??## ##? ??" ###??#???????????????? | | ?????????????????# #?? ??"??#????????????????????? | | ???????????????### #???? ???????????????????????? | | ????????????????##%#? ? ?????????????????????????? | | ???????????????###!##?????? ?????????????????????? | | ??????????#?????##*#???#?????????????????????????? | | ?????????????????#!#?????????????????????????????? | | ????????##########=###???????????????????????????? | | ????????# # !!%!#???????????????????????????? | | ????????# # !% ############????????????????? | | ????????# + == +????????????????? | | ????????# # % ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 450 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 44% | -9/Materials Lgt. Treads | 18% | -9/Materials Lgt. Treads | 72% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed PointThermalMask Manual? 0 Play Time 00:42:38 Cumulative 176.3 hours Start 2026.01.22 @ 19:39:48 End 2026.01.22 @ 20:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 289 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e08a334-4d5c-4362-9c1a-fa2a0f572fde