Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 19:48:29 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1979) 1979 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5059 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 36/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Cesium-ion Thruster Heavy Laser Assault Cannon Plasma Cutter [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Hackware System Shield Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon 2 | . . 2 . . . . Parts Attached 36 | 4 . 8 7 10 6 1 Power 5 | . . 2 . 1 2 . Engine 3 | . . 1 . 1 1 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 2 3 2 . Treads 4 | 2 . . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . 3 . . Flight 4 | . . 2 2 . . . Utility 6 | . . 2 2 2 . . Device 4 | . . 1 2 1 . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 2 | . . 1 . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 2 3 4 2 1 Energy Gun 3 | 2 . . . . . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 5 | . . 2 2 . 1 . Ballistic Cannon 2 | . . . 1 1 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 29 | . 1 1 8 2 6 11 Power 3 | . . . 1 . 1 1 Propulsion 8 | . . . 3 . 3 2 Utility 5 | . . . 1 2 . 2 Weapon 13 | . 1 1 3 . 2 6 Highest Loss Streak 8 | . 1 1 7 1 3 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | . . 3 4 4 4 2 Power . | . . . . . . . Propulsion . | . . 1 . . . . Utility . | . . . 3 . . . Weapon 1 | . . . . 2 3 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 1 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 2 | . . 1 . 1 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 53 | . 48 57 60 62 51 28 Engine 2 | . . 6 . 4 2 . Core 1 | . . 1 5 . 1 2 Treads 7 | . 28 5 . . 8 5 Hover 3 | . . . . 15 2 . Flight 4 | . . 15 23 . . . Device 6 | . . 6 8 11 7 1 Hackware 7 | . . 5 9 14 7 1 Energy Gun 2 | . 20 2 . . . 3 Energy Cannon 4 | . . . . 4 7 2 Ballistic Gun 4 | . . 14 12 . 2 1 Ballistic Cannon 3 | . . . . 6 4 3 Launcher 1 | . . . . 1 1 . Slashing Weapon 1 | . . . . . 3 2 Peak Build Rating 38 | 4 4 20 31 38 35 32 Average Rating 21 | 2 3 14 21 30 26 12 On Entrance 14 | . 4 3 20 10 35 32 Naked Turns 8 | . . . . . . 8 Heaviest Build 32 | 4 4 11 15 32 31 29 Greatest Support 40 | 40 40 40 20 27 40 40 Greatest Overweight (x) 4 | 1 . 1 . 1 4 3 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 1 5 5 5 5 4 Average Carried 4 | . . 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 1 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Mutant 13% | Sprinter 13% | Gunner 8% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1767 | 177 63 367 471 356 234 99 Remotely . | . . . . . . . Salvage Created 2380 | . 257 632 496 397 303 295 Parts 140 | . 14 54 25 17 15 15 Haulers Intercepted 4 | . . 2 1 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 27 | . . . . . 12 15 Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 52 | . 6 12 7 7 11 9 Melee 2 | . . . . . 1 1 Guns 28 | . 6 12 7 . . 3 Cannons 16 | . . . . 5 6 5 AOE 6 | . . . . 2 4 . Classes Destroyed 12 | . 4 4 1 2 . 1 Worker 5 | . . 3 1 1 . . Builder 3 | . . 1 1 1 . . Hauler 4 | . . 2 1 1 . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 1 1 . . . Watcher 4 | . 1 2 . 1 . . Swarmer 24 | . 2 5 . 2 10 5 Grunt 16 | . 4 4 3 3 . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 8 | . . 3 3 1 1 . Hunter 1 | . . . 1 . . . Best Kill Streak 10 | . 4 10 5 5 3 9 Combat Bots Only 9 | . 4 8 3 3 3 9 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 1 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 376 | . 31 48 93 63 68 73 Missed 138 | . 10 18 45 33 20 12 Hits 238 | . 21 30 48 30 48 61 Melee 10 | . . . . . . 10 Projectile 228 | . 21 30 48 30 48 51 Critical Strikes 5 | . . . 1 . . 4 Damage Taken 3672 | . 228 310 827 263 742 1302 Core 987 | . 57 56 171 43 135 525 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 141 | . . 141 . . . . Core Remaining (%) 82 | 100 77 86 68 . . . Volleys Fired 204 | . 22 46 50 32 28 26 Largest 3 | . 2 2 2 2 3 2 Hottest 200 | . 90 50 50 160 200 149 Shots Fired 349 | . 33 92 92 56 41 35 Gun 225 | . 33 92 86 . 1 13 Cannon 117 | . . . 6 54 36 21 Launcher 7 | . . . . 2 4 1 Special . | . . . . . . . Kinetic 251 | . . 92 92 28 19 20 Thermal 80 | . 22 . . 26 18 14 Explosive 7 | . . . . 2 4 1 Electromagnetic 11 | . 11 . . . . . Robot Hit Streak 7 | . 7 6 5 6 6 7 Robot Miss Streak 9 | . 2 3 9 5 5 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 199 | . 24 53 41 31 21 29 Core Hits 112 | . 13 25 21 16 14 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . 1 . . Destroy 1 | . . 1 . . . . Blast 1 | . . . . 1 . . Melee Attacks 6 | . . . . . 1 5 Impact . | . . . . . . . Slashing 6 | . . . . . 1 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5121 | . 314 970 764 1128 944 1001 Guns 2215 | . 290 970 764 . 6 185 Cannons 1597 | . . . . 788 451 358 Explosions 1132 | . 24 . . 340 432 336 Melee 177 | . . . . . 55 122 Ramming . | . . . . . . . Kinetic 2763 | . . 970 764 479 247 303 Thermal 968 | . 209 . . 309 210 240 Explosive 1108 | . . . . 340 432 336 Electromagnetic 105 | . 105 . . . . . Impact . | . . . . . . . Slashing 177 | . . . . . 55 122 Piercing . | . . . . . . . Highest Corruption 7 | . . . 6 . . 7 Average Corruption 5 | . . . 4 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . 4 . . 3 Message Errors 4 | . . . 3 . . 1 Matter Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . 11 35 27 Projectiles 16 | . . . . . 12 4 Explosions 34 | . . . . 11 23 . Melee 23 | . . . . . . 23 Knockbacks 6 | . . . . 1 4 1 Impact . | . . . . . . . Kinetic 6 | . . . . 1 4 1 Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . . . . 51 40 Shots 3 | . . . . . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 205 | . 90 95 145 48 205 117 Average Temperature 42 | . 31 26 51 13 110 64 Received Heat Transfer 714 | . 93 48 234 57 12 270 Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2008 | . 555 . . 600 400 453 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 67 | 100 100 61 37 76 . . Level 1 32 | . . 38 62 23 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 349 | . 110 349 330 226 . . Initial 147 | . . 29 118 147 . . Average 147 | . 59 141 220 162 . . Influence Increases 1856 | . 185 431 457 263 255 265 Destroy 0b10 Robot/C 1040 | . 120 240 140 140 220 180 Destroy 0b10 Robot/NC 105 | . 10 45 20 25 5 . Destroy Leader 206 | . 22 68 52 24 30 10 Successful Hack 3 | . . . 3 . . . Disable Machine 75 | . . 15 15 45 . . Destroy Structure 22 | . 3 3 2 14 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 390 | . 30 45 225 15 . 75 Influence Decreases 1771 | . 115 219 414 388 455 180 Entered New Map 457 | . . 41 164 178 74 . Time Decay 1054 | . 105 178 170 190 341 70 Lost Part 260 | . 10 . 80 20 40 110 Squads Dispatched 8 | . 2 2 3 . . 1 Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 1 . . . . Assault 3 | . . . 2 . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 9 | . 1 6 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 14 21 31 12 10 18 Peak Tracking Total 15 | . 5 11 15 3 3 6 Tactical Retreats 13 | . 2 1 5 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . . 1 1 3 . 1 Max in Single Turn 2 | . . 1 1 2 . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 3 | . 1 1 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 4 3 . . . Successful 6 | . . 4 2 . . . Failed 2 | . 1 . 1 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Record 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 1 | . . . 1 . . . Hacking Detections 2 | . . 1 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 98 | . . 98 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . 3 . . . Machine Destruction 3 | . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 358 | . . 251 107 . . . Structural 358 | . . 251 107 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3168 | 43 245 447 342 399 1548 144 Spaces Moved 2305 | 31 119 341 656 367 751 40 Core 129 | 18 . . . . 82 29 Treads 716 | 13 119 60 . . 513 11 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 492 | . . . . 336 156 . Flight 968 | . . 281 656 31 . . Fastest Speed 26 | 50 160 32 26 35 160 50 Average Speed 104 | 112 160 63 30 79 189 145 Slowest Speed 250 | 160 160 160 35 120 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 3 . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 37 40 56 9 83 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 94 | . 3 . 5 17 49 20 Melee . | . . . . . . . Projectile 14 | . . . 5 5 4 . AOE 80 | . 3 . . 12 45 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2763 | 39 141 517 736 418 832 80 Wait 163 | 1 . 101 13 . 42 6 Move 2293 | 30 118 340 649 366 750 40 Hop 3 | . . . 3 . . . Pick Up 28 | 4 1 13 5 5 . . Fast Attach 17 | . . 3 4 4 6 . Attach 26 | 4 . 7 4 7 1 3 Detach 7 | . . 1 2 3 1 . Swap 3 | . . 1 1 . 1 . Drop 13 | . . 5 5 1 2 . Fire 204 | . 22 46 50 32 28 26 Melee 6 | . . . . . 1 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Weapon x2 311 | -9/Materials | Build established: Mutant 605 | -9/Materials | Destroyed 8 combat bots 654 | -9/Materials | Repaired Cesium-ion Thruster 716 | -9/Materials | Repaired Enh. Autogun 730 | -9/Materials | Discovered new exit (range 8) 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Propulsion x2 930 | -8/Materials | Discovered new exit (range 14) 942 | -8/Materials | Build established: Sprinter 998 | -8/Materials | Lost 7 parts (1p2n1u3w) 1078 | -8/Materials | Entered Factory 1078 | -7/Factory | Evolved 2 slots: Utility x2 1090 | -7/Factory | Discovered new exit (range 5) 1440 | -7/Factory | Discovered new exit (range 15) 1477 | -7/Factory | Entered Lower Caves 1516 | -7/Lower Caves | Lost 3 parts (2n1u) 1532 | -7/Lower Caves | Learned Factory machine intel 1650 | -7/Lower Caves | Encountered a Warlord checkpoint 1777 | -7/Lower Caves | Build established: Gunner 1942 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2201 | -7/Lower Caves | Build established: Mutant 2441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2764 | -7/Lower Caves | Build established: Scavenger-Mutant 3000 | -7/Lower Caves | Discovered new exit (range 12) 3025 | -7/Lower Caves | Entered another Lower Caves area 3103 | -7/Lower Caves | Core integrity fell below 50% 3126 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 3135 | -7/Lower Caves | Destroyed 9 combat bots 3140 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3162 | -7/Lower Caves | Core integrity fell below 20% 3169 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Plasma Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. Machine disabled. Y-64 Sentinel heat damages Neutrino Core. Hvy. Rocket Launcher destroyed. Penetrated by Slug. Hvy. Laser destroyed. Acquired 14 matter. Y-64 Sentinel heat spikes uncontrollably. Y-64 Sentinel heat damages KE Penetrator, Imp. Medium Armor Plating, Adv. Heat Sink. Y-64 Sentinel heat damages Imp. Treads. Y-64 Sentinel heat spikes uncontrollably. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? #??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????#????????????? | | ????????????????????????#%#???????? #????????????? | | ????????????????????????#%######### #????????????? | | ????????????????????????#%% #????????????? | | ????????????????????????# # #### ????? | | ????????????????????????#@ ????????? | | ????????????????????????#% % g #?? ??????????? | | ????????????????????????# ##? ????????????? | | ????????????????????????#% gYi "# #?????????????? | | ????????????????????????# ll g #?????????????? | | ????????????????????????# Y # #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????#%%% % #?????????????? | | ????????????????????????###### #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????## #?????????????? | | ??????????????????????????????# ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 71 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 20% | -9/Materials Enh. Autogun | 24% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSalvagingGun Manual? 0 Play Time 00:25:19 Cumulative 107.7 hours Start 2025.08.28 @ 19:20:32 End 2025.08.28 @ 19:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd41b39e-3e09-45b6-9c02-371505c02d43