Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 21:35:02 Player: Azimuth Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1328) 1328 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 4935 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 131 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 6/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite System Shield > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Sensor Array Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Cooled Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Advanced Weight Redist. System Improved Sensor Array Heavy EM Shotgun Heavy Particle Gun Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 62 | 8 9 2 1 7 24 11 Power 10 | 1 3 . . . 6 . Engine 4 | 1 2 . . . 1 . Core 6 | . 1 . . . 5 . Reactor . | . . . . . . . Propulsion 10 | 3 2 . . . 5 . Treads 6 | 2 2 . . . 2 . Leg 2 | . . . . . 2 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 20 | 1 1 1 . 5 7 5 Device 10 | . 1 1 . 3 2 3 Storage 1 | 1 . . . . . . Processor 6 | . . . . 2 4 . Hackware 1 | . . . . . . 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 22 | 3 3 1 1 2 6 6 Energy Gun 8 | 2 . . . . 2 4 Energy Cannon 5 | . 2 . 1 . 2 . Ballistic Gun 6 | 1 1 . . 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 4 1 Parts Lost 14 | . . . . . 1 13 Power 3 | . . . . . 1 2 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . . . . 1 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 96 100 98 90 99 78 Engine 3 | . 11 . . . 1 3 Core 11 | . 2 14 14 14 16 3 Treads 21 | . 24 28 28 28 9 . Leg 2 | . . . . . 8 10 Device 17 | . 10 14 14 23 27 18 Storage 8 | . 14 14 14 . . . Processor 4 | . . . . 4 15 15 Energy Gun 5 | . 14 5 . . 3 3 Energy Cannon 9 | . 13 14 14 8 . 4 Ballistic Gun 1 | . . . . 5 4 . Launcher 2 | . . . . 5 9 3 Special Weapon 3 | . . 8 12 . . . Naked Turns . | . . . . . . . Heaviest Build 33 | 13 16 16 33 33 25 32 Greatest Support 42 | 40 40 40 40 40 40 42 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 Most Carried 8 | 5 8 8 8 6 5 5 Average Carried 6 | 2 7 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 6 5 5 3 Class Distribution -------------------- 62% | Mutant 29% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1229 | 239 139 20 . 108 645 78 Remotely . | . . . . . . . Salvage Created 1426 | . 511 . . 25 723 167 Parts 70 | . 15 . . 5 46 4 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . 4 . . 2 16 4 Guns 4 | . 3 . . . . 1 Cannons 1 | . . . . . . 1 AOE 20 | . . . . 2 16 2 Classes Destroyed 11 | . 3 . . 2 5 1 Worker 6 | . . . . 1 5 . Builder 3 | . . . . . 3 . Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 4 | . 3 . . . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 6 | . . . . 2 4 . Grunt 16 | . 4 . . . 11 1 Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 2 . . 3 6 2 Combat Bots Only 4 | . 2 . . 2 4 2 Max Kills in Single Turn 4 | . 1 . . 1 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . 1 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2575 | . 313 16 . . 410 1836 Core 800 | . 63 . . . 32 705 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . 13 . Regen/Repaired (Parts) 40 | . 40 . . . . . Core Remaining (%) 89 | 100 . . . 74 94 . Volleys Fired 120 | . 41 . . 4 41 34 Largest 2 | . 2 . . 1 2 2 Hottest 250 | . 110 . . 250 89 113 Shots Fired 177 | . 78 . . 4 52 43 Gun 107 | . 49 . . . 25 33 Cannon 38 | . 29 . . 2 . 7 Launcher 32 | . . . . 2 27 3 Special . | . . . . . . . Kinetic 27 | . 8 . . . 8 11 Thermal 90 | . 70 . . 2 . 18 Explosive 32 | . . . . 2 27 3 Electromagnetic 28 | . . . . . 17 11 Robot Hit Streak 11 | . 11 . . 1 4 6 Robot Miss Streak 4 | . 3 . . 2 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 113 | . 49 . . 2 30 32 Core Hits 79 | . 15 . . 4 48 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 6 . . . . 2 Burn 8 | . 6 . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4973 | . 673 . . 253 2852 1195 Guns 1287 | . 412 . . . 400 475 Cannons 424 | . 261 . . . . 163 Explosions 3183 | . . . . 253 2449 481 Melee . | . . . . . . . Ramming 79 | . . . . . 3 76 Kinetic 320 | . 51 . . . 95 174 Thermal 1087 | . 622 . . 86 133 246 Explosive 2931 | . . . . 167 2283 481 Electromagnetic 556 | . . . . . 338 218 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 242 | . . . . 5 197 40 Projectiles . | . . . . . . . Explosions 242 | . . . . 5 197 40 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . . 48 65 Shots 3 | . . . . . 2 1 Rammed 1 | . . . . . . 1 Targets Rammed 37 | . . . . . 1 36 Kicked 36 | . . . . . 1 35 Crushed . | . . . . . . . Highest Temperature 320 | . 320 . . 320 171 193 Average Temperature 98 | . 125 . . 142 40 100 Received Heat Transfer 624 | . 180 . . . 144 300 Effects 5 | . 4 . . 1 . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . 3 . . . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 3214 | . 2072 . . 400 150 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 651 | . 125 169 . 116 651 474 Initial 251 | . . 15 . . . 251 Average 134 | . 40 69 . 16 342 324 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 76 | 100 100 100 . 100 33 . Level 1 9 | . . . . . 18 70 Level 2 13 | . . . . . 47 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . 2 6 5 Investigation 5 | . 1 . . 1 3 . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . 3 1 Assault 1 | . . . . 1 . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 10 3 . 3 24 11 Peak Tracking Total 4 | . 2 3 . 3 4 4 Tactical Retreats 8 | . 1 . . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 18 | . 1 4 . . 7 6 Max in Single Turn 3 | . 1 . . . 1 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 20 | . 8 . 4 1 7 . Terminals 9 | . 5 . . . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 104 | . 27 . 49 1 27 . Successful 84 | . 15 . 49 1 19 . Failed 20 | . 12 . . . 8 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 5 | . . . 4 1 . . Terminals 32 | . 19 . . . 13 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 11 | . 5 . . . 6 . Scanalyzers 8 | . . . . . 8 . Garrison Access . | . . . . . . . Terminal Hacks 68 | . 11 . 49 1 7 . Record 55 | . 3 . 49 . 3 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 5 | . 4 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . Process 1 | . . . . . 1 . Report Inventory 3 | . 1 . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . 1 6 . Full Trace Events 4 | . 1 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 98 | . . . . . 98 . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 5 | . . 4 . 1 . . Largest Group 4 | . . 4 3 3 1 . Highest-Rated Group 71 | . . 71 40 40 31 . Highest-Rated Ally 31 | . . 31 16 31 31 . Total Orders 16 | . . 7 6 3 . . ROAM 2 | . . 1 1 . . . FOLLOW 7 | . . 4 3 . . . GUARD 5 | . . 1 1 3 . . AID 2 | . . 1 1 . . . Ally Attacks 59 | . . 16 . 11 32 . Total Damage 738 | . . 326 . 51 361 . Kills 11 | . . 5 . 2 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 7461 | 182 1627 1439 1160 1095 1489 469 Spaces Moved 4037 | 106 707 808 709 633 821 253 Core 64 | 1 . . . . . 63 Treads 3328 | 99 707 808 709 633 372 . Legs 639 | . . . . . 449 190 Wheels 6 | 6 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 100 Average Speed 152 | 154 160 160 160 160 138 118 Slowest Speed 160 | 160 160 160 160 160 160 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 8 79 96 74 81 48 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 380 | . . . . 39 277 64 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 379 | . . . . 38 277 64 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 5143 | 122 1127 955 739 712 1120 368 Wait 778 | . 353 138 10 52 193 32 Move 4031 | 105 706 807 708 632 820 253 Hop . | . . . . . . . Pick Up 57 | 6 9 4 6 9 21 2 Fast Attach 14 | 6 2 . . 1 2 3 Attach 11 | 1 . . 1 2 3 4 Detach 2 | 1 1 . . . . . Swap 37 | 1 7 2 . 4 19 4 Drop 51 | 2 8 4 9 8 20 . Fire 120 | . 41 . . 4 41 34 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 36 | . . . . . 1 35 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 183 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 9) 810 | -10/Materials | Repaired Lgt. Treads? 1409 | -10/Materials | Discovered new exit (range 10) 1598 | -10/Materials | Discovered new exit (range 14) 1810 | -10/Materials | Entered Mines 1980 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1983 | -10/Mines | Found Prototype Device 1984 | -10/Mines | Identified Exp. Sensor Array 2210 | -10/Mines | Identified exit to Materials 2282 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2405 | -10/Mines | Discovered exit to Materials (range 3) 2408 | -10/Mines | Received a Mining Laser from a helpful Derelict 2466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2466 | -10/Mines | Discovered new exit (range 5) 3249 | -10/Mines | Entered Exiles 3249 | -10/Exiles | Accompanied by 3 allies 3310 | -10/Exiles | Met 8R-AWN 3344 | -10/Exiles | Discovered new exit (range 14) 3421 | -10/Exiles | Met EX-HEX 3612 | -10/Exiles | Met EX-DEC 3728 | -10/Exiles | Met EX-BIN 3910 | -10/Exiles | Aligned with FarCom system 3912 | -10/Exiles | Given EX-Vault access code 3987 | -10/Exiles | Learned location of Zion (-7) 4067 | -10/Exiles | Discovered new exit (range 12) 4245 | -10/Exiles | Opened EX-Vault 4258 | -10/Exiles | Found Prototype Energy Cannon 4259 | -10/Exiles | Identified Firepult 4294 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4409 | -10/Exiles | Left Exiles lab with Firepult 4409 | -10/Exiles | Entered Mines 4409 | -9/Mines | Accompanied by 3 allies 4712 | -9/Mines | Build established: Skirmisher 4815 | -9/Mines | Met a Derelict shopkeep closing up shop 5112 | -9/Mines | Discovered new exit (range 15) 5425 | -9/Mines | Met a Derelict testing a Signal Generator 5425 | -9/Mines | Discovered new exit (range 5) 5445 | -9/Mines | Found Signal Generator 5504 | -9/Mines | Entered Materials 5504 | -8/Materials | Accompanied by 1 ally 5504 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5505 | -8/Materials | Identified exit to Storage 6178 | -8/Materials | Build established: Scavenger-Skirmisher 6602 | -8/Materials | Build established: Skirmisher 6940 | -8/Materials | Discovered new exit (range 20) 6992 | -8/Materials | Identified exit to Factory 6993 | -8/Materials | Entered Factory 6993 | -7/Factory | Evolved 2 slots: Utility x2 7092 | -7/Factory | Discovered new exit (range 17) 7114 | -7/Factory | Identified exit to Factory 7239 | -7/Factory | Garrison activated, responded to threat 7280 | -7/Factory | Lost 3 parts (2p1w) 7325 | -7/Factory | Core integrity fell below 50% 7372 | -7/Factory | Core integrity fell below 20% 7376 | -7/Factory | Lost 7 parts (2n3u2w) 7462 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07396_ ALERT: Cargo convoy en route, clear transfer corridor. 07401_ Acquired Adv. ECM Suite. The Adv. ECM Suite is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 07413_ Acquired Reaction Control System. 07419_ Acquired Hpw. Shotgun. 07427_ Coolant Injector destroyed. 07431_ Y-54 Guardian destroyed. 07438_ Penetrated by Slug. 07439_ System corrupted: Component data lost. 07441_ Slug penetrates Wall. 07444_ Penetrated by Slug. 07444_ Critical hit (Destroy). 07444_ Hpw. Shotgun destroyed. 07447_ Slug penetrates Wall. 07456_ Reaction Control System destroyed. 07458_ R-06 Scavenger collects Flak Gun. 07459_ Penetrated by Slug. 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" ??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Tourist Troublemaker Challenges ------------ None Game ------ Seed InsulatedForceWand Manual? 0 Play Time 01:57:35 Cumulative 7.2 hours Start 2023.03.28 @ 14:28:09 End 2023.03.28 @ 21:35:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01dc4d34-fb09-44b6-b908-4bea36a60272