Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 02:28:02 Player: DuckBoy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (447) 2235 Value Destroyed (20321) 20321 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (7629) 7629 TOTAL SCORE: 39425 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5830 Follower Combat Kills 1556 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -1957 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 523/1100 System Corruption 27% Temperature Cool (25) Movement Treading (250) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (10) ----- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Graphene Brace Hacking Suite GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Enhanced Force Lance > --- INVENTORY (20) --- Centrium Leg Centrium Leg Centrium Leg Advanced Signal Interpreter Transmission Jammer Improved Force Field GOLEM Unit Enhanced Quantum Rifle Gamma Bomb Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Alloy Armor Graphene Brace Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Centrium Leg Centrium Leg Centrium Leg Advanced Signal Interpreter Transmission Jammer Improved Force Field Improved Force Field GOLEM Unit GOLEM Unit Enhanced Quantum Rifle Enhanced Gauss Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Enhanced Force Lance [Rating: 161] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun High-powered Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . . . 2 . . . . . 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 286 | 6 9 . 1 1 20 13 4 4 . 15 88 3 7 13 23 11 10 4 3 5 8 18 20 Power 24 | 1 1 . . 1 1 3 . 1 . 2 9 1 1 2 1 . . . . . . . . Engine 19 | 1 1 . . . 1 3 . 1 . 1 6 1 1 2 1 . . . . . . . . Core 5 | . . . . 1 . . . . . 1 3 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 75 | 2 2 . 1 . 8 4 1 . . 7 20 1 . 3 5 1 7 . 1 1 . 6 5 Treads 52 | 2 2 . 1 . 8 4 1 . . 4 16 1 . 3 2 . . . . . . 3 5 Leg 22 | . . . . . . . . . . 3 3 . . . 3 1 7 . 1 1 . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 4 . . . 4 4 3 . . 1 24 . 4 . 7 10 1 3 2 4 7 7 7 Device 58 | . 2 . . . 2 4 2 . . 1 14 . 3 . 3 10 . 1 . 1 7 2 6 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . Hackware 6 | . . . . . 1 . . . . . 3 . . . . . . . . 1 . 1 . Protection 20 | . . . . . . . 1 . . . 6 . 1 . 3 . . 2 2 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 . . . 7 2 . 3 . 5 35 1 2 8 10 . 2 1 . . 1 5 8 Energy Gun 15 | 1 1 . . . 2 1 . . . 2 5 . . 1 1 . . . . . . . 1 Energy Cannon 21 | . . . . . . . . . . . 9 1 . 4 6 . 1 . . . . . . Ballistic Gun 20 | 1 1 . . . 4 1 . 1 . 2 6 . 1 . . . . . . . . 2 1 Ballistic Cannon 12 | . . . . . . . . . . . 5 . . 3 . . . . . . . 2 2 Launcher 20 | . . . . . 1 . . 2 . 1 9 . . . 2 . . 1 . . . 1 3 Special Weapon 4 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . . 1 3 . . 1 1 . . . . 3 1 1 . Corrupted Parts 5 | . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . 1 System Corruption 27 | . . . . . . . . . . 2 6 . . . 9 . . . . . 1 . 9 Parts Lost 113 | . 2 . . 1 1 4 2 2 . 7 35 1 1 . 2 1 8 2 2 . 4 20 18 Power 17 | . 1 . . 1 . 1 . . . 1 9 . . . 1 . . 1 . . . 1 1 Propulsion 30 | . . . . . . 2 1 1 . 3 10 1 . . . 1 1 . 1 . . 5 4 Utility 35 | . . . . . . . 1 . . 1 7 . 1 . 1 . 2 1 1 . 2 9 9 Weapon 31 | . 1 . . . 1 1 . 1 . 2 9 . . . . . 5 . . . 2 5 4 Highest Loss Streak 10 | . 2 . . 1 1 1 2 1 . 3 5 1 1 . 1 1 3 1 2 . 4 10 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 100 99 99 97 99 92 84 95 90 96 100 99 94 85 87 90 92 93 87 86 77 Engine 6 | . 12 14 14 6 7 13 15 15 15 9 6 13 13 13 9 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 6 4 5 5 5 5 4 4 Treads 15 | . 27 28 28 28 27 29 29 28 23 23 17 23 26 26 23 . . . . . . 1 10 Leg 8 | . . . . . . . . . . 4 3 . . . 1 25 22 22 22 23 23 17 . Device 15 | . 12 14 14 14 11 7 1 7 7 7 7 20 20 20 15 13 18 22 17 17 16 15 24 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 13 11 11 11 11 10 9 9 Processor 3 | . . . . . 9 7 6 . . . 1 6 6 6 5 6 5 . . . . . . Hackware 4 | . . . . . 6 7 7 7 7 7 19 6 . . . . . . . 1 5 7 5 Protection 5 | . . . . . . . 5 7 7 6 3 . 5 6 9 . 3 8 15 15 5 11 6 Energy Gun 2 | . 12 14 14 14 3 1 7 . . 5 2 . . . 2 . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 4 17 13 11 9 20 15 15 17 17 16 13 12 Ballistic Gun 4 | . 14 14 14 14 22 20 15 15 15 14 6 . 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 50 50 50 50 60 67 68 76 69 81 89 87 94 100 132 132 135 143 146 142 144 150 147 Greatest Support 145 | 40 40 40 40 40 60 80 80 80 60 96 98 90 90 100 100 95 98 98 98 95 95 128 145 Greatest Overweight (x) 3 | . 1 1 1 1 . 1 . 1 1 1 3 1 1 . 2 1 1 1 1 1 1 3 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 . . . . . . 1 1 . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 1 16 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 5 15 17 19 19 19 19 19 20 19 18 19 19 19 16 19 19 19 19 19 19 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 20 20 20 20 18 19 20 20 20 20 20 19 20 20 20 19 20 20 20 14 10 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Golem 15% | Scavenger-Gunner 6% | Tank 3% | Mutant 3% | Hacker-Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Golem | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 7938 | 201 166 . 63 54 731 608 175 115 . 359 2297 111 119 320 322 371 155 141 72 . 139 637 782 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23550 | . 425 . 80 57 1292 963 224 255 . 298 3477 96 235 615 2082 461 2534 845 521 . 444 3061 5585 Parts 1007 | . 27 . 4 1 73 52 14 8 . 19 146 7 5 50 10 22 138 37 15 . 12 152 215 Haulers Intercepted 11 | . . . . . 2 1 . . . . 3 . . . . . 2 . . . 1 2 . Recyclers Shooed 10 | . . . . . . 1 . . . . 6 . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . 11 4 . 19 . 7 4 3 . 23 . 22 15 . 12 . . Prevented 8 | . . . . . . . 3 . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 360 | . 12 . . 4 22 12 6 8 . 10 63 2 4 2 18 8 37 14 8 . 5 45 80 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Guns 92 | . 12 . . 4 22 11 6 1 . 7 24 . . . . . . . . . . 5 . Cannons 176 | . . . . . . . . . . . 17 2 4 2 2 8 37 11 8 . 5 36 44 AOE 56 | . . . . . . 1 . 7 . 3 20 . . . . . . 3 . . . 4 18 Classes Destroyed 24 | . 3 . . . 7 3 . . . . 4 . . 2 1 . . . . . . 2 2 Worker 20 | . . . . . 2 2 . . . . 6 . . . . . 4 . . . . 6 . Builder 17 | . . . . . 1 3 . . . . 4 . . . . . 4 . . . . 5 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 11 | . . . . . 2 1 . . . . 3 . . . . . 2 . . . 1 2 . Recycler 12 | . . . . . 1 2 . . . . 6 . . . . . 1 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . 1 Watcher 17 | . . . . . 3 . . . . . 3 . . . . . 5 . . . . 4 2 Swarmer 53 | . 3 . . 4 6 . 3 . . 7 3 . . . . 1 5 . . . . 12 9 Saboteur 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Grunt 149 | . 9 . . . 10 5 3 8 . 3 31 . 4 . . 4 14 1 7 . 5 12 33 Brawler 12 | . . . . . . 1 . . . . 3 . . . . 1 . 1 1 . . . 5 Duelist 18 | . . . . . 1 . . . . . 3 . . . . . 1 2 . . . . 11 Protector 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 Sentry 27 | . . . . . 5 2 . . . . 5 . . . . 1 2 2 . . . 7 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Specialist 6 | . . . . . . . . . . . 2 . . . . . 4 . . . . . . Hunter 14 | . . . . . . 2 . . . . 5 2 . . . 1 3 . . . . 1 . Programmer 36 | . . . . . . 2 . . . . 6 . . . . . 6 1 . . . 12 9 Heavy 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . Golem 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . Best Kill Streak 15 | . 3 . . 4 7 4 3 4 . 4 11 2 4 11 2 3 12 3 4 . 5 9 15 Combat Bots Only 14 | . 3 . . 4 6 3 3 4 . 4 9 2 4 1 2 3 6 3 4 . 5 7 14 Max Kills in Single Turn 5 | . 1 . . 1 2 3 1 3 . 2 3 1 1 3 1 1 4 2 1 . 1 4 5 Gunslinging 1 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 3 . 1 3 . . . . . . 2 . . . 1 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Damage Taken 29288 | . 580 . . 95 945 1140 233 347 . 847 5769 247 468 263 489 594 3278 899 260 . 593 5035 7206 Core 2719 | . 123 . . 26 72 126 36 28 . 37 436 18 . 15 96 85 449 22 15 . 40 452 643 Absorbed by Shields 1266 | . . . . . . . . . . . . . . . . 102 44 . . . . 257 863 Reduced by Siege Mode 484 | . . . . . . . . . . . . . . . . . . . . . . 16 468 Redirected to Shielding 228 | . . . . . . . . . . . 39 . . . 189 . . . . . . . . Regen/Repaired (Parts) 1955 | . 190 . . . 290 . . . . . 525 . . . . . . . . . . 476 474 Core Remaining (%) 60 | 100 . . . 40 86 . . . . 67 . . . . . 23 . . . . 47 . . Volleys Fired 1103 | . 49 . 9 9 72 66 16 8 . 21 156 4 13 54 169 20 98 30 17 . 25 100 167 Largest 3 | . 2 . 2 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 280 | . 63 . 63 63 101 98 98 87 . 138 280 270 270 270 207 75 150 75 75 . 75 115 160 Shots Fired 2379 | . 74 . 18 18 181 174 48 17 . 43 359 13 24 124 183 66 232 86 53 . 48 274 344 Gun 912 | . 74 . 18 18 178 174 48 12 . 39 204 . . 11 108 . . . . . . 25 3 Cannon 1380 | . . . . . . . . . . . 126 13 23 113 74 66 231 83 53 . 46 245 307 Launcher 82 | . . . . . 3 . . 5 . 4 29 . . . . . . 3 . . . 4 34 Special 5 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 2 . . Kinetic 829 | . 49 . 9 9 167 167 32 12 . 34 219 1 . 44 . . . . . . . 49 37 Thermal 1261 | . 11 . 9 9 3 . . . . 5 74 12 23 80 62 66 231 83 53 . 46 221 273 Explosive 45 | . . . . . . . . 5 . 4 29 . . . . . . 3 . . . 4 . Electromagnetic 239 | . 14 . . . 11 7 16 . . . 37 . . . 120 . . . . . . . 34 Robot Hit Streak 32 | . 8 . 17 4 19 13 9 6 . 9 12 4 13 32 21 8 17 14 17 . 17 19 17 Robot Miss Streak 12 | . 3 . . 1 3 4 5 4 . 5 10 3 1 12 2 2 5 3 2 . 1 4 7 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . Secondary Targets 18 | . 1 . . 1 7 2 1 . . 3 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1556 | . 49 . 17 11 124 110 28 14 . 27 264 6 17 85 120 25 151 54 35 . 29 166 224 Core Hits 1110 | . 26 . 4 4 57 52 14 18 . 22 308 5 9 49 62 12 71 24 12 . 7 96 258 Critical Kills 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . Critical Strikes 17 | . . . . . 1 5 . . . . . . . 1 3 . . . . . . 3 4 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 6 | . . . . . 1 4 . . . . . . . . . . . . . . . 1 . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Corrupt 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62106 | . 529 9 211 140 2219 2005 439 1000 . 756 10725 224 480 2184 2528 1189 8045 2298 1551 . 1170 9310 15094 Guns 10987 | . 502 . 211 140 2182 1625 439 127 . 478 2880 . . 193 1525 . . . . . . 617 68 Cannons 35588 | . . . . . . . . . . . 2861 224 480 1991 1003 1189 7228 1996 1551 . 1170 7137 8758 Explosions 15153 | . 27 . . . 37 380 . 873 . 278 4965 . . . . . 817 302 . . . 1531 5943 Melee 325 | . . . . . . . . . . . . . . . . . . . . . . . 325 Ramming 53 | . . 9 . . . . . . . . 19 . . . . . . . . . . 25 . Kinetic 11289 | . 290 . 114 61 2070 1516 321 127 . 419 3699 . . 581 . . . . . . . 1215 876 Thermal 35658 | . 105 . 97 79 22 . . . . 59 2241 224 480 1603 756 1189 7228 1996 1551 . 1170 7016 9842 Explosive 8050 | . . . . . . 380 . 873 . 278 4229 . . . . . 817 302 . . . 1054 117 Electromagnetic 6731 | . 134 . . . 127 109 118 . . . 537 . . . 1772 . . . . . . . 3934 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 325 | . . . . . . . . . . . . . . . . . . . . . . . 325 Highest Corruption 27 | . 1 1 1 1 . 1 1 1 1 3 12 12 12 12 9 9 4 4 4 4 5 4 27 Average Corruption 4 | . 1 1 1 1 . 1 1 1 1 2 9 12 12 12 9 9 2 4 4 4 4 2 5 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . 1 2 10 6 . 6 3 2 . 20 37 25 19 5 28 73 24 43 17 9 83 13 66 Message Errors 126 | . . 1 2 3 . 2 1 1 . 7 8 8 5 1 5 21 7 9 4 2 22 6 11 Matter Fused 125 | . . . 3 . . 2 1 1 . 5 9 3 10 1 9 19 5 10 5 6 16 3 17 Heat Flow Errors 58 | . . . 1 1 . 1 . . . 1 4 7 1 . . 7 2 7 2 . 16 . 8 Energy Discharges 52 | . . 1 2 . . . 1 . . 2 4 4 2 1 3 7 2 10 . . 8 . 5 Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Data Loss (minor) 60 | . 1 . . 2 . . . . . 1 7 1 1 . 8 8 4 4 3 1 11 1 7 Data Loss (major) 21 | . . . 2 . . . . . . 1 1 1 . . . 3 1 1 1 . 4 1 5 Misfires 23 | . . . . . . . . . . 2 . 1 . . . 6 1 2 2 . 4 1 4 Alerts 12 | . . . . . . . . . . 1 2 . . 2 1 2 . . . . 2 . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1974 | . . . . . . 7 . 13 . . 62 . . 33 . 31 475 53 133 . 31 563 573 Projectiles 1560 | . . . . . . . . . . . 7 . . 33 . 31 380 53 133 . 31 431 461 Explosions 395 | . . . . . . 7 . 13 . . 55 . . . . . 95 . . . . 132 93 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Knockbacks 67 | . . . . . . . . . . . 51 . . 7 . . . . . . . 2 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 52 | . . . . . . . . . . . 38 . . 7 . . . . . . . 1 6 Secondary 14 | . . . . . . . . . . . 13 . . . . . . . . . . . 1 Self-Inflicted Damage 1265 | . 35 . . . . . . 87 . . 440 . . . . . . 49 . . . 210 444 Shots 62 | . 1 . . . . . . 2 . . 9 . . . . . . 1 . . . 4 45 Rammed 5 | . 1 1 . . . . . . . . 3 . . . . . . . . . . . . Targets Rammed 6 | . 1 1 . . . . . . . . 3 . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 100 . 142 99 39 275 364 41 . 220 297 289 293 298 78 224 184 195 141 . 282 204 238 Average Temperature 85 | . 40 . 74 66 10 40 169 23 . 76 78 108 158 90 42 62 65 83 100 . 98 81 99 Received Heat Transfer 5957 | . 249 . . . 351 249 72 180 . 228 1203 . 210 54 66 161 603 396 196 . 209 598 932 Effects 13 | . . . . . . . 4 . . . 4 . 2 2 . . . . . . 1 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 2 . . . 1 . . 2 . . . . . . . . . Interference 6 | . . . . . . . . . . . 3 . 2 . . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . 1 7 Total Turns 186 | . . . . . . . . . . . . . . . . . . . . . . 23 163 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . 23 44 Robots Corrupted 35 | . . . . . . . . . . . 2 . . . 16 . . . . . . . 17 Combat Hostiles 34 | . . . . . . . . . . . 1 . . . 16 . . . . . . . 17 Parts Fried 44 | . . . . . . . . . . . 4 . . . . . . . . . . . 40 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . 1 . . . 1 . . . . . 2 2 2 2 . . 4 1 . . . 2 14 Heat Transferred 24598 | . 225 . 225 175 50 . . . . 125 2623 274 747 2199 1024 700 4100 1125 875 . 675 3886 5570 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . . . . . . . . . . . . . . . . . . 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Peak Influence 3189 | . 241 . . 118 218 626 . . . . 1669 . . . . . 1260 . . . . 1109 3189 Initial 538 | . . . . . . 2 . . . . 37 . . . . . 31 . . . . . 538 Average 460 | . 90 . . 15 57 238 . . . . 491 . . . . . 542 . . . . 328 1124 Maximum Alert Level 5 | . 1 . . . 1 2 . . . . 5 . . . . . 4 . . . . 4 5 Low Security (%) 47 | 100 87 100 . 100 94 39 . . . . 46 . . . . . 24 . . . . 59 . Level 1 15 | . 12 . . . 5 40 . . . . 10 . . . . . 29 . . . . 10 14 Level 2 11 | . . . . . . 19 . . . . 14 . . . . . 7 . . . . 11 19 Level 3 13 | . . . . . . . . . . . 14 . . . . . 24 . . . . 17 27 Level 4 6 | . . . . . . . . . . . 5 . . . . . 13 . . . . 1 17 Level 5 2 | . . . . . . . . . . . 7 . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 . . . 2 6 . . . . 23 . . . . . 11 . . . . 12 23 Investigation 18 | . 2 . . . 1 2 . . . . 7 . . . . . 3 . . . . 2 1 Extermination 19 | . . . . . . 1 . . . . 5 . . . . . 3 . . . . 6 4 Reinforcement 19 | . 2 . . . . 3 . . . . 6 . . . . . 4 . . . . 3 1 Assault 24 | . . . . . . . . . . . 5 . . . . . 1 . . . . 1 17 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . 5 . . . . . 3 . . . . 4 3 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 18 | . . . . . 3 1 . . . . 4 . . . . . 2 . . . . 3 5 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 560 | . 18 . . 4 29 18 7 8 . 11 80 2 4 28 23 8 57 19 8 . 5 70 161 Peak Tracking Total 33 | . 4 . . 3 6 5 3 4 . 4 7 2 3 8 7 4 5 7 5 . 5 13 33 Tactical Retreats 42 | . 2 . . . 1 . 1 . . . 2 . . 1 17 . 4 3 . . . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 12 | . 4 . . . . 1 . . . . . . . . . . 1 . . . . . 6 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . 2 . . . . 7 . . . . . . . . . . . . Traps Reconfigurated 12 | . . . . . . 3 . . . . 9 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 2 . . . . 8 . . . . . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 104 | . 1 . . . 2 13 . . . . 29 . . 1 4 . 20 . . . . 12 22 Max in Single Turn 21 | . 1 . . . 1 6 . . . . 21 . . . 1 . 4 . . . . 2 3 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 74 | . 6 . 2 . 11 5 . . 4 1 9 . . . . 1 7 . 1 9 1 7 10 Terminals 32 | . 5 . . . 7 1 . . . 1 3 . . . . 1 4 . . . 1 3 6 Fabricators 11 | . . . . . . 2 . . . . 4 . . . . . 1 . . . . 1 3 Repair Stations 6 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . Total Hacks 261 | . 19 . 5 . 49 13 . . 30 1 19 . . . . 1 21 . 1 48 1 23 30 Successful 182 | . 9 . 5 . 27 6 . . 30 1 14 . . . . 1 6 . 1 48 1 14 19 Failed 79 | . 10 . . . 22 7 . . . . 5 . . . . . 15 . . . . 9 11 Catastrophic 11 | . 1 . . . 3 1 . . . . . . . . . . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 . 1 . 27 5 . . . . 4 . . 5 . . 12 . . . . 8 7 Terminals 106 | . 15 . . . 30 5 . . . 1 6 . . . . 1 14 . . . 1 10 23 Fabricators 23 | . . . . . . 3 . . . . 9 . . . . . 3 . . . . 4 4 Repair Stations 18 | . 4 . . . 6 . . . . . 2 . . . . . 1 . . . . 2 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 8 2 . . . . . . . . . . . . . . . 5 . Garrison Access 15 | . . . . . 5 3 . . . . 2 . . . . . 3 . . . . 2 . Terminal Hacks 123 | . 4 . 5 . 9 1 . . 30 1 2 . . . . 1 3 . 1 48 1 5 12 Record 54 | . . . 4 . . . . . 11 1 . . . . . 1 . . . 36 1 . . Part Schematic 17 | . 1 . . . 1 . . . 10 . . . . . . . . . . 4 . 1 . Robot Schematic 8 | . . . . . 2 . . . 6 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Alert Level 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Unreport Threat 7 | . 2 . . . 3 . . . . . . . . . . . . . . . . . 2 Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Zone Layout 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 3 . . . . 9 . . . . . 1 . . . . 2 3 Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 7 | . . . . . . 1 . . . . 4 . . . . . 1 . . . . 1 . Build 9 | . . . . . . 1 . . . . 4 . . . . . . . . . . 1 3 Repair Station Hacks 16 | . 4 . . . 6 . . . . . 2 . . . . . . . . . . 2 2 Scan Component 8 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . 1 1 Repair 8 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . . . . . . . . . . . . . 2 . Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . . . 7 2 . . . . 1 . . . . . 2 . . . . 3 2 Terminals 11 | . 1 . . . 4 1 . . . . . . . . . . 2 . . . . 1 2 Botnet 10 | . 1 . . . 3 1 . . . . . . . . . . 2 . . . . 1 2 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 1 . . . . 1 . . . . . . . . . . 2 . Broadcast 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Redirect 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . . . 11 4 . . . . 9 . . . . . 7 . . . . 7 8 Full Trace Events 15 | . 1 . . . 1 1 . . . . 6 . . . . . 3 . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 2 . . . 6 . . . . 2 . . . . . . . . . Robots Built 9 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 5 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 445 | . . . . . . 116 . . . . 116 . . . . . . . . . . 58 155 Total Robot Build Rating 47 | . . . . . . 3 . . . . 6 . . . . . . . . . . 3 35 Part Schematics Acquired 34 | . 1 . . . 3 . . . 10 . . . . 15 . . . . . 4 . 1 . Parts Built 6 | . . . . . . . . . . . 4 . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . . . . . 72 . . . . . . . . . . . 64 Total Part Build Rating 28 | . . . . . . . . . . . 12 . . . . . . . . . . . 16 Parts Repaired 8 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . 1 1 Time 308 | . 52 . . . 190 . . . . . 25 . . . . . . . . . . 13 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 5 . . . . . . . . . . 3 . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . 4 . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 2 . . . . . . . . . . . . . . 4 . . . . 12 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 36 | . . . 2 . . 1 . . . 1 4 . 1 4 . . 1 4 . . . 1 17 Largest Group 7 | . . . 2 2 . 1 . . . 1 2 . 1 5 . . 1 2 2 . . 1 7 Highest-Rated Group 441 | . . . 29 29 . 26 . . . 96 80 . 85 238 . . 85 60 60 . . 26 441 Highest-Rated Ally 96 | . . . 21 21 . 26 . . . 96 40 . 85 85 . . 85 30 30 . . 26 68 Total Orders 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . STAY 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 167 | . . . . 9 . . . . . 6 1 . . 18 . . 24 7 4 . . . 98 Total Damage 6731 | . . . . 93 . . . . . 193 37 . . 662 . . 1251 192 101 . . . 4202 Kills 55 | . . . . 3 . . . . . 2 . . . 7 . . 14 2 1 . . . 26 Allies Corrupted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 Allies Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 1 . . . 1 . 1 . 3 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 39396 | 69 867 166 1138 704 1342 1446 606 836 191 1445 3889 690 525 3660 6804 1953 2034 2078 901 293 3279 2082 2398 Spaces Moved 15401 | 43 401 69 453 281 585 698 326 463 79 505 1641 341 247 1945 1561 889 818 861 460 154 929 827 825 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . Treads 10130 | 35 401 69 453 281 585 698 326 463 79 505 1294 341 247 1945 1493 . . . . . . 90 825 Legs 5263 | . . . . . . . . . . . 347 . . . 68 889 818 861 460 154 929 737 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 162 162 243 160 120 165 165 158 158 189 180 127 180 182 185 155 152 Average Speed 182 | 139 163 240 240 240 161 162 162 174 243 204 192 194 193 161 159 189 183 181 181 183 185 196 195 Slowest Speed 410 | 160 240 240 240 240 163 243 162 243 243 243 410 246 245 165 210 190 190 182 182 185 185 312 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 3 80 22 90 66 57 16 55 67 68 62 38 55 38 91 80 89 19 90 60 62 97 20 65 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 9 | . . . 1 . . . . . 1 . . . . 2 . 2 . . . 3 . . . Known Exits Taken 6 | . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 . Unknown Exits Taken 17 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 25 | . . . . . . . 2 2 . 2 . 4 2 4 . 4 . 3 1 . 1 . . Spaces Dug 97 | . . . . . . . . . . 9 . . 3 . 8 16 9 3 . . 3 11 35 Terrain Destroyed 939 | . 2 . . . 1 36 . 52 . 39 175 2 4 3 16 38 82 80 18 . 18 179 194 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 349 | . . . . . . 2 . . . . 1 2 4 3 16 38 53 36 18 . 18 74 84 AOE 588 | . 2 . . . . 33 . 52 . 39 174 . . . . . 29 44 . . . 105 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Total 24747 | 49 546 69 486 296 845 886 370 475 79 880 2033 356 270 2361 5706 1104 1157 1310 486 165 2455 1070 1293 Wait 7475 | . 73 . 2 . 135 102 25 . . 327 99 2 2 320 3902 179 209 362 4 . 1479 85 168 Move 15378 | 42 400 68 452 280 584 697 325 462 78 504 1640 340 246 1944 1560 888 817 860 459 153 928 826 825 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 1 12 . 4 3 16 5 . 1 . 5 30 4 . 11 17 3 6 3 2 1 4 22 16 Fast Attach 79 | 6 5 . . 1 4 2 . . . 8 23 1 1 4 3 1 3 2 1 5 3 4 2 Attach 77 | . . . . . 5 4 2 1 . 3 26 1 1 1 10 . 1 1 1 . 1 12 7 Detach 20 | . . . . . . . . . 1 . 1 . 1 . 4 . 1 1 . . 3 3 5 Swap 132 | . 4 . 1 . 11 7 2 3 . 4 39 1 5 8 10 10 6 1 1 1 4 3 11 Drop 172 | . 2 . . 3 18 3 . . . 8 16 3 1 19 29 3 16 5 1 5 8 13 19 Fire 1103 | . 49 . 9 9 72 66 16 8 . 21 156 4 13 54 169 20 98 30 17 . 25 100 167 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 5 | . 1 1 . . . . . . . . 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 125 | . . . 18 . . . . . . . . . . . 2 . . 45 . . . 1 59 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 483 | -10/Materials | Repaired Lgt. Treads 511 | -10/Materials | Repaired Lgt. Treads 656 | -10/Materials | Discovered new exit (range 4) 833 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Entered Mines 939 | -10/Mines | Met a Derelict bent on vengeance 1060 | -10/Mines | Discovered new exit (range 12) 1091 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Entered Exiles 1103 | -10/Exiles | Found Exiles lab destroyed 1628 | -10/Exiles | Build established: Scavenger-Mutant 1824 | -10/Exiles | Learned location of Zion (-6) 1943 | -10/Exiles | Opened EX-Vault 1950 | -10/Exiles | Found Prototype Device 1958 | -10/Exiles | Identified Trap Reconfigurator 2212 | -10/Exiles | Discovered new exit (range 10) 2241 | -10/Exiles | Entered Mines 2241 | -9/Mines | Accompanied by 2 allies 2546 | -9/Mines | Core integrity fell below 50% 2621 | -9/Mines | Learned Materials emergency access door positions 2635 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2645 | -9/Mines | Discovered new exit (range 8) 2759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2765 | -9/Mines | Found Prototype Device 2945 | -9/Mines | Entered Materials 2945 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3045 | -8/Materials | Identified Exp. Sensor Array 3492 | -8/Materials | Build established: Gunner 3690 | -8/Materials | Garrison activated, responded to threat 4045 | -8/Materials | Discovered new exit (range 10) 4150 | -8/Materials | Repaired Exp. Sensor Array 4193 | -8/Materials | Build established: Scavenger-Gunner 4224 | -8/Materials | Repaired Arm. Treads 4269 | -8/Materials | Repaired Gauss Rifle 4287 | -8/Materials | Entered Factory 4287 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4986 | -7/Factory | Identified exit to Lower Caves 5250 | -7/Factory | Discovered new exit (range 8) 5454 | -7/Factory | Fabricated O-24 Administrator? 5733 | -7/Factory | Entered Lower Caves 5906 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6034 | -7/Lower Caves | Encountered a Warlord checkpoint 6110 | -7/Lower Caves | Learned location of 2 exits from Factory 6314 | -7/Lower Caves | Discovered new exit (range 11) 6339 | -7/Lower Caves | Entered another Lower Caves area 6393 | -7/Lower Caves | Discovered new exit (range 9) 6514 | -7/Lower Caves | Learned Factory garrison access intel 6624 | -7/Lower Caves | Build established: Scavenger-Mutant 6991 | -7/Lower Caves | Discovered new exit (range 14) 7175 | -7/Lower Caves | Entered Data Miner 7176 | -7/Data Miner | Discovered new exit (range 6) 7222 | -7/Data Miner | Met Data Miner 7268 | -7/Data Miner | Learned location of Section 7 (-2) 7268 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7305 | -7/Data Miner | Received God Mode back door access code from Data Miner 7366 | -7/Data Miner | Entered Proximity Caves 7490 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7491 | -6/Proximity Caves | Escorted by Enhanced Grunt 8155 | -6/Proximity Caves | Discovered new exit (range 9) 8319 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8659 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8811 | -6/Proximity Caves | Entered Factory 8811 | -6/Factory | Evolved 2 slots: Utility x2 8812 | -6/Factory | Identified exit to Factory 8813 | -6/Factory | Loaded intel: 4 garrison access locations 8983 | -6/Factory | Lost 4 parts (1p3n) 9247 | -6/Factory | Build established: Hacker-Gunner 9459 | -6/Factory | Incoming investigation squad redirected 9501 | -6/Factory | Fabricated O-24 Administrator? 9744 | -6/Factory | Incoming investigation squad redirected 9757 | -6/Factory | Fabricated Arm. Treads? 9769 | -6/Factory | Cargo convoy interrupted 9798 | -6/Factory | Lost 3 parts (1n2w) 10057 | -6/Factory | Build established: Hacker-Mutant 10479 | -6/Factory | Discovered new exit (range 10) 10556 | -6/Factory | Lost 4 parts (1p2n1w) 11073 | -6/Factory | Lost 4 parts (1p1n2w) 11129 | -6/Factory | Fabricated Arm. Treads (x2) 11453 | -6/Factory | Build established: Scavenger-Mutant 11610 | -6/Factory | Garrison activated, responded to threat 11611 | -6/Factory | First assault squad dispatched 11634 | -6/Factory | Incoming assault squad redirected 11661 | -6/Factory | System corruption reached 10% 11665 | -6/Factory | Discovered exit to Factory (range 15) 11673 | -6/Factory | Destroyed 9 combat bots 11723 | -6/Factory | Lost 4 parts (1p1u2w) 11890 | -6/Factory | Repaired Imp. Medium Treads 12046 | -6/Factory | Incoming investigation squad redirected 12178 | -6/Factory | Identified exit to Lower Caves 12178 | -6/Factory | Identified exit to Extension 12264 | -6/Factory | Fabricated M-28 Smith (x1) 12269 | -6/Factory | Lost 5 parts (2p1n2u) 12338 | -6/Factory | Incoming assault squad redirected 12693 | -6/Factory | Core integrity fell below 50% 12700 | -6/Factory | Entered Lower Caves 12712 | -6/Lower Caves | Encountered a Warlord checkpoint 12973 | -6/Lower Caves | Build established: Scavenger-Gunner 13328 | -6/Lower Caves | Discovered new exit (range 13) 13390 | -6/Lower Caves | Entered another Lower Caves area 13636 | -6/Lower Caves | Spotted B-75 Beast 13643 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 13882 | -6/Lower Caves | Discovered new exit (range 15) 13915 | -6/Lower Caves | Entered Zion 13915 | -6/Zion | Accompanied by 1 ally 13956 | -6/Zion | Build established: Scavenger-Mutant 13960 | -6/Zion | Given A8's code to call for help 14007 | -6/Zion | System corruption cleaned by Quarantine Array 14177 | -6/Zion | Discovered new exit (range 15) 14377 | -6/Zion | Learned Factory emergency access door positions 14961 | -6/Zion | Received a visual enhancement algorithm 15307 | -6/Zion | Learned location of Quarantine (-3) 15621 | -6/Zion | Imprinted 15623 | -6/Zion | Declared Zion's savior 17118 | -6/Zion | Build established: Scavenger-Gunner 17230 | -6/Zion | Attacked by Zionites 17232 | -6/Zion | Destroyed Imprinter 17239 | -6/Zion | Extracted access codes from Imprinter's data core 17545 | -6/Zion | Opened final containment barrier to the Deep Caves 17571 | -6/Zion | Discovered new exit (range 3) 17571 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17575 | -6/Zion | Entered Deep Caves 17749 | -6/Deep Caves | Found Prototype Protection 17752 | -6/Deep Caves | Found Prototype Protection 17809 | -6/Deep Caves | Z-Facility disabled 18096 | -6/Deep Caves | Build established: Scavenger-Mutant 18268 | -6/Deep Caves | Discovered new exit (range 6) 18454 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 18541 | -6/Deep Caves | Found Surveybot 24 Chip 18543 | -6/Deep Caves | Found Unknown Device 18637 | -6/Deep Caves | Spotted as-49481 18665 | -6/Deep Caves | Destroyed as-49481 18748 | -6/Deep Caves | Build established: Scavenger-Tank 18859 | -6/Deep Caves | Identified Surveybot 24 Scanner 19165 | -6/Deep Caves | Build established: Scavenger-Gunner 20644 | -6/Deep Caves | Spotted as-66730 20697 | -6/Deep Caves | Destroyed as-66730 20828 | -6/Deep Caves | Exposed GOLEM chamber 21126 | -6/Deep Caves | Build established: Scavenger-Mutant 21856 | -6/Deep Caves | Found Corrupted GOLEM Unit 22079 | -6/Deep Caves | Found Corrupted GOLEM Unit 22569 | -6/Deep Caves | Found Corrupted GOLEM Unit 23599 | -6/Deep Caves | Found Corrupted GOLEM Unit 24147 | -6/Deep Caves | Build established: Golem 24379 | -6/Deep Caves | Entered Proximity Caves 24381 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25292 | -5/Proximity Caves | Learned location of Warlord (-4) 25311 | -5/Proximity Caves | Learned Factory stockpile data 25448 | -5/Proximity Caves | Discovered exit to Factory (range 23) 26332 | -5/Proximity Caves | Entered Factory 26332 | -5/Factory | Evolved 2 slots: Utility x2 26383 | -5/Factory | Incoming investigation squad redirected 26642 | -5/Factory | Discovered new exit (range 10) 26918 | -5/Factory | Lost 3 parts (1n2w) 27015 | -5/Factory | Discovered new exit (range 8) 27229 | -5/Factory | Identified exit to Upper Caves 27743 | -5/Factory | Build established: Scavenger-Golem 27797 | -5/Factory | Spotted B-75 Beast 27818 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 28132 | -5/Factory | First assault squad dispatched 28147 | -5/Factory | Incoming assault squad redirected 28189 | -5/Factory | Incoming assault squad redirected 28366 | -5/Factory | Entered Upper Caves 28511 | -5/Upper Caves | Build established: Golem 28568 | -5/Upper Caves | Attacked by a faux Warlord 29096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29143 | -5/Upper Caves | Learned Factory security intel 29388 | -5/Upper Caves | Build established: Tank 30037 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30426 | -5/Upper Caves | Discovered new exit (range 7) 30444 | -5/Upper Caves | Entered another Upper Caves area 30444 | -5/Upper Caves | Accompanied by 2 allies 30455 | -5/Upper Caves | Discovered new exit (range 11) 31332 | -5/Upper Caves | Discovered new exit (range 7) 31345 | -5/Upper Caves | Entered Zhirov 31345 | -5/Zhirov | Discovered new exit (range 3) 31378 | -5/Zhirov | Met Zhirov 31420 | -5/Zhirov | Learned location of Testing (-2) 31420 | -5/Zhirov | Learned location of Command (-1) 31451 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31486 | -5/Zhirov | Found Alien Artifact 31486 | -5/Zhirov | Identified Integrated Reactor 31486 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31517 | -5/Zhirov | Found Alien Artifact 31638 | -5/Zhirov | Entered Proximity Caves 31651 | -4/Proximity Caves | Core integrity fell below 50% 31705 | -4/Proximity Caves | Lost 4 parts (2u2w) 32001 | -4/Proximity Caves | Found Imp. Powered Armor 32025 | -4/Proximity Caves | Build established: Golem 32032 | -4/Proximity Caves | Spotted B-86 Titan 33378 | -4/Proximity Caves | Learned Research trap positions 33629 | -4/Proximity Caves | Discovered new exit (range 4) 34917 | -4/Proximity Caves | Entered Factory 34917 | -4/Factory | Evolved 2 slots: Utility x2 35094 | -4/Factory | Discovered new exit (range 7) 35129 | -4/Factory | Identified Transdimensional Reconstructor 35639 | -4/Factory | Repaired Hcp. Storage Unit 35703 | -4/Factory | Build established: Hacker-Golem 35959 | -4/Factory | Spotted B-86 Titan 36081 | -4/Factory | Found Prototype Processor 36081 | -4/Factory | Identified Exp. Melee Analysis Suite 36199 | -4/Factory | Destroyed B-86 Titan 36225 | -4/Factory | Spotted Striker 36226 | -4/Factory | Cargo convoy interrupted 36231 | -4/Factory | Spotted Executioner 36236 | -4/Factory | Warped through subspace 36248 | -4/Factory | Destroyed 7 combat bots 36250 | -4/Factory | Incoming assault squad redirected 36255 | -4/Factory | Incoming assault squad redirected 36294 | -4/Factory | Incoming investigation squad redirected 36329 | -4/Factory | Fabricated O-24 Administrator? 36467 | -4/Factory | Identified exit to Upper Caves 36467 | -4/Factory | Identified exit to Armory 36483 | -4/Factory | Lost 3 parts (2u1w) 36493 | -4/Factory | Incoming investigation squad redirected 36688 | -4/Factory | Lost 10 parts (1p3n3u3w) 36765 | -4/Factory | Build established: Golem 36956 | -4/Factory | First assault squad dispatched 36999 | -4/Factory | Entered Armory 37306 | -4/Armory | Spotted B-86 Titan 37332 | -4/Armory | Build established: Commander-Golem 37749 | -4/Armory | First assault squad dispatched 37770 | -4/Armory | Incoming assault squad redirected 38003 | -4/Armory | Found Enh. Force Lance 38022 | -4/Armory | Build established: Golem 38033 | -4/Armory | Incoming assault squad redirected 38154 | -4/Armory | Found Gamma Bomb Array 38156 | -4/Armory | Found Gamma Bomb Array 38159 | -4/Armory | Found Gamma Bomb Array 38389 | -4/Armory | Core integrity fell below 50% 38444 | -4/Armory | Repaired Hvy. Treads 38446 | -4/Armory | Incoming investigation squad redirected 38645 | -4/Armory | Fabricated H-77 Assassin? 38904 | -4/Armory | Destroyed 7 combat bots 38934 | -4/Armory | High security lockdown imminent 39014 | -4/Armory | High security lockdown engaged 39018 | -4/Armory | Fabricated Arm. Heavy Treads (x2) 39031 | -4/Armory | Fabricated G-67 Veteran? 39063 | -4/Armory | P-70 Sage assimilated allied Veteran 7b 39168 | -4/Armory | System corruption reached 10% 39199 | -4/Armory | Destroyed 14 combat bots 39199 | -4/Armory | Lost 3 parts (1n2u) 39277 | -4/Armory | Destroyed 14 combat bots 39297 | -4/Armory | Core integrity fell below 20% 39375 | -4/Armory | Lost 8 parts (1p1n3u3w) 39397 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 39344_ Asb. Nanovents destroyed. 39344_ Asb. Alloy Armor destroyed. 39345_ Transfer Shaft disabled. 39350_ P-70 Sage suffers critical hit (Impale). 39352_ Activated siege mode. 39354_ System corrupted: Matter fused (-10). 39360_ P-70 Sage suffers critical hit (Impale). 39369_ System corrupted: Substantial component data lost. 39373_ P-70 Sage destroyed. 39374_ GOLEM Unit beginning Asb. Flux Generator integration. 39385_ Arm. Heavy Treads destroyed. 39388_ Destroyed Unknown Power Core. 39393_ System corrupted: Heat flow error (+107). 39393_ Destroyed Hpw. Shock Rifle. 39393_ P-70 Sage destroyed. 39394_ Transfer Shaft disabled. 39394_ Penetrated by Slug. 39395_ System corrupted: Asb. Focal Cannon failed to cycle. 39396_ Ended siege mode. 39397_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | # =[ */%" * #??????????? | | % %% !! """ ???????????? | | #### == # !! """ #??????????? | | #??# ! # !! """ #??????????? | | #??## = # """ #??????????? | | #???# *%=% # # """ #??????????? | | " ##### !=! # #??????????? | | " ## [! =% =%*#### #??????????? | | " ## %% [ =%!% = #### #??????????? | | ## = = =! / "%" #??????????? | | ## !=%== ############# #??????????? | | ## """ *%! #???????????? +??????????? | | ! ## """ #!% #???????????? !! #??????????? | | ! #? ?# # # ##???????????? !! #??????????? | | !%%""###/## ######## # #??? #?????????? | | % = % ! / / ??? = #?????????? | | = / / / ??? ??????????? | | "#"#######/## ### #????????### ????????????? | | # # #??????????????????????????????? | | #?# # #??????????????????????????????? | | ??# """ + #????##############????????????? | | ??# # #????# #????????????? | | ??# # #????# #????????????? | | ??# """" # #????# === #????????????? | | ??# "%" # ###### === #????????????? | | ??# "%" / #!@== """ ?????????????? | | ??# " # gxYg= ""???????????? | | ??? # ######! """ F"??????????? | | ??? "" # #????# "????????????? | | ??? "%%" # #????# """ """ ""???????????? | | ????##+######### #????# """ """ ##???????????? | | ????? ?????#??# #????# "" """??????????????? | | ???????????????# #???## w ???????????????? | | ??#???????#????# #????#####g###?????????????????? | | #?#????????????# #????????? ???????????????????? | | ??? ? ?????? ?? #????????? ???????????????????? | | #?????? ?? ???? ???? ????? ????????#?????????? | | ??#????????????" ??????? ??? ??????????????????? | | ??#??????????"?" # ? ??????? #????#????????????? | | ????????"??????" #????? ?? ? ????#?#?? ????????? | | #?? ??????????? #?? ???????????????????????????? | | #???#?????????? #??"?????????#?????????????????? | | ???????????????# # ??????? ?????????????????????? | | #######+######## #???????? ??????????????????"?? | | # # # ??????????????????????? ?????? | | #! """"""" """ # #??????? ? ???????#???????????? | | # """"""" Y" # #???????+#???????????? ????????? | | # """"""" """ # #??????# #?????????????????"???? | | # # #??????# #?????????##?????"????? | | # ! + #????#?# #??????????#?????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 12 Armor Coverage 825 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 21 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory O-24 Administrator | x1 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory M-28 Smith | x1 | -6/Factory O-24 Administrator | x1 | -4/Factory H-77 Assassin | x2 | -4/Armory | Preloaded Arm. Heavy Treads | x2 | -4/Armory | Preloaded G-67 Veteran | x3 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Woof! Challenges ------------ None Game ------ Seed SurveybotSniperGun Manual? 0 Play Time 03:56:07 Cumulative 241.3 hours Start 2022.10.09 @ 22:26:45 End 2022.10.10 @ 02:28:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 166 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0d56bdb-2a3e-4edb-bd03-c3c39d6c3dac