Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 16:31:16 // Halloween2020/ForbiddenLore Player: Winter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1082) 1082 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2222 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Flight Unit Heat Sink Improved Heat Sink Improved Terrain Scanner Field Recycling Unit (29) Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Field Recycling Unit > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Flight Unit Heat Sink Improved Heat Sink Improved Terrain Scanner Small Laser Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Cannon Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Device Field Recycling Unit Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 7 6 36 Power 10 | 1 1 8 Engine 10 | 1 1 8 Core . | . . . Reactor . | . . . Propulsion 13 | 2 . 11 Treads . | . . . Leg 12 | 2 . 10 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 15 | 2 3 10 Device 1 | . . 1 Storage 5 | 1 2 2 Processor 2 | 1 . 1 Hackware . | . . . Protection 7 | . 1 6 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 22 | . 5 17 Power 3 | . 1 2 Propulsion 6 | . . 6 Utility 4 | . 1 3 Weapon 9 | . 3 6 Highest Loss Streak 8 | . 3 8 Average Slot Usage (%) 93 | . 92 93 Engine 11 | . 13 10 Leg 29 | . 28 30 Device 3 | . . 4 Storage 11 | . 8 12 Processor 6 | . 14 3 Protection 9 | . 5 10 Energy Gun 9 | . 19 6 Ballistic Gun 8 | . 2 11 Special Melee Weapon 2 | . . 2 Naked Turns . | . . . Heaviest Build 51 | 11 15 51 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 8 16 Average Capacity 8 | 5 6 10 Most Carried 16 | 3 6 16 Average Carried 7 | . 3 9 Final Capacity 16 | 6 8 16 Final Carried 16 | 1 5 16 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 980 | 260 85 635 Remotely . | . . . Salvage Created 1663 | 138 275 1250 Parts 109 | 8 14 87 Haulers Intercepted 1 | . . 1 Recyclers Shooed 6 | 1 1 4 Parts Field Recycled 10 | . . 10 Retrieved Matter 42 | . . 42 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 33 | . 6 27 Guns 32 | . 6 26 Classes Destroyed 8 | 2 2 4 Worker 2 | . . 2 Tunneler 3 | 2 . 1 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 3 | . . 3 Swarmer 10 | . 3 7 Grunt 17 | . 3 14 Sentry 6 | . . 6 Best Kill Streak 5 | 3 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2460 | . 525 1935 Core 502 | . 99 403 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 201 | 10 64 127 Largest 2 | 2 2 2 Hottest 96 | 80 80 96 Shots Fired 297 | 20 85 192 Gun 297 | 20 85 192 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 155 | . 35 120 Thermal 142 | 20 50 72 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 4 14 10 Robot Miss Streak 8 | 2 4 8 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 186 | 11 53 122 Core Hits 74 | 4 18 52 Critical Hits 3 | . . 3 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2350 | 119 493 1738 Guns 2326 | 119 493 1714 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 24 | . . 24 Kinetic 1300 | . 187 1113 Thermal 1026 | 119 306 601 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 8 | . . 8 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 499 | 72 192 499 Average Temperature 84 | 28 63 102 Received Heat Transfer 792 | . 177 615 Effects 7 | . . 7 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 10 | 1 2 7 Heat Transferred 2369 | 275 700 1394 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 323 | 15 228 323 Initial 17 | . 9 17 Average 115 | 6 80 137 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 95 72 Level 1 20 | . 4 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 63 | . 15 48 Peak Tracking Total 8 | . 4 8 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 1 7 Terminals 8 | . 1 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 2 16 Successful 11 | . 1 10 Failed 7 | . 1 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 4 17 Terminals 18 | . 2 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Level Access Points 3 | . 1 2 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . . 6 Terminals 6 | . . 6 Botnet 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 2 6 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 no_distress 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2010 | 113 532 1365 Spaces Moved 1057 | 59 312 686 Core 11 | 5 . 6 Treads . | . . . Legs 1040 | 54 312 674 Wheels . | . . . Hover . | . . . Flight 6 | . . 6 Fastest Speed 50 | 50 120 120 Average Speed 130 | 114 120 137 Slowest Speed 500 | 120 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 46 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1394 | 85 392 917 Wait . | . . . Move 1055 | 58 311 686 Hop . | . . . Pick Up 55 | 9 9 37 Fast Attach 13 | . . 13 Attach 30 | 7 6 17 Detach 1 | . 1 . Swap 6 | . . 6 Drop 23 | 1 1 21 Fire 201 | 10 64 127 Melee 2 | . . 2 Ram . | . . . Kick 8 | . . 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 439 | -10/Materials | Lost 3 parts (1u2w) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Build established: Scavenger-Mutant 864 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Core integrity fell below 50% 1342 | -9/Materials | Lost 8 parts (1p4n2u1w) 1640 | -9/Materials | Core integrity fell below 20% 1678 | -9/Materials | Lost 3 parts (1p1u1w) 2011 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. Acquired Hvy. Assault Rifle. Acquired 28 matter. R-06 Scavenger collects Ion Engine. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. R-06 Scavenger collects Heat Sink. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Connecting with Repair Station... Terminal disabled. S-10 Pest destroyed. G-34 Mercenary destroyed. Acquired 15 matter. Map ----- +----------------------------------------------------+ | ????????????????? # #????????#% #?? | | ?????????????????? # #????????# % ### | | ?????????????????? # ########## | | ??????????????????? # +%%% =%% % | | ??????????????????? # #####"T"## | | ??????????????######+#####+####???#######+#### | | ??????????????# % #??????????? ??? | | ?????? """ # % #???????????"""??? | | ?????# + % #?????????? """ ?? | | ?????# """ # ##+#####???????? """ ?? | | ??????????????# # = #??????? ? | | ??????????????# r #% !"" #??????? """ ? | | ??????????????+ + % """#??????# """ | | ??????????????# # S"#??????# ????? | | ???????????#""" ### ## #??????# ????? | | ???????????#"Y ??# ## #??????????????# | | ???????????#""" ### #########??????????????? | | ???????????#### # #######??????????????? | | ??????????????# ?# #??????????????? | | ??????????????# ?# t ##### #??????????????? | | ??????????????# ?# #???? #??????????????? | | ??????????????#???# =[*#???? #??????????????? | | ??????????????????###%#######+####???????????? | | ????????????????????#%#?# #???????????? | | ??????????????????###*### """ #???????????? | | ??????????????????# @[ # """ **/#???????????? | | ??????????????????# # """ / #???????????? | | ??????????????????# s / #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # "T" #???????????? | | ??????????????????### ### * """ #???????????? | | ????????????????????# #?# % #???????????? | | ??????????????????### ######## ###???????????? | | ??????????????????# #????###?????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ####?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ## #?????????????????? | | ??????????????????######## #?????????????????? | | ?????????????????????????# #?????????????????? | | ??????????????????######## #?????????????????? | | ??????????????????# !## #?????????????????? | | ??????????????????# ## ##????????????????? | | ??????????????????# # #????????????????? | | ????????????????