Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 21:55:21 Player: Jiyva Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (4006) 4006 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 11035 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 65 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Centrium Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heavy Siege Treads Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Centrium Leg > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Particle Charger Experimental Utility Shielding Focal Shield Improved Thermal Shield Advanced Field Recycling Unit > --- WEAPON ----------- Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Advanced Heavy Siege Treads Enhanced Nova Cannon Railgun [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 2 2 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 8 | . . . 1 1 2 1 . 1 . . 2 . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 174 | 6 17 3 23 25 27 3 5 31 8 . 8 18 Power 15 | 1 1 . 3 2 1 . 1 4 1 . . 1 Engine 11 | 1 1 . 3 1 1 . 1 2 1 . . . Core 3 | . . . . 1 . . . 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 31 | 2 2 . 5 4 3 1 1 8 . . 1 4 Treads 6 | . . . 2 4 . . . . . . . . Leg 16 | 2 . . 3 . 3 . . 4 . . . 4 Wheel 2 | . 2 . . . . . . . . . . . Hover 7 | . . . . . . 1 1 4 . . 1 . Flight . | . . . . . . . . . . . . . Utility 48 | 1 4 . 5 7 6 1 3 7 3 . 6 5 Device 32 | . 3 . 4 6 3 1 1 5 2 . 3 4 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 11 | . . . . 1 3 . 2 2 . . 3 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 80 | 2 10 3 10 12 17 1 . 12 4 . 1 8 Energy Gun 27 | 1 3 1 6 4 5 . . 2 1 . . 4 Energy Cannon 7 | . . . . 1 . . . 5 . . . 1 Ballistic Gun 19 | 1 1 . 1 4 5 1 . 1 2 . . 3 Ballistic Cannon 3 | . . . . . . . . 3 . . . . Launcher 17 | . 4 1 2 3 7 . . . . . . . Special Weapon 6 | . 2 1 1 . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . 1 Corrupted Parts 4 | . . . . 1 2 . . 1 . . . . System Corruption 16 | . . . . 5 10 . . 1 . . . . Parts Lost 57 | . . . 4 2 17 . 1 12 . 8 3 10 Power 7 | . . . . . 2 . . 3 . 2 . . Propulsion 14 | . . . 2 . 4 . . 3 . 1 1 3 Utility 19 | . . . . . 6 . 1 2 . 3 2 5 Weapon 17 | . . . 2 2 5 . . 4 . 2 . 2 Highest Loss Streak 10 | . . . 2 1 10 . 1 5 . 8 3 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 98 100 97 99 94 30 37 56 68 66 57 75 Engine 7 | . 14 14 11 9 1 . 3 3 1 2 . . Core 1 | . . . . . 5 . . 3 5 1 . . Treads 5 | . . . 2 17 11 . . . . . . . Leg 6 | . 13 . 15 . 2 6 1 3 . . . 12 Wheel 3 | . 14 28 3 . . . . . . . . . Hover 1 | . . . . . . 1 6 2 17 12 11 . Device 15 | . 12 14 22 18 23 . 2 8 2 8 9 10 Storage 7 | . 14 14 10 9 7 4 . . . . . . Processor 10 | . . . . 9 13 6 8 20 29 26 28 28 Energy Gun 13 | . 16 17 22 17 10 . . 1 1 1 . 9 Ballistic Gun 7 | . 7 . 4 12 10 10 13 2 2 2 . 2 Launcher 3 | . 2 2 4 5 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 13 21 21 27 39 46 18 18 40 29 20 13 66 Greatest Support 65 | 20 24 24 40 43 42 15 20 32 32 23 23 65 Greatest Overweight (x) 13 | . 1 . 1 . 3 1 . 13 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 6 9 10 9 10 10 8 5 5 5 5 5 5 Most Carried 10 | 2 9 9 10 10 10 5 5 5 5 4 5 5 Average Carried 7 | . 6 9 8 9 9 4 4 3 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 9 | 2 9 9 9 9 5 4 5 4 4 4 5 5 Class Distribution -------------------- 47% | Mutant 41% | Gunner 7% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Gunner | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Matter Collected 2875 | 214 308 30 356 493 650 . 16 504 182 . . 122 Remotely 143 | . . . . . 143 . . . . . . . Salvage Created 4982 | . 704 110 810 1266 1209 . . 527 200 . . 156 Parts 272 | . 33 2 60 71 76 . . 15 8 . . 7 Haulers Intercepted 9 | . 2 . 2 4 1 . . . . . . . Recyclers Shooed 6 | . 1 . . 1 3 . . 1 . . . . Parts Field Recycled 19 | . . . . . . . . . . . . 19 Retrieved Matter 475 | . . . . . . . . . . . . 475 Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Combat Hostiles Destroyed 86 | . 11 2 22 17 21 . . 9 3 . . 1 Guns 53 | . 5 1 13 14 14 . . 2 3 . . 1 Cannons 4 | . . . . . . . . 4 . . . . AOE 27 | . 6 1 9 3 6 . . 2 . . . . Classes Destroyed 16 | . 5 . 3 3 5 . . . . . . . Worker 5 | . . . . 2 3 . . . . . . . Builder 9 | . . . . 3 6 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 9 | . 2 . 2 4 1 . . . . . . . Recycler 6 | . 2 . . 2 1 . . 1 . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 15 | . 3 . 3 4 3 . . . . . . 2 Swarmer 20 | . 3 . 10 5 2 . . . . . . . Grunt 39 | . 8 2 7 7 7 . . 6 2 . . . Brawler 2 | . . . 1 . 1 . . . . . . . Duelist 3 | . . . . . 1 . . 1 . . . 1 Protector 1 | . . . . . 1 . . . . . . . Sentry 12 | . . . 4 4 3 . . . 1 . . . Specialist 1 | . . . . . 1 . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . Programmer 5 | . . . . . 3 . . 2 . . . . Best Kill Streak 8 | . 6 1 7 5 8 . . 3 3 . . 2 Combat Bots Only 5 | . 5 1 4 5 5 . . 3 3 . . 1 Max Kills in Single Turn 4 | . 3 1 2 4 3 . . 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . 3 1 2 2 2 . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Damage Taken 10338 | . 295 110 804 717 2346 . 208 2464 188 401 330 2475 Core 2901 | . 130 . 117 49 466 . 95 753 47 77 114 1053 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . . 18 21 . 188 Regen/Repaired (Parts) 144 | . 19 . 80 45 . . . . . . . . Core Remaining (%) 63 | 100 . 48 70 91 33 . 88 . . 12 . . Volleys Fired 285 | . 52 10 60 42 46 3 . 46 8 6 . 12 Largest 4 | . 2 2 3 4 4 2 . 3 2 2 . 4 Hottest 215 | . 100 100 140 210 213 56 . 215 102 102 . 210 Shots Fired 698 | . 90 19 153 153 138 6 . 77 17 8 . 37 Gun 592 | . 79 18 143 136 123 6 . 25 17 8 . 37 Cannon 52 | . . . . 1 . . . 51 . . . . Launcher 44 | . 4 . 9 16 15 . . . . . . . Special 10 | . 7 1 1 . . . . 1 . . . . Kinetic 229 | . 26 . 22 42 71 6 . 33 9 6 . 14 Thermal 303 | . 7 1 84 95 52 . . 31 8 2 . 23 Explosive 17 | . 4 . 9 . 4 . . . . . . . Electromagnetic 148 | . 53 18 38 16 11 . . 12 . . . . Robot Hit Streak 15 | . 11 5 11 15 14 9 . 14 13 2 . 9 Robot Miss Streak 12 | . 3 3 3 12 6 1 . 4 1 1 . 2 Penetration Max 1 | . . . . . 1 . . . . . . 1 Secondary Targets 4 | . 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 464 | . 51 10 88 99 109 5 . 61 15 4 . 22 Core Hits 310 | . 27 4 48 60 119 3 . 27 8 2 . 12 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . 1 1 . . Critical Strikes 14 | . 2 . 1 4 2 . . 1 3 1 . . Burn 5 | . . . . 3 . . . . 2 . . . Destroy 5 | . . . . 1 2 . . . 1 1 . . Corrupt 4 | . 2 . 1 . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12229 | . 1048 171 1634 2211 4345 130 . 1567 309 95 . 719 Guns 7182 | . 716 120 1030 1519 2105 130 . 439 309 95 . 719 Cannons 960 | . . . . . 10 . . 950 . . . . Explosions 4087 | . 332 51 604 692 2230 . . 178 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3183 | . 202 . 109 425 1046 130 . 665 177 77 . 352 Thermal 4379 | . 44 51 643 1174 1200 . . 750 132 18 . 367 Explosive 2055 | . 288 . 523 . 1244 . . . . . . . Electromagnetic 2602 | . 514 120 359 612 845 . . 152 . . . . Impact 10 | . . . . . 10 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . 6 29 . . 8 8 8 . . Average Corruption 4 | . . . . 1 7 . . 2 8 8 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . 7 28 . . 10 13 1 . . Message Errors 21 | . . . . 4 8 . . 2 6 1 . . Matter Fused 10 | . . . . 1 4 . . 4 1 . . . Heat Flow Errors 10 | . . . . 1 7 . . . 2 . . . Energy Discharges 8 | . . . . . 4 . . 2 2 . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . 1 2 . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . 18 . 13 12 64 . . 18 . . . . Projectiles 7 | . . . . . . . . 7 . . . . Explosions 118 | . 18 . 13 12 64 . . 11 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 8 . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 364 | . 26 . 23 191 23 . . 101 . . . . Shots 14 | . 2 . 1 7 2 . . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 322 | . 12 19 8 114 238 . . 322 181 4 . 280 Average Temperature 78 | . 7 9 5 31 50 . . 134 69 4 . 117 Received Heat Transfer 1662 | . 117 84 372 153 174 . 27 525 81 81 48 . Effects 7 | . . . . . 1 . . 6 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 4 | . . . . . 1 . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 14 | . 5 1 1 4 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 6 | . . . . 4 1 . . . . . . 1 Heat Transferred 8740 | . 100 50 1399 2742 2427 . . 1170 407 37 . 408 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 1 2 4 2 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Peak Influence 605 | . 269 92 420 365 605 271 194 240 . . 45 59 Initial 271 | . . 9 35 130 165 271 189 101 . . 15 7 Average 178 | . 116 67 207 173 433 271 187 83 . . 29 32 Maximum Alert Level 2 | . 1 . 2 1 2 1 . 1 . . . . Low Security (%) 65 | 100 83 100 48 66 5 . 100 97 . . 100 100 Level 1 23 | . 16 . 43 33 30 100 . 2 . . . . Level 2 10 | . . . 7 . 63 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 3 1 10 . 1 3 . . 1 . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 3 | . . . . . 1 . . 2 . . . . Reinforcement 13 | . 1 . 2 1 6 . 1 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 3 . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Distress Signals 9 | . 2 . 1 1 1 . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 16 3 29 32 50 . 3 18 6 3 15 8 Peak Tracking Total 14 | . 5 2 4 9 11 . 2 4 5 3 14 6 Tactical Retreats 17 | . 1 1 3 2 2 . 1 2 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Traps Triggered 4 | . 2 . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Machines Disabled 15 | . . . 3 8 2 . . 1 . . . 1 Max in Single Turn 2 | . . . 2 2 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Machines Accessed 44 | . 10 . 8 13 6 1 . 2 1 . 2 1 Terminals 31 | . 7 . 7 9 3 1 . 2 1 . 1 . Fabricators 3 | . . . . . 2 . . . . . . 1 Repair Stations 3 | . 1 . 1 1 . . . . . . . . Recycling Units 5 | . 2 . . 2 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 107 | . 29 . 21 33 12 2 . 4 1 . 4 1 Successful 58 | . 17 . 11 17 7 1 . 3 1 . 1 . Failed 49 | . 12 . 10 16 5 1 . 1 . . 3 1 Catastrophic 4 | . 2 . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 9 . 5 5 2 . . . . . 3 . Terminals 84 | . 23 . 19 25 8 2 . 4 1 . 2 . Fabricators 4 | . . . . . 3 . . . . . . 1 Repair Stations 6 | . 2 . 2 2 . . . . . . . . Recycling Units 10 | . 4 . . 5 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 37 | . 10 . 6 12 4 1 . 3 1 . . . Record 5 | . 4 . . . . . . . 1 . . . Robot Analysis 4 | . 1 . 1 2 . . . . . . . . Prototype ID Bank 7 | . 3 . . 3 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . Alert Level 6 | . 1 . 1 2 1 . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 2 | . . . . 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . 2 2 . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . . Recycling Unit Hacks 7 | . 3 . . 3 1 . . . . . . . Process 1 | . . . . 1 . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 3 . 1 . . . . . 1 . Terminals 4 | . 1 . 3 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Report 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 9 . 7 12 5 . . 2 . . 2 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . . Time 90 | . 38 . 26 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 154 | . . . . 154 . . . . . . . . Retrieved Matter 358 | . . . . 358 . . . . . . . . Retrieved Components 12 | . 2 . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Total Allies 3 | . . 2 . . . . . . 1 . . . Largest Group 2 | . . 2 2 . . . . . 1 . . . Highest-Rated Group 180 | . . 42 42 . . . . . 180 . . . Highest-Rated Ally 180 | . . 31 31 . . . . . 180 . . . Total Orders 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Robot Analysis Total 4 | . 1 . 1 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . Drone Launches 6 | . . . . . . . . 6 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Turns Passed 8098 | 64 1347 298 1230 1759 1184 54 49 955 355 39 216 548 Spaces Moved 5500 | 51 1050 265 767 900 621 33 60 438 606 41 279 389 Core 31 | 10 . . . . 2 . . 19 . . . . Treads 1423 | . . . 45 900 478 . . . . . . . Legs 1732 | 41 455 . 560 . 141 22 . 158 . . . 355 Wheels 1022 | . 595 265 162 . . . . . . . . . Hover 1292 | . . . . . . 11 60 261 606 41 279 34 Flight . | . . . . . . . . . . . . . Fastest Speed 41 | 50 90 90 90 157 120 90 60 48 48 61 41 50 Average Speed 111 | 106 103 90 120 162 150 122 64 96 48 61 59 114 Slowest Speed 700 | 120 120 90 240 165 237 190 90 700 48 61 80 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 99 64 70 71 15 1 69 12 98 10 10 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug 9 | . 7 1 . . . . . . . . . 1 Terrain Destroyed 238 | . 43 3 40 63 72 . . 10 . . . 7 Melee . | . . . . . . . . . . . . . Projectile 23 | . 7 1 1 1 . . . 6 . . . 7 AOE 215 | . 36 2 39 62 72 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Arm Total 6854 | 58 1206 301 940 1094 766 39 69 893 652 46 328 462 Wait 743 | . 77 24 66 91 44 . . 352 26 . 37 26 Move 5488 | 50 1049 264 766 899 620 32 59 437 605 40 278 389 Hop . | . . . . . . . . . . . . . Pick Up 66 | 2 7 . 12 15 13 . 2 7 3 . 2 3 Fast Attach 74 | 6 4 . 6 5 5 2 5 17 5 . 6 13 Attach 45 | . . . 7 3 15 1 . 10 3 . 2 4 Detach 19 | . . . 2 . 4 . . 7 1 . 1 4 Swap 55 | . 13 3 10 17 7 . . 4 . . . 1 Drop 75 | . 4 . 11 22 11 1 3 11 1 . 2 9 Fire 285 | . 52 10 60 42 46 3 . 46 8 6 . 12 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 5) 1057 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Core integrity fell below 50% 1236 | -10/Materials | Repaired Imp. Heat Sink 1384 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Entered Mines 1443 | -10/Mines | Identified exit to Materials 1599 | -10/Mines | Discovered exit to Materials (range 5) 1710 | -10/Mines | Entered Materials 1710 | -9/Materials | Accompanied by 2 allies 1710 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1712 | -9/Materials | Discovered new exit (range 7) 1715 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1758 | -9/Materials | Discovered new exit (range 8) 1982 | -9/Materials | Discovered new exit (range 13) 2023 | -9/Materials | Build established: Gunner 2568 | -9/Materials | Discovered new exit (range 6) 2652 | -9/Materials | Discovered new exit (range 3) 2877 | -9/Materials | Repaired Med. Storage Unit 2897 | -9/Materials | Discovered new exit (range 16) 2940 | -9/Materials | Entered another Materials area 2940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3100 | -8/Materials | Build established: Scavenger-Gunner 3149 | -8/Materials | Repaired Lgt. Treads 3708 | -8/Materials | Discovered new exit (range 4) 3712 | -8/Materials | Build established: Gunner 4547 | -8/Materials | Discovered new exit (range 3) 4699 | -8/Materials | Entered Factory 4699 | -7/Factory | Evolved 2 slots: Utility x2 4783 | -7/Factory | Discovered new exit (range 6) 4784 | -7/Factory | Garrison activated, responded to threat 5686 | -7/Factory | Lost 5 parts (1p2n2w) 5851 | -7/Factory | Cargo convoy interrupted 5852 | -7/Factory | System corruption reached 10% 5874 | -7/Factory | Core integrity fell below 50% 5883 | -7/Factory | Entered another Factory area 5883 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5907 | -6/Factory | Lost 10 parts (1p2n4u3w) 5924 | -6/Factory | Build established: Mutant 5936 | -6/Factory | Identified exit to DSF 5937 | -6/Factory | Entered DSF 5972 | -6/DSF | Additional patrols routed to DSF 5976 | -6/DSF | Discovered new exit (range 11) 5986 | -6/DSF | Entered Factory 5986 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6673 | -5/Factory | Lost 5 parts (2p1n2w) 6814 | -5/Factory | Discovered new exit (range 51) 6854 | -5/Factory | Spotted B-75 Beast 6872 | -5/Factory | Core integrity fell below 50% 6940 | -5/Factory | Identified exit to Upper Caves 6941 | -5/Factory | Entered Upper Caves 7068 | -5/Upper Caves | Encountered a Warlord checkpoint 7074 | -5/Upper Caves | Learned 4 Factory zone layouts 7161 | -5/Upper Caves | Learned 12 Factory zone layouts 7204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7249 | -5/Upper Caves | Discovered new exit (range 10) 7253 | -5/Upper Caves | Identified exit to Upper Caves 7296 | -5/Upper Caves | Entered another Upper Caves area 7298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7299 | -5/Upper Caves | Core integrity fell below 20% 7331 | -5/Upper Caves | Discovered new exit (range 8) 7334 | -5/Upper Caves | Identified exit to Factory 7335 | -5/Upper Caves | Entered Factory 7335 | -4/Factory | Evolved 2 slots: Utility x2 7336 | -4/Factory | Identified exit to Armory 7345 | -4/Factory | Lost 8 parts (2p1n3u2w) 7462 | -4/Factory | Spotted B-86 Titan 7551 | -4/Factory | Entered Armory 7581 | -4/Armory | Lost 3 parts (1n2u) 7867 | -4/Armory | Build established: Gunner 8057 | -4/Armory | Core integrity fell below 50% 8071 | -4/Armory | Core integrity fell below 20% 8089 | -4/Armory | Lost 9 parts (2n5u2w) 8099 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 08027_ Knocked back. 08033_ Slug penetrates Fabricator. 08034_ Imp. Thermal Shield destroyed. 08034_ Acquired 10 matter. 08039_ Acquired 6 matter. 08041_ Exp. Utility Shielding destroyed. 08043_ D-63 Destroyer springs to life. 08043_ Particle Charger destroyed. 08043_ D-63 Destroyer springs to life. 08046_ Reinforced Shell breached. 08047_ Penetrated by Slug. 08047_ Carbon-fiber Leg destroyed. 08047_ Dropped Railgun. 08050_ The unstable cave ceiling collapses. 08056_ Railgun destroyed. 08056_ Enh. Quantum Rifle destroyed. 08057_ The unstable cave ceiling collapses. 08057_ Imp. Targeting Computer destroyed. 08058_ Focal Shield destroyed. 08062_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##+###########????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# == == #????????????????? | | ???????????????????# == == #????????????????? | | ???????????????????# #????????????????? | | ???????????????????+ == == #????????????????? | | ???????????????????# == == #????????????????? | | ???????????????????# +????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????+ @ #????????????????? | | ???????????????????##### ######??????????????? | | ???????????????# ##### #????????????? | | ???????????????# ##########??????????? | | ?????????????????##### # #????????### | | ?????????????????????## #????????# | | ????????????????????? # l """"????????????# | | ????????????????????"" # l # "???????????????# | | ?????????????????" """ # m "???????????????# | | ?????????????????? """?# # "???????????????# | | ?????????????????? ?# # "???????????????# | | ?????????????????? """ ## d##? ??????????????# | | ????????????????"" """ # ####+############### | | ????????????# """ """ | | ????????????# | | #####???????# """ """ d ## #########+##### | | #???????????"" """ ####??????? ## | | #????????????" """ #?????????" " ## | | #???????????? #?????????" " ## | | #??????????? ##?????????" " ## | | #?????????? !# ######???# " " ## | | #??????????"T""## #?# ## | | #??????????""""?# """"""????######+## | | #######+############# "??????????????# | | "??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 28 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightLinkedStick Manual? 0 Play Time 03:30:03 Cumulative 202.5 hours Start 2024.02.19 @ 06:00:23 End 2024.02.19 @ 21:55:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b6efb1f-c1c2-4498-a167-0652602fde14