Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:09:53 Player: TheBermanGrit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (697) 697 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2627 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 285/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Sensor Array Signal Interpreter ECM Suite Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Maul > --- INVENTORY (5) ---- Heat Sink Grenade Launcher Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Improved Ion Engine Heat Sink Structural Scanner Sensor Array Shield Generator Heavy Assault Rifle Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Grenade Launcher Hammer Katana [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 31 | 6 3 8 5 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 2 | 2 . . . . Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 3 1 2 Device 4 | . 1 1 . 2 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 . 4 1 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 1 1 Ballistic Cannon 4 | . . 1 . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 93 87 89 79 Engine 10 | . 14 11 11 9 Treads 15 | . 28 22 15 . Leg 8 | . . . 8 26 Device 12 | . 8 18 . 12 Storage 9 | . 14 11 11 5 Processor 4 | . . . 11 9 Protection 6 | . . 3 11 9 Energy Gun 2 | . 14 2 . . Ballistic Gun 11 | . 14 14 20 . Ballistic Cannon 3 | . . 4 . 4 Naked Turns . | . . . . . Heaviest Build 41 | 11 27 37 37 41 Greatest Support 40 | 40 40 40 40 33 Greatest Overweight (x) 2 | 2 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 11 Most Carried 15 | 4 3 15 15 15 Average Carried 9 | 1 2 8 14 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 2 15 14 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 804 | 176 . 152 379 97 Remotely . | . . . . . Salvage Created 776 | . 14 274 310 178 Parts 41 | . 2 19 17 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 1 7 9 4 Melee 1 | . 1 . . . Guns 15 | . . 6 9 . Cannons 2 | . . 1 . 1 Classes Destroyed 6 | . 1 3 2 . Watcher 1 | . . 1 . . Swarmer 5 | . . 2 3 . Grunt 11 | . 1 3 4 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 3 | . . 2 . 1 Best Kill Streak 4 | . 1 3 4 2 Combat Bots Only 4 | . 1 2 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 126 | . 22 38 39 27 Missed 35 | . 7 10 12 6 Damage Taken 1139 | . 182 320 311 326 Core 151 | . 27 41 67 16 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 89 . 73 . Volleys Fired 44 | . . 23 19 2 Largest 2 | . . 2 2 2 Hottest 88 | . . 55 58 88 Shots Fired 87 | . . 46 38 3 Gun 77 | . . 39 38 . Cannon 10 | . . 7 . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . . 46 38 3 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 9 11 2 Robot Miss Streak 2 | . . 2 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 69 | . . 31 30 8 Core Hits 23 | . . 10 12 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1376 | . 12 534 551 279 Guns 1018 | . . 467 551 . Cannons 112 | . . 67 . 45 Explosions . | . . . . . Melee 234 | . . . . 234 Ramming 12 | . 12 . . . Kinetic 1130 | . . 534 551 45 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 234 | . . . . 234 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . . . . 64 Projectiles . | . . . . . Explosions . | . . . . . Melee 64 | . . . . 64 Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 96 | . 3 65 96 21 Average Temperature 25 | . 3 21 32 9 Received Heat Transfer 435 | . 99 93 72 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 271 | . 15 198 271 201 Initial 105 | . . 14 76 105 Average 103 | . 3 61 226 136 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 24 99 Level 1 14 | . . . 75 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 3 . 2 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 6 12 10 8 Peak Tracking Total 5 | . 5 4 4 5 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . . 3 . 3 Terminals 5 | . . 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 6 . 7 Successful 2 | . . 1 . 1 Failed 11 | . . 5 . 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 6 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1347 | 63 121 576 257 330 Spaces Moved 717 | 36 71 284 118 208 Core 8 | 8 . . . . Treads 444 | 28 71 284 61 . Legs 265 | . . . 57 208 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 148 | 145 160 160 165 121 Slowest Speed 260 | 160 160 160 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 19 29 17 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 918 | 45 77 371 153 272 Wait 68 | . . 37 4 27 Move 714 | 35 71 283 117 208 Hop . | . . . . . Pick Up 26 | 4 . 15 2 5 Fast Attach 12 | 4 2 2 3 1 Attach 8 | 2 . . 1 5 Detach 5 | . . 1 1 3 Swap 11 | . 1 6 1 3 Drop 22 | . 2 4 5 11 Fire 44 | . . 23 19 2 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 715 | -9/Materials | Discovered new exit (range 9) 760 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Entered Mines 802 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 835 | -9/Mines | Met a Derelict bent on vengeance 855 | -9/Mines | Discovered new exit (range 13) 1017 | -9/Mines | Identified exit to Materials 1018 | -9/Mines | Entered Materials 1018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -8/Materials | Build established: Scavenger-Mutant 1348 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Imp. Heat Sink fried. G-47 Trooper knocked back. Acquired 50 matter. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Lgt. Nuclear Core fried. K-01 Serf cleans the Terminal. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. 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