Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:11:01 Player: Sunvar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (233) 1165 Value Destroyed (10449) 10449 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2145) 2145 TOTAL SCORE: 20339 Bonus ------- High Alert Combat Kills 1067 Follower Combat Kills 778 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 75/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Coolant Injector Core Analyzer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Railgun Railgun Railgun Hardcell Cannon Nanosword > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Particle Reactor Micro Antimatter Reactor Advanced Medium Treads Advanced Heat Sink Experimental Coolant Injector High-capacity Matter Pod Core Analyzer Core Analyzer Heavy Armor Plating Tesla Rifle Compact Tesla Bomb Launcher Precision Grenade Launcher [Rating: 139] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . 1 . . . 1 . Utility 6 | . . . 1 . . . 1 1 1 . . 1 1 . Weapon 4 | . . . . . . . 1 1 . . . 1 . 1 Parts Attached 306 | 6 7 3 21 12 5 8 46 20 3 1 22 38 42 72 Power 27 | 1 . . 3 . . . 6 2 . . 1 3 3 8 Engine 14 | 1 . . 3 . . . 5 2 . . 1 2 . . Core 4 | . . . . . . . 1 . . . . 1 2 . Reactor 9 | . . . . . . . . . . . . . 1 8 Propulsion 65 | 2 2 . 1 2 . 1 8 5 2 . 5 8 10 19 Treads 28 | 2 2 . 1 2 . 1 5 5 . . 3 . 2 5 Leg 15 | . . . . . . . . . . . . 2 3 10 Wheel 21 | . . . . . . . 3 . 2 . 2 5 5 4 Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 76 | 1 2 . 1 3 4 . 7 6 1 1 8 14 14 14 Device 36 | . . . 1 1 . . 3 3 1 . 6 8 6 7 Storage 9 | 1 2 . . . 2 . . . . . . 1 . 3 Processor 6 | . . . . . . . . . . 1 . . 3 2 Hackware 4 | . . . . . . . . 1 . . 1 1 1 . Protection 21 | . . . . 2 2 . 4 2 . . 1 4 4 2 Artifact . | . . . . . . . . . . . . . . . Weapon 138 | 2 3 3 16 7 1 7 25 7 . . 8 13 15 31 Energy Gun 5 | . . . . . . . . . . . . . . 5 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 70 | 2 2 1 9 4 . 5 13 2 . . 4 7 6 15 Ballistic Cannon 13 | . . . . . . . . 2 . . 1 3 5 2 Launcher 31 | . 1 1 4 3 . 2 9 1 . . 2 2 2 4 Special Weapon 9 | . . 1 3 . 1 . 2 . . . . . 1 1 Impact Weapon 6 | . . . . . . . 1 2 . . 1 1 1 . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 2 . 1 1 . . . 1 2 4 Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 System Corruption 18 | . . . . . . . . . . . . . 8 10 Parts Lost 109 | . . . 1 5 . 1 3 3 . . 7 12 28 49 Power 12 | . . . 1 . . . 1 . . . . 1 2 7 Propulsion 36 | . . . . 2 . 1 . 2 . . 4 4 9 14 Utility 26 | . . . . 2 . . 1 . . . 1 2 9 11 Weapon 35 | . . . . 1 . . 1 1 . . 2 5 8 17 Highest Loss Streak 13 | . . . 1 3 . 1 2 2 . . 5 7 8 13 To Critical Strikes 5 | . . . . . . . . . . . . 2 2 1 Average Slot Usage (%) 93 | . 99 100 99 94 75 97 97 92 100 100 99 98 96 79 Engine 5 | . 14 14 10 11 11 11 6 6 6 6 6 4 . . Core 1 | . . . . . . . 2 . . . . . 4 . Reactor 1 | . . . . . . . . . . . . . . 6 Treads 16 | . 28 28 33 29 33 32 24 22 19 13 12 7 3 8 Leg 2 | . . . . . . . . . . . . 2 10 5 Wheel 4 | . . . . . . . 2 . 6 13 12 9 9 . Device 12 | . . . 11 8 . . 8 15 20 18 12 19 17 8 Storage 9 | . 27 28 22 14 10 11 9 7 6 6 6 5 5 8 Processor 3 | . . . . . . . . . . 1 6 3 3 12 Hackware 2 | . . . . . . . . . 6 6 6 5 5 3 Protection 7 | . . . . 7 20 22 16 6 6 6 5 4 6 . Ballistic Gun 15 | . 27 27 18 19 . 17 21 17 6 6 12 16 10 13 Ballistic Cannon 3 | . . . . . . . . 4 13 13 6 4 9 2 Launcher 1 | . . . 1 2 . 2 4 . . . . . . . Impact Weapon 2 | . . . . . . . . 6 6 6 5 4 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 12 32 32 39 40 33 39 53 71 63 63 65 72 90 97 Greatest Support 84 | 40 46 46 66 66 66 66 69 69 32 32 32 58 38 84 Greatest Overweight (x) 14 | . . . . . . . 2 1 3 1 3 4 8 14 Average Overweight (x) 1 | . . . . . . . . . 2 1 1 2 2 1 Largest Inventory Capacity 40 | 8 15 15 15 15 40 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 13 | 3 14 15 13 14 12 12 14 14 14 14 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 13 14 13 13 11 15 15 13 15 8 3 Class Distribution -------------------- 35% | Skirmisher 19% | Scavenger-Tank 14% | Mutant 8% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Executioner 4% | Executioner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Matter Collected 10100 | 251 260 87 448 330 120 347 1127 575 87 272 674 1395 1893 2234 Remotely 4355 | . . . . . . . . 575 87 272 370 744 1835 472 Salvage Created 8980 | . 236 87 561 88 . 85 1148 486 80 245 759 1279 1633 2293 Parts 539 | . 17 4 35 6 . 9 76 35 9 2 30 75 101 140 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . . . 1 . . . 3 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 191 | . 4 2 14 15 . 1 32 10 2 1 17 25 35 33 Melee 2 | . . . . . . . . . . . . . 1 1 Guns 100 | . 4 1 7 7 . 1 16 5 . . 9 15 17 18 Cannons 33 | . . . . . . . . 4 2 1 5 6 11 4 AOE 55 | . . 1 7 8 . . 16 1 . . 3 4 6 9 Classes Destroyed 17 | . 4 . 3 2 . 1 3 1 . 1 2 . . . Worker 21 | . 1 . . . . . . 2 . . 1 3 2 12 Builder 13 | . 1 . . . . . 3 . . . . 1 2 6 Tunneler 3 | . . . . . . 1 . 1 . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 5 | . 1 . . . . . 1 1 . . . 1 . 1 Mechanic 2 | . . . . . . . 1 1 . . . . . . Watcher 9 | . . . 1 . . . 3 . . . . 1 2 2 Swarmer 33 | . . . . 3 . . 11 . . . 3 3 9 4 Grunt 62 | . 4 2 11 . . 1 15 . . . 8 6 7 8 Brawler 3 | . . . . . . . . . . . 2 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . 1 . . . 1 . . . Sentry 15 | . . . 3 . . . 4 4 . . . . 3 1 Hunter 13 | . . . . . . . 1 1 . . . 4 3 4 Programmer 49 | . . . . . . . . 5 2 . 2 11 13 16 Compactor 1 | . . . . . . . . . . 1 . . . . Assembled 12 | . . . . 12 . . . . . . . . . . Best Kill Streak 10 | . 5 2 4 4 . 1 10 5 1 1 4 8 6 8 Combat Bots Only 7 | . 2 2 3 4 . 1 7 2 1 1 4 6 6 4 Max Kills in Single Turn 4 | . 3 1 2 2 . 1 4 2 1 1 2 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 2 . . 2 1 . . 2 2 4 1 Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 1566 | . 18 4 53 48 . 11 113 196 2 . 114 141 346 520 Missed 500 | . 2 1 14 16 . 4 39 76 1 . 32 41 113 161 Damage Taken 21315 | . 196 46 508 799 . 160 1169 1433 15 . 1558 2228 5217 7986 Core 2630 | . 23 17 53 88 . . 76 157 . . 106 357 436 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 766 | . . . . . . . 104 369 . 57 15 114 107 . Core Remaining (%) 78 | 100 . 84 . . . 64 86 77 . . 87 64 62 . Volleys Fired 509 | 2 18 5 52 27 . 8 82 33 2 3 44 50 77 106 Largest 6 | 2 2 2 2 2 . 2 3 3 3 3 3 4 4 6 Hottest 255 | 40 50 100 100 63 . 46 146 124 124 124 129 174 236 255 Shots Fired 1380 | 4 36 9 84 49 . 18 186 84 6 9 112 183 279 321 Gun 999 | 4 34 7 58 40 . 17 153 47 2 3 77 139 170 248 Cannon 268 | . . . . . . . . 31 4 6 32 37 106 52 Launcher 73 | . 2 1 10 9 . 1 15 6 . . 3 7 . 19 Special 40 | . . 1 16 . . . 18 . . . . . 3 2 Kinetic 1221 | 4 34 7 58 40 . 17 153 78 6 9 109 176 276 254 Thermal 38 | . . 1 16 . . . 18 . . . . . . 3 Explosive 64 | . 2 1 10 9 . 1 15 6 . . 3 7 . 10 Electromagnetic 52 | . . . . . . . . . . . . . . 52 Robot Hit Streak 16 | 1 9 5 15 5 . 7 12 12 1 3 16 9 9 9 Robot Miss Streak 8 | 1 3 1 3 3 . 1 6 4 1 1 3 7 8 6 Penetration Max 2 | . . . . . . . . 1 . . 1 1 2 1 Secondary Targets 6 | . . . . . . . 1 . . . 2 1 . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 1 . 1 Shots Hit Robots 765 | 2 17 6 43 30 . 14 102 45 2 6 75 91 156 176 Core Hits 461 | . 14 6 29 27 . 4 76 22 2 1 39 61 71 109 Critical Kills 26 | . . . . . . . . 1 . . 3 7 11 4 Critical Parts Destroyed 41 | . . . 1 . . . . 1 . . 6 5 14 14 Critical Strikes 91 | . . . 1 . . . . 3 . . 12 15 33 27 Destroy 67 | . . . 1 . . . . 2 . . 9 11 25 19 Blast 19 | . . . . . . . . 1 . . 3 3 7 5 Corrupt 2 | . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . 1 1 . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 175 | . . . . . . . 1 27 4 1 26 45 38 33 Impact 144 | . . . . . . . 1 27 4 1 26 45 38 2 Slashing 31 | . . . . . . . . . . . . . . 31 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26926 | 25 529 109 1040 828 . 210 3179 1844 65 160 2083 3277 5528 8049 Guns 11809 | 25 272 62 524 413 . 210 1623 477 . 56 926 1475 1929 3817 Cannons 5411 | . . . . . . . . 530 65 104 760 670 1938 1344 Explosions 8850 | . 257 47 516 415 . . 1556 837 . . 289 1035 1534 2364 Melee 856 | . . . . . . . . . . . 108 97 127 524 Ramming . | . . . . . . . . . . . . . . . Kinetic 16599 | 25 272 62 524 413 . 210 1623 1007 65 160 1686 2145 3867 4540 Thermal 2238 | . . . . . . . . 573 . . . 258 1012 395 Explosive 5793 | . 257 47 516 415 . . 1556 264 . . 289 777 522 1150 Electromagnetic 1440 | . . . . . . . . . . . . . . 1440 Impact 332 | . . . . . . . . . . . 108 97 127 . Slashing 524 | . . . . . . . . . . . . . . 524 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 47 | . 1 1 . 4 4 4 . . . . 4 9 18 47 Average Corruption 6 | . 1 1 . 4 4 4 . . . . 3 5 3 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 323 | . 4 2 . 4 12 25 . . . . 19 64 44 149 Message Errors 81 | . 2 . . 1 4 6 . . . . 8 13 11 36 Matter Fused 63 | . . 2 . 1 1 6 . . . . 2 15 7 29 Heat Flow Errors 38 | . . . . 1 1 3 . . . . 4 6 5 18 Energy Discharges 35 | . . . . . 2 1 . . . . 2 12 5 13 Parts Rejected 4 | . . . . . . . . . . . . . 1 3 Parts Fused 8 | . . . . . . 1 . . . . . 2 1 4 Data Loss (minor) 44 | . . . . 1 4 5 . . . . 1 8 8 17 Data Loss (major) 11 | . 1 . . . . . . . . . 1 1 1 7 Misfires 18 | . 1 . . . . 2 . . . . . 4 1 10 Alerts 6 | . . . . . . 1 . . . . 1 . 1 3 Misdirections 4 | . . . . . . . . . . . . . 1 3 Weapon Failures 11 | . . . . . . . . . . . . 3 2 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1152 | . . . . 7 . . 11 184 . . 78 242 375 255 Projectiles 164 | . . . . . . . . . . . 10 26 43 85 Explosions 764 | . . . . 7 . . 11 184 . . . 216 282 64 Melee 224 | . . . . . . . . . . . 68 . 50 106 Knockbacks 62 | . . . . . . . . 2 . . 10 6 28 16 Impact . | . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . 2 . . 9 6 24 14 Secondary 7 | . . . . . . . . . . . 1 . 4 2 Self-Inflicted Damage 1142 | . . . . 95 . 27 . 87 . . 30 172 529 202 Shots 25 | . . . . 3 . 1 . 2 . . 1 2 8 8 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 340 | . 4 20 . 96 246 238 106 340 14 14 246 192 232 198 Average Temperature 79 | . 2 8 . 40 129 69 33 198 10 10 40 73 44 88 Received Heat Transfer 2466 | . 108 27 192 40 . 81 525 216 . . 438 171 225 443 Effects 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 14 | . . . . . . . . . . . 1 . . 13 Impact Corruptions 4 | . . . . . . . . . . . 1 . 2 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . 1 . Heat Transferred 1500 | . . . . . . . . 350 . . . 200 700 250 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Peak Influence 1030 | . 161 91 287 106 . 60 688 385 191 27 901 474 1030 706 Initial 519 | . . 17 35 42 . . . 312 188 . . 336 221 519 Average 240 | . 39 52 132 31 . 15 232 186 93 2 641 227 250 368 Maximum Alert Level 3 | . . . 1 . . . 2 1 . . 3 2 3 3 Low Security (%) 53 | 100 100 100 83 100 . 100 52 59 100 100 10 41 48 22 Level 1 25 | . . . 16 . . . 12 40 . . 2 49 35 36 Level 2 15 | . . . . . . . 34 . . . 23 9 10 40 Level 3 5 | . . . . . . . . . . . 63 . 6 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . 5 . . . 4 8 2 . 7 13 9 12 Investigation 8 | . 1 . 3 . . . . 1 . . 1 2 . . Extermination 26 | . . . . . . . . 4 2 . 1 6 6 7 Reinforcement 18 | . 1 . 2 . . . 3 . . . 4 2 2 4 Assault 5 | . . . . . . . 1 1 . . 1 . 1 1 Garrison 5 | . . . . . . . . 2 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . 1 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Distress Signals 18 | . . . 4 . . . 4 . . . 3 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 294 | . 10 2 22 24 . 3 39 11 3 1 28 33 55 63 Peak Tracking Total 11 | . 2 2 4 10 . 3 6 2 1 1 7 7 11 5 Tactical Retreats 9 | . . . 2 . . 1 2 . . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 26 | . 1 . 1 . . . 2 3 1 . 4 4 3 7 Indirectly 3 | . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . . . 6 . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 52 | . 1 1 1 . . . 2 6 . . 8 8 21 4 Max in Single Turn 9 | . 1 1 1 . . . 1 3 . . . 2 9 2 Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 59 | . 4 . 6 . . . 10 7 2 . 5 12 6 7 Terminals 36 | . 4 . 6 . . . 7 2 1 . 3 7 3 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 7 | . . . . . . . 1 2 . . . 2 2 . Recycling Units 7 | . . . . . . . 1 1 . . . 2 1 2 Scanalyzers 4 | . . . . . . . 1 1 . . 1 1 . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . . 1 Total Hacks 124 | . 14 . 13 . . . 22 18 2 . 8 26 10 11 Successful 51 | . 4 . 3 . . . 8 6 1 . 4 15 5 5 Failed 72 | . 9 . 10 . . . 14 12 1 . 4 11 5 6 Catastrophic 23 | . 2 . 5 . . . 4 3 1 . 2 4 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 53 | . 7 . 13 . 1 . 14 4 2 . 2 7 3 . Terminals 74 | . 14 . 13 . . . 14 5 1 . 5 14 4 4 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 22 | . . . . . . . 4 9 . . . 5 4 . Recycling Units 14 | . . . . . . . 3 1 . . . 4 2 4 Scanalyzers 7 | . . . . . . . 1 1 . . 2 3 . . Garrison Access 5 | . . . . . . . . 2 1 . 1 . . 1 Terminal Hacks 17 | . 4 . 3 . . . 2 . . . 2 4 1 1 Record 9 | . 3 . 1 . . . . . . . 2 1 1 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 3 . . Disarm Traps 2 | . . . 1 . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . . . . . . . 3 4 . . . 3 2 . Scan Component 7 | . . . . . . . 2 2 . . . 2 1 . Repair 5 | . . . . . . . 1 2 . . . 1 1 . Recycling Unit Hacks 12 | . . . . . . . 2 1 . . . 4 2 3 Process 4 | . . . . . . . . . . . . 1 1 2 Report Inventory 3 | . . . . . . . 1 1 . . . 1 . . Retrieve Matter 3 | . . . . . . . . . . . . 1 1 1 Retrieve Components 2 | . . . . . . . 1 . . . . 1 . . Scanalyzer 6 | . . . . . . . 1 1 . . 1 3 . . Insert Component 5 | . . . . . . . 1 1 . . 1 2 . . Analyze 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 6 . . . 7 7 1 . 4 7 6 6 Full Trace Events 5 | . 1 . 1 . . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 1 2 . . . 1 1 . Time 197 | . . . . . . . 64 70 . . . 38 25 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 193 | . . . . . . . . . . . . 3 163 27 Retrieved Matter 198 | . . . . . . . . . . . . 3 168 27 Retrieved Components 11 | . . . . . . . 2 . . . . 9 . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 1 . . 3 . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total Allies 27 | . . . . 3 . . . . . 19 . . 3 2 Largest Group 19 | . . . . 3 . . . . . 19 11 . 2 1 Highest-Rated Group 676 | . . . . 40 . . . . . 676 411 . 95 82 Highest-Rated Ally 82 | . . . . 16 . . . . . 50 50 . 48 82 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 288 | . . . . 7 . . . . . 132 129 . 8 12 Total Damage 8320 | . . . . 65 . . . . . 5087 2810 . 199 159 Kills 33 | . . . . . . . . . . 9 23 . . 1 Allies Corrupted 3 | . . . . . . . . . . . 2 . . 1 Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . 3 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Turns Passed 24515 | 89 561 204 1540 909 485 1202 3350 2782 968 269 1710 3354 3052 4040 Spaces Moved 10502 | 45 257 108 602 475 287 632 1077 1064 489 209 1062 1239 1469 1487 Core 161 | 3 . . . . . . . . . . . . . 158 Treads 5204 | 42 257 108 602 475 287 632 896 1064 . . . 20 . 821 Legs 232 | . . . . . . . . . . . . 1 . 231 Wheels 4905 | . . . . . . . 181 . 489 209 1062 1218 1469 277 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 115 160 115 115 115 120 120 50 Average Speed 151 | 152 160 160 160 160 160 160 153 174 142 115 115 136 127 191 Slowest Speed 750 | 160 160 160 160 160 160 160 320 243 145 115 145 260 200 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 46 | 5 32 28 70 86 62 88 83 31 9 82 27 26 30 36 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 190 | . . 1 16 . . . 18 27 4 1 25 44 33 21 Terrain Destroyed 926 | . 14 9 67 77 . 11 135 89 4 2 47 147 226 98 Melee 155 | . . . . . . . 1 27 4 1 25 43 33 21 Projectile 163 | . . 1 16 . . . 18 4 . 1 2 21 63 37 AOE 604 | . 14 8 51 77 . 11 116 58 . . 20 83 128 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total 17695 | 58 376 127 1059 575 317 806 2575 1873 751 231 1423 2716 2403 2405 Wait 5871 | . 66 12 368 50 . 154 1331 703 243 12 237 1298 737 660 Move 10489 | 44 256 107 601 474 286 631 1076 1063 489 208 1061 1238 1468 1487 Hop . | . . . . . . . . . . . . . . . Pick Up 191 | 6 17 . 8 5 15 3 18 14 8 3 14 25 22 33 Fast Attach 93 | 6 1 . 1 1 3 . 10 7 . . 6 13 15 30 Attach 107 | . 1 . 3 5 2 4 5 8 2 . 8 13 20 36 Detach 11 | . 1 . 1 2 1 1 . . . . . 1 . 4 Swap 106 | . 5 3 17 6 . 4 31 5 1 1 8 12 7 6 Drop 127 | . 11 . 8 5 10 1 21 13 2 3 11 13 19 10 Fire 509 | 2 18 5 52 27 . 8 82 33 2 3 44 50 77 106 Melee 175 | . . . . . . . 1 27 4 1 26 45 38 33 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 8 8 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 571 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Entered Mines 747 | -10/Mines | Discovered new exit (range 8) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -9/Materials | Discovered new exit (range 6) 2267 | -9/Materials | Discovered new exit (range 9) 2395 | -9/Materials | Entered Mines 2495 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2508 | -9/Mines | Discovered new exit (range 5) 2529 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2611 | -9/Mines | Assembled infested the area 2627 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2659 | -9/Mines | Lost 5 allies 2818 | -9/Mines | Discovered new exit (range 9) 2981 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3119 | -9/Mines | Lost 3 parts (1n1u1w) 3295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3295 | -9/Mines | Discovered new exit (range 5) 3304 | -9/Mines | Entered Exiles 3341 | -9/Exiles | Met 8R-AWN 3370 | -9/Exiles | Met EX-HEX 3421 | -9/Exiles | Met EX-BIN 3439 | -9/Exiles | Aligned with FarCom system 3440 | -9/Exiles | Given EX-Vault access code 3479 | -9/Exiles | Opened EX-Vault 3492 | -9/Exiles | Found Prototype Storage 3495 | -9/Exiles | Identified Lightpack 2.0 3537 | -9/Exiles | Found Prototype Special Weapon 3538 | -9/Exiles | Identified Field Lobotomy Kit 3576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3623 | -9/Exiles | Met EX-DEC 3712 | -9/Exiles | Discovered new exit (range 10) 3789 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3789 | -9/Exiles | Entered Mines 3834 | -8/Mines | Build established: Scavenger-Mutant 4870 | -8/Mines | Discovered new exit (range 4) 4991 | -8/Mines | Entered Materials 4991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4992 | -8/Materials | Identified exit to Factory 5106 | -8/Materials | Repaired Broken Imp. Assault Rifle 5395 | -8/Materials | Build established: Scavenger-Tank 6743 | -8/Materials | Build established: Tank 6747 | -8/Materials | Discovered new exit (range 9) 6769 | -8/Materials | Destroyed 7 combat bots 7061 | -8/Materials | Build established: Scavenger-Tank 8091 | -8/Materials | Build established: Skirmisher 8191 | -8/Materials | First assault squad dispatched 8306 | -8/Materials | Discovered exit to Factory (range 10) 8341 | -8/Materials | Entered Factory 8341 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8539 | -7/Factory | Repaired Imp. Treads 10017 | -7/Factory | Discovered new exit (range 4) 10113 | -7/Factory | Repaired Hvy. Armor Plating 10628 | -7/Factory | Discovered new exit (range 9) 10995 | -7/Factory | Discovered new exit (range 4) 11123 | -7/Factory | Entered another Factory area 11123 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12091 | -6/Factory | Sucked down chute 12091 | -6/Factory | Entered Waste 12092 | -6/Waste | Met a frightened Derelict 12101 | -6/Waste | Spotted C-40 Crusher 12128 | -6/Waste | Destroyed C-40 Crusher 12146 | -6/Waste | Spotted C-40 Crusher 12147 | -6/Waste | Spotted C-40 Crusher 12154 | -6/Waste | Warlord forces began an assault 12167 | -6/Waste | Allies destroyed C-40 Crusher 12167 | -6/Waste | Allies destroyed C-40 Crusher 12198 | -6/Waste | Lost 4 allies 12278 | -6/Waste | Discovered new exit (range 12) 12296 | -6/Waste | Identified exit to Factory 12360 | -6/Waste | Entered Factory 12360 | -6/Factory | Accompanied by 11 allies 12626 | -6/Factory | Lost 3 allies 13060 | -6/Factory | First assault squad dispatched 13060 | -6/Factory | Lost 6 allies 13283 | -6/Factory | Lost 5 parts (2n1u2w) 13753 | -6/Factory | Discovered new exit (range 9) 13761 | -6/Factory | Identified exit to Factory 13839 | -6/Factory | Discovered exit to Factory (range 15) 14070 | -6/Factory | Entered another Factory area 14070 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15542 | -5/Factory | Lost 7 parts (1p3n1u2w) 16144 | -5/Factory | Crushed by falling debris 16164 | -5/Factory | Garrison activated, responded to threat 16282 | -5/Factory | Discovered new exit (range 16) 16422 | -5/Factory | Build established: Tank 16494 | -5/Factory | Repaired Great Maul 16508 | -5/Factory | Discovered new exit (range 2) 17412 | -5/Factory | Build established: Skirmisher 17424 | -5/Factory | Entered another Factory area 17424 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17632 | -4/Factory | Repaired Hvy. Machine Gun 17729 | -4/Factory | Build established: Scavenger-Tank 18368 | -4/Factory | Discovered new exit (range 16) 18748 | -4/Factory | Lost 4 parts (1n1u2w) 18991 | -4/Factory | Discovered new exit (range 6) 18996 | -4/Factory | Identified exit to Upper Caves 19372 | -4/Factory | Lost 4 parts (2n1u1w) 20018 | -4/Factory | Found Prototype Launcher 20018 | -4/Factory | Identified Com. Tesla Bomb Launcher 20296 | -4/Factory | System corruption reached 10% 20373 | -4/Factory | Lost 8 parts (3n4u1w) 20424 | -4/Factory | First assault squad dispatched 20428 | -4/Factory | Lost 5 parts (1p1n1u2w) 20458 | -4/Factory | Discovered new exit (range 10) 20460 | -4/Factory | Assimilated G-73 Enforcer with FLK Orb 20463 | -4/Factory | Assimilated G-67 Veteran with FLK Orb 20466 | -4/Factory | Assimilated L-61 Swordsman with FLK Orb 20474 | -4/Factory | Identified exit to Research 20476 | -4/Factory | Entered Research 20476 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20738 | -3/Research | Build established: Scavenger-Executioner 20884 | -3/Research | Lost 4 parts (2n1u1w) 21137 | -3/Research | Build established: Executioner 21325 | -3/Research | Assimilated L-61 Swordsman with FLK Orb 21438 | -3/Research | Assimilated P-80 Master with FLK Orb 21937 | -3/Research | Discovered new exit (range 9) 22010 | -3/Research | Identified exit to Research 22090 | -3/Research | System corruption reached 10% 22232 | -3/Research | Lost 3 parts (1p2w) 22495 | -3/Research | Found Prototype Slashing Weapon 22496 | -3/Research | Identified Nanosword 22613 | -3/Research | Build established: Scavenger-Executioner 22982 | -3/Research | Build established: Scavenger-Gunner 23282 | -3/Research | Build established: Scavenger-Executioner 23602 | -3/Research | Crushed by falling debris 23671 | -3/Research | Lost 8 parts (3n1u4w) 24112 | -3/Research | Build established: Scavenger-Gunner 24224 | -3/Research | Core integrity fell below 50% 24226 | -3/Research | First assault squad dispatched 24251 | -3/Research | Lost 12 parts (1p4n4u3w) 24369 | -3/Research | System corruption reached 30% 24384 | -3/Research | Core integrity fell below 20% 24417 | -3/Research | Lost 13 parts (4p4n3u2w) 24418 | -3/Research | Crushed by falling debris 24516 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24418_ System corrupted: Matter fused (-10). 24418_ The unstable cave ceiling collapses. 24418_ Crushed by falling debris. 24418_ Core Analyzer destroyed. 24418_ System corrupted by crushing effect (+3). 24418_ Nanosword destroyed. 24418_ System corrupted by crushing effect (+4). 24425_ Slug penetrates Wall. 24425_ Penetrated by Slug. 24434_ System corrupted: Substantial component data lost. 24449_ System corrupted: Heat flow error (+165). 24464_ System corrupted: Matter fused (-10). 24467_ Acquired Hvy. Disruptor Cannon. 24479_ System corrupted: Energy discharge (-25). 24494_ System corrupted: Energy discharge (-20). 24501_ Slug penetrates Wall. 24513_ Hvy. Disruptor Cannon destroyed. 24514_ Slug penetrates Wall. 24515_ System corrupted: Component data lost. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????#??##?####??????????????????????????????????? | | ?????# ? ??????????????????????????????????? | | ###### ??????#???????????????????????????? | | ## ""G"" ??? #???????????????????????????? | | ## " " #???????????????????????????? | | ## #???????????????????????????? | | ## """ #???????????????????????????? | | ## """ #???????????????????????????? | | #?? """ ????########?????????????????? | | #???? ??????# #?????????????????? | | #?????? ????????# #?????????????????? | | #############+########### #?????????????????? | | h p #?????????????????? | | ##########@ #?????????????????? | | #????????# #?????????????????? | | #????????########?????????????????? | | ###########+####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????Y?????????????????? | | #######################??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###########/##"### #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# # ###+###########????????????? | | ???????# """" # ############## | | ???????# ""R"" / # # | | ???????# "" "" # # # | | ???????# # % # """ # | | ???????# ########+###### # "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 200 Energy Generation 39 Energy Capacity 390 Matter Stores 325 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings Respectable Loadout Troublemaker Challenges ------------ None Game ------ Seed ScrapImpactDetector Manual? 0 Play Time 04:48:08 Cumulative 24.8 hours Start 2024.04.13 @ 23:56:00 End 2024.04.14 @ 16:11:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20bbaaec-f210-418d-8761-e0f24b201aa2