Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 09:38:01 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (603) 603 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3763 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Barrage Gun Proton Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Grenade Launcher Spear > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . . 2 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 49 | 8 9 . 13 7 5 2 5 Power 6 | 1 . . 1 2 . 2 . Engine 6 | 1 . . 1 2 . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 3 . 5 4 1 . 5 Treads . | . . . . . . . . Leg 6 | 2 3 . 1 . . . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight 12 | . . . 2 4 1 . 5 Utility 13 | 2 2 . 5 1 3 . . Device 5 | 1 1 . 3 . . . . Storage 3 | 1 1 . 1 . . . . Processor 4 | . . . 1 . 3 . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 3 4 . 2 . 1 . . Energy Gun 4 | 1 2 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . . . 8 1 . 3 10 Power 2 | . . . 1 . . . 1 Propulsion 13 | . . . 3 1 . 2 7 Utility 4 | . . . 2 . . . 2 Weapon 3 | . . . 2 . . 1 . Highest Loss Streak 7 | . . . 4 1 . 3 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 68 80 84 77 46 Engine 9 | . 14 14 4 9 7 7 1 Leg 14 | . 28 28 7 . . . . Hover 1 | . . . 5 7 . . . Flight 8 | . . . 5 19 30 20 9 Device 9 | . 14 14 12 9 3 . . Storage 10 | . 14 14 11 9 7 7 2 Processor 7 | . . . 8 9 14 23 22 Hackware 2 | . . . . 8 7 7 1 Energy Gun 11 | . 18 28 11 . . . . Ballistic Gun 3 | . 9 . . . . . . Launcher 2 | . . . 2 9 7 2 . Piercing Weapon 1 | . . . . . 4 7 7 Naked Turns . | . . . . . . . . Heaviest Build 22 | 14 20 20 22 17 19 18 10 Greatest Support 26 | 20 26 26 26 24 23 23 15 Greatest Overweight (x) 4 | . . . 4 2 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 Average Capacity 8 | 7 8 10 8 8 8 8 6 Most Carried 10 | 5 10 10 9 8 8 8 8 Average Carried 7 | 1 8 10 7 7 7 7 6 Final Capacity 10 | 8 10 10 8 8 8 8 5 Final Carried 10 | 5 10 10 7 8 7 8 5 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 721 | 280 120 36 120 . . 130 35 Remotely . | . . . . . . . . Salvage Created 981 | 205 257 75 147 . . 102 195 Parts 66 | 15 15 3 13 . . 5 15 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 3 | 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 18 | . 5 2 3 . . 1 7 Melee 8 | . . . . . . 1 7 Guns 7 | . 5 2 . . . . . AOE 3 | . . . 3 . . . . Classes Destroyed 9 | 3 3 . 1 . . 2 . Worker 1 | 1 . . . . . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 2 | 1 1 . . . . . . Operator 1 | . . . 1 . . . . Swarmer 10 | . 3 . 1 . . . 6 Grunt 7 | . 2 2 2 . . . 1 Samaritan 1 | . . . . . . 1 . Mutant 1 | . . . . . . 1 . Best Kill Streak 5 | 3 3 2 3 . . 1 5 Combat Bots Only 5 | . 3 2 3 . . 1 5 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 2465 | . 180 264 736 86 19 96 1084 Core 1181 | . 80 68 328 . 19 . 686 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 40 18 100 . . . Volleys Fired 83 | 35 27 7 13 1 . . . Largest 2 | 1 2 2 2 1 . . . Hottest 100 | 40 100 100 100 30 . . . Shots Fired 120 | 35 54 14 16 1 . . . Gun 116 | 35 54 14 13 . . . . Cannon . | . . . . . . . . Launcher 4 | . . . 3 1 . . . Special . | . . . . . . . . Kinetic 22 | . 22 . . . . . . Thermal 94 | 35 32 14 13 . . . . Explosive 4 | . . . 3 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 5 13 3 3 . . . . Robot Miss Streak 7 | 3 6 7 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 78 | 20 25 5 11 . . 8 9 Core Hits 46 | 8 13 7 10 . . 1 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 1 . . . 2 . Burn 2 | . 1 1 . . . . . Impale 2 | . . . . . . 2 . Melee Attacks 31 | . . . . . 1 10 20 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 31 | . . . . . 1 10 20 Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1571 | 225 365 94 243 . . 339 305 Guns 773 | 209 365 75 124 . . . . Cannons . | . . . . . . . . Explosions 119 | . . . 119 . . . . Melee 644 | . . . . . . 339 305 Ramming 35 | 16 . 19 . . . . . Kinetic 214 | . 214 . . . . . . Thermal 559 | 209 151 75 124 . . . . Explosive 119 | . . . 119 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 644 | . . . . . . 339 305 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 156 | . . . 6 . . 135 15 Projectiles . | . . . . . . . . Explosions 6 | . . . 6 . . . . Melee 150 | . . . . . . 135 15 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . 24 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 11 | 4 . 7 . . . . . Kicked 11 | 4 . 7 . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | . 306 384 137 . . . . Average Temperature 119 | . 103 198 56 . . . . Received Heat Transfer 639 | . 33 150 321 18 9 . 108 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1659 | 475 518 296 370 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 200 | 30 119 75 200 167 91 . . Initial 84 | . 19 25 29 84 75 . . Average 61 | 16 61 63 62 99 88 . . Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 90 100 100 . . Level 1 1 | . . . 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 3 2 . . 1 Investigation 3 | . . . 2 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 10 4 15 9 4 1 20 Peak Tracking Total 12 | . 5 2 11 9 3 1 12 Tactical Retreats 3 | . . . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . 1 . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 16 | . 5 . 3 5 3 . . Terminals 12 | . 4 . 2 5 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 53 | . 10 . 9 18 16 . . Successful 34 | . 5 . 4 12 13 . . Failed 19 | . 5 . 5 6 3 . . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 28 | . 6 . 4 14 4 . . Terminals 34 | . 8 . 7 18 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 2 . 2 . 7 . . Scanalyzers 8 | . . . . . 8 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 1 6 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 8 | . . . . . 8 . . Insert Component 4 | . . . . . 4 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 3 . 3 6 3 . . Terminals 11 | . 3 . 2 6 . . . Track 3 | . 1 . 1 1 . . . Botnet 6 | . 2 . 1 3 . . . Disrupt 1 | . . . . 1 . . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 1 . 3 . . Reject 1 | . . . . . 1 . . Recyclers 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . 2 5 2 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 1817 | 259 688 71 206 201 145 119 128 Spaces Moved 1947 | 140 481 30 226 179 463 246 182 Core 17 | 3 . . 11 . . . 3 Treads . | . . . . . . . . Legs 694 | 137 481 30 46 . . . . Wheels . | . . . . . . . . Hover 143 | . . . 65 78 . . . Flight 1093 | . . . 104 101 463 246 179 Fastest Speed 29 | 50 120 120 37 31 29 29 30 Average Speed 67 | 118 120 120 67 61 29 33 35 Slowest Speed 250 | 120 120 120 250 200 29 114 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . 1 6 1 . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 7 67 9 27 21 9 43 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug 5 | . . . . . 1 . 4 Terrain Destroyed 34 | . . . 19 10 1 . 4 Melee 5 | . . . . . 1 . 4 Projectile . | . . . . . . . . AOE 29 | . . . 19 10 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2252 | 193 542 49 259 261 470 266 212 Wait 94 | 3 1 6 6 74 . . 4 Move 1920 | 139 480 30 223 166 460 245 177 Hop 10 | . . . 1 6 1 . 2 Pick Up 26 | 4 11 . 2 3 1 5 . Fast Attach 31 | 7 4 . 6 6 3 . 5 Attach 10 | . . . 6 1 2 1 . Detach 1 | . . . 1 . . . . Swap 8 | 1 5 . 1 . . 1 . Drop 28 | . 14 . . 4 2 4 4 Fire 83 | 35 27 7 13 1 . . . Melee 31 | . . . . . 1 10 20 Ram . | . . . . . . . . Kick 10 | 4 . 6 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Discovered new exit (range 14) 867 | -10/Materials | Discovered new exit (range 9) 948 | -10/Materials | Entered Mines 1008 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Core integrity fell below 50% 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Identified exit to Storage 1134 | -9/Materials | Lost 4 parts (1n2u1w) 1161 | -9/Materials | Core integrity fell below 50% 1197 | -9/Materials | Lost 3 parts (2n1w) 1217 | -9/Materials | Core integrity fell below 20% 1217 | -9/Materials | Discovered new exit (range 16) 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Propulsion x2 1285 | -8/Materials | Identified exit to Factory 1426 | -8/Materials | Entered Factory 1426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -7/Factory | Discovered new exit (range 6) 1519 | -7/Factory | Discovered new exit (range 16) 1545 | -7/Factory | Identified exit to Lower Caves 1571 | -7/Factory | Entered Lower Caves 1585 | -7/Lower Caves | Learned location of 1 exit from Factory 1611 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1651 | -7/Lower Caves | Lost 3 parts (2n1w) 1653 | -7/Lower Caves | Spotted B-75 Beast 1658 | -7/Lower Caves | Learned Factory emergency access door positions 1663 | -7/Lower Caves | Encountered a Warlord checkpoint 1688 | -7/Lower Caves | Discovered new exit (range 6) 1690 | -7/Lower Caves | Identified exit to Lower Caves 1690 | -7/Lower Caves | Entered another Lower Caves area 1701 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1793 | -7/Lower Caves | Lost 7 parts (1p5n1u) 1799 | -7/Lower Caves | Core integrity fell below 50% 1808 | -7/Lower Caves | Core integrity fell below 20% 1818 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01753_ C-30 ARC bursts open, deploying its payload. 01753_ G-50 Soldier unfolds itself. 01753_ B-48 Gladiator unfolds itself. 01753_ G-47 Trooper unfolds itself. 01753_ I-36 Angel unfolds itself. 01757_ Searching scrap... 01757_ Found Med. Matter Pod. 01757_ Found Datajack. 01757_ Found ECM Suite. 01757_ Found Arm. Wheel. 01757_ Found 24 Matter. 01758_ Acquired 10 matter. 01760_ G-47 Trooper destroyed. 01762_ VTOL Module destroyed. 01800_ Imp. Melee Analysis Suite destroyed. 01806_ S-27 Virus destroyed. 01809_ Acquired VTOL Module. 01811_ Autogun fries itself beyond repair. 01813_ VTOL Module destroyed. 01816_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## #?# ### | | ?????????????????????????????????????## ### | | ????????????????????????????????????## | | ???????????????????????????????????## #### | | ??????????????????????????????????## #??? | | ?????????????????????????????????## ## #???? | | ???????????????????????????????### #### #???? | | ??????????????????????????????## #??# #???? | | ??????????????????????????????# #??# #???? | | ??????????????????????????????# #??# #???? | | ??????????????????????????????## ##?# ###???? | | ???????????????????????#???????## ### #?????? | | ??????????????????????? #???????# " " #?????? | | ??????????????????????? #??????########## #?????? | | ??????????????????????? ???????????????# #?????? | | ??????????????????????? ??#????????????# #?????? | | ???????????????????????# ??? ???????????# #?????? | | ?????????????????????### #?? ???????????# #?????? | | ?????????????????????? $#??# ??????????# #?????? | | ?????????????????????? #??# ??????????# #?????? | | ??????????????????????? #### ?##??????# #?????? | | ??????????????????????? s !% ## ####### #?????? | | ???????????????????????? !! ## #?????? | | ???????????????????????? s=#?#%! ## ####?????? | | ????????????????????????#%%#??# ## #????????? | | ????????????????????????#@!#????# ## #????????? | | ????????????????????????#*%#?????# #????????? | | ?????????????????????#### !#???### #????????? | | ????????????????????## ##### #######???? | | ????????????????????# #? | | ???????????????????# #? | | ???????????????????# ### ## ######## | | ???????????????????# #??# #### ##??????????? | | ???????????????????###???# #??# ##???????????? | | ?????????????????????????## #??## ##????????????? | | ??????????????????????????# ???###?????????????? | | ??????????????????????????# ???????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????#### ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Ion Engine | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertSmallGun Manual? 0 Play Time 00:23:44 Cumulative 59.0 hours Start 2022.10.09 @ 19:10:44 End 2022.10.10 @ 09:38:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 92 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79996f31-44c7-44f2-be7c-573d2f618a1c