Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 02:40:47 Player: zacyquack Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1979) 1979 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 5277 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 64/300 Energy 206/265 System Corruption 11% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Core Shielding Graphene Brace > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Advanced Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Active Sensor Suite Utility Shielding Graphene Brace > --- WEAPON ----------- Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Core Shielding Hammer [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Graphene Brace Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 56 | 7 11 1 . 4 33 Power 9 | 1 2 1 . 1 4 Engine 6 | 1 2 . . 1 2 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 17 | 2 2 . . 2 11 Treads 8 | 2 2 . . 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . . . 9 Utility 13 | 2 2 . . . 9 Device 3 | . . . . . 3 Storage 3 | 2 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 17 | 2 5 . . 1 9 Energy Gun 7 | . 3 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 6 | . . . . . 6 Parts Lost 24 | . 4 . . . 20 Power 3 | . 1 . . . 2 Propulsion 10 | . 1 . . . 9 Utility 6 | . . . . . 6 Weapon 5 | . 2 . . . 3 Highest Loss Streak 10 | . 2 . . . 10 To Critical Strikes . | . . . . . . Average Backups 11 | 3 8 15 13 14 8 Power 1 | . 1 2 1 1 1 Propulsion 2 | 1 1 4 4 4 2 Utility 3 | . 1 4 3 4 3 Weapon 3 | . 3 5 4 4 1 Tool/Special . | . . . . . . Unused Backups 18 | . 4 . 2 3 9 Power 3 | . . . 1 1 1 Propulsion 5 | . . . . . 5 Utility 5 | . 1 . 1 . 3 Weapon 5 | . 3 . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 96 85 100 85 77 Engine 8 | . 13 6 . 8 5 Core 4 | . . 7 14 5 2 Treads 23 | . 26 28 28 28 7 Flight 2 | . . . . . 11 Device 2 | . . . . . 10 Storage 13 | . 16 14 14 14 5 Processor 11 | . 11 14 14 14 5 Protection 2 | . . . . . 14 Energy Gun 4 | . 8 . . . 8 Ballistic Gun 14 | . 17 14 28 14 2 Peak Build Rating 54 | 7 12 12 15 29 54 Average Rating 18 | 3 8 11 14 27 40 On Entrance 12 | . 7 10 12 15 29 Avg Prop Armor Cover (%) 17 | . . . . . 17 Naked Turns . | . . . . . . Heaviest Build 46 | 18 31 28 31 39 46 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 12 | 5 9 . . . 12 Average Overweight (x) . | 2 . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 10 Most Carried 15 | 5 15 15 14 15 15 Average Carried 11 | 3 8 15 13 14 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 15 15 14 15 2 Class Distribution -------------------- 61% | Scavenger-Mutant 30% | Mutant 3% | Scavenger-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1146 | 272 250 144 . 50 430 Remotely . | . . . . . . Salvage Created 2103 | 67 628 180 . 104 1124 Parts 147 | 2 46 22 . 5 72 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 14 8 . 2 28 Guns 45 | . 14 8 . 2 21 AOE 6 | . . . . . 6 Classes Destroyed 14 | 1 6 1 . 1 5 Worker 2 | . 1 . . . 1 Builder 5 | . 1 1 . 1 2 Tunneler 1 | . . 1 . . . Hauler 3 | . 2 . . . 1 Recycler 1 | 1 . . . . . Watcher 4 | . 3 . . . 1 Swarmer 17 | . 8 6 . . 3 Cutter 1 | . . . . . 1 Grunt 24 | . 6 2 . 1 15 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Heavy 2 | . . . . . 2 Best Kill Streak 9 | 1 4 3 . 2 9 Combat Bots Only 8 | . 3 3 . 2 8 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 320 | . 103 34 . 6 177 Missed 96 | . 27 14 . 1 54 Hits 224 | . 76 20 . 5 123 Melee 7 | . . . . . 7 Projectile 217 | . 76 20 . 5 116 Critical Strikes 12 | . 1 . . . 11 Actively Blocked 9 | . . . . . 9 Damage Taken 3297 | . 711 195 . 53 2338 Core 724 | . 136 29 . . 559 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . . . . . 94 Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 145 | 5 58 24 . . 58 Largest 2 | 2 2 1 . . 2 Hottest 112 | 40 70 23 . . 112 Shots Fired 285 | 10 104 24 . 14 133 Gun 267 | 10 104 24 . 14 115 Cannon . | . . . . . . Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 160 | 10 51 24 . 14 61 Thermal 82 | . 28 . . . 54 Explosive 18 | . . . . . 18 Electromagnetic 25 | . 25 . . . . Robot Hit Streak 12 | 4 6 9 . 7 12 Robot Miss Streak 7 | 2 7 2 . 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 59 | . . . . 14 45 Shots Hit Robots 180 | 5 56 16 . 12 91 Core Hits 112 | 2 27 11 . 2 70 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . 3 . . . 4 Burn 5 | . 3 . . . 2 Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 13 | . . . . . 13 Impact 6 | . . . . . 6 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5060 | 56 885 265 . 305 3549 Guns 3581 | 56 779 226 . 289 2231 Cannons . | . . . . . . Explosions 1248 | . 71 . . . 1177 Melee 137 | . . . . . 137 Ramming 94 | . 35 39 . 16 4 Kinetic 2463 | 56 336 226 . 289 1556 Thermal 947 | . 272 . . . 675 Explosive 1177 | . . . . . 1177 Electromagnetic 242 | . 242 . . . . Impact 62 | . . . . . 62 Slashing 75 | . . . . . 75 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . . 44 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 32 | . . . . . 32 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 10 | . 4 4 . 1 1 Targets Rammed 13 | . 4 6 . 2 1 Kicked . | . . . . . . Crushed 3 | . . 2 . 1 . Highest Temperature 567 | . 170 6 . . 567 Average Temperature 106 | . 59 6 . . 139 Received Heat Transfer 1131 | . 180 66 . 30 855 Effects 10 | . . . . . 10 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 3 . . . 2 Heat Transferred 2485 | . 914 . . . 1571 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 100 . 100 85 Level 1 . | . . . . . 1 Level 2 2 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 680 | 5 86 103 . 48 680 Initial 18 | . . . . . 18 Average 51 | . 19 23 . . 179 Influence Increases 1845 | 5 423 215 . 62 1140 Destroy 0b10 Robot/C 1040 | . 280 160 . 40 560 Destroy 0b10 Robot/NC 80 | 5 35 10 . 5 25 Destroy Leader 244 | . 70 30 . 10 134 Successful Hack 34 | . 18 . . . 16 Disable Machine 105 | . 15 15 . . 75 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 92 | . 5 . . 7 80 Active Sensor Use 100 | . . . . . 100 Influence Decreases 1247 | 5 423 215 . 14 590 Entered New Map 30 | . . . . . 30 Time Decay 960 | 5 366 215 . 14 360 Lost Part 240 | . 40 . . . 200 Purge Threat 17 | . 17 . . . . Squads Dispatched 12 | . 3 . . . 9 Investigation 5 | . 3 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 18 8 . 3 42 Peak Tracking Total 8 | . 3 3 . 2 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 1 1 . . 6 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 10 . 1 . 3 Terminals 10 | . 8 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 28 . 1 . 12 Successful 18 | . 9 . 1 . 8 Failed 23 | . 19 . . . 4 Catastrophic 7 | . 5 . . . 2 Database Lockouts . | . . . . . . Manual 18 | . 14 . 1 . 3 Terminals 29 | . 24 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 1 . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . . . 6 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 9 . . . 3 Full Trace Events 10 | . 8 . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 4244 | . 1378 1020 344 667 835 Optics 3942 | . 1378 1020 344 667 533 Sensors 2 | . . . . . 2 A.S.S. 312 | . . . . . 312 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4721 | 95 1664 1020 344 667 931 Spaces Moved 2573 | 37 866 601 214 400 455 Core 57 | 36 3 . . . 18 Treads 2192 | 1 863 601 214 400 113 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 324 | . . . . . 324 Fastest Speed 29 | 50 160 160 160 160 29 Average Speed 157 | 180 166 160 160 160 135 Slowest Speed 650 | 300 500 160 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 99 99 61 69 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 114 | . 4 . . 8 102 Melee 4 | . . . . . 4 Projectile 32 | . . . . 8 24 AOE 78 | . 4 . . . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2997 | 57 984 632 217 432 675 Wait 35 | . . . . 9 26 Move 2568 | 36 865 600 213 399 455 Hop . | . . . . . . Pick Up 79 | 9 27 . 1 8 34 Fast Attach 22 | . 8 . . . 14 Attach 42 | 7 6 . 1 1 27 Detach 1 | . . . . . 1 Swap 17 | . 5 1 . 3 8 Drop 62 | . 11 1 2 10 38 Fire 145 | 5 58 24 . . 58 Melee 13 | . . . . . 13 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 12 | . 4 6 . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 15) 1138 | -10/Materials | Core integrity fell below 50% 1584 | -10/Materials | Build established: Scavenger-Mutant 1620 | -10/Materials | Discovered new exit (range 3) 1632 | -10/Materials | Identified exit to Mines 1760 | -10/Materials | Entered Mines 1796 | -10/Mines | Learned Materials stockpile data 1824 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2268 | -10/Mines | Discovered new exit (range 8) 2365 | -10/Mines | Discovered new exit (range 8) 2773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2773 | -10/Mines | Discovered new exit (range 5) 2780 | -10/Mines | Entered Exiles 2781 | -10/Exiles | Identified exit to Mines 2820 | -10/Exiles | Met 8R-AWN 2850 | -10/Exiles | Met EX-HEX 2893 | -10/Exiles | Met EX-BIN 2925 | -10/Exiles | Aligned with FarCom system 2927 | -10/Exiles | Given EX-Vault access code 2964 | -10/Exiles | Opened EX-Vault 2978 | -10/Exiles | Found AWS/Gauss 3007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3051 | -10/Exiles | Met EX-DEC 3124 | -10/Exiles | Left Exiles lab with AWS/Gauss 3124 | -10/Exiles | Entered Mines 3173 | -9/Mines | Learned Materials emergency access door positions 3181 | -9/Mines | Learned location of Zion (-6) 3201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3270 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3273 | -9/Mines | Found Prototype Device 3385 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3778 | -9/Mines | Discovered new exit (range 5) 3791 | -9/Mines | Entered Materials 3791 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3795 | -8/Materials | Identified Exp. Sensor Array 3908 | -8/Materials | Discovered new exit (range 17) 3954 | -8/Materials | Destroyed 8 combat bots 4006 | -8/Materials | AWS/Gauss suddenly broke down 4009 | -8/Materials | Found Prototype Device 4314 | -8/Materials | Identified Active Sensor Suite 4437 | -8/Materials | Identified exit to Storage 4448 | -8/Materials | Lost 3 parts (3n) 4631 | -8/Materials | Lost 3 parts (1p2n) 4637 | -8/Materials | Destroyed 7 combat bots 4671 | -8/Materials | Core integrity fell below 50% 4704 | -8/Materials | Core integrity fell below 20% 4722 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04707_ Utility Shielding destroyed. 04707_ U-05 Engineer lays Concrete. 04709_ Active Sensor Suite destroyed. 04709_ System corrupted by crushing effect (+4). 04709_ U-05 Engineer lays Concrete. 04710_ K-01 Serf collects debris. 04710_ U-05 Engineer lays Concrete. 04713_ K-01 Serf collects debris. 04713_ B-36 Bruiser Lgt. Armor Plating severed. 04714_ U-05 Engineer builds a Wall. 04715_ U-05 Engineer lays Concrete. 04716_ K-01 Serf collects debris. 04717_ Acquired Lgt. Armor Plating. 04717_ Core Shielding destroyed. 04717_ U-05 Engineer lays Concrete. 04720_ K-01 Serf collects debris. 04721_ Lgt. Armor Plating destroyed. 04721_ U-05 Engineer lays Concrete. 04722_ Cesium-ion Thruster+ destroyed. 04722_ System corrupted by crushing effect (+3). 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Targeting Computer | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By I Laugh At Your Crits I Spy Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ColdThrusterLayer Manual? 0 Play Time 00:47:23 Cumulative 20.7 hours Start 2026.04.11 @ 01:50:53 End 2026.04.11 @ 02:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fe8375a-d8e2-4b8b-a767-edcec7e3f40b