Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 09:37:05 Player: Vine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (340) 340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 280/300 Energy 124/125 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Flight Unit Signal Interpreter Improved Terrain Scanner Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Flight Unit Signal Interpreter Improved Terrain Scanner Small Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 16 . 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 7 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 6 . . Utility 9 | 2 6 . 1 Device 5 | 1 3 . 1 Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 86 Engine 13 | . 14 14 11 Leg 4 | . 5 . . Flight 22 | . 22 28 22 Device 8 | . 8 . 11 Storage 1 | . 1 . . Processor 12 | . 12 14 11 Hackware 6 | . 5 14 11 Energy Gun 27 | . 27 28 19 Naked Turns . | . . . . Heaviest Build 12 | 12 12 5 6 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 3 | 3 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 3 5 4 5 Average Carried 3 | 1 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 4 4 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 430 | 270 160 . . Remotely . | . . . . Salvage Created 686 | 106 580 . . Parts 42 | 5 37 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 4 | 2 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Grunt 6 | . 6 . . Best Kill Streak 5 | 3 5 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 360 | . 284 . 76 Core 86 | . 55 . 31 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 41 | 3 37 . 1 Largest 2 | 2 2 . 1 Hottest 80 | 80 80 . 40 Shots Fired 77 | 6 70 . 1 Gun 77 | 6 70 . 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 60 | 3 56 . 1 Explosive . | . . . . Electromagnetic 17 | 3 14 . . Robot Hit Streak 10 | 4 10 . . Robot Miss Streak 3 | 1 3 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | 4 49 . . Core Hits 29 | 3 26 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 626 | 48 578 . . Guns 626 | 48 578 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 469 | 21 448 . . Explosive . | . . . . Electromagnetic 157 | 27 130 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | 54 228 . 1 Average Temperature 66 | 29 69 . 1 Received Heat Transfer 180 | . 180 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1075 | 50 1025 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 188 | 15 188 14 80 Initial 14 | . 9 14 5 Average 75 | 8 92 14 26 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 15 . 9 Peak Tracking Total 9 | . 3 . 9 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 . 4 Successful 8 | . 7 . 1 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Locate Traps 2 | . 2 . . Dispatch Records 1 | . . . 1 Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1282 | 150 997 38 97 Spaces Moved 1324 | 64 959 102 199 Core 11 | 11 . . . Treads . | . . . . Legs 186 | 53 133 . . Wheels . | . . . . Hover . | . . . . Flight 1127 | . 826 102 199 Fastest Speed 37 | 50 37 37 37 Average Speed 49 | 127 48 37 37 Slowest Speed 200 | 200 120 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 67 38 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1864 | 124 1419 101 220 Wait 457 | 47 393 . 17 Move 1313 | 63 952 101 197 Hop 4 | . 3 . 1 Pick Up 10 | 4 5 . 1 Fast Attach 8 | 5 3 . . Attach 5 | 2 2 . 1 Detach 2 | . 1 . 1 Swap 12 | . 11 . 1 Drop 12 | . 12 . . Fire 41 | 3 37 . 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 18) 739 | -10/Materials | Discovered new exit (range 6) 1000 | -10/Materials | Build established: Scavenger-Mutant 1148 | -10/Materials | Entered Mines 1183 | -10/Mines | Discovered new exit (range 9) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Self-destructed Last Messages --------------- 01183_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01196_ Acquired Rocket Launcher. 01211_ Connecting with Terminal... 01211_ Current location identified: Materials >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 01267_ Connecting with Terminal... 01275_ S-10 Pest destroyed. 01276_ O-16 Technician uses terminal to summon reinforcements. 01276_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01276_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ????#??????????##################? #?????????? | | ???????????????+ #?[= = #?????????? | | ???????????????# # [! #?????????? | | ???????????????# " # ##????????? | | ???????????????#[[[ """ + "Y" #????????? | | ???????????????#[[[ """ # """ ##????????? | | ???????????????#[[[ """ ########????#????? | | ???????????????# "" ## #?????????? | | ???????##??????# """ ## T ##????????? | | ?####### #?????# !!! "" ## ########### | | ?# ?????# !!! 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