Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.04 @ 23:25:05 Player: Avari3l Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (147) 147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 372 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 76/100 System Corruption 7% Temperature Cool (5) Movement Rolling (100) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Mining Laser > --- INVENTORY (6) ---- Light Armor Plating Light Armor Plating EM Pulse Gun Medium Laser Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Sensor Array EM Pulse Gun Medium Laser Mini Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 17 | 5 12 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads 2 | 2 . Leg . | . . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 11 | . 11 Energy Gun 4 | . 4 Energy Cannon . | . . Ballistic Gun 3 | . 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon 4 | . 4 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 2 | . 2 Average Slot Usage (%) 99 | . 99 Engine 14 | . 14 Treads 14 | . 14 Wheel 14 | . 14 Device 13 | . 13 Storage 14 | . 14 Energy Gun 10 | . 10 Ballistic Gun 13 | . 13 Special Weapon 3 | . 3 Naked Turns . | . . Heaviest Build 13 | 7 13 Greatest Support 40 | 40 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 6 6 Average Carried 5 | 3 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 358 | 250 108 Remotely . | . . Salvage Created 187 | . 187 Parts 13 | . 13 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 2 | . 2 AOE 1 | . 1 Classes Destroyed 3 | . 3 Operator 1 | . 1 Watcher 1 | . 1 Grunt 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 523 | . 523 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 38 | . 38 Largest 2 | . 2 Hottest 123 | . 123 Shots Fired 50 | . 50 Gun 23 | . 23 Cannon . | . . Launcher . | . . Special 27 | . 27 Kinetic 12 | . 12 Thermal 27 | . 27 Explosive . | . . Electromagnetic 11 | . 11 Robot Hit Streak 12 | . 12 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 18 | . 18 Core Hits 9 | . 9 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 353 | . 353 Guns 244 | . 244 Cannons . | . . Explosions 104 | . 104 Melee . | . . Ramming 5 | . 5 Kinetic 129 | . 129 Thermal 104 | . 104 Explosive . | . . Electromagnetic 115 | . 115 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 56 | . 56 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 66 | . 66 Average Temperature 19 | . 19 Received Heat Transfer 54 | . 54 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 100 | . 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 100 | . 100 Initial . | . . Average 30 | . 33 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 2 | . 2 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 9 | . 9 Failed 7 | . 7 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 8 | . 8 Terminals 16 | . 16 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Branch Access Points 1 | . 1 Alert Level 1 | . 1 Locate Traps 2 | . 2 Hauler Manifests 1 | . 1 Registered Components 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Track 1 | . 1 Assimilate 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used 1 | . 1 Hacking Detections 5 | . 5 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 757 | 73 684 Spaces Moved 460 | 51 409 Core 8 | 8 . Treads 120 | 20 100 Legs . | . . Wheels 332 | 23 309 Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 114 | 115 114 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 33 | 4 62 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 27 | . 27 Terrain Destroyed 29 | . 29 Melee . | . . Projectile 27 | . 27 AOE 2 | . 2 Terrain Rammed 1 | . 1 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 586 | 63 523 Wait 47 | . 47 Move 459 | 50 409 Hop . | . . Pick Up 16 | 8 8 Fast Attach 4 | 2 2 Attach 4 | 2 2 Detach 1 | . 1 Swap 9 | 1 8 Drop 7 | . 7 Fire 38 | . 38 Melee . | . . Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 535 | -10/Materials | Identified exit to Mines 728 | -10/Materials | Discovered new exit (range 9) 759 | -10/Materials | Crushed by falling debris 759 | -10/Materials | Smashed by cave-in Last Messages --------------- Retrieving component inventory records... Found 1 registered component stockpile: DQET1DN4WT: EM Pulse Gun Downloaded coordinate data. 00728_ EXIT=FOUND 00743_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00750_ K-01 Serf collects debris. 00754_ K-01 Serf cleans the Atomic Centrifuge. 00759_ The unstable cave ceiling collapses. 00759_ Crushed by falling debris. 00759_ Lgt. Ion Engine destroyed. 00759_ System corrupted by crushing effect (+2). 00759_ Imp. Sensor Array destroyed. 00759_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????###########????????????????????? | | ??????????????# """ #????????????????????? | | ??????????##### """ "T" #????????????????????? | | ##????????# # """ ##???????????????????? | | #????????# < # """ ;##??????????????????? | | #????????# # #@#??????????????????? | | #????????+ / ? # #??????????????????? | | #????????# ?# ? ###??????????????????? | | #????????# # #????????????????????? | | #???????## ###########????????????????????? | | ########## #??????????????>??????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ########## #?????????????????????????????? | | ?????????## ##?????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #???????[??????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ???????????#+##??????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? "???????????????????????????????? | | ???????????? "???????????????????????????????? | | ???????????? "???????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadShieldFirepult Manual? 0 Play Time 00:48:21 Cumulative 32.4 hours Start 2022.01.04 @ 22:22:30 End 2022.01.04 @ 23:25:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89b26d49-49ba-4395-9046-bc4c169f56fb