Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 22:46:49 Player: sve9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (285) 1425 Value Destroyed (8981) 8981 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (4388) 4388 TOTAL SCORE: 23694 Bonus ------- High Alert Combat Kills 1188 Entered Garrisons 200 Win 3000 Cogmind --------- Core Integrity 1466/1600 Matter 300/300 Energy 231/240 System Corruption 7% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Shock Maul Lance Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Impulse Thruster Array Nanoactuators Transdimensional Reconstructor Long-range Missile Launcher Thermoblaster Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Impulse Thruster Impulse Thruster Array Nanoactuators Advanced Actuator Array Transdimensional Reconstructor Long-range Missile Launcher Thermoblaster [Rating: 169] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 2 . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . 1 . . 1 . . 1 . . . . . . 1 1 Utility 10 | . . . . 1 . 2 1 . . . . . . . 2 2 1 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 304 | 7 11 33 4 27 15 39 32 . 19 17 7 15 4 1 15 24 8 26 Power 33 | 1 1 5 . 1 1 1 2 . 2 5 . 1 . . 3 5 . 5 Engine 17 | 1 1 5 . 1 1 1 1 . 1 4 . . . . 1 . . . Core 7 | . . . . . . . 1 . 1 1 . 1 . . 2 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 4 . 5 Propulsion 63 | 2 1 13 1 8 2 5 9 . 3 4 . 1 . . 1 3 6 4 Treads 31 | 2 1 13 1 8 2 3 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . 1 7 . 3 4 . 1 . . 1 3 6 4 Utility 104 | 2 3 1 . 3 3 16 15 . 5 5 5 7 4 1 9 13 2 10 Device 65 | 1 1 1 . 2 1 8 8 . 4 4 3 3 3 1 8 10 1 6 Storage 6 | 1 2 . . . . 1 1 . . . . . . . 1 . . . Processor 8 | . . . . . . 1 1 . . 1 1 . . . . 1 . 3 Hackware 7 | . . . . . . 2 . . 1 . . 1 . . . 2 . 1 Protection 18 | . . . . 1 2 4 5 . . . 1 3 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 6 14 3 15 9 17 6 . 9 3 2 6 . . 2 3 . 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . 1 . 1 1 3 2 . 2 . . 2 . . 1 . . . Ballistic Gun 38 | 2 4 10 2 7 5 8 . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . Launcher 14 | . . . 1 4 2 . 1 . 3 . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . 1 2 . . . . 1 . . . . . . . . 3 . 3 Slashing Weapon 13 | . . . . 3 1 6 2 . 1 . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . 3 3 1 3 . . 1 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 2 1 . . . . . 3 . 1 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . Parts Lost 28 | . 1 2 . . 4 6 1 . 1 2 . 3 . . . 4 . 4 Power 5 | . 1 . . . 1 . . . 1 1 . 1 . . . . . . Propulsion 11 | . . 1 . . 2 3 1 . . 1 . 1 . . . 1 . 1 Utility 9 | . . 1 . . 1 1 . . . . . 1 . . . 2 . 3 Weapon 3 | . . . . . . 2 . . . . . . . . . 1 . . Highest Loss Streak 3 | . 1 1 . . 2 2 1 . 1 1 . 2 . . . 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 99 99 99 92 86 91 87 88 86 81 82 83 84 90 90 Engine 7 | . 14 11 11 9 9 7 5 6 2 6 5 5 5 5 1 . . . Core 1 | . . . . . . . . . 3 2 5 4 5 5 8 5 . . Treads 20 | . 28 32 33 35 35 29 16 . . . . . . . . . . . Flight 8 | . . . . . . . 5 33 32 31 23 21 17 17 15 14 20 23 Device 11 | . 14 10 11 9 6 9 12 13 13 11 10 8 4 5 14 13 13 14 Storage 7 | . 14 11 11 9 9 7 6 6 6 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . . 2 . 6 6 4 11 11 11 11 10 9 13 12 Hackware 4 | . . . . . . 8 8 6 6 5 5 6 11 11 10 17 13 12 Protection 4 | . . . . 9 11 8 5 6 6 5 . . . . . . 4 3 Energy Cannon 3 | . . 3 11 9 7 6 5 . . . . . . . . . . . Ballistic Gun 11 | . 22 25 21 16 19 11 5 . . . . . . . . . . . Ballistic Cannon 1 | . 5 3 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 9 13 8 Slashing Weapon 1 | . . . . 1 . 3 4 6 1 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 10 5 16 16 17 17 14 3 . 3 Peak Build Rating 169 | 7 8 20 20 31 32 40 58 47 63 83 91 92 93 94 108 129 150 169 Average Rating 51 | 5 7 16 19 27 30 37 45 47 53 72 90 89 91 92 104 120 146 164 On Entrance 59 | . 7 8 19 20 30 29 37 47 47 63 83 91 92 93 88 108 127 148 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 49 58 58 66 73 77 87 31 35 42 39 44 35 35 44 40 48 56 Greatest Support 87 | 40 40 63 63 87 86 86 63 33 37 47 47 47 39 48 48 40 53 60 Greatest Overweight (x) 4 | 2 1 . . . . 4 4 . . 1 . 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 12 20 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 4 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 3 10 19 19 19 19 19 18 10 9 9 10 9 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 14% | Tank 13% | Mutant 12% | Sprinter 10% | Gunner 10% | Hacker-Gladiator 9% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Hacker-Sprinter 5% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 6596 | 366 302 1372 202 835 566 637 550 . 365 264 112 165 50 . 160 236 77 337 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11174 | 180 589 1844 14 1079 671 815 603 . 297 420 58 242 382 . 822 1129 77 1952 Parts 563 | 12 41 121 7 69 38 51 26 . 21 25 6 15 2 . 37 26 . 66 Haulers Intercepted 19 | . 2 6 . 3 . 1 . . 1 1 . . . . 2 1 . 2 Recyclers Shooed 4 | . . 1 . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 5 13 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 194 | . 9 38 3 25 26 17 10 . 9 4 5 4 . . 9 7 . 28 Melee 40 | . . . . . . 3 . . 2 4 . 4 . . 9 4 . 14 Guns 73 | . 9 31 . 7 13 8 5 . . . . . . . . . . . Cannons 26 | . . 7 . 5 7 6 1 . . . . . . . . . . . AOE 43 | . . . 3 13 5 . 4 . 7 . 5 . . . . . . 6 Classes Destroyed 17 | 2 5 4 . . 4 2 . . . . . . . . . . . . Worker 9 | . 1 1 . 2 . . 1 . 2 . . . . . 1 . . 1 Builder 6 | . . 3 1 1 . . . . . . . . . . 1 . . . Tunneler 7 | 5 1 . . . . 1 . . . . . . . . . . . . Hauler 19 | . 2 6 . 3 . 1 . . 1 1 . . . . 2 1 . 2 Recycler 13 | 1 1 3 . 1 . 1 2 . . . . . . . . 4 . . Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . Operator 5 | . . 1 . . . 1 . . . . . . . . 1 2 . . Watcher 30 | . 2 3 . 4 . 1 . . 1 3 . . . . 2 3 2 9 Swarmer 92 | . 3 14 3 10 17 7 8 . 8 . 5 . . . 4 2 . 11 Grunt 52 | . 6 13 . 8 3 5 . . . . . . . . 5 2 . 10 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . Duelist 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 22 | . . 10 . 6 1 . 1 . 1 2 . 1 . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 5 | . . . . . 1 1 . . . . . 3 . . . . . . Programmer 16 | . . . . . . 4 1 . . 2 . . . . . 3 . 6 Best Kill Streak 11 | 2 5 6 3 11 7 5 4 . 5 2 5 3 . . 4 5 2 9 Combat Bots Only 10 | . 4 5 3 10 7 5 4 . 4 2 5 3 . . 4 2 . 7 Max Kills in Single Turn 3 | 1 1 3 2 2 3 1 3 . 2 1 3 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . 3 . 2 . 3 . . . . . . 2 Melee 1 | . . . . . . 1 . . 1 1 . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 876 | . 45 130 6 106 132 97 60 . 25 27 15 50 . . 23 54 . 106 Missed 281 | . 6 27 . 40 25 27 17 . 16 12 8 15 . . 7 21 . 60 Damage Taken 9107 | . 473 1241 44 885 1276 1070 827 . 171 346 100 549 . . 268 749 42 1066 Core 1025 | . 77 175 . 77 126 60 21 . 6 48 14 82 . . 63 142 . 134 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 69 . 56 . 63 91 . . 96 . . . . 85 94 89 100 91 Volleys Fired 378 | 16 42 101 4 55 52 47 26 . 9 . 3 16 . . 3 . . 4 Largest 3 | 2 2 3 1 3 3 3 2 . 1 . 1 1 . . 1 . . 1 Hottest 116 | 40 55 114 33 114 114 116 110 . 85 . 39 85 . . 85 . . 43 Shots Fired 860 | 32 75 286 4 136 133 114 45 . 9 . 3 16 . . 3 . . 4 Gun 605 | 32 68 230 . 84 99 73 19 . . . . . . . . . . . Cannon 218 | . 7 56 . 39 31 41 24 . 3 . . 14 . . 3 . . . Launcher 37 | . . . 4 13 3 . 2 . 6 . 3 2 . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 656 | 32 75 274 . 84 99 73 19 . . . . . . . . . . . Thermal 167 | . . 12 . 39 31 41 24 . 3 . . 14 . . 3 . . . Explosive 37 | . . . 4 13 3 . 2 . 6 . 3 2 . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 9 10 22 . 9 21 13 5 . 2 . 3 . . . . . . 1 Robot Miss Streak 5 | 1 5 4 4 4 3 5 4 . 1 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 4 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 683 | 23 46 172 . 80 71 77 28 . 10 19 1 15 7 . 35 29 2 68 Core Hits 380 | 7 25 83 3 56 35 39 18 . 25 10 5 7 5 . 19 6 . 37 Critical Kills 6 | . . . . . 1 . . . . . . . . . . 2 . 3 Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . 8 2 15 Critical Strikes 39 | . . . . . 1 . . . . 3 . 1 . . 2 10 2 20 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Smash 30 | . . . . . . . . . . . . . . . . 10 2 18 Sever 3 | . . . . . . . . . . 3 . . . . . . . . Impale 5 | . . . . . . . . . . . . 1 . . 2 . . 2 Melee Attacks 496 | . 1 2 . 9 2 33 25 . 44 57 3 23 9 . 83 68 14 123 Impact 163 | . 1 2 . . . . 5 . . . . . . . . 57 14 84 Slashing 107 | . . . . 9 2 33 20 . 8 35 . . . . . . . . Piercing 226 | . . . . . . . . . 36 22 3 23 9 . 83 11 . 39 Sneak Attacks 32 | . . . . . . 3 5 . 1 1 . 1 . . 6 8 . 7 Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . . 4 Follow-up Attacks 38 | . . . . . . . . . . 5 . 6 2 . 9 4 . 12 Damage Inflicted 24838 | 308 604 3013 228 2815 1537 1728 1170 . 1111 1078 446 564 518 . 1781 2257 164 5516 Guns 5894 | 308 575 2429 . 824 760 804 194 . . . . . . . . . . . Cannons 2412 | . 17 544 . 550 421 528 352 . . . . . . . . . . . Explosions 4238 | . . . 211 1408 356 . 248 . 848 . 446 . . . . . . 721 Melee 12192 | . . . . . . 396 376 . 263 1078 . 564 518 . 1781 2257 164 4795 Ramming 102 | . 12 40 17 33 . . . . . . . . . . . . . . Kinetic 6288 | 308 592 2806 . 824 760 804 194 . . . . . . . . . . . Thermal 2018 | . . 167 . 550 421 528 352 . . . . . . . . . . . Explosive 4171 | . . . 211 1408 356 . 248 . 781 . 446 . . . . . . 721 Electromagnetic 67 | . . . . . . . . . 67 . . . . . . . . . Impact 6090 | . . . . . . . 58 . . . . . . . . 2079 164 3789 Slashing 1621 | . . . . . . 396 318 . . 907 . . . . . . . . Piercing 4481 | . . . . . . . . . 263 171 . 564 518 . 1781 178 . 1006 Highest Corruption 7 | . 1 . . . . 5 3 3 3 . . . . . . 7 . 7 Average Corruption 2 | . 1 . . . . 2 2 3 3 . . . . . . 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 65 | . 7 . . . . 13 13 1 9 . . . . . . 8 . 14 Message Errors 21 | . 2 . . . . 3 6 . 1 . . . . . . 3 . 6 Matter Fused 17 | . 1 . . . . 6 2 1 2 . . . . . . 2 . 3 Heat Flow Errors 6 | . 1 . . . . 2 1 . 1 . . . . . . . . 1 Energy Discharges 8 | . . . . . . 1 3 . . . . . . . . 2 . 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . 1 . . . . . 1 . 3 . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3635 | . . 7 . 84 55 72 90 . 14 19 14 . 121 . 121 856 164 2018 Projectiles 54 | . . 7 . 4 1 8 34 . . . . . . . . . . . Explosions 163 | . . . . 80 54 . 1 . 14 . 14 . . . . . . . Melee 3418 | . . . . . . 64 55 . . 19 . . 121 . 121 856 164 2018 Knockbacks 36 | . . 10 . . . . . . . . . . . . . 8 1 17 Impact 27 | . . 2 . . . . . . . . . . . . . 7 1 17 Kinetic 7 | . . 7 . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 220 | . . . . 74 24 . 62 . 60 . . . . . . . . . Shots 7 | . . . . 3 1 . 1 . 2 . . . . . . . . . Rammed 16 | . 5 7 1 3 . . . . . . . . . . . . . . Targets Rammed 18 | . 5 8 2 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . Highest Temperature 552 | . 213 199 . 286 455 552 235 2 185 100 18 336 . . . . . 204 Average Temperature 71 | . 62 33 . 82 127 111 38 2 37 27 8 155 . . . . . 89 Received Heat Transfer 1672 | . 225 363 . 315 243 117 12 . 6 45 9 27 . . 103 45 . 162 Effects 15 | . . . . 1 3 10 . . . . . 1 . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . 1 . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Damage (major) 8 | . . . . . . 8 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . 7 1 13 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 3 . 8 Parts Fried 31 | . . . . . . . . . . . . . . . . 6 2 23 Impact Corruptions 84 | . . . . . . . 1 . . . . . . . . 26 4 53 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 2 1 1 . . . . . . . . . . . Heat Transferred 3348 | . . 296 . 999 721 925 407 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1128 | 30 208 960 450 597 1128 670 300 69 441 366 . . . . 331 268 255 972 Initial 592 | . 19 . 349 99 388 592 287 54 48 181 . . . . . 54 150 152 Average 353 | 14 93 593 339 220 761 487 166 56 260 248 . . . . 134 155 195 454 Maximum Alert Level 4 | . 1 3 2 2 4 2 1 . 2 1 . . . . 1 1 1 3 Low Security (%) 36 | 100 99 13 . 61 . . 62 100 28 27 . . . . 73 69 50 7 Level 1 26 | . . 12 62 20 3 21 37 . 55 72 . . . . 26 30 49 51 Level 2 22 | . . 26 37 18 31 78 . . 15 . . . . . . . . 14 Level 3 14 | . . 47 . . 62 . . . . . . . . . . . . 26 Level 4 . | . . . . . 2 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 6 . 3 . 7 4 . 2 2 . . . . 3 3 . 4 Investigation 9 | . . 2 . 1 . 2 . . 2 . . . . . . 1 . 1 Extermination 9 | . . . . . . 3 1 . . 2 . . . . . 1 . 2 Reinforcement 14 | . . 3 . 2 . 1 3 . . . . . . . 3 1 . 1 Assault 2 | . . 1 . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 2 . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 17 | . 1 6 . 4 . . 1 . 1 . . . . 1 1 1 . 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . 1 1 12 Distress Signals 14 | . . . . . . . . . . . . . . . . 1 1 12 Times Spotted 315 | . 18 73 3 34 24 21 14 6 17 12 10 5 . 7 18 12 2 39 Peak Tracking Total 12 | . 3 7 3 12 4 6 4 6 4 3 7 3 . 9 4 5 1 7 Tactical Retreats 26 | . 2 8 . . 1 2 . . 2 1 . 1 . . 1 2 . 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 14 | . 1 2 . . . 1 2 . 2 . . . . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 12 | . . 1 . 6 . 1 . . 3 . . . . . 1 . . . Max in Single Turn 2 | . . 1 . 2 . 1 . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 78 | . 7 6 . 8 3 6 4 . 11 2 . 2 7 1 6 6 2 7 Terminals 52 | . 7 6 . 5 3 4 2 . 6 1 . . . 1 6 5 1 5 Fabricators 5 | . . . . . . 1 . . 2 . . . . . . 1 . 1 Repair Stations 3 | . . . . 1 . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 2 . 2 1 . . . . . . 1 1 Total Hacks 240 | . 23 23 . 18 7 12 13 . 19 3 . 5 46 1 23 27 6 14 Successful 148 | . 15 9 . 10 2 6 5 . 10 1 . 5 46 1 10 17 4 7 Failed 92 | . 8 14 . 8 5 6 8 . 9 2 . . . . 13 10 2 7 Catastrophic 18 | . . 1 . 2 1 3 . . 2 . . . . . . 5 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 88 | . 13 13 . 6 3 5 6 . 9 1 . . . . 13 10 3 6 Terminals 157 | . 23 23 . 10 7 8 10 . 13 2 . . . 1 23 23 5 9 Fabricators 13 | . . . . . . 2 . . 3 . . . . . . 4 . 4 Repair Stations 5 | . . . . 2 . 2 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . Garrison Access 11 | . . . . 3 . . 3 . 2 1 . . . . . . 1 1 Terminal Hacks 100 | . 8 2 . 2 . 3 3 . 4 1 . 5 46 1 8 13 2 2 Record 41 | . 1 . . . . . 1 . . . . 4 34 . . 1 . . Part Schematic 8 | . . . . . . . . . 1 . . . 4 . 1 2 . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 7 | . 2 . . 1 . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . . 1 . . . . . 1 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 1 . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 7 | . . 1 . . . 1 1 . 1 . . . . . 1 1 . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . 1 1 . . Hauler Manifests 6 | . 1 . . 1 . 1 . . 1 . . . . . 1 1 . . Registered Components 5 | . 1 . . . . 1 1 . . 1 . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 2 . . 2 . . . . . . 2 . 2 Load Schematic 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 Build 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 2 . . . . . . . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 2 . . . . . . . 1 1 Unauthorized Hacks 30 | . 7 7 . 2 2 1 2 . 2 . . . . . 2 2 1 2 Terminals 30 | . 7 7 . 2 2 1 2 . 2 . . . . . 2 2 1 2 Track 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 19 | . 2 2 . 2 1 1 2 . 2 . . . . . 2 2 1 2 Skim 10 | . 5 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 61 | . 6 6 . 7 3 6 4 . 9 2 . . . . 6 5 1 6 Full Trace Events 7 | . . . . 1 1 1 . . 2 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . . 1 . . . 4 . 1 2 . . Parts Built 6 | . . . . . . 1 . . 2 . . . . . . 2 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . 102 . . 47 . . . . . . 39 . 62 Total Part Build Rating 39 | . . . . . . 8 . . 10 . . . . . . 14 . 7 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time 136 | . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 54 | . . . . . . . . . . . . . . . . . . 54 Highest-Rated Ally 54 | . . . . . . . . . . . . . . . . . . 54 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 14765 | 286 1217 2045 757 1505 1235 1642 1215 82 761 618 273 606 82 82 578 732 134 915 Spaces Moved 12236 | 137 583 799 455 741 564 742 827 143 1158 924 615 916 170 225 867 696 268 1406 Core 11 | 11 . . . . . . . . . . . . . . . . . . Treads 4008 | 126 583 799 455 741 564 709 31 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 559 | . . . . . . 33 526 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7658 | . . . . . . . 270 143 1158 924 615 916 170 225 867 696 268 1406 Fastest Speed 23 | 50 160 160 160 155 161 160 24 24 24 23 31 31 34 34 34 31 27 23 Average Speed 77 | 154 162 160 160 157 161 162 106 24 24 26 31 32 34 34 39 34 34 25 Slowest Speed 240 | 160 240 160 160 161 163 240 240 24 26 105 31 111 34 34 117 117 111 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 5 1 . 1 . . 1 2 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 91 89 94 55 59 22 20 81 32 21 71 73 62 31 22 16 7 25 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . 2 . . . . . . . . . . . 3 . . . . . Known Exits Taken 10 | . 1 . 1 1 . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . . 1 . . 1 1 . . . . . . . . Scrap Searched 7 | . . . 2 . . . . . . . 3 1 . 1 . . . . Spaces Dug 257 | . 1 2 . 8 . 23 21 . 33 23 15 53 . . 26 17 8 27 Terrain Destroyed 497 | . 1 4 37 69 22 23 47 . 91 23 36 53 . . 26 17 8 40 Melee 183 | . 1 2 . 8 . 23 16 . 30 23 2 3 . . 23 17 8 27 Projectile 35 | . . 2 . . . . 13 . 3 . . 14 . . 3 . . . AOE 279 | . . . 37 61 22 . 18 . 58 . 34 36 . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 16151 | 176 775 1355 479 961 786 1040 1084 189 1567 1210 688 1173 185 230 1010 1111 296 1836 Wait 2477 | 13 118 354 9 107 147 146 133 47 286 209 60 207 . 1 61 285 4 290 Move 12186 | 136 582 798 454 740 563 741 827 142 1147 921 614 913 169 224 864 691 267 1393 Hop 16 | . . . . . . . . . 5 1 . 1 . . 1 2 . 6 Pick Up 125 | 4 11 22 3 7 5 17 10 . 9 4 1 4 1 2 4 12 3 6 Fast Attach 72 | 7 2 4 . 2 1 4 6 . 5 8 . 1 5 . 7 6 3 11 Attach 66 | . 1 5 . 4 4 10 9 . 7 5 . 2 . . 2 8 3 6 Detach 15 | . . 1 . . . 2 4 . 5 2 . . . . . . . 1 Swap 167 | . 8 24 4 21 10 25 17 . 7 4 7 12 . 1 6 10 2 9 Drop 177 | . 5 36 3 13 2 15 27 . 15 10 1 2 5 2 8 12 4 17 Fire 378 | 16 42 101 4 55 52 47 26 . 9 . 3 16 . . 3 . . 4 Melee 382 | . 1 2 . 9 2 33 25 . 39 46 2 15 5 . 54 49 10 90 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 18 | . 5 8 2 3 . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . 33 . . . . . . 36 . . Rewire 3 | . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Learned Storage trap positions 1221 | -10/Materials | Loaded intel: 8 terminal locations 1231 | -10/Materials | Learned location of Recycling (-7) 1233 | -10/Materials | Loaded intel: 11 trap records 1234 | -10/Materials | Learned 4 Recycling zone layouts 1235 | -10/Materials | Identified exit to Subcaves 1264 | -10/Materials | Identified exit to Materials 1264 | -10/Materials | Learned location of 2 exits from Materials 1504 | -10/Materials | Entered another Materials area 1504 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1505 | -9/Materials | Identified exit to Materials 1795 | -9/Materials | Build established: Gunner 1865 | -9/Materials | Discovered new exit (range 15) 3242 | -9/Materials | Discovered exit to Materials (range 8) 3504 | -9/Materials | First assault squad dispatched 3549 | -9/Materials | Entered Mines 3556 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3625 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3630 | -9/Mines | Found Prototype Device 3644 | -9/Mines | Learned location of 1 exit from Materials 3754 | -9/Mines | Build established: Scavenger-Gunner 3910 | -9/Mines | Learned location of 1 exit from Materials 4306 | -9/Mines | Entered Materials 4306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4307 | -8/Materials | Identified exit to Factory 4606 | -8/Materials | Build established: Scavenger-Tank 5251 | -8/Materials | Build established: Tank 5409 | -8/Materials | Identified Exp. Sensor Array 5430 | -8/Materials | Discovered exit to Factory (range 9) 5562 | -8/Materials | Destroyed 10 combat bots 5810 | -8/Materials | Identified exit to Garrison 5811 | -8/Materials | Entered Garrison 5867 | -8/Garrison | Triggered checkpoint 6129 | -8/Garrison | Triggered checkpoint 6134 | -8/Garrison | Triggered checkpoint 6271 | -8/Garrison | Triggered checkpoint 6307 | -8/Garrison | Destroyed 7 combat bots 6315 | -8/Garrison | Discovered exit to Factory (range 11) 6497 | -8/Garrison | Triggered checkpoint 6521 | -8/Garrison | Spotted B-75 Beast 6641 | -8/Garrison | Discovered exit to Factory (range 13) 6721 | -8/Garrison | Triggered checkpoint 6879 | -8/Garrison | Triggered checkpoint 7019 | -8/Garrison | Discovered exit to Factory (range 14) 7046 | -8/Garrison | Entered Factory 7046 | -7/Factory | Evolved 2 slots: Utility x2 7047 | -7/Factory | Identified exit to Storage 7875 | -7/Factory | Fabricated Exp. Sensor Array? 8646 | -7/Factory | First assault squad dispatched 8677 | -7/Factory | Discovered new exit (range 5) 8688 | -7/Factory | Entered another Factory area 8688 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9015 | -6/Factory | Discovered new exit (range 3) 9115 | -6/Factory | Build established: Scavenger-Mutant 9130 | -6/Factory | Discovered new exit (range 6) 9638 | -6/Factory | Discovered new exit (range 14) 9903 | -6/Factory | Sucked down chute 9903 | -6/Factory | Entered Waste 9904 | -6/Waste | Spotted C-40 Crusher 9911 | -6/Waste | Spotted C-40 Crusher 9951 | -6/Waste | Spotted C-40 Crusher 9971 | -6/Waste | Spotted C-40 Crusher 9971 | -6/Waste | Spotted C-40 Crusher 9976 | -6/Waste | Spotted C-40 Crusher 9982 | -6/Waste | Discovered new exit (range 10) 9985 | -6/Waste | Build established: Scavenger-Sprinter 9985 | -6/Waste | Entered Factory 10402 | -6/Factory | Spotted B-75 Beast 10458 | -6/Factory | Discovered new exit (range 11) 10481 | -6/Factory | Build established: Sprinter 10677 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 10746 | -6/Factory | Entered another Factory area 10746 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11219 | -5/Factory | Discovered new exit (range 13) 11311 | -5/Factory | Discovered new exit (range 7) 11364 | -5/Factory | Entered Upper Caves 11371 | -5/Upper Caves | Encountered a Warlord checkpoint 11403 | -5/Upper Caves | Learned location of 1 exit from Factory 11633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11634 | -5/Upper Caves | Discovered new exit (range 11) 11637 | -5/Upper Caves | Identified exit to Upper Caves 11637 | -5/Upper Caves | Entered another Upper Caves area 11671 | -5/Upper Caves | Discovered new exit (range 15) 11774 | -5/Upper Caves | Identified exit to Factory 11954 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12184 | -5/Upper Caves | Learned Extension terminal intel 12232 | -5/Upper Caves | Discovered new exit (range 16) 12237 | -5/Upper Caves | Identified exit to Zhirov 12243 | -5/Upper Caves | Entered Zhirov 12243 | -5/Zhirov | Discovered new exit (range 3) 12256 | -5/Zhirov | Learned location of Quarantine (-3) 12256 | -5/Zhirov | Learned location of Testing (-2) 12256 | -5/Zhirov | Learned location of Command (-1) 12269 | -5/Zhirov | Found Alien Artifact 12269 | -5/Zhirov | Identified Integrated Dissipator 12269 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12277 | -5/Zhirov | Found Alien Artifact 12325 | -5/Zhirov | Identified exit to Proximity Caves 12325 | -5/Zhirov | Entered Proximity Caves 12359 | -4/Proximity Caves | Encountered a Derelict sapper outpost 12391 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12396 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 12407 | -4/Proximity Caves | Entered Factory 12407 | -4/Factory | Evolved 2 slots: Utility x2 12408 | -4/Factory | Identified exit to Research 12429 | -4/Factory | Build established: Hacker-Gladiator 12985 | -4/Factory | Entered Research 12985 | -3/Research | Evolved 2 slots: Utility x2 12992 | -3/Research | Identified exit to Research 13046 | -3/Research | Identified exit to Armory 13046 | -3/Research | Identified exit to Quarantine 13170 | -3/Research | Fabricated Nanoactuators (x2) 13563 | -3/Research | Lost 3 parts (1n2u) 13717 | -3/Research | Entered another Research area 13717 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13729 | -2/Research | Identified exit to Access 13851 | -2/Research | Entered Access 13851 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13883 | -1/Access | Found Prototype Processor 13883 | -1/Access | Identified Exp. Core Analyzer 14139 | -1/Access | Build established: Hacker-Sprinter 14477 | -1/Access | Destroyed 7 combat bots 14698 | -1/Access | Spotted B-99 Colossus 14714 | -1/Access | Fabricated Exp. Hacking Suite (x1) 14750 | -1/Access | Lost 3 parts (1n2u) 14765 | -1/Access | Discovered new exit (range 6) 14766 | -1/Access | Identified exit to Surface 14766 | *** | Escaped! Last Messages --------------- 14756_ Acquired 10 matter. 14756_ K-01 Serf collects debris. 14759_ VDOTN5MHIAPDKWV3CO7HVUQC:IDX5FYI3V0B,LU 14759_ W-44 Eye suffers critical hit (Smash). 14759_ Destroyed Adv. Sensor Array. 14759_ Destroyed Lgt. Antimatter Reactor. 14759_ W-44 Eye system corrupted by crushing effect. 14759_ W-44 Eye knocked back. 14760_ W-44 Eye system terminally corrupted. 14760_ Adv. Visual Processing Unit fried. 14760_ Antigrav System fried. 14760_ Adv. Signal Interpreter fried. 14760_ K-01 Serf collects debris. 14764_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14765_ The Access Shell folds into the floor. 14765_ EXIT=FOUND 14766_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ####### #??????????????????????????????????? | | #### ## #??????????????????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # # ##?????????????????????????????????? | | # # ##?????????????????????????????????? | | # # #################################### | | "" # / k k % | | "" # # % | | # # ####### ""#####+############? | | # # #?????# ""#??? ???????????? | | # # #?????# ""#??? ???????????? | | # # #?????# T#?? ??????????? | | ####### #?????# ""#?? ??????????? | | ????? #?????# ""#?# ?????????? | | ???? #????## ""### ?????????? | | ###??#####????# ## ????????? | | #?????????????## ### ????????? | | #??????????????# #?# ???????? | | #??????????????# #?# ???????? | | #??????????????# #?# ??????? | | #### #??????????????# @" #?# ??????? | | ???? #??????????????# "" #?###########?????? | | ???? #??????????????# #?????????????????? | | ???? #??????????????# #?????????????????? | | ???? #??????????????# #?????????????????? | | ?????#??????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 39 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 825 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biomechanical Wings | -4/Factory | Hacked Nanoactuators | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -6/Factory Nanoactuators | x2 | -3/Research Exp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed TrackerSupersonicCleaver Manual? 0 Play Time 03:43:02 Cumulative 72.4 hours Start 2024.12.10 @ 19:04:27 End 2024.12.11 @ 22:46:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3e2b4f8-0794-436e-83f4-ce877c4a9513