Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 14:52:13 Player: Haraguro Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (272) 272 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1697 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 275/300 Energy 54/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Medium Armor Plating Field Recycling Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (4) ---- Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Large Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Field Recycling Unit EM Pulse Gun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 8 2 . 10 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 3 2 . 8 3 Device 9 | 1 2 . 5 1 Storage 3 | 2 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 5 | 2 . . 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . . 1 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Highest Loss Streak 8 | . . . 1 8 Average Slot Usage (%) 94 | . 100 100 96 82 Engine 11 | . 14 14 11 9 Leg 22 | . 28 28 22 17 Device 16 | . 14 14 19 13 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 11 Energy Gun 8 | . 14 14 5 8 Ballistic Gun 14 | . 14 14 16 11 Naked Turns . | . . . . . Heaviest Build 32 | 13 13 13 32 31 Greatest Support 23 | 20 20 20 20 23 Greatest Overweight (x) 5 | 1 . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 7 7 Most Carried 8 | 3 6 6 8 8 Average Carried 5 | 1 5 6 6 4 Final Capacity 8 | 6 6 6 8 4 Final Carried 6 | 3 6 6 5 1 Class Distribution -------------------- 60% | Mutant 39% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 644 | 301 40 53 222 28 Remotely 45 | 45 . . . . Salvage Created 488 | 82 40 53 273 40 Parts 44 | 3 10 3 28 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 14 | . . 3 9 2 Guns 13 | . . 3 8 2 AOE 1 | . . . 1 . Classes Destroyed 8 | 2 2 1 2 1 Worker 3 | 2 . . 1 . Tunneler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 9 | . . 3 6 . Grunt 1 | . . . 1 . Sentry 2 | . . . 2 . Assembled 2 | . . . . 2 Best Kill Streak 4 | 3 1 3 4 2 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1060 | . . 52 356 652 Core 151 | . . 25 56 70 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 50 | 5 2 6 27 10 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 60 60 60 Shots Fired 94 | 10 4 12 48 20 Gun 94 | 10 4 12 48 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 66 | 5 2 6 43 10 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 28 | 5 2 6 5 10 Robot Hit Streak 13 | 5 3 6 13 7 Robot Miss Streak 3 | 1 . 1 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 73 | 6 2 10 40 15 Core Hits 34 | 4 2 5 16 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 797 | 60 32 82 502 121 Guns 719 | 60 32 82 434 111 Cannons . | . . . . . Explosions 68 | . . . 68 . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 472 | 18 . 29 377 48 Thermal 68 | . . . 68 . Explosive . | . . . . . Electromagnetic 247 | 42 32 53 57 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 32 4 Shots 1 | . . . 1 . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | 40 20 40 26 192 Average Temperature 53 | 16 15 26 10 95 Received Heat Transfer 442 | . . . 42 400 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 306 | 15 68 92 306 39 Average Influence 73 | 1 45 49 141 23 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 79 100 Level 1 8 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 3 13 21 Peak Tracking Total 15 | . 1 3 4 15 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 . 6 . Successful 8 | . 4 . 4 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Emergency Access Points 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Security Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 287 | . . . 287 . Retrieved Matter 84 | . . . 84 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 44 | . . . . 44 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1099 | 132 273 53 430 211 Spaces Moved 683 | 88 147 29 259 160 Core 53 | 3 . . . 50 Treads . | . . . . . Legs 630 | 85 147 29 259 110 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 116 | 118 120 120 120 105 Slowest Speed 300 | 120 120 120 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 24 7 25 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 5 . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . 5 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 902 | 103 241 36 337 185 Wait 110 | . 84 2 24 . Move 679 | 87 146 28 258 160 Hop . | . . . . . Pick Up 14 | 3 3 . 5 3 Fast Attach 14 | 7 2 . 5 . Attach 8 | . . . 3 5 Detach 6 | . 2 . 3 1 Swap 3 | 1 . . 2 . Drop 14 | . 2 . 10 2 Fire 50 | 5 2 6 27 10 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Entered Mines 407 | -10/Mines | Learned location of Storage (-8) 430 | -10/Mines | Discovered new exit (range 9) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Discovered new exit (range 9) 889 | -9/Materials | Entered Mines 897 | -9/Mines | Met a Derelict bent on vengeance 936 | -9/Mines | Learned Materials emergency access door positions 993 | -9/Mines | Assembled infested the area 998 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1100 | -9/Mines | Self-destructed Last Messages --------------- 01046_ as-51716 suffers critical hit. 01046_ as-51716 destroyed. 01053_ as-50601 IFF system glitched. 01056_ Hvy. Armor Plating destroyed. 01056_ System corrupted by crushing effect (+4). 01057_ Imp. Aluminum Leg destroyed. 01057_ EM Pulse Gun destroyed. 01058_ Aluminum Leg destroyed. 01061_ HV Slug penetrates Wall. 01062_ Ion Engine destroyed. 01062_ W3-RRW(h) destroyed. 01063_ DRXAY|N>2W%CHPTTMGKYEA>9S|B%IN 01064_ Med. Storage Unit destroyed. 01070_ Slammed into U-05 Engineer. 01075_ Destabilizing: System interference. 01075_ Lgt. Assault Rifle temporarily disabled. 01085_ Slammed into K-01 Serf. 01085_ Lgt. Assault Rifle permanently disabled. 01085_ Destabilizing: Short circuit. 01094_ Broken Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?###???????????????????###???????????????????????? | | ? ?????????????????## #??????????????????????? | | ?????????????#### #?????????????????????? | | ????????????# ##????????????????????? | | ? ???????????# ! ##???????????????????? | | ??# ???????#??# ! ! #?###???????????????? | | ???# #??#??????# ! ! ### ##??????????????? | | ??## ##???????# !! ### #?#????????????? | | ??# #??????# ### #??????????????? | | ??# #####?####### ## ##?????????????? | | ??# #######?#%## ##????????????? | | ??????? ??# #?# ## ##???????????? | | ###???????## #### #?# a ##??????????? | | ###???#?### #??# ### ### ##?????????? | | ##??????## #??# @ #?##### #?????????? | | ######### ##?#####a#?????## ##????????? | | #?#???# #??????## #?????? | | #????# #???????# ### | | ## ######## #???# ######### | | ### #??????## #??# % % | | ??# ##??#???# #?### ######## | | ??# #??#???# #?#?#%#???????## | | ### #??????# #???# #?????????# ##### | | ## ##?????### #???# #???#??????###?????## | | ##?????????# #???# #?????????#?????????? | | ##??????????? #???# ##??????????????????? | | #?????#???#??# #??## #????#??????????????? | | ## #?#???????????# ##???# #???????????????????? | | ### #???????#??????####???# #???????????????????? | | ??### ????????????????????# #????#??????????????? | | ????? ???????????????????# #???????????????????? | | ????? ???????????#####??# #???????????????????? | | ???# ?? ?????## #### #######]%"#?????????? | | ???# ?????### ! *%= %==%%="%% #??????? | | ???# #???## ##########!###??????????? | | ???# ###### ##???????????????????????? | | ???# ##### ##????????????????????????? | | ????# ##?????????????????????????? | | ?????# ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveNuclearClaw Manual? 0 Play Time 00:20:03 Cumulative 74.3 hours Start 2020.05.29 @ 14:20:56 End 2020.05.29 @ 14:52:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 25 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0a7c0c2-7ae1-4e5a-92df-24626e013bd5