Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.27 @ 17:05:14 Player: Mr.Manatee Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3720) 3720 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-112) -112 TOTAL SCORE: 7178 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 89 Friendly Fire -245 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 134/150 System Corruption 0% Temperature Cool (33) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (8) ------ Coolant Injector Advanced Signal Interpreter Launcher Guidance Computer Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (4) ---- Improved Heat Sink High-capacity Battery (400) System Backup Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Treads Advanced Treads Medium Treads High-capacity Battery Improved Hardlight Generator Hacking Suite System Backup Module Improved EM Pulse Cannon Improved EM Pulse Cannon Precision Grenade Launcher [Rating: 50] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Precision Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 132 | 6 16 3 21 29 46 11 Power 9 | 1 2 . 3 1 1 1 Engine 7 | 1 2 . 3 . . 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 29 | 2 3 . 4 5 10 5 Treads 11 | . . . . 4 7 . Leg 17 | 2 3 . 4 1 2 5 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 42 | 1 6 2 7 9 16 1 Device 19 | . 3 2 1 5 7 1 Storage 6 | 1 3 . . 1 1 . Processor 2 | . . . . 1 1 . Hackware 9 | . . . 3 1 5 . Protection 6 | . . . 3 1 2 . Artifact . | . . . . . . . Weapon 52 | 2 5 1 7 14 19 4 Energy Gun 23 | 2 5 1 7 8 . . Energy Cannon 20 | . . . . 5 15 . Ballistic Gun 2 | . . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special Weapon 3 | . . . . . . 3 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 1 . Parts Lost 26 | . 1 . 5 3 14 3 Power 3 | . . . 1 . 2 . Propulsion 4 | . . . . . 3 1 Utility 11 | . . . 2 2 6 1 Weapon 8 | . 1 . 2 1 3 1 Highest Loss Streak 10 | . 1 . 3 2 10 2 Average Slot Usage (%) 95 | . 97 99 98 95 95 76 Engine 7 | . 14 14 10 8 . . Core 2 | . . . . . 6 . Treads 6 | . . . . 8 11 . Leg 13 | . 27 28 22 9 2 13 Device 16 | . 12 13 17 15 19 12 Storage 9 | . 14 14 11 8 6 . Processor 4 | . . . . 4 7 15 Hackware 13 | . . . 7 19 19 30 Protection 2 | . . . 6 1 3 . Energy Gun 13 | . 27 28 21 14 . . Energy Cannon 5 | . . . . 3 13 . Naked Turns . | . . . . . . . Heaviest Build 66 | 13 42 42 54 55 66 6 Greatest Support 50 | 20 20 20 26 44 50 20 Greatest Overweight (x) 18 | 4 2 2 2 15 18 1 Average Overweight (x) . | . . 2 1 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 4 Average Capacity 11 | 5 8 12 12 11 11 4 Most Carried 12 | 4 12 12 12 12 12 4 Average Carried 10 | 2 6 11 11 11 11 3 Final Capacity 12 | 6 12 12 12 12 4 4 Final Carried 12 | 4 12 12 12 12 3 3 Class Distribution -------------------- 65% | Hacker-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1544 | 260 150 30 205 241 511 147 Remotely . | . . . . . . . Salvage Created 5398 | 56 812 93 1420 1203 1646 168 Parts 272 | . 41 4 88 48 86 5 Haulers Intercepted 13 | . 2 . 5 3 3 . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 81 | . 15 2 21 16 25 2 Guns 40 | . 10 1 16 11 . 2 Cannons 17 | . . . . 4 13 . AOE 19 | . 4 1 4 . 10 . Classes Destroyed 15 | 1 7 . 4 . 2 1 Worker 4 | . . . 1 1 2 . Builder 7 | . 2 . 2 . 3 . Hauler 13 | . 2 . 5 3 3 . Recycler 6 | 1 . . 1 . 4 . Mechanic 1 | . 1 . . . . . Operator 5 | . 1 . 1 . 3 . Watcher 7 | . 1 . . 4 2 . Swarmer 12 | . 3 . 1 . 7 1 Grunt 52 | . 12 2 14 9 14 1 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 11 | . . . 4 6 1 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Butcher 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 11 | 1 5 2 8 3 11 2 Combat Bots Only 7 | . 4 2 3 3 7 2 Max Kills in Single Turn 4 | 1 3 1 2 1 4 2 Gunslinging . | . . . . . . . Exploded 4 | . 1 1 2 . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5509 | . 573 13 818 914 2712 479 Core 1091 | . 93 . 162 135 540 161 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 62 59 75 . . Volleys Fired 285 | 5 50 3 54 76 86 11 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 100 100 80 101 141 160 160 Shots Fired 537 | 10 100 6 102 148 157 14 Gun 327 | 10 100 6 102 99 . 10 Cannon 197 | . . . . 49 148 . Launcher 9 | . . . . . 9 . Special 4 | . . . . . . 4 Kinetic 10 | . . . . . . 10 Thermal 281 | 10 42 . 3 97 125 4 Explosive 9 | . . . . . 9 . Electromagnetic 237 | . 58 6 99 51 23 . Robot Hit Streak 18 | 5 15 1 16 18 16 8 Robot Miss Streak 4 | 2 3 3 3 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 371 | 6 64 2 78 105 103 13 Core Hits 203 | 2 32 2 47 47 62 11 Critical Hits 6 | . . . 3 1 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . 3 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9577 | 88 1261 122 1418 2231 4222 235 Guns 3795 | 88 908 30 1223 1344 . 202 Cannons 3456 | . . . . 727 2729 . Explosions 2275 | . 353 92 195 153 1482 . Melee . | . . . . . . . Ramming 18 | . . . . 7 11 . Kinetic 202 | . . . . . . 202 Thermal 4937 | 88 663 92 231 1467 2363 33 Explosive 1260 | . . . . . 1260 . Electromagnetic 3160 | . 598 30 1187 757 588 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Effects 13 | . 6 3 4 . . . Message Errors 7 | . 1 3 3 . . . Energy Discharges 3 | . 2 . 1 . . . Data Loss (minor) 3 | . 3 . . . . . Overload Shots . | . . . . . . . Overflow Damage 197 | . . . 20 12 165 . Projectiles 80 | . . . . . 80 . Explosions 117 | . . . 20 12 85 . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 196 | . 38 . 49 44 65 . Shots 5 | . 1 . 1 1 2 . Rammed 5 | . . . . 2 3 . Targets Rammed 5 | . . . . 2 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 353 | 195 353 1 12 141 294 45 Average Temperature 77 | 100 92 1 6 44 84 23 Received Heat Transfer 1875 | . 255 9 339 378 837 57 Effects 3 | . 1 . . . 2 . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 5 | . 2 . 1 . 2 . Combat Hostiles 3 | . 1 . 1 . 1 . Parts Fried 20 | . 3 . 7 5 5 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 19 | 1 4 . . 7 7 . Heat Transferred 8929 | 259 1238 100 274 2468 4350 240 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . 5 1 2 2 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 472 | 5 223 95 372 142 472 . Average Influence 126 | 1 138 46 106 61 203 . Maximum Alert Level 2 | . 1 . 1 . 2 . Low Security (%) 76 | 100 89 100 88 100 39 . Level 1 19 | . 10 . 11 . 47 . Level 2 4 | . . . . . 13 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 4 . 3 4 13 . Investigation 11 | . 3 . 2 2 4 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 1 . 1 2 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 10 | . 3 . 4 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 158 | . 26 2 44 27 50 9 Peak Tracking Total 7 | . 5 2 7 4 7 5 Tactical Retreats 15 | . 1 . 3 1 9 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 5 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . 2 . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 11 | . 4 . . 2 5 . Max in Single Turn 2 | . 2 . . 1 1 . Garrison Access 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 43 | . 6 1 10 8 17 1 Terminals 27 | . 5 . 8 6 8 . Fabricators 3 | . . . . . 3 . Repair Stations 6 | . 1 . 1 1 3 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . 1 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 146 | . 26 1 37 30 51 1 Successful 100 | . 18 1 24 22 34 1 Failed 44 | . 7 . 13 8 16 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 2 | . 1 . . . 1 . Manual 68 | . 13 . 20 15 20 . Terminals 83 | . 20 . 24 19 20 . Fabricators 5 | . . . . . 5 . Repair Stations 33 | . 6 . 2 8 17 . Recycling Units 4 | . . . . . 4 . Scanalyzers 14 | . . . 11 3 . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 31 | . 8 1 7 4 10 1 Part Schematic 3 | . . . . 1 2 . Robot Analysis 5 | . 2 . 1 . 2 . Prototype ID Bank 3 | . 1 . 1 1 . . Open Door 2 | . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . Terminal Index 4 | . 1 . 1 1 1 . Garrison Index 1 | . . . . . 1 . Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 5 | . . . 3 . 2 . Disarm Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Extermination 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 29 | . 6 . 2 8 13 . Scan Component 15 | . 3 . 1 4 7 . Repair 14 | . 3 . 1 4 6 . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 11 | . . . 8 3 . . Insert Component 5 | . . . 4 1 . . Analyze 6 | . . . 4 2 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 23 | . 4 . 7 7 5 . Terminals 21 | . 4 . 7 7 3 . Track 1 | . . . 1 . . . Assimilate 2 | . . . . 2 . . Botnet 15 | . 3 . 4 5 3 . Operators 3 | . 1 . 2 . . . Fabricators 1 | . . . . . 1 . Report 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 37 | . 6 . 10 7 14 . Full Trace Events 8 | . 2 . 2 2 2 . Feedback Events 3 | . . . 2 . 1 . Corruption 1 | . . . 1 . . . Hackware Fried 2 | . . . 1 . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 4 2 2 . Parts Built 4 | . . . . . 4 . Matter 380 | . . . . . 380 . Time 94 | . . . . . 94 . Total Part Build Rating 20 | . . . . . 20 . Parts Repaired 14 | . 3 . 1 4 6 . Time 396 | . 78 . 26 147 145 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . . . . . 15 . Parts Scanalyzed 5 | . . . 4 1 . . Part Schematics Acquired 5 | . . . 4 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 1 1 . Highest-Rated Group 40 | . . 40 40 26 26 . Highest-Rated Ally 26 | . . 16 16 26 26 . Total Orders . | . . . . . . . Ally Attacks 46 | . . . 46 . . . Total Damage 403 | . . . 403 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total 5 | . 2 . 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 8856 | 74 1369 643 1468 2222 2796 284 Spaces Moved 4550 | 40 758 334 748 971 1487 212 Core 379 | 15 . . . 1 303 60 Treads 1580 | . . . . 553 1027 . Legs 2591 | 25 758 334 748 417 157 152 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 150 145 50 50 Average Speed 149 | 117 142 180 153 163 142 102 Slowest Speed 950 | 250 180 180 180 800 950 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 98 83 69 57 32 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . 10 2 9 18 71 . Melee . | . . . . . . . Projectile 6 | . . . . 6 . . AOE 104 | . 10 2 9 12 71 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 6079 | 54 954 372 971 1469 1995 264 Wait 962 | . 112 26 121 338 345 20 Move 4544 | 39 757 333 747 970 1486 212 Hop . | . . . . . . . Pick Up 59 | 4 9 2 9 24 9 2 Fast Attach 61 | 6 4 2 8 16 18 7 Attach 21 | . 1 . 3 6 9 2 Detach 8 | . . . 1 3 3 1 Swap 50 | . 11 1 10 7 19 2 Drop 83 | . 10 5 18 27 17 6 Fire 285 | 5 50 3 54 76 86 11 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick 1 | . . . . . 1 . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Central database locked down 113 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Discovered new exit (range 8) 981 | -10/Materials | Repaired EM Pulse Gun 1009 | -10/Materials | Repaired EM Pulse Gun 1036 | -10/Materials | Repaired Aluminum Leg 1087 | -10/Materials | Discovered new exit (range 16) 1444 | -10/Materials | Entered Mines 1502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1508 | -10/Mines | Found Prototype Device 1508 | -10/Mines | Identified Exp. Sensor Array 1584 | -10/Mines | Met a Derelict bent on vengeance 1687 | -10/Mines | Discovered new exit (range 6) 1711 | -10/Mines | Learned Materials terminal intel 1924 | -10/Mines | Discovered new exit (range 8) 1976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2022 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Accompanied by 3 allies 2087 | -9/Materials | Evolved 2 slots: Utility x2 2088 | -9/Materials | Loaded intel: 12 terminal locations 2622 | -9/Materials | Discovered new exit (range 3) 2748 | -9/Materials | Repaired EM Pulse Gun 2907 | -9/Materials | Discovered new exit (range 14) 3041 | -9/Materials | Discovered new exit (range 13) 3050 | -9/Materials | Lost 3 parts (1u2w) 3236 | -9/Materials | Hacking Suite fried by hacking feedback 3314 | -9/Materials | Build established: Hacker-Mutant 3503 | -9/Materials | Discovered new exit (range 16) 3555 | -9/Materials | Entered another Materials area 3555 | -8/Materials | Evolved 2 slots: Utility x2 3619 | -8/Materials | Repaired Imp. EM Shotgun 3647 | -8/Materials | Repaired Hcp. Storage Unit 3701 | -8/Materials | Repaired Imp. Aluminum Leg 3740 | -8/Materials | Repaired Imp. Heat Sink 5503 | -8/Materials | Discovered new exit (range 16) 5774 | -8/Materials | Identified exit to Factory 5777 | -8/Materials | Entered Factory 5777 | -7/Factory | Accompanied by 1 ally 5777 | -7/Factory | Evolved 2 slots: Utility x2 5915 | -7/Factory | Repaired Exp. Sensor Array 5936 | -7/Factory | Repaired Adv. Treads 6038 | -7/Factory | Repaired Adv. Treads 6066 | -7/Factory | Repaired Broken Imp. Heat Sink 6474 | -7/Factory | Discovered new exit (range 10) 6500 | -7/Factory | Identified exit to Lower Caves 7408 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 7670 | -7/Factory | Repaired Imp. Heat Sink 7693 | -7/Factory | Repaired Plasma Cannon 7965 | -7/Factory | Fabricated Arm. Leg (x2) 8006 | -7/Factory | Hacking Suite fried by hacking feedback 8394 | -7/Factory | Core integrity fell below 50% 8399 | -7/Factory | Destroyed 7 combat bots 8433 | -7/Factory | Lost 10 parts (2p3n2u3w) 8546 | -7/Factory | Central database locked down 8573 | -7/Factory | Entered Lower Caves 8574 | -7/Lower Caves | Encountered a Warlord checkpoint 8781 | -7/Lower Caves | Core integrity fell below 20% 8839 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8857 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08793_ Imp. Heat Sink destroyed. 08812_ FI-LSV(g) destroyed. 08818_ S-27 Virus destroyed. 08822_ Aluminum Leg destroyed. 08823_ VI-190(M) destroyed. 08825_ S-27 Virus destroyed. 08825_ SS-7GR(l) destroyed. 08828_ Acquired 28 matter. 08830_ Acquired 27 matter. 08832_ Acquired 5 matter. 08835_ G-47 Trooper destroyed. 08836_ Acquired 5 matter. 08838_ Acquired Imp. Heat Sink. 08839_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08843_ Acquired Carbon-fiber Leg. 08844_ Acquired 10 matter. 08847_ Dropped Carbon-fiber Leg. 08849_ Particle Gun fries itself beyond repair. 08849_ Acquired Lgt. Angular Momentum Engine. 08857_ Enh. Flamer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ##????## ########???????????????????????????????? | | #???## #???????????????????????????????? | | ##### #???????????????????????????????? | | ## ## #???????????????????????????????? | | """ ## ##??????????????????????????????? | | || """""" ##?????????????????????????????? | | ### """ """ ## ##????????????????????????????? | | #?# """ ## ##???????????????????????????? | | ??# """ """ ## ##??????????????????????????? | | ??# """""" #??????????????????????????? | | ??# """ ## #??????????????????????????? | | ??# ########### #??####????????????????????? | | ?? #?????????# #??# ##???????????????????? | | ??##??????????# #??# ###?????????????????? | | ?????????????## ##### ######????????????? | | ?????????????# %= ##???????????? | | ?????????????## ### % ##??????????? | | ??????????????# #?# ####Y%= #??????????? | | ??????????????# ## ####%! % #??????????? | | ??????????????# # % #??????????? | | ??????????????# * ##??????????? | | ?????????????## =m%% %@%! ##???????????? | | ?????????????# ## !=! ##????????????? | | ?????????????# ## ###???????????? | | ?????????????# ## ##??????????? | | ?????????????#### ### #??????????? | | ????????????????####?##### ## #??????????? | | ?????????????????????????# ### ##??????????? | | ?????????????????????????###?# ##???????????? | | ????????????????????????????? #????????????? | | ???????????????????????????? #????????????? | | ??????????????????????????? #????????????? | | ?????????????????????????? ## #????????????? | | ?????????????????????????# ##? #???????????? | | ?????????????????????????## ??? #??????????? | | ??????????????????????????####??? #??????????? | | ?????????????????????????????????# ##??????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Arm. Leg | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hardlight Generator | x2 | -7/Factory | Preloaded Arm. Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalDataCore Manual? 0 Play Time 01:09:38 Cumulative 80.0 hours Start 2020.07.27 @ 15:49:01 End 2020.07.27 @ 17:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffac2d61-0698-4777-90a3-69eea71185e5