Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 20:31:37 Player: Lazz Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (3777) 3777 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (3215) 3215 TOTAL SCORE: 15432 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 1623 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/1450 Matter 179/300 Energy 98/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Seismic Detector Advanced Salvage Targeting Computer Backup Plating III Layered Medium Armor Plating Experimental System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Gamma Rifle Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- High-density Centrium Heavy Treads Enhanced Quantum Rifle Sigix Terminator [Rating: 190] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Experimental System Shield Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Sigix Terminator Special Weapon RU-N14's Throwing Claymores Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Slots Evolved 16 | . . 2 . . . 6 2 . 2 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 8 | . . 1 . . . 1 . . 2 2 . 2 . . Utility 6 | . . . . . . 4 2 . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 144 | 8 . 7 . 7 4 21 . 18 8 15 11 5 33 7 Power 17 | 1 . 1 . 1 . 2 . 2 2 1 2 . 5 . Engine 5 | 1 . 1 . . . 2 . . . . . . 1 . Core 5 | . . . . 1 . . . 2 2 . . . . . Reactor 7 | . . . . . . . . . . 1 2 . 4 . Propulsion 49 | 2 . 3 . . 1 3 . 10 2 4 6 2 10 6 Treads 19 | 2 . 3 . . 1 3 . 1 . . . 2 7 . Leg 4 | . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 7 . 1 . . . . Flight 18 | . . . . . . . . 2 2 3 6 . 3 2 Utility 45 | 2 . 2 . 4 2 6 . 3 3 6 1 3 12 1 Device 18 | 1 . 1 . . 2 4 . . 2 2 . . 6 . Storage 3 | 1 . 1 . . . . . 1 . . . . . . Processor 14 | . . . . 4 . 1 . 1 1 3 . . 4 . Hackware 4 | . . . . . . . . 1 . 1 . 1 . 1 Protection 6 | . . . . . . 1 . . . . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 3 . 1 . 2 1 10 . 3 1 4 2 . 6 . Energy Gun 14 | 2 . 1 . 1 1 2 . 2 . 1 . . 4 . Energy Cannon 3 | . . . . . . 2 . . . 1 . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . 1 1 . . . . Launcher 2 | . . . . . . 1 . . . . . . 1 . Special Weapon 3 | . . . . . . 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . 1 . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 5 . 2 . 1 . 4 1 1 10 . Corrupted Parts 2 | . . . . . 1 . . . 1 . . . . . System Corruption 3 | . . . . . 2 . . . 1 . . . . . Parts Lost 82 | . . . . . 2 22 . 11 5 . 13 . 19 10 Power 11 | . . . . . . 3 . 2 2 . 1 . 3 . Propulsion 35 | . . . . . . 7 . 7 1 . 9 . 6 5 Utility 19 | . . . . . 1 4 . 1 . . 2 . 8 3 Weapon 17 | . . . . . 1 8 . 1 2 . 1 . 2 2 Highest Loss Streak 16 | . . . . . 1 16 . 10 5 . 5 . 7 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 10 | 1 3 7 16 18 18 14 5 4 3 4 4 4 2 . Power 1 | . 1 1 1 2 2 . . . . . . . . . Propulsion . | . . . . . . 1 . . 1 . . . . . Utility 4 | . . 5 7 8 7 5 4 3 1 3 2 3 . . Weapon 4 | 1 2 1 8 7 7 6 1 1 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . . . . 13 1 6 . 1 1 4 . . 3 1 Power 6 | . . . . 2 . . . . . 1 . . 3 . Propulsion 3 | . . . . . . 2 . . 1 . . . . . Utility 7 | . . . . 4 . 1 . . . 2 . . . . Weapon 13 | . . . . 7 1 3 . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 100 92 100 99 99 96 . 19 50 79 76 7 71 26 Engine 3 | . 14 11 11 2 . 5 . . 3 . . . 1 . Core 5 | . . . . 8 11 5 . 3 . 8 6 . . . Reactor 1 | . . . . . . . . . . . 1 . 5 1 Treads 23 | . 28 26 33 33 33 24 . . . . . 3 21 1 Flight 2 | . . . . . . . . . 19 21 21 . . 1 Device 10 | . 14 11 11 3 10 19 . 2 5 13 11 . 13 5 Storage 6 | . 14 11 11 11 11 5 . . . . . . . . Processor 6 | . . . . 7 . 5 . 1 7 13 13 . 8 8 Hackware 1 | . . . . . . . . . 5 8 8 2 3 1 Protection 1 | . . . . . . 5 . . . . . 1 3 . Energy Gun 19 | . 28 26 33 33 32 14 . 3 4 2 . . 9 . Peak Build Rating 190 | 7 7 16 16 36 39 59 3 68 68 129 133 44 190 100 Average Rating 64 | 6 7 11 16 29 34 49 3 28 57 116 115 19 162 41 On Entrance 31 | . 7 7 16 16 36 34 3 3 37 68 129 2 44 65 Avg Prop Armor Cover (%) 21 | . . . . . . . . 26 12 . . . 20 30 Naked Turns 69 | . . . . . . 8 2 9 . . 21 11 . 18 Heaviest Build 90 | 13 13 55 55 62 64 90 . 43 24 50 50 50 74 44 Greatest Support 420 | 40 40 60 60 60 60 88 3 40 38 53 57 60 420 84 Greatest Overweight (x) 6 | 1 . . . 1 1 1 . 6 . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 8 9 20 20 20 19 5 5 5 5 5 5 5 5 Most Carried 20 | 3 4 16 16 20 20 19 5 5 5 5 5 4 5 2 Average Carried 11 | 1 3 7 16 19 19 14 5 4 3 4 4 4 4 . Final Capacity 20 | 8 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 4 16 16 18 20 5 5 5 5 5 4 4 2 1 Class Distribution -------------------- 48% | Scavenger-Gunner 16% | Scavenger-Tank 11% | Mutant 10% | Hacker-Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/DSF Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Scavenger-Tank | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Matter Collected 2126 | 280 . 112 . 80 61 280 . 96 163 . 437 . 549 68 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3526 | 166 36 612 . . 153 982 . 118 . . 184 . 1275 . Parts 183 | 3 1 27 . . 10 22 . 4 . . 7 . 109 . Haulers Intercepted 5 | . . 3 . . . 1 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . 5 10 . . . . . . . . . Prevented 4 | . . . . . 4 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Combat Hostiles Destroyed 53 | . . 12 . . 4 15 . . . . 2 . 20 . Melee 2 | . . . . . . . . . . . 2 . . . Guns 32 | . . 11 . . 4 1 . . . . . . 16 . Cannons 8 | . . . . . . 7 . . . . . . 1 . AOE 10 | . . . . . . 7 . . . . . . 3 . Classes Destroyed 16 | 2 1 4 . . 1 4 . . . . . . 4 . Worker 7 | . . . . . . 1 . . . . . . 6 . Builder 2 | . . . . . . . . . . . . . 2 . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 5 | . . 3 . . . 1 . 1 . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . 2 . . . . . . 1 . Swarmer 10 | . . 3 . . 3 . . . . . . . 4 . Grunt 17 | . . 7 . . . 10 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 5 | . . 2 . . . 1 . . . . . . 2 . Hunter 4 | . . . . . . 3 . . . . 1 . . . Programmer 14 | . . . . . . 1 . . . . . . 13 . Behemoth 1 | . . . . . 1 . . . . . . . . . Armor Guard 1 | . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 1 4 . . 3 4 . 1 . . 1 . 10 . Combat Bots Only 4 | . . 3 . . 3 3 . . . . 1 . 4 . Max Kills in Single Turn 10 | 1 1 2 . . 2 3 . 1 . . 1 . 10 . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . 3 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Hostile Shots Fired 1022 | . 3 51 . . 18 193 . 107 10 11 97 . 400 132 Missed 313 | . 2 14 . . 6 62 . 36 3 3 47 . 89 51 Hits 709 | . 1 37 . . 12 131 . 71 7 8 50 . 311 81 Melee 2 | . . . . . 1 . . . . . 1 . . . Projectile 707 | . 1 37 . . 11 131 . 71 7 8 49 . 311 81 AOE 4 | . . . . . . 2 . . 1 . . . . 1 Critical Strikes 36 | . . 1 . . . 9 . . 1 . 5 . 18 2 Actively Blocked 2 | . . . . . . . . . . . . . 2 . Part Disruptions 5 | . . . . . . . . . . . . . 5 . Actively Blocked 4 | . . . . . . . . . . . . . 4 . Damage Taken 17550 | . 18 417 . . 298 3188 . 1342 294 160 1381 . 8088 2364 Core 3249 | . 18 30 . . 18 686 . 367 117 38 520 . 288 1167 Absorbed by Shields 231 | . . . . . . . . 101 . . 130 . . . Reduced by Siege Mode 333 | . . . . . . . . . . . . . 333 . Redirected to Shielding 160 | . . . . . . . . . . . . . 160 . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . 8 34 Core Remaining (%) 72 | 100 92 . . . 88 19 . 63 89 . 57 . . . Volleys Fired 268 | 14 2 32 . . 9 44 . 4 3 30 28 . 102 . Largest 3 | 2 2 3 . . 3 3 . 1 3 1 2 . 3 . Hottest 233 | 100 100 156 . . 186 209 . 80 107 90 145 . 233 . Shots Fired 583 | 28 4 96 . . 26 97 . 4 7 30 33 . 258 . Gun 430 | 28 4 96 . . 26 37 . 4 4 . . . 231 . Cannon 140 | . . . . . . 48 . . 3 30 33 . 26 . Launcher 3 | . . . . . . 2 . . . . . . 1 . Special 10 | . . . . . . 10 . . . . . . . . Kinetic 98 | . . 22 . . . 15 . . 3 11 21 . 26 . Thermal 440 | 28 4 74 . . 26 70 . 4 4 . . . 230 . Explosive 12 | . . . . . . 12 . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . Phasic 31 | . . . . . . . . . . 19 12 . . . Robot Hit Streak 25 | 7 1 11 . . 12 12 . 3 . . 3 . 25 . Robot Miss Streak 6 | 2 1 2 . . 4 5 . 1 6 . 5 . 4 . Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 8 | . . 1 . . 1 . . . . . . . 6 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . 1 . Shots Hit Robots 377 | 19 2 65 . . 15 67 . 3 . . 14 . 190 2 Core Hits 182 | 5 2 27 . . 12 59 . 2 1 . 5 . 69 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | 5 . 3 . . 1 . . . . . 3 . 3 . Burn 11 | 5 . 3 . . 1 . . . . . . . 2 . Blast 3 | . . . . . . . . . . . 2 . 1 . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 28 | . . . . . . . . . . . 20 . 3 5 Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 3 5 Piercing 20 | . . . . . . . . . . . 20 . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21789 | 242 25 766 . . 365 3502 . 88 40 . 634 . 15969 158 Guns 7213 | 242 25 762 . . 365 730 . 88 . . . . 5001 . Cannons 1856 | . . . . . . 891 . . 40 . 391 . 534 . Explosions 11888 | . . . . . . 1672 . . . . . . 10216 . Melee 604 | . . . . . . . . . . . 229 . 218 157 Ramming 19 | . . 4 . . . . . . . . 14 . . 1 Kinetic 1324 | . . 120 . . . 345 . . 40 . 285 . 534 . Thermal 17844 | 242 25 642 . . 365 1346 . 88 . . . . 15136 . Explosive 1602 | . . . . . . 1602 . . . . . . . . Electromagnetic 81 | . . . . . . . . . . . . . 81 . Impact . | . . . . . . . . . . . . . . . Slashing 584 | . . . . . . 209 . . . . . . 218 157 Piercing 229 | . . . . . . . . . . . 229 . . . Phasic 106 | . . . . . . . . . . . 106 . . . Highest Corruption 25 | . . . . . 3 2 . . 1 . 1 . 9 25 Average Corruption 5 | . . . . . 2 1 . . 1 . 1 . 6 17 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . 3 13 . . . . 1 . 47 11 Message Errors 13 | . . . . . . 1 . . . . . . 12 . Matter Fused 15 | . . . . . 2 3 . . . . 1 . 6 3 Heat Flow Errors 8 | . . . . . 1 3 . . . . . . 2 2 Energy Discharges 8 | . . . . . . 1 . . . . . . 6 1 Parts Rejected 7 | . . . . . . 2 . . . . . . 5 . Data Loss (minor) 6 | . . . . . . 1 . . . . . . 4 1 Data Loss (major) 5 | . . . . . . 1 . . . . . . 3 1 Misfires 2 | . . . . . . 1 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1276 | . . . . . . 33 . . . . . . 1176 67 Projectiles 47 | . . . . . . 31 . . . . . . 16 . Explosions 1162 | . . . . . . 2 . . . . . . 1160 . Melee 67 | . . . . . . . . . . . . . . 67 Knockbacks 8 | . . . . . . 3 . . . . 3 . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 3 . . . . 3 . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . 6 . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . 1 . . . . . . . . 2 . . 1 Targets Rammed 4 | . . 1 . . . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 405 | 273 39 186 . . 225 250 . . 13 155 257 . 405 198 Average Temperature 68 | 104 20 56 . . 82 58 . . 9 62 65 . 163 93 Received Heat Transfer 1609 | . 9 174 . . 60 345 . . . . 157 . 801 63 Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . 5 . Total Turns 145 | . . . . . . . . . . . . . 145 . Longest Duration 46 | . . . . . . . . . . . . . 46 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | 1 . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 27 | 4 . 6 . . 3 10 . . . . . . 4 . Heat Transferred 12819 | 1073 74 2072 . . 869 2395 . 111 . . . . 6225 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Maximum Alert Level 3 | . . . . . . 1 . . 1 . 3 2 2 1 Low Security (%) 77 | 100 100 100 100 . . 97 100 100 98 100 26 . 63 9 Level 1 14 | . . . . . . 2 . . 1 . 19 . 30 90 Level 2 5 | . . . . . . . . . . . 32 100 5 . Level 3 2 | . . . . . . . . . . . 21 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1090 | 5 6 147 44 . . 323 95 76 218 93 1090 531 657 357 Initial 531 | . . . 44 . . 29 95 66 36 93 9 531 292 357 Average 145 | . . 60 22 . . 50 95 63 64 39 459 526 209 280 Influence Increases 4544 | 25 11 327 . . 290 585 . 110 312 121 1639 . 1109 15 Destroy 0b10 Robot/C 1760 | . . 240 . . 180 300 . . 80 . 540 . 420 . Destroy 0b10 Robot/NC 155 | 25 5 15 . . . 30 . 5 10 . 15 . 50 . Destroy Leader 310 | . . 56 . . 30 56 . . 12 . 94 . 62 . Allied During Kill 533 | . . . . . 65 . . . 56 . 412 . . . Successful Hack 42 | . 6 . . . . . . . 6 . 14 . 16 . Disable Machine 540 | . . . . . . 135 . . 45 15 195 . 150 . Destroy Structure 649 | . . 1 . . . 64 . . 58 46 84 . 396 . Partial Spotted 75 | . . . . . . . . . 30 . 30 . . 15 Lose Combat Pursuer 480 | . . 15 . . 15 . . 105 15 60 255 . 15 . Influence Decreases 4352 | 25 11 213 114 . 243 437 100 135 204 281 643 493 993 460 Entered New Map 1337 | . . . 70 . . 18 100 29 34 85 9 483 229 280 Time Decay 1919 | 25 11 213 44 . 213 219 . . 60 186 284 10 574 80 Lost Part 786 | . . . . . 10 200 . 106 50 . 130 . 190 100 Lost Ally 310 | . . . . . 20 . . . 60 10 220 . . . Squads Dispatched 26 | . . 1 . . . 6 . 2 2 3 4 . 6 2 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 9 | . . . . . . 2 . . . 1 1 . 5 . Reinforcement 14 | . . 1 . . . 3 . 2 2 2 1 . 1 2 Assault 2 | . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Distress Signals 6 | . 1 1 . . . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 3 17 . . 10 22 . 16 11 12 49 . 28 16 Peak Tracking Total 14 | . 2 4 . . 4 7 . 11 5 9 14 . 6 10 Tactical Retreats 15 | . . 1 . . 1 . . 2 1 3 6 . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Traps Triggered 4 | . . . . . . 1 . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Machines Disabled 36 | . . . . . . 9 . . 3 1 13 . 10 . Max in Single Turn 5 | . . . . . . 5 . . 1 1 1 . 4 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Machines Accessed 19 | . 2 2 . . . 1 1 . 1 1 7 . 4 . Terminals 11 | . 2 2 . . . . 1 . . . 3 . 3 . Fabricators 5 | . . . . . . 1 . . . . 4 . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 6 3 . . . 4 2 . 3 3 14 . 4 . Successful 11 | . 1 . . . . 2 1 . 1 . 3 . 3 . Failed 28 | . 5 3 . . . 2 1 . 2 3 11 . 1 . Catastrophic 5 | . . 3 . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 5 2 . . . 6 . . 8 15 20 3 9 6 Terminals 22 | . 6 3 . . . . 2 . . . 8 . 3 . Fabricators 10 | . . . . . . 4 . . . . 6 . . . Repair Stations 4 | . . . . . . . . . 3 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . . . . . 1 . . . 3 . 2 . Record 2 | . . . . . . . . . . . 1 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 2 . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 1 . . . 1 . Refit 2 | . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 2 . . . 1 . . 1 1 5 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 14 . 11 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Total Allies 27 | . . . . 4 . . . . 6 2 14 1 . . Largest Group 10 | . . . . 4 4 2 . . 6 2 10 1 1 . Highest-Rated Group 1021 | . . . . 156 156 80 . . 531 58 1021 27 27 . Highest-Rated Ally 269 | . . . . 41 41 40 . . 96 31 269 27 27 . Zionite Dispatches 10 | . . . . . . . . . 2 2 5 1 . . Light 4 | . . . . . . . . . 1 . 3 . . . Hacker 1 | . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . . . . . . . 4 . 1 1 . STAY 3 | . . . . . . . . . . 2 . . 1 . DROP 3 | . . . . . . . . . . 2 . 1 . . Ally Attacks 209 | . . . . . 21 8 . . 26 . 154 . . . Total Damage 10680 | . . . . . 678 38 . . 1496 . 8468 . . . Kills 43 | . . . . . 5 . . . 9 . 29 . . . Allies Corrupted 3 | . . . . . . 2 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Active Infowar (turns) 4946 | 68 270 76 . 1 . 1559 . 77 128 402 599 . 1685 81 Optics 1207 | . . . . 1 . . . 77 128 402 599 . . . Sensors 799 | . . . . . . . . . 50 400 349 . . . Terrain 1401 | . . . . . . . . . . 374 599 . 369 59 Traps 968 | . . . . . . . . . . 369 599 . . . Seismic 3291 | 68 270 76 . . . 1525 . . 69 28 . . 1255 . Machine Analysis 3290 | . . . . . . 1558 . . . . . . 1651 81 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . 1 . . 1 1 1 . 2 . Branch Access 1 | . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . 1 . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Turns Passed 9693 | 176 270 539 106 2859 771 1571 2 278 128 402 624 38 1753 176 Spaces Moved 5277 | 68 163 224 67 1296 299 467 3 143 235 476 812 35 797 192 Core 233 | 4 . . . . . 15 3 49 . . 39 25 . 98 Treads 3348 | 64 163 224 67 1296 299 452 . 10 . . . 10 731 32 Legs 18 | . . . . . . . . . . . . . . 18 Wheels . | . . . . . . . . . . . . . . . Hover 78 | . . . . . . . . 78 . . . . . . Flight 1600 | . . . . . . . . 6 235 476 773 . 66 44 Fastest Speed 25 | 50 160 160 160 160 240 50 50 28 31 28 25 50 37 37 Average Speed 136 | 154 160 160 160 216 240 202 50 96 31 29 30 77 143 75 Slowest Speed 350 | 160 160 160 160 240 243 246 50 350 37 34 50 145 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 1 . . . . . 5 5 . . 2 Potential Cave-ins 6 | . . . . . . 4 . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 35 | 3 34 25 24 88 53 15 . 90 5 23 53 1 66 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . . 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . . . Spaces Dug 39 | . . . . . . 1 . . . 28 9 . 1 . Terrain Destroyed 1010 | . . . . . . 85 . . 1 28 16 . 880 . Melee 8 | . . . . . . . . . . . 8 . . . Projectile 51 | . . . . . . 4 . . 1 28 8 . 10 . AOE 951 | . . . . . . 81 . . . . . . 870 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Res Arm Res Qua Sec Total 7183 | 107 168 338 66 1362 330 1007 2 275 279 704 1113 43 1182 207 Wait 1261 | 15 3 55 . 23 13 453 . 88 30 170 203 4 202 2 Move 5239 | 67 162 223 66 1293 298 465 2 142 234 468 801 34 796 188 Hop 10 | . . . . 1 . . . . . 2 5 . . 2 Pick Up 76 | 3 1 13 . 16 4 7 . 6 3 5 6 . 11 1 Fast Attach 109 | 7 . 1 . 4 . 9 . 14 6 12 8 5 36 7 Attach 42 | . . 1 . . 2 16 . 7 2 2 2 . 9 1 Detach 9 | . . . . 1 . 3 . 2 . 1 1 . 1 . Swap 26 | 1 . 7 . 4 3 3 . 1 . 2 4 . 1 . Drop 81 | . . 5 . 20 1 4 . 6 1 12 11 . 21 . Fire 268 | 14 2 32 . . 9 44 . 4 3 30 28 . 102 . Melee 28 | . . . . . . . . . . . 20 . 3 5 Ram 2 | . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . . 1 Escape Stasis 19 | . . . . . . 3 . 5 . . 11 . . . Rewire 11 | . . . . . . . . . . . 11 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Armory -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 5) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 771 | -9/Materials | Build established: Gunner 904 | -9/Materials | Discovered new exit (range 12) 986 | -9/Materials | Entered Mines 1077 | -9/Mines | Build established: Scavenger-Gunner 1088 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1092 | -9/Mines | Entered Zion 1139 | -7/Zion | Found CR-A16's Pointy Stick 1328 | -7/Zion | Discovered new exit (range 11) 2076 | -7/Zion | Found Prototype Processor 2076 | -7/Zion | Identified Exp. Signal Interpreter 2081 | -7/Zion | Found Prototype Processor 2081 | -7/Zion | Identified Spectral Analyzer 2085 | -7/Zion | Found Prototype Processor 2085 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2324 | -7/Zion | Found Prototype Device 2577 | -7/Zion | Found Prototype Special Weapon 2642 | -7/Zion | Found Prototype Special Weapon 2645 | -7/Zion | Found Prototype Special Weapon 2649 | -7/Zion | Found Prototype Special Weapon 2895 | -7/Zion | Found GAL Module 3416 | -7/Zion | Met Imprinter 3454 | -7/Zion | Imprinted 3457 | -7/Zion | Declared Zion's savior 3951 | -7/Zion | Entered Proximity Caves 3951 | -6/Proximity Caves | Accompanied by 4 allies 3975 | -6/Proximity Caves | Identified exit to Factory 4214 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4490 | -6/Proximity Caves | Spotted B-75 Beast 4507 | -6/Proximity Caves | Destroyed B-75 Beast 4722 | -6/Proximity Caves | Entered Factory 4722 | -6/Factory | Accompanied by 2 allies 4722 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4724 | -6/Factory | Identified Phasing AFG 4888 | -6/Factory | Fabricated Imp. Cryofiber Web? 5526 | -6/Factory | Identified RU-N14's Throwing Claymores (x3) 5899 | -6/Factory | Build established: Scavenger-Tank 5926 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5940 | -6/Factory | Terminal network hard line cut 6035 | -6/Factory | Cargo convoy interrupted 6256 | -6/Factory | Discovered new exit (range 15) 6281 | -6/Factory | Core integrity fell below 50% 6285 | -6/Factory | Released all parts (3) 6292 | -6/Factory | Crushed by falling debris 6293 | -6/Factory | Core integrity fell below 20% 6293 | -6/Factory | Entered another Factory area 6293 | -5/Factory | Evolved 2 slots: Utility x2 6295 | -5/Factory | Identified exit to DSF 6295 | -5/Factory | Entered DSF 6314 | -5/DSF | Lost 16 parts (3p5n3u5w) 6358 | -5/DSF | Additional patrols routed to DSF 6558 | -5/DSF | Discovered new exit (range 14) 6573 | -5/DSF | Entered Factory 6573 | -4/Factory | Evolved 2 slots: Propulsion x2 6598 | -4/Factory | Lost 10 parts (2p6n1u1w) 6653 | -4/Factory | Retrieved Zion intel report: Branch Access 6653 | -4/Factory | Identified exit to Upper Caves 6654 | -4/Factory | Zion Hacker squad teleported in 6667 | -4/Factory | Zion Light squad teleported in 6673 | -4/Factory | Discovered new exit (range 17) 6700 | -4/Factory | Identified exit to Research 6701 | -4/Factory | Entered Research 6701 | -3/Research | Evolved 2 slots: Propulsion x2 6716 | -3/Research | Lost 5 parts (2p1n2w) 6724 | -3/Research | Zion Infowar Resupply teleported in 6729 | -3/Research | Lost 6 allies 6741 | -3/Research | Found Exp. Signal Interpreter 6782 | -3/Research | Zion Zionite Resupply teleported in 6798 | -3/Research | Found Prototype Energy Cannon 6800 | -3/Research | Found Prototype Protection 6821 | -3/Research | Identified Zio. Alpha Cannon 6977 | -3/Research | Build established: Hacker-Scout 7034 | -3/Research | Retrieved Zion intel report: Trap Installations 7059 | -3/Research | Discovered new exit (range 16) 7103 | -3/Research | Entered Armory 7137 | -3/Armory | Zion Experimental squad teleported in 7243 | -3/Armory | Zion Light squad teleported in 7338 | -3/Armory | Zion Light squad teleported in 7433 | -3/Armory | Spotted Armor Guard 7433 | -3/Armory | Spotted Armor Guard 7448 | -3/Armory | Allies destroyed Armor Guard 7450 | -3/Armory | Allies destroyed Armor Guard 7452 | -3/Armory | Spotted Armor Guard 7452 | -3/Armory | Spotted Armor Guard 7480 | -3/Armory | Lost 4 allies 7487 | -3/Armory | Allies destroyed Armor Guard 7501 | -3/Armory | Destroyed Armor Guard 7518 | -3/Armory | Lost 3 allies 7521 | -3/Armory | Breached Obliterator storage 7544 | -3/Armory | Found PL-3XN's Ring of Power 7550 | -3/Armory | Found Disassembled Obliterator 7604 | -3/Armory | P-80 Master assimilated allied Assassin 8a 7646 | -3/Armory | Zion Light squad teleported in 7664 | -3/Armory | Retrieved Zion intel report: Unaware Schematics 7665 | -3/Armory | Zion Trap Resupply teleported in 7680 | -3/Armory | Lost 3 parts (1p1n1u) 7702 | -3/Armory | Released all parts (12) 7725 | -3/Armory | Discovered new exit (range 4) 7727 | -3/Armory | Entered Research 7727 | -2/Research | Evolved 2 slots: Propulsion x2 7727 | -2/Research | Discovered new exit (range 11) 7738 | -2/Research | Lost 5 parts (5n) 7738 | -2/Research | Found Prototype Hackware 7738 | -2/Research | Identified Exp. System Shield 7741 | -2/Research | Zion Heavy Resupply teleported in 7744 | -2/Research | Lost 4 allies 7753 | -2/Research | Found Hvy. Insulated Plating 7756 | -2/Research | Found Hvy. Reactive Plating 7765 | -2/Research | Entered Quarantine 7765 | -2/Quarantine | Accompanied by 1 ally 7834 | -2/Quarantine | Identified Zio. Weapon Casing 7841 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 8015 | -2/Quarantine | Spotted Alpha 7 8029 | -2/Quarantine | Found Alien Launcher 8072 | -2/Quarantine | Destroyed Alpha 7 8108 | -2/Quarantine | Found Prototype Energy Gun 8108 | -2/Quarantine | Identified Enh. Gamma Rifle 8154 | -2/Quarantine | Found Alien Artifact 8154 | -2/Quarantine | Identified Subatomic Replicator 8159 | -2/Quarantine | Used Subatomic Replicator to replicate Imp. Quantum Reactor 8279 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 8396 | -2/Quarantine | Build established: Scavenger-Tank 8651 | -2/Quarantine | Found Alien Slashing Weapon 8950 | -2/Quarantine | Scanned by Researcher 9095 | -2/Quarantine | Terminal network hard line cut 9156 | -2/Quarantine | Lost 7 parts (2p2n2u1w) 9320 | -2/Quarantine | Spotted Fortress 9394 | -2/Quarantine | Identified Sigix Broadsword 9405 | -2/Quarantine | Identified Sigix Terminator 9416 | -2/Quarantine | Fired Sigix Terminator 9467 | -2/Quarantine | Lost 7 parts (1p4n1u1w) 9507 | -2/Quarantine | Discovered new exit (range 9) 9509 | -2/Quarantine | Discovered new exit (range 6) 9518 | -2/Quarantine | Entered Section 7 9574 | -2/Section 7 | System corruption reached 10% 9599 | -2/Section 7 | Released all parts (7) 9616 | -2/Section 7 | Lost 5 parts (3u2w) 9669 | -2/Section 7 | Core integrity fell below 50% 9684 | -2/Section 7 | Core integrity fell below 20% 9692 | -2/Section 7 | Spotted Alpha 7 9692 | -2/Section 7 | Spotted Alpha 7 9694 | -2/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- [ 3 : Active Terminals ] [ 4 : Component Schematics ] >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-SEEK-1 [ Targeting Prototype Schematics... ] 09683_ Penetrated by Slug. 09684_ S-43 Plague destroyed. 09685_ Quantum Generator explodes. 09685_ Terminal disabled. 09685_ U-05 Engineer destroyed. 09685_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09686_ The unstable cave ceiling collapses. 09686_ Slug penetrates Wall. 09691_ Penetrated by Slug. 09694_ Slug penetrates Wall. 09694_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ???????############+###### #?????????????????????? | | ?????? 7 +?????????????????????? | | ?????? +?????????????????????? | | ????? @ +?????????????????????? | | ?????? 7 +?????????????????????? | | ???????### # ## ##### #?????????????????????? | | ??????## """T""" #????##?????????????????????? | | ####### " " #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | * #???????????????????????????? | | |%! #???????????????????????????? | | ! #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ### ########???????????????????????????? | | = !#??????????????????????????????? | | ## ! #??????????????????????????????? | | # #??????????????????????????????? | | ## """ """% #??????????????????????????????? | | ## """ """ =#??????????????????????????????? | | ## """ """ #??????????????????????????????? | | ! ## """ """ "" #??????????????????????????????? | | #??""" """ """#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 53 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 150 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: EM 30 Weapon Shielding 100 Evasion (%) 65 Armor Integrity Analysis 50 Recoil Reduction 10 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Energy Filter | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Lightning Gun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-27 Freighter | -3/Armory | Z-intel R-10 Processor | -3/Armory | Z-intel M-36 Artificer | -3/Armory | Z-intel R-06 Scavenger | -3/Armory | Z-intel Fabricated ------------ Imp. Cryofiber Web | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCoolingCasing Manual? 0 Play Time 01:23:49 Cumulative 339.4 hours Start 2026.10.04 @ 16:22:06 End 2026.10.04 @ 20:31:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 84 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7897606-dbca-43b7-b39e-f8da0be818d6