Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 16:26:12 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (313) 1565 Value Destroyed (10960) 10960 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5101) 5101 TOTAL SCORE: 22146 Bonus ------- High Alert Combat Kills 3650 Follower Combat Kills 51 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 587/1000 Matter 379/550 Energy 51/100 System Corruption 0% Temperature Cool (0) Location -5/Factory Parts ------- Power (2) Propulsion (5) Utility (8) Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Matter Compressor Experimental Signal Interpreter Target Analyzer Weapon (2) Inventory (10) Long-range Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] (34) Relay Coupler [Behemoth] (12) Datajack Peak State ------------ Power Fission Core Light Antimatter Reactor Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Matter Compressor Target Analyzer Relay Coupler [Grunt] Weapon Neutron Cannon Antimatter Cannon Inventory Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Long-range Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Shock Rifle Disruptor Cannon Gauss Cannon Advanced EMP Blaster Datajack Remote Datajack Scythe [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . 1 Utility 6 | . . 2 1 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 293 | 8 21 40 63 51 41 17 1 24 27 Power 25 | 1 2 2 8 4 1 1 1 2 3 Engine 16 | 1 2 2 6 3 . . 1 1 . Core 7 | . . . 2 1 1 1 . 1 1 Reactor 2 | . . . . . . . . . 2 Propulsion 74 | 2 5 9 18 7 14 5 . 7 7 Treads 41 | . 3 6 16 7 7 . . . 2 Leg 24 | . . . . . 7 5 . 7 5 Wheel 9 | 2 2 3 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 67 | 2 3 13 15 7 5 7 . 6 9 Device 23 | . . 5 3 1 2 5 . 4 3 Storage 14 | 2 3 3 1 1 . 1 . 1 2 Processor 5 | . . . . 3 1 . . . 1 Hackware 3 | . . . . . . . . 1 2 Protection 22 | . . 5 11 2 2 1 . . 1 Artifact . | . . . . . . . . . . Weapon 127 | 3 11 16 22 33 21 4 . 9 8 Energy Gun 19 | 1 3 1 . 10 3 1 . . . Energy Cannon 27 | . . 3 10 8 . 1 . 3 2 Ballistic Gun 37 | 2 6 6 6 7 8 . . . 2 Ballistic Cannon 21 | . . 4 4 4 4 1 . 3 1 Launcher 14 | . . 1 1 3 5 1 . 2 1 Special Weapon 4 | . 2 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . 1 1 Unidentified Prototypes 7 | . . 3 . 2 1 . . . 1 Parts Lost 100 | . 4 5 17 9 21 10 1 10 23 Power 11 | . 1 . 2 1 2 . . 2 3 Propulsion 40 | . 2 2 7 3 7 6 . 4 9 Utility 23 | . . 2 6 1 5 2 1 2 4 Weapon 26 | . 1 1 2 4 7 2 . 2 7 Highest Loss Streak 14 | . 2 2 6 3 9 2 1 4 14 Average Slot Usage (%) 96 | . 90 98 98 98 93 94 91 94 89 Engine 6 | . 7 11 7 5 . . 5 2 . Core 1 | . . . 1 1 5 5 . 3 3 Treads 15 | . 12 13 25 21 10 3 . . 1 Leg 5 | . . . . . 12 18 20 21 22 Wheel 2 | . 12 6 1 . . . . . . Device 7 | . . 2 8 7 5 12 13 16 8 Storage 26 | . 28 33 27 23 20 25 26 24 16 Processor 5 | . . . . 14 20 9 6 6 7 Protection 6 | . . 8 8 7 4 3 5 . 1 Energy Gun 1 | . 5 . . 4 3 1 . . . Energy Cannon 6 | . . 6 9 8 . 1 6 8 2 Ballistic Gun 4 | . 20 9 2 1 6 . . . . Ballistic Cannon 4 | . . 5 6 . 1 8 6 3 4 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 14 45 68 80 80 73 91 88 87 85 Greatest Support 112 | 26 26 46 69 72 112 65 45 60 75 Greatest Overweight (x) 6 | . 4 6 4 3 4 5 1 2 2 Average Overweight (x) 1 | . . 3 1 . 1 1 1 1 . Largest Inventory Capacity 22 | 8 16 22 22 22 22 22 22 22 16 Average Capacity 20 | 6 10 20 22 22 22 22 22 17 14 Most Carried 22 | 7 16 22 22 22 22 22 22 22 16 Average Carried 19 | 4 9 19 21 21 17 20 21 16 13 Final Capacity 10 | . . . . . . . . . 10 Final Carried 5 | . . . . . . . . . 5 Class Distribution -------------------- 64% | Hauler-Mutant 18% | Scavenger-Mutant 9% | Bothacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Matter Collected 6277 | 296 280 1121 1261 942 1008 702 . 366 301 Remotely . | . . . . . . . . . . Salvage Created 13292 | 117 765 2136 2987 2683 2954 419 . 667 564 Parts 653 | 9 43 134 154 129 124 15 . 28 17 Haulers Intercepted 19 | . 1 6 6 3 2 . . . 1 Recyclers Shooed 14 | 1 . 2 4 1 3 . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 224 | . 13 41 48 41 40 18 . 17 6 Melee 1 | . . . 1 . . . . . . Guns 62 | . 13 15 6 8 18 2 . . . Cannons 117 | . . 26 34 18 8 14 . 11 6 AOE 33 | . . . 6 9 10 2 . 6 . Classes Destroyed 17 | 2 4 6 3 1 1 . . . . Worker 15 | . . 2 4 4 4 . . . 1 Builder 18 | . . 1 3 4 10 . . . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 19 | . 1 6 6 3 2 . . . 1 Recycler 18 | 1 2 2 7 4 1 . . . 1 Mechanic 1 | . . 1 . . . . . . . Operator 3 | . . 2 1 . . . . . . Watcher 13 | . 2 5 5 1 . . . . . Swarmer 36 | . 3 8 8 3 . 7 . 7 . Saboteur 1 | . . . . . 1 . . . . Grunt 132 | . 10 23 24 28 30 5 . 8 4 Brawler 6 | . . . 2 . 1 3 . . . Duelist 9 | . . 1 4 . 3 1 . . . Protector 1 | . . . 1 . . . . . . Sentry 24 | . . 9 8 3 2 2 . . . Hunter 8 | . . . 1 3 2 . . . 2 Programmer 7 | . . . . 4 1 . . 2 . Best Kill Streak 18 | 2 8 7 11 7 18 5 . 10 3 Combat Bots Only 11 | . 3 4 9 6 11 5 . 10 3 Max Kills in Single Turn 4 | 1 1 2 4 3 3 1 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 3 2 1 . 3 . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Damage Taken 17769 | . 893 1535 3610 2682 3472 1424 200 1237 2716 Core 2145 | . 116 134 408 271 486 154 31 132 413 Absorbed by Shields 790 | . . . . . . 422 74 294 . Core Remaining (%) 51 | 100 53 66 25 61 . . . 5 . Volleys Fired 809 | 4 76 158 175 104 131 50 1 51 59 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 196 | 40 100 107 138 138 105 138 138 196 130 Shots Fired 1484 | 8 145 295 345 189 237 97 2 90 76 Gun 614 | 8 139 137 36 79 187 12 . . 16 Cannon 804 | . . 151 306 99 33 84 2 81 48 Launcher 44 | . . 3 3 11 17 1 . 9 . Special 22 | . 6 4 . . . . . . 12 Kinetic 891 | 8 117 200 169 89 162 76 1 20 49 Thermal 319 | . 6 75 156 . . 12 1 61 8 Explosive 3 | . . 3 . . . . . . . Electromagnetic 259 | . 22 17 20 100 75 9 . 9 7 Robot Hit Streak 33 | 3 17 33 14 18 18 14 . 9 9 Robot Miss Streak 13 | 1 4 4 13 4 3 3 2 3 2 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 8 | . 2 2 . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 979 | 6 88 196 201 135 185 59 . 51 58 Core Hits 493 | 4 35 78 105 77 116 30 . 29 19 Critical Hits 55 | . . 13 10 12 10 2 . 1 7 Critical Kills 20 | . . 4 2 5 4 . . 1 4 Critical Parts Destroyed 34 | . . 9 8 6 6 2 . . 3 Melee Attacks 9 | . . . 2 1 3 . . 1 2 Impact . | . . . . . . . . . . Slashing 5 | . . . 2 . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 27503 | 65 906 3625 5758 5005 6221 2356 11 2248 1308 Guns 7396 | 65 906 1448 308 1390 2880 175 . . 224 Cannons 13992 | . . 2086 4354 2034 930 1961 . 1549 1078 Explosions 6046 | . . 91 1063 1567 2406 220 . 699 . Melee . | . . . . . . . . . . Ramming 69 | . . . 33 14 5 . 11 . 6 Kinetic 12465 | 65 667 2271 1719 1567 2723 1911 . 499 1043 Thermal 6340 | . . 1162 2878 509 381 211 . 1050 149 Explosive 42 | . . 42 . . . . . . . Electromagnetic 8587 | . 239 150 1128 2915 3112 234 . 699 110 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 . 4 . . . 1 . Average Corruption 1 | . . 2 . 2 . . . 1 . Corruption Purged . | . . . . . . . . . . Effects 47 | . . 28 . 17 . . . 2 . Message Errors 13 | . . 9 . 4 . . . . . Matter Fused 2 | . . . . 2 . . . . . Heat Flow Errors 5 | . . 4 . 1 . . . . . Energy Discharges 9 | . . 4 . 3 . . . 2 . Data Loss (minor) 7 | . . 5 . 2 . . . . . Targeting Errors 9 | . . 5 . 4 . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 350 | . . 18 56 38 28 23 . 167 20 Projectiles 267 | . . 18 46 38 . 12 . 133 20 Explosions 83 | . . . 10 . 28 11 . 34 . Melee . | . . . . . . . . . . Knockbacks 63 | . . 8 17 6 8 6 . 4 14 Impact 1 | . . . . . . . . . 1 Kinetic 57 | . . 7 17 6 6 5 . 4 12 Secondary 5 | . . 1 . . 2 1 . . 1 Self-Inflicted Damage 458 | . . 81 71 185 80 32 1 8 . Shots 17 | . . 3 3 5 3 2 . 1 . Rammed 10 | . . . 4 4 . . 1 . 1 Targets Rammed 14 | . . . 6 4 1 . 2 . 1 Kicked 2 | . . . . . 1 . 1 . . Crushed 2 | . . . 2 . . . . . . Highest Temperature 497 | . 36 497 418 93 33 339 . 9 396 Average Temperature 84 | . 13 100 67 10 8 124 . 5 166 Received Heat Transfer 5766 | . 474 522 1341 879 1266 180 . 393 711 Effects 16 | . . 8 3 . . 1 . . 4 Shutdowns 2 | . . 1 1 . . . . . . Energy Bleed 6 | . . 4 . . . . . . 2 Interference 4 | . . 1 . . . 1 . . 2 Short Circuit 2 | . . 1 1 . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 14 | . . . 1 8 5 . . . . Combat Hostiles 11 | . . . 1 6 4 . . . . Parts Fried 48 | . . . 4 19 20 . . 5 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . 2 6 . . . . 1 . Heat Transferred 9404 | . . 2011 4668 650 600 250 . 1125 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 28 | . . 1 3 12 9 1 . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Peak Influence 1521 | 10 244 637 1227 1521 1378 1357 727 868 559 Average Influence 630 | 4 126 338 635 732 1047 1152 712 727 505 Maximum Alert Level 4 | . 1 2 4 4 4 4 3 3 2 Low Security (%) 14 | . . . . . . . . . . Level 1 14 | . . . . . . . . . . Level 2 31 | . . . . . . . . . . Level 3 23 | . . . . . . . . . . Level 4 16 | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 51 | . 5 4 9 13 14 . 1 . 5 Investigation 15 | . 2 3 1 3 4 . . . 2 Extermination 3 | . . . . 2 1 . . . . Reinforcement 24 | . 3 1 4 7 6 . 1 . 2 Assault 7 | . . . 3 1 3 . . . . Garrison 2 | . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 6 | . . . 1 2 3 . . . . Haulers Reinforced 6 | . . . . 3 2 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Distress Signals 13 | . . 6 6 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 372 | . 22 56 100 56 67 16 4 32 19 Peak Tracking Total 14 | . 4 4 14 6 6 5 4 10 6 Tactical Retreats 49 | . 1 4 14 8 8 1 . 11 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Traps Triggered 37 | . 2 1 1 5 5 12 . 8 3 Indirectly 6 | . . . . 2 4 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Machines Disabled 19 | . . 3 4 3 3 2 1 2 1 Max in Single Turn 2 | . . 1 2 1 2 1 1 1 1 Garrison Access 3 | . . . 1 2 . . . . . Garrison Relay 3 | . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Machines Accessed 38 | . 4 11 9 8 4 . 1 . 1 Terminals 28 | . 4 9 7 6 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . 1 2 1 . 1 . . Total Hacks 110 | . 9 42 28 18 10 . 1 . 2 Successful 57 | . 7 23 16 7 1 . 1 . 2 Failed 52 | . 2 18 12 11 9 . . . . Catastrophic 8 | . . . 4 2 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 62 | . 4 33 11 11 2 . . . 1 Terminals 89 | . 9 38 22 14 6 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 6 | . . 4 . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 9 | . . . 3 4 1 . 1 . . Terminal Hacks 29 | . 5 11 9 4 . . . . . Robot Schematic 2 | . . 2 . . . . . . . Robot Analysis 5 | . 1 2 2 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 3 | . . 1 2 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . Zone Layout 5 | . 1 1 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . 1 Retrieve Components 2 | . . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 54 | . 4 26 11 9 2 . . . 2 Terminals 15 | . 2 9 3 1 . . . . . Track 6 | . 1 4 1 . . . . . . Botnet 8 | . 1 4 2 1 . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 2 . . . . . . 1 Tunnel 3 | . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 2 . . . . . Reprogram 1 | . . . 1 . . . . . . Jam 3 | . . . 1 2 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 10 9 7 3 . 1 . . Full Trace Events 4 | . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 9 . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Structural Interface 1 | . . . . . . . . 1 . Robots Hacked 11 | . . . . 1 . . . 1 9 Non-combat 4 | . . . . 1 . . . . 3 Combat 7 | . . . . . . . . 1 6 Robot Hacks Applied 13 | . . . . 1 . . . 1 11 find_chute 1 | . . . . 1 . . . . . ignore_parts 4 | . . . . . . . . . 4 find_garrison 1 | . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . 2 streamctrl_high 2 | . . . . . . . . 1 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 21 | . . . . 7 . 9 . 5 . Machine Destruction 17 | . . . . 3 . 9 . 5 . Programmers 4 | . . . . 4 . . . . . Attached 3 | . . . . . . . . 1 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Total Allies 6 | . . . 1 . . . . 1 4 Largest Group 1 | . . . 1 . . . . 1 1 Highest-Rated Group 49 | . . . 15 . . . . 29 49 Highest-Rated Ally 49 | . . . 15 . . . . 29 49 Total Orders 2 | . . . . . 2 . . . . EXPLORE 2 | . . . . . 2 . . . . Ally Attacks 19 | . . . 8 . . . . . 11 Total Damage 374 | . . . 112 . . . . . 262 Kills 3 | . . . 2 . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Robot Analysis Total 5 | . 1 2 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Turns Passed 12747 | 81 880 2765 3402 1935 1082 1084 153 1002 363 Spaces Moved 5920 | 58 452 1348 1523 883 400 546 95 491 124 Core 1 | 1 . . . . . . . . . Treads 3029 | . 89 511 1418 883 126 . . . 2 Legs 1528 | . . . . . 274 546 95 491 122 Wheels 1362 | 57 363 837 105 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 130 120 150 150 150 150 120 120 Average Speed 158 | 88 114 153 175 171 158 158 150 150 145 Slowest Speed 270 | 90 160 200 205 205 240 270 150 180 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 73 96 92 21 16 60 4 71 4 Regions Visited 9 Branch Regions . Pre-discovered Areas 3 | . . 2 . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 26 | . 6 11 3 . 4 2 . . . Terrain Destroyed 209 | . 6 30 73 31 34 12 1 17 5 Melee 5 | . . . 2 . 3 . . . . Projectile 88 | . 6 8 30 8 6 10 1 14 5 AOE 116 | . . 22 41 23 25 2 . 3 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Total 7853 | 76 673 1764 1933 1120 630 670 106 654 227 Wait 389 | . 95 146 69 11 35 2 . 29 2 Move 5912 | 57 451 1347 1522 882 400 545 95 489 124 Hop . | . . . . . . . . . . Pick Up 175 | 6 16 33 45 29 10 16 4 11 5 Fast Attach 76 | 8 4 11 18 7 11 3 . 5 9 Attach 101 | . 5 10 25 10 16 12 1 8 14 Detach 10 | 1 1 1 2 . 1 2 . 1 1 Swap 117 | . 12 19 20 35 14 2 . 11 4 Drop 159 | . 13 39 49 31 7 3 4 8 5 Fire 809 | 4 76 158 175 104 131 50 1 51 59 Melee 9 | . . . 2 1 3 . . 1 2 Ram 1 | . . . 1 . . . . . . Kick 2 | . . . . . 1 . 1 . . Crush 10 | . . . 5 4 . . . . 1 Escape Stasis 81 | . . . . 6 . 35 . 40 . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Discovered new exit (range 13) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Build established: Hauler-Mutant 1478 | -9/Materials | Discovered new exit (range 16) 1653 | -9/Materials | Discovered new exit (range 17) 1858 | -9/Materials | Discovered new exit (range 14) 2045 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Discovered new exit (range 11) 3225 | -9/Materials | Discovered new exit (range 9) 3499 | -9/Materials | Central database locked down 3727 | -9/Materials | Entered another Materials area 3727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -8/Materials | Lost 4 parts (3n1u) 4577 | -8/Materials | Discovered new exit (range 3) 4656 | -8/Materials | Lost 3 parts (1p1u1w) 5060 | -8/Materials | Build established: Scavenger-Mutant 5241 | -8/Materials | Repaired Scythe? 5539 | -8/Materials | Garrison activated, responded to threat 5861 | -8/Materials | Lost 3 parts (1n1u1w) 6125 | -8/Materials | Build established: Hauler-Mutant 6423 | -8/Materials | Core integrity fell below 50% 6502 | -8/Materials | Discovered new exit (range 7) 6527 | -8/Materials | First assault squad dispatched 6631 | -8/Materials | Lost 6 parts (1p3n2u) 6635 | -8/Materials | Destroyed 9 combat bots 6807 | -8/Materials | Discovered new exit (range 4) 7129 | -8/Materials | Entered Factory 7129 | -7/Factory | Evolved 2 slots: Utility x2 8329 | -7/Factory | First assault squad dispatched 8469 | -7/Factory | Lost 3 parts (1p2n) 8516 | -7/Factory | Lost 3 parts (1n1u1w) 8957 | -7/Factory | Discovered new exit (range 8) 9064 | -7/Factory | Entered another Factory area 9064 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9402 | -6/Factory | Lost 7 parts (2n2u3w) 9404 | -6/Factory | Destroyed 7 combat bots 9414 | -6/Factory | First assault squad dispatched 9528 | -6/Factory | Destroyed 11 combat bots 9562 | -6/Factory | Lost 9 parts (1p3n2u3w) 9984 | -6/Factory | Build established: Scavenger-Mutant 10012 | -6/Factory | Destroyed 9 combat bots 10080 | -6/Factory | Core integrity fell below 50% 10146 | -6/Factory | Identified exit to Garrison 10146 | -6/Factory | Entered Garrison 10154 | -6/Garrison | Installed Relay Interface Framework 10429 | -6/Garrison | Build established: Hauler-Mutant 10506 | -6/Garrison | Triggered checkpoint 10618 | -6/Garrison | Triggered checkpoint 10662 | -6/Garrison | Garrison Relay disabled 10712 | -6/Garrison | Discovered new exit (range 14) 10794 | -6/Garrison | Triggered checkpoint 10936 | -6/Garrison | Discovered new exit (range 9) 10978 | -6/Garrison | Triggered checkpoint 11230 | -6/Garrison | Entered Factory 11373 | -6/Factory | Identified exit to Garrison 11383 | -6/Factory | Entered Garrison 11471 | -6/Garrison | Build established: Bothacker-Mutant 11484 | -6/Garrison | Triggered checkpoint 11493 | -6/Garrison | Core integrity fell below 20% 11610 | -6/Garrison | Garrison Relay disabled 11694 | -6/Garrison | Triggered checkpoint 11777 | -6/Garrison | Triggered checkpoint 11777 | -6/Garrison | Triggered checkpoint 11840 | -6/Garrison | Triggered checkpoint 11869 | -6/Garrison | Destroyed 10 combat bots 11895 | -6/Garrison | Lost 4 parts (1p2n1u) 11969 | -6/Garrison | Discovered new exit (range 15) 12132 | -6/Garrison | Discovered new exit (range 15) 12307 | -6/Garrison | Discovered new exit (range 8) 12331 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12360 | -6/Garrison | Triggered checkpoint 12385 | -6/Garrison | Entered Factory 12385 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12537 | -5/Factory | Garrison activated, responded to threat 12607 | -5/Factory | Found Prototype Processor 12607 | -5/Factory | Identified Exp. Signal Interpreter 12712 | -5/Factory | Lost 14 parts (2p7n2u3w) 12748 | -5/Factory | Self-destructed Last Messages --------------- 12731_ K-01 Serf collects debris. 12733_ Slug penetrates H-66 Slayer. 12734_ Gauss Rifle destroyed. 12734_ Penetrated by Slug. 12735_ K-01 Serf collects debris. 12736_ U-05 Engineer repairs door. 12737_ Penetrated by Slug. 12739_ Slug penetrates H-66 Slayer. 12739_ K-01 Serf collects debris. 12741_ Flexi-carbon Leg destroyed. 12741_ Slug penetrates H-66 Slayer. 12741_ Relay Coupler [Hunter] destroyed. 12743_ K-01 Serf collects debris. 12744_ Penetrated by Slug. 12746_ K-01 Serf collects debris. 12747_ Penetrated by Slug. 12747_ Gauss Rifle destroyed. 12747_ Adv. EMP Blaster destroyed. 12747_ R-10 Processor collects Structural Scanner. 12747_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????###?????? #???????????G | | ?????????????????????????? ????? ???????????? | | ?????????? ??????????????? ??? #??????????? | | ??????????" ?????????????# ??? +??????????? | | ?????????"" ?????????????# ??? #??????????? | | ?????????"" /????????????# %???? #??????????? | | ?????????"" ????????????# %#????# #??????????? | | ?????????"" ???????????# % #????# #??????????? | | ???????"""" ???????????# #????" #??????????? | | ???????"""" ??????????# #???## #??????????? | | ???????? ??????????# ######/########???? | | ????????""" ?????????# # %% ] [#???? | | ????????""" ?????????# # ! #???? | | ????????""" ????????# u# #???? | | ????# ?"""" ######### # """ """ """ #???? | | ????# ?""" g h%!!]%= @ # """ """ """ #???? | | ?? # """" [!h!!== [ * # """ """ """ / ??? | | ??? # """ /[=!=^!!k + ##??? | | ????+ %^=%= R# """ """ """ #???? | | ????# *%[=% # """ """ """ #???? | | ????# ################[ |%*# """ """ """ #???? | | ????# ######## # !! # #???? | | ????# # # o ###############???? | | ????# # + #?????????????????? | | ????# + # #?????????????????? | | ????# """ # # #?????????????????? | | ????# """ # # #?????????????????? | | ????# """ # # #?????????????????? | | ##### "Y" # # #?????????????????? | | """ # # #?????????????????? | | ######## # #?????????????????? | | #??????# # #?????????????????? | | #??????##+###### #?????????????????? | | #???##??# #????# #?????????????????? | | ###########?### ###+###### #?????????????????? | | ????????????# # ##########????????? | | ????????????# # ?????? | | ????????????# + ?????? | | ????????????# """ # ?????? | | ????????????# """"" ! # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 34 Energy Capacity 880 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked I-25 Savior | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmDerelictMagmablaster Manual? 0 Play Time 01:47:04 Cumulative 237.6 hours Start 2019.10.27 @ 14:35:00 End 2019.10.27 @ 16:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90a9c108-ef8b-4ef1-953b-b705ac59c8f8