Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.04 @ 14:38:36 Player: sideriver81 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (5055) 5055 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4593) 4593 TOTAL SCORE: 19223 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 496 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -143 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (12) Location -6/Data Miner Parts ------- Power (1) Propulsion (4) Utility (8) Weapon (2) Inventory (4) Compact Battery (300) Relay Coupler [Swarmer] (43) Relay Coupler [Brawler] (34) Relay Coupler [Behemoth] (13) Peak State ------------ Power Improved Deuterium Engine Propulsion Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Weapon Heavy Rocket Launcher Great Axe Inventory Light Fission Core Improved Titanium Leg Flexi-carbon Leg Small Storage Unit Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Behemoth] Remote Datajack Remote Datajack Great Axe [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 6 | . . . 1 1 . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 153 | 6 9 11 17 9 5 13 6 30 16 14 3 11 3 Power 14 | 1 1 . 1 1 1 2 1 3 1 . . 2 . Engine 11 | 1 . . 1 1 1 2 1 3 1 . . . . Core 3 | . 1 . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 48 | 2 2 4 7 3 1 2 . 13 8 3 . 3 . Treads . | . . . . . . . . . . . . . . Leg 43 | 2 2 4 7 1 . . . 13 8 3 . 3 . Wheel 5 | . . . . 2 1 2 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | 1 3 1 3 1 . 3 3 5 4 6 . 1 . Device 8 | . 2 . 2 . . . 1 . 1 1 . 1 . Storage 4 | 1 1 . . . . . . . . 2 . . . Processor 5 | . . 1 1 1 . 1 1 . . . . . . Hackware 9 | . . . . . . 2 . 2 2 3 . . . Protection 5 | . . . . . . . 1 3 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 3 6 6 4 3 6 2 9 3 5 3 5 3 Energy Gun 5 | . 1 2 1 . . . . . . . . . 1 Energy Cannon 5 | . 2 1 2 . . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 10 | . . 2 1 1 1 . . . 1 1 2 1 . Special Weapon 10 | . . . . . . 2 . 1 1 2 1 1 2 Impact Weapon 7 | . . . 1 3 2 1 . . . . . . . Slashing Weapon 10 | . . . . . . 1 1 4 1 2 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 7 | . . . . . . 2 1 4 . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Parts Lost 39 | . . . 3 . 2 1 1 6 1 2 . 8 15 Power 5 | . . . . . . 1 . . 1 . . 2 1 Propulsion 8 | . . . . . . . . 3 . . . 2 3 Utility 13 | . . . 1 . 1 . 1 2 . . . 2 6 Weapon 13 | . . . 2 . 1 . . 1 . 2 . 2 5 Highest Loss Streak 9 | . . . 3 . 1 1 1 2 1 1 . 3 9 Average Slot Usage (%) 93 | . 96 100 96 83 77 79 83 91 99 98 100 94 73 Engine 5 | . 6 . 7 9 9 8 7 7 6 6 6 2 . Core 3 | . 7 14 3 . . . . . . . . 3 5 Leg 21 | . 28 28 33 4 . . . 21 30 26 26 24 17 Wheel 3 | . . . . 15 18 17 15 3 . . . . . Device 5 | . 10 7 10 9 5 . 6 . 1 6 6 3 5 Storage 8 | . 14 14 11 9 9 9 7 7 7 7 6 6 5 Processor 11 | . . 6 11 18 18 14 14 15 15 13 13 13 9 Hackware 12 | . . . . . . 12 11 12 18 23 26 25 17 Energy Gun 1 | . 4 3 6 . . . . . . . . . . Energy Cannon 3 | . 14 15 2 1 . . . . . . . . . Ballistic Gun 2 | . 9 6 6 . . . . . . . . . . Special Weapon 2 | . . . . . . 5 4 . 7 5 2 3 . Impact Weapon 1 | . . . 4 16 18 5 . . . . . . . Slashing Weapon 4 | . . . . . . 4 8 7 6 5 6 7 9 Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 42 | 12 30 30 32 33 33 32 42 39 36 42 31 31 31 Greatest Support 80 | 20 20 20 30 56 56 56 56 56 78 78 75 80 55 Greatest Overweight (x) 3 | . 1 1 1 1 . 1 . 3 . . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 10 10 10 12 8 8 8 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 9 8 8 7 Most Carried 11 | 2 10 10 10 10 10 10 10 10 10 11 8 8 7 Average Carried 8 | 1 6 9 9 9 9 9 9 9 9 8 8 7 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 8 8 8 4 Final Carried 10 | 2 10 10 10 10 10 9 10 10 10 8 8 7 4 Class Distribution -------------------- 36% | Bothacker-Mutant 27% | Bothacker-Assassin 23% | Scavenger-Mutant 6% | Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Assassin | -8/Materials Assassin | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Assassin | -6/Factory Bothacker-Assassin | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Matter Collected 2398 | 260 296 181 246 120 60 160 90 285 110 361 63 166 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4904 | . 373 780 616 321 105 329 550 684 341 297 156 352 . Parts 229 | . 21 40 35 12 2 17 20 24 19 10 16 13 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 12 16 . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Combat Hostiles Destroyed 115 | . 9 18 16 11 5 7 7 15 7 4 8 8 . Melee 51 | . . . 2 5 . 7 7 15 5 1 1 8 . Guns 17 | . 9 1 7 . . . . . . . . . . Cannons 11 | . . 11 . . . . . . . . . . . AOE 26 | . . 6 3 3 3 . . . 1 3 7 . . Classes Destroyed 11 | . 3 2 . . . 2 1 . 1 . 1 1 . Worker 3 | . . . . . . . . . 2 1 . . . Recycler 5 | . . 2 . . . . 2 . . 1 . . . Watcher 8 | . 2 . 2 1 . 1 1 . 1 . . . . Swarmer 43 | . 3 6 3 6 3 2 2 7 2 2 7 . . Grunt 47 | . 6 10 11 4 2 2 1 2 2 2 . 5 . Brawler 3 | . . . . . . 1 . 1 1 . . . . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 15 | . . 2 2 1 . 1 2 5 2 . . . . Hunter 3 | . . . . . . 1 . . . . . 2 . Programmer 2 | . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 5 5 5 7 3 4 3 4 4 3 4 2 . Combat Bots Only 7 | . 5 4 5 7 3 4 2 4 4 2 4 2 . Max Kills in Single Turn 4 | . 1 3 2 2 2 1 1 1 1 2 4 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 3 2 2 2 . . . 1 2 4 . . Melee 1 | . . . 1 1 . 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Damage Taken 7964 | . 351 448 455 365 359 304 459 1517 514 796 115 893 1388 Core 1801 | . 86 77 93 67 64 102 70 232 129 191 10 105 575 Absorbed by Shields 10 | . . . . . . . . 10 . . . . . Core Remaining (%) 61 | 100 . 34 76 . . 57 . . 38 . . . . Volleys Fired 149 | . 38 34 27 3 2 9 4 1 6 12 2 8 3 Largest 2 | . 2 2 2 1 1 1 1 1 1 1 1 1 1 Hottest 136 | . 136 136 79 30 30 30 30 30 39 40 39 39 69 Shots Fired 243 | . 76 68 49 3 2 9 4 1 6 12 2 8 3 Gun 130 | . 64 18 47 . . . . . . . . . 1 Cannon 58 | . 12 46 . . . . . . . . . . . Launcher 27 | . . 4 2 3 2 . . . 4 6 2 4 . Special 28 | . . . . . . 9 4 1 2 6 . 4 2 Kinetic 76 | . 42 12 22 . . . . . . . . . . Thermal 112 | . 34 52 25 . . . . . . . . . 1 Explosive 27 | . . 4 2 3 2 . . . 4 6 2 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 39 | . 18 22 20 11 13 21 25 26 29 38 39 5 8 Robot Miss Streak 3 | . 1 3 1 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 444 | . 62 43 57 37 15 33 33 88 20 16 9 28 3 Core Hits 176 | . 20 27 23 16 3 8 11 21 11 10 10 15 1 Critical Hits 6 | . . 1 . . . . . 3 . 1 1 . . Critical Kills 2 | . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 4 | . . 1 . . . . . 2 . . 1 . . Melee Attacks 341 | . . . 23 41 15 26 29 100 21 11 9 25 41 Impact 81 | . . . 23 41 15 2 . . . . . . . Slashing 223 | . . . . . . 14 28 74 21 11 9 25 41 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 41 | . . . 1 1 . 10 3 22 3 1 . . . Combat Hostiles 10 | . . . 1 . . 1 . 5 3 . . . . Follow-up Attacks 14 | . . . . 7 2 . 2 1 . . . 2 . Damage Inflicted 13938 | . 837 1027 1279 1275 629 624 1277 2630 1203 972 777 1389 19 Guns 1293 | . 652 99 523 . . . . . . . . . 19 Cannons 835 | . 185 650 . . . . . . . . . . . Explosions 2866 | . . 277 139 260 225 . . . 382 621 466 496 . Melee 8943 | . . . 617 1015 404 624 1277 2630 821 351 311 893 . Ramming 1 | . . 1 . . . . . . . . . . . Kinetic 620 | . 388 14 218 . . . . . . . . . . Thermal 1508 | . 449 735 305 . . . . . . . . . 19 Explosive 2866 | . . 277 139 260 225 . . . 382 621 466 496 . Electromagnetic . | . . . . . . . . . . . . . . Impact 2085 | . . . 617 1015 404 49 . . . . . . . Slashing 6858 | . . . . . . 575 1277 2630 821 351 311 893 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 1 1 . 1 1 13 Average Corruption 1 | . . . . . . . 1 1 1 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 25 | . . . . . . . 1 4 5 . 2 8 5 Message Errors 5 | . . . . . . . . . 2 . 1 2 . Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . . . 1 2 . . 4 . Data Loss (minor) 6 | . . . . . . . 1 2 . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . 1 1 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 906 | . 11 15 151 95 81 103 193 108 89 32 21 7 . Projectiles 26 | . 11 15 . . . . . . . . . . . Explosions 77 | . . . 17 . 8 . . . 13 32 . 7 . Melee 803 | . . . 134 95 73 103 193 108 76 . 21 . . Knockbacks 4 | . . . 2 2 . . . . . . . . . Impact 4 | . . . 2 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . 27 . . 59 . . . . 26 4 91 . Shots 9 | . . 1 . . 2 . . . . 2 1 3 . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 337 | . 78 337 78 . . 19 2 5 3 20 . 10 . Average Temperature 66 | . 24 110 25 . . 9 2 5 2 16 . 5 . Received Heat Transfer 2577 | . 228 276 291 135 180 36 105 461 102 264 100 273 126 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 4 1 . . . . . . . . Impact Corruptions 21 | . . . 6 10 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . . . 2 . . . . Heat Transferred 3330 | . 1110 1406 777 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Peak Influence 564 | . 227 180 238 346 261 213 214 453 564 287 . . . Average Influence 144 | . 55 78 124 195 224 94 129 235 278 155 . . . Maximum Alert Level 2 | . 1 . 1 1 1 1 1 2 2 1 . . . Low Security (%) 74 | . . . . . . . . . . . . . . Level 1 20 | . . . . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . 1 3 . . 3 . . . Investigation 2 | . . . 1 . . . . . . 1 . . . Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 3 | . . . 1 . . . 1 . . 1 . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Distress Signals 7 | . 1 . . . . 2 1 . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 16 20 22 20 7 16 12 30 12 14 8 21 4 Peak Tracking Total 8 | . 3 4 5 8 3 5 4 5 4 7 4 4 4 Tactical Retreats 27 | . 2 2 5 2 . 1 1 7 1 . . 6 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Traps Triggered 6 | . . . 1 . 1 . 1 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Machines Disabled 10 | . . 1 . . 1 . . 3 . 5 . . . Max in Single Turn 1 | . . 1 . . 1 . . 1 . 1 . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . Garrison Relay 3 | . . . . . 1 . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Machines Accessed 40 | . 5 . 4 4 . 6 5 . 5 5 . 2 4 Terminals 19 | . 4 . 2 3 . 4 3 . 2 1 . . . Fabricators 3 | . . . . . . . 1 . 1 1 . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . 1 1 . . . Total Hacks 117 | . 16 . 6 9 . 18 15 . 12 8 . 7 26 Successful 89 | . 11 . 3 4 . 15 8 . 8 7 . 7 26 Failed 28 | . 5 . 3 5 . 3 7 . 4 1 . . . Catastrophic 4 | . . . . . . . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 12 . 4 7 . 6 4 . 4 3 . 1 . Terminals 52 | . 14 . 4 8 . 8 10 . 5 3 . . . Fabricators 7 | . . . . . . . 2 . 3 2 . . . Repair Stations 4 | . . . . . . 2 . . 2 . . . . Recycling Units 5 | . 2 . 1 . . . . . . 2 . . . Scanalyzers 9 | . . . 1 . . 8 . . . . . . . Garrison Access 7 | . . . . 1 . . 3 . 2 1 . . . Terminal Hacks 56 | . 5 . 1 3 . 3 5 . 3 3 . 7 26 Record 21 | . . . . . . . 3 . 1 . . 6 11 Part Schematic 6 | . . . . . . . . . . . . . 6 Robot Schematic 6 | . . . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . 1 1 . . . Locate Traps 9 | . 2 . . 2 . 2 1 . 1 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 2 2 . . . Load Schematic 3 | . . . . . . . 1 . 1 1 . . . Build 2 | . . . . . . . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . 2 . . 1 . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . 1 . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . Scanalyzer 9 | . . . 1 . . 8 . . . . . . . Insert Component 5 | . . . 1 . . 4 . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . 2 . 2 1 . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 3 | . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 15 | . 8 . . 1 . 5 1 . . . . . . Terminals 6 | . 4 . . . . 2 . . . . . . . Track 6 | . 4 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 2 3 . 5 4 . 5 3 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 4 . . . . . . 6 Parts Built 3 | . . . . . . . . . 1 2 . . . Matter 336 | . . . . . . . . . 168 168 . . . Time 84 | . . . . . . . . . 42 42 . . . Total Part Build Rating 12 | . . . . . . . . . 4 8 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 4 . . . . . . . . 1 . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 31 | . . . . . . 10 5 5 2 4 . 4 1 Non-combat 12 | . . . . . . 7 4 . . 1 . . . Combat 19 | . . . . . . 3 1 5 2 3 . 4 1 Robot Hacks Applied 37 | . . . . . . 15 5 6 2 4 . 4 1 parse_system 8 | . . . . . . 2 1 3 . . . 1 1 no_distress 4 | . . . . . . 3 1 . . . . . . generate_echo 2 | . . . . . . 2 . . . . . . . ignore_parts 3 | . . . . . . 2 1 . . . . . . block_reporting 3 | . . . . . . 1 2 . . . . . . mark_security 1 | . . . . . . 1 . . . . . . . scatter_targeting 2 | . . . . . . 1 . 1 . . . . . amplify_resonance 4 | . . . . . . 2 . . . . . 2 . reboot_system 1 | . . . . . . . . . . . . 1 . overwrite_iff 5 | . . . . . . 1 . 1 2 1 . . . formatsys_low 1 | . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . 1 . 2 . . . Relay Couplers Released 15 | . . . . . 5 . . 8 . 2 . . . Machine Destruction 15 | . . . . . 5 . . 8 . 2 . . . Attached 9 | . . . . . . 2 . 2 2 3 . . . Robots Rewired 9 | . . . . . . . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Total Allies 18 | . . . . . . 1 . 11 2 4 . . . Largest Group 3 | . . . . . . 1 . 3 1 2 2 2 . Highest-Rated Group 114 | . . . . . . 16 . 114 32 76 51 51 . Highest-Rated Ally 47 | . . . . . . 16 . 38 32 47 41 41 . Total Orders 1 | . . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . . 1 . . . Ally Attacks 79 | . . . . . . 4 . 44 5 20 5 1 . Total Damage 1965 | . . . . . . 48 . 911 61 625 262 58 . Kills 14 | . . . . . . . . 8 . 6 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . . . . 115 Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Turns Passed 10811 | 54 892 1562 727 506 206 797 643 899 920 860 519 1902 324 Spaces Moved 6853 | 37 521 816 328 350 147 545 495 474 609 548 380 1414 189 Core 13 | 1 . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . Legs 5209 | 36 521 816 328 43 . . . 337 609 548 380 1414 177 Wheels 1631 | . . . . 307 147 545 495 137 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 100 100 100 100 100 120 125 127 120 50 Average Speed 122 | 118 130 150 132 102 100 100 100 118 123 126 127 124 116 Slowest Speed 210 | 120 150 150 150 150 100 110 100 210 127 127 127 127 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 3 Exploration Rate (%) 47 | 3 77 98 30 28 35 48 13 52 19 18 63 93 82 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 37 | . . . . . . . . . . . 1 . 36 Known Exits Taken 9 | . . 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . 2 . . . . . . . . 1 4 . Spaces Dug 60 | . . . 1 . . . . 1 . 3 1 20 34 Terrain Destroyed 284 | . . 32 14 17 13 . . 1 28 48 34 63 34 Melee 41 | . . . 1 . . . . 1 . 3 1 1 34 Projectile . | . . . . . . . . . . . . . . AOE 243 | . . 32 13 17 13 . . . 28 45 33 62 . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Low Dat Total 8530 | 44 659 1087 524 456 188 759 593 671 737 684 397 1501 230 Wait 870 | . 69 215 114 36 9 152 53 32 64 84 4 38 . Move 6839 | 36 520 815 327 350 146 544 495 473 608 547 379 1413 186 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 2 13 3 6 10 6 7 5 9 6 7 . 4 . Fast Attach 44 | 6 4 1 4 2 . 3 1 12 6 2 . 3 . Attach 29 | . . . 4 3 2 3 2 2 2 3 . 5 3 Detach . | . . . . . . . . . . . . . . Swap 80 | . 5 10 9 4 3 7 3 16 8 9 3 3 . Drop 109 | . 10 8 10 15 4 8 3 23 16 8 . 3 1 Fire 149 | . 38 34 27 3 2 9 4 1 6 12 2 8 3 Melee 318 | . . . 23 33 13 26 27 99 21 11 9 22 34 Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 3 . . 4 . . . . 3 Rewire 3 | . . . . . . . . . . 1 . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 11) 639 | -10/Materials | Discovered new exit (range 16) 942 | -10/Materials | Build established: Scavenger-Mutant 947 | -10/Materials | Entered Mines 1008 | -10/Mines | Discovered new exit (range 12) 1112 | -10/Mines | Learned 2 Materials zone layouts 1565 | -10/Mines | Core integrity fell below 50% 1766 | -10/Mines | Discovered new exit (range 10) 1814 | -10/Mines | Identified exit to Materials 2509 | -10/Mines | Entered Materials 2509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -9/Materials | Identified exit to Materials 2988 | -9/Materials | Lost 3 parts (1u2w) 3059 | -9/Materials | Discovered new exit (range 11) 3176 | -9/Materials | Identified exit to Storage 3236 | -9/Materials | Entered another Materials area 3236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -8/Materials | Destroyed 7 combat bots 3578 | -8/Materials | Build established: Assassin 3676 | -8/Materials | Discovered new exit (range 18) 3734 | -8/Materials | Identified exit to Factory 3742 | -8/Materials | Identified exit to Garrison 3742 | -8/Materials | Entered Garrison 3756 | -8/Garrison | Triggered checkpoint 3775 | -8/Garrison | Garrison Relay disabled 3848 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Discovered new exit (range 12) 3938 | -8/Garrison | Identified exit to Materials 3944 | -8/Garrison | Installed Relay Interface Framework 3948 | -8/Garrison | Entered Materials 4010 | -8/Materials | Repaired Arm. Huge Wheel 4229 | -8/Materials | Build established: Bothacker-Mutant 4689 | -8/Materials | Discovered exit to Factory (range 16) 4717 | -8/Materials | Garrison activated, responded to threat 4745 | -8/Materials | Entered Factory 4745 | -7/Factory | Evolved 2 slots: Utility x2 5090 | -7/Factory | Build established: Bothacker-Assassin 5388 | -7/Factory | Identified exit to Garrison 5388 | -7/Factory | Entered Garrison 5405 | -7/Garrison | Triggered checkpoint 5422 | -7/Garrison | Triggered checkpoint 5556 | -7/Garrison | Garrison Relay disabled 5614 | -7/Garrison | Triggered checkpoint 5717 | -7/Garrison | Build established: Bothacker-Mutant 6064 | -7/Garrison | Triggered checkpoint 6064 | -7/Garrison | Triggered checkpoint 6166 | -7/Garrison | Triggered checkpoint 6202 | -7/Garrison | Garrison Relay disabled 6272 | -7/Garrison | Discovered new exit (range 12) 6285 | -7/Garrison | Identified exit to Factory 6287 | -7/Garrison | Entered Factory 6621 | -7/Factory | Core integrity fell below 50% 6718 | -7/Factory | Fabricated Remote Datajack (x1) 6782 | -7/Factory | Local fabrication network quarantined 7160 | -7/Factory | Discovered new exit (range 20) 7206 | -7/Factory | Identified exit to Factory 7207 | -7/Factory | Entered another Factory area 7207 | -6/Factory | Evolved 2 slots: Utility x2 7338 | -6/Factory | Identified exit to Lower Caves 7339 | -6/Factory | Build established: Bothacker-Assassin 7616 | -6/Factory | Fabricated Great Axe (x2) 8067 | -6/Factory | Entered Lower Caves 8067 | -6/Lower Caves | Accompanied by 2 allies 8108 | -6/Lower Caves | Encountered a Warlord checkpoint 8124 | -6/Lower Caves | Learned 8 Factory zone layouts 8468 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8566 | -6/Lower Caves | Discovered new exit (range 12) 8582 | -6/Lower Caves | Identified exit to Lower Caves 8586 | -6/Lower Caves | Entered another Lower Caves area 8586 | -6/Lower Caves | Accompanied by 2 allies 8709 | -6/Lower Caves | Learned location of 1 exit from Factory 8709 | -6/Lower Caves | Learned 8 Factory zone layouts 8709 | -6/Lower Caves | Learned 8 Research zone layouts 9066 | -6/Lower Caves | Learned Factory stockpile data 9098 | -6/Lower Caves | Learned Factory emergency access door positions 9627 | -6/Lower Caves | Build established: Bothacker-Mutant 10024 | -6/Lower Caves | Discovered new exit (range 19) 10048 | -6/Lower Caves | Identified exit to Factory 10227 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10482 | -6/Lower Caves | Discovered new exit (range 6) 10487 | -6/Lower Caves | Identified exit to Data Miner 10488 | -6/Lower Caves | Entered Data Miner 10488 | -6/Data Miner | Discovered new exit (range 6) 10506 | -6/Data Miner | Met Data Miner 10515 | -6/Data Miner | Identified exit to Proximity Caves 10554 | -6/Data Miner | Learned location of Section 7 (-2) 10554 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10576 | -6/Data Miner | Received God Mode back door access code from Data Miner 10691 | -6/Data Miner | Crushed by falling debris 10722 | -6/Data Miner | Lost 3 parts (2u1w) 10731 | -6/Data Miner | Crushed by falling debris 10732 | -6/Data Miner | Core integrity fell below 50% 10751 | -6/Data Miner | Crushed by falling debris 10752 | -6/Data Miner | System corruption reached 10% 10782 | -6/Data Miner | Lost 3 parts (1n1u1w) 10789 | -6/Data Miner | Interfaced with the Data Conduit 10809 | -6/Data Miner | Core integrity fell below 20% 10812 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 10797_ Neutrino Core destroyed. 10799_ Flexi-carbon Leg destroyed. 10799_ Remote Datajack destroyed. 10801_ Jacked Enhanced Grunt... >>parse_system Reading system data... 10801_ Hvy. Laser destroyed. 10802_ System corrupted: Remote Datajack targeting data glitched. 10802_ Jacked Enhanced Grunt... 10802_ Command string: \\7P9R 10802_ No effect. 10805_ Flexi-carbon Leg destroyed. 10805_ Relay Coupler [NC] destroyed. 10805_ Remote Datajack destroyed. 10805_ Adv. Heat Sink destroyed. 10807_ Dropped Med. Storage Unit. 10807_ Relay Coupler [Grunt] destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #################????????????????####????????? | | #""""""#""""""";############?#?### #????????? | | """""""""""""""" ;;;;# # # # ### #????????? | | """"""""" """"""""; # # # ## > ##????????? | | """"""""" ######???? | | """""" gg g #???? | | """""" g #???? | | """"" #???? | | """""" @ ##???? | | """""" """"""""""""""#####????? | | """"""" ! """"###############????????? | | """"""" """"###??????????????????????? | | """"""""" "#####????????????????????????? | | ########"## "#????????????????????????????? | | ###????#"### "#????????????????????????????? | | ???????#"### "#????????????????????????????? | | ???????#"?# "#????????????????????????????? | | ?????????## "#????????????????????????????? | | ?????????# "#????????????????????????????? | | ?????????### "#????????????????????????????? | | ???????????# "##???????????????????????????? | | ??????????## ""#???????????????????????????? | | ???????#?## ""#???????????????????????????? | | ????#"##"#"X ""#???????????????????????????? | | ????#"""""" "#####???????????????????????? | | ????##""""" X"""""#???????????????????????? | | ?????###"#"X "##"##???????????????????????? | | ???????#"## X""""#????????????????????????? | | ??????????## "##"#????????????????????????? | | ???????????#######??#????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Remote Datajack | x1 | -7/Factory Great Axe | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Just What I Needed Unlimited Data Challenges ------------ None Game ------ Seed IonicInsulatedDeconstructor Manual? 0 Play Time 03:09:44 Cumulative 51.3 hours Start 2019.11.03 @ 23:52:43 End 2019.11.04 @ 14:38:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue -14 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eccd137-4f0a-4fec-9d37-b4571c5bdfd5