Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 15:29:40 Player: Omega Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (261) 261 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1251 Bonus ------- None Cogmind --------- Core Integrity 112/400 Matter 204/300 Energy 14/100 System Corruption 2% Temperature Cool (12) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Flight Unit Improved Flight Unit High-capacity Storage Unit Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Medium Laser Datajack > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit High-capacity Storage Unit Light Armor Plating Medium Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 5 | 1 5 6 Power . | . . . Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 73 Engine 13 | . 14 8 Treads 21 | . 25 . Flight 6 | . 2 26 Device 3 | . 3 7 Storage 13 | . 14 11 Processor 1 | . . 3 Protection 8 | . 10 . Energy Gun 24 | . 27 11 Peak Build Rating 18 | 9 11 18 Average Rating 8 | 7 7 13 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 3 | 3 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 357 | 211 129 17 Remotely . | . . . Salvage Created 423 | 10 361 52 Parts 24 | 2 18 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 9 | . 7 2 Classes Destroyed 6 | 1 5 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 5 | . 4 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 166 | . 66 100 Missed 48 | . 17 31 Hits 118 | . 49 69 Projectile 118 | . 49 69 Critical Strikes 2 | . 1 1 Damage Taken 1206 | . 557 649 Core 465 | . 177 288 Absorbed by Shields . | . . . Core Remaining (%) 64 | 100 29 . Volleys Fired 73 | 1 54 18 Largest 2 | 2 2 2 Hottest 100 | 80 100 100 Shots Fired 138 | 2 108 28 Gun 138 | 2 108 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 138 | 2 108 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 4 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 78 | 1 63 14 Core Hits 24 | 1 19 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 943 | 10 720 213 Guns 943 | 10 720 213 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 943 | 10 720 213 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 429 | 18 277 429 Average Temperature 108 | 12 83 202 Received Heat Transfer 357 | . 249 108 Effects 5 | . . 5 Shutdowns 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Damage (minor) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 2451 | 25 1723 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 5 80 65 Initial 1 | . . 1 Average 18 | . 23 13 Influence Increases 362 | 5 267 90 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 25 | 5 20 . Destroy Leader 34 | . 34 . Successful Hack 18 | . 13 5 Partial Spotted 15 | . 15 . Lose Combat Pursuer 90 | . 45 45 Influence Decreases 357 | 5 263 89 Entered New Map 3 | . . 3 Time Decay 245 | 5 204 36 Lost Part 60 | . 10 50 Purge Threat 49 | . 49 . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 13 15 Peak Tracking Total 9 | . 3 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 21 3 Successful 16 | . 14 2 Failed 8 | . 7 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 14 2 Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 4 1 Terminals 5 | . 4 1 Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 305 | 97 183 25 Terrain 234 | 97 137 . T.N.C. 71 | . 46 25 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 967 | 147 690 130 Spaces Moved 655 | 84 403 168 Core 7 | 7 . . Treads 354 | 77 277 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 294 | . 126 168 Fastest Speed 34 | 50 37 34 Average Speed 104 | 153 123 35 Slowest Speed 200 | 200 180 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 6 70 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 800 | 100 492 208 Wait 8 | . 1 7 Move 649 | 83 402 164 Hop 2 | . . 2 Pick Up 29 | 9 16 4 Fast Attach 1 | . 1 . Attach 19 | 7 4 8 Detach 2 | . 1 1 Swap 3 | . 2 1 Drop 13 | . 11 2 Fire 73 | 1 54 18 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 14) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 947 | -9/Materials | Core integrity fell below 50% 968 | -9/Materials | Self-destructed Last Messages --------------- System corrupted: Component data lost. Overheating: Matter decay (-48). G-34 Mercenary destroyed. Switching to secondary target: S-10 Pest. Med. Laser destroyed. Overheating: System interference. Med. Laser temporarily disabled. Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. Overheating: Imp. Flight Unit damaged (-6). R-06 Scavenger collects Aluminum Leg. Flight Unit destroyed. System corrupted: Med. Laser failed to cycle. Med. Laser destroyed. R-06 Scavenger collects Lgt. Ion Engine. Acquired 17 matter. Lgt. Ion Engine destroyed. Acquired Particle Gun. 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[! ??????? | | ????????????????????# Ys@ #??? ???????? | | ????????????????????# """s /g ???????? | | ????????????????????# """ #### ##???????? | | ????????????????????# g""" [#??????##+##????????? | | ????????????????????# #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderStructuralTreads Manual? 0 Play Time 00:22:25 Cumulative 24.7 hours Start 2025.11.03 @ 14:04:51 End 2025.11.03 @ 15:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c66ef889-41c9-466d-9bdf-73081c40fc1d