Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 12:19:59 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (552) 552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 2970 Bonus ------- High Alert Combat Kills 33 Friendly Fire -65 Cogmind --------- Core Integrity 497/700 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Visual Processing Unit Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Visual Processing Unit Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Carbon-fiber Leg [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hacking Suite Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 37 | 2 8 17 4 6 Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 1 3 3 3 1 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 3 | 1 1 1 . . Hover . | . . . . . Flight 7 | . 2 2 3 . Utility 13 | . 2 5 1 5 Device 5 | . 2 2 . 1 Storage 1 | . . 1 . . Processor 3 | . . 2 . 1 Hackware 4 | . . . 1 3 Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 1 3 7 . . Energy Gun 5 | 1 1 3 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 4 8 6 Power 1 | . . . 1 . Propulsion 9 | . . 2 5 2 Utility 4 | . . 1 1 2 Weapon 5 | . 1 1 1 2 Highest Loss Streak 4 | . 1 4 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 51 | . 40 64 48 58 Engine 2 | . . 8 2 . Wheel 7 | . 17 1 . . Hover 1 | . . . 3 7 Flight 8 | . 5 20 8 . Device 7 | . 9 11 2 . Processor 7 | . . 10 18 13 Hackware 5 | . . . 4 27 Energy Gun 4 | . 4 3 3 7 Ballistic Gun 3 | . . 6 7 . Launcher 2 | . 3 2 . . Naked Turns . | . . . . . Heaviest Build 8 | 2 4 8 8 2 Greatest Support 12 | 3 8 8 12 3 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 2 5 6 5 5 Average Carried 3 | 1 3 4 4 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 1 Class Distribution -------------------- 81% | Mutant 14% | Hacker-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 725 | 220 103 71 29 302 Remotely 103 | . 103 . . . Salvage Created 535 | 100 292 129 14 . Parts 50 | 3 26 19 2 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 13 10 1 . Guns 7 | . 1 5 1 . AOE 17 | . 12 5 . . Classes Destroyed 7 | 1 5 1 . . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 17 | . 6 10 1 . Grunt 7 | . 7 . . . Best Kill Streak 10 | 1 5 10 1 . Combat Bots Only 10 | . 5 10 1 . Max Kills in Single Turn 3 | 1 3 2 1 . Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1996 | . 269 491 841 395 Core 1020 | . 155 215 447 203 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 38 46 18 . Volleys Fired 56 | 1 24 28 3 . Largest 2 | 1 1 1 2 . Hottest 65 | 40 40 65 60 . Shots Fired 57 | 1 24 28 4 . Gun 36 | 1 11 20 4 . Cannon . | . . . . . Launcher 21 | . 13 8 . . Special . | . . . . . Kinetic 9 | . . 7 2 . Thermal 12 | . . 10 2 . Explosive 21 | . 13 8 . . Electromagnetic 15 | 1 11 3 . . Robot Hit Streak 6 | 1 5 6 1 . Robot Miss Streak 11 | . 2 11 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | 1 12 13 2 . Core Hits 49 | 1 21 25 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1555 | 15 1099 383 42 16 Guns 296 | 15 117 141 23 . Cannons . | . . . . . Explosions 1224 | . 982 242 . . Melee . | . . . . . Ramming 35 | . . . 19 16 Kinetic 64 | . . 41 23 . Thermal 374 | . 265 109 . . Explosive 881 | . 717 164 . . Electromagnetic 201 | 15 117 69 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 1 . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 184 | . 156 28 . . Projectiles . | . . . . . Explosions 184 | . 156 28 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 212 | . 182 14 9 7 Shots 6 | . 5 1 . . Rammed 5 | . . . 3 2 Targets Rammed 5 | . . . 3 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 206 | . 52 206 . . Average Temperature 41 | . 19 45 . . Received Heat Transfer 267 | . 12 45 108 102 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 330 | . 200 130 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 589 | 5 589 466 551 280 Initial 250 | . 3 171 196 250 Average 273 | 1 225 330 345 258 Maximum Alert Level 2 | . 2 2 2 1 Low Security (%) 32 | 100 55 19 18 . Level 1 42 | . 23 49 30 100 Level 2 25 | . 21 30 51 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 2 1 Investigation 5 | . 2 1 1 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 20 19 44 8 Peak Tracking Total 22 | . 4 6 22 8 Tactical Retreats 8 | . . 2 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 9 | . 5 4 . . Max in Single Turn 3 | . 3 3 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 22 | . 7 9 2 4 Terminals 18 | . 7 8 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 67 | . 25 28 6 8 Successful 36 | . 17 12 3 4 Failed 31 | . 8 16 3 4 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 43 | . 16 21 4 2 Terminals 61 | . 25 27 5 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 3 | . . . . 3 Terminal Hacks 14 | . 7 4 2 1 Open DSF 1 | . . . . 1 Branch Access Points 2 | . . 1 1 . Terminal Index 2 | . 1 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 19 | . 10 8 . 1 Terminals 19 | . 10 8 . 1 Track 2 | . 2 . . . Assimilate 2 | . 2 . . . Botnet 13 | . 5 7 . 1 Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 9 1 2 Full Trace Events 4 | . 1 2 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 2 | . 2 . . . Largest Group 2 | . 2 2 . . Highest-Rated Group 20 | . 20 20 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1051 | 24 409 284 172 162 Spaces Moved 1606 | 33 520 414 344 295 Core 790 | 33 347 6 109 295 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 6 | . . . 6 . Flight 810 | . 173 408 229 . Fastest Speed 35 | 50 37 37 35 50 Average Speed 44 | 50 48 37 42 50 Slowest Speed 120 | 50 100 50 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 31 | . 9 4 18 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 78 45 52 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 19 | . . 19 . . Terrain Destroyed 155 | . 115 40 . . Melee . | . . . . . Projectile . | . . . . . AOE 155 | . 115 40 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1843 | 37 640 510 347 309 Wait 142 | . 93 41 4 4 Move 1544 | 32 502 405 310 295 Hop 27 | . 8 4 15 . Pick Up 12 | 2 1 5 4 . Fast Attach 18 | 2 6 7 2 1 Attach 17 | . 1 9 2 5 Detach 11 | . 3 6 . 2 Swap 2 | . 1 1 . . Drop 9 | . 1 4 4 . Fire 56 | 1 24 28 3 . Melee . | . . . . . Ram 5 | . . . 3 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 25 | -11/Junkyard | Entered Materials 121 | -10/Materials | Core integrity fell below 50% 133 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Discovered new exit (range 11) 330 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Discovered new exit (range 8) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Accompanied by 2 allies 434 | -9/Materials | Evolved 2 slots: Utility x2 582 | -9/Materials | Lost 4 parts (2n1u1w) 600 | -9/Materials | Destroyed 10 combat bots 634 | -9/Materials | Identified exit to Mines 638 | -9/Materials | Core integrity fell below 50% 686 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -8/Materials | Lost 4 parts (3n1u) 840 | -8/Materials | Core integrity fell below 50% 880 | -8/Materials | Core integrity fell below 20% 883 | -8/Materials | Discovered new exit (range 15) 889 | -8/Materials | Identified exit to Factory 890 | -8/Materials | Entered Factory 890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 930 | -7/Factory | Discovered new exit (range 10) 1016 | -7/Factory | Lost 4 parts (2n2w) 1052 | -7/Factory | Self-destructed Last Messages --------------- 00985_ Backup Propulsion I severed. 00985_ Backup Propulsion I disintegrated. 00996_ Connecting with DSF Access... 01001_ Slammed into A-02 Transporter. 01002_ Destabilizing: System interference. 01002_ Visual Processing Unit temporarily disabled. 01006_ System corrupted: Matter fused (-10). 01011_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (18,53) - Loaded: Smartbomb Launcher (61,28) - Loaded: Lgt. Neutrino Core (119,140) - Idle (2,54) - Building: Mic. Fission Core (108,104) - Loaded: Lgt. Antimatter Reactor (115,62) - Loaded: Adv. Shield Generator 01025_ Door malfunctions. 01028_ System Shield destroyed. 01032_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# ##### #######/ | | ??????? ????????# #???# #???? | | ??????# ??????# #???# +?? "" | | ??????# "????# #???############ "" | | ??????+ ??# #??????????????# "" | | ??????# # #??????????????# | | ??????# / #??????????????# "" | | ??????# # #???##########?# "" | | ????????#########??# #?? #?# ?? | | ????????############ #?? #?# ??? | | ????? #?!!! #?# ????? | | ????? #?!! ??? ?????? | | ????? # !! """???????????? | | ?????? # """???????????? | | ?????? + """???????????? | | ??????? # #????????? | | ??????? # ! """ """ #????????? | | ??????? #? """ ""????????????? | | ???????? ####? 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""" #??????????????????????? | | ????????????????????##???##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGravmagChronowheel Manual? 0 Play Time 00:44:34 Cumulative 129.3 hours Start 2023.05.11 @ 03:30:01 End 2023.05.13 @ 12:19:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a30e3bf-f084-4a12-9176-10e33699d9a4