Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.29 @ 14:11:48 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (135) 675 Value Destroyed (4276) 4276 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 13474 Bonus ------- High Alert Combat Kills 23 Met Imprinter 300 Cogmind --------- Core Integrity 1282/1450 Matter 300/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Large Battery Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Core Shielding Experimental Thermal Shield Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Linear Gravjet Combat Gravmag System Experimental Heat Sink Experimental Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Battery Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Reaction Control System Improved Core Shielding Layered Medium Armor Plating Experimental Thermal Shield Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Linear Gravjet Combat Gravmag System Experimental Heat Sink Experimental Sensor Array Hacking Suite [Rating: 140] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Centrium Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun Medium Laser Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Slots Evolved 17 | . 1 2 . 2 2 . . 2 . . . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 1 . . 1 . . Utility 12 | . 1 1 . 1 2 . . 2 . . . . . . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 6 11 3 1 18 6 2 . 12 . 4 . 5 3 1 76 4 1 8 14 13 Power 23 | 1 2 . . 3 2 . . 2 . . . . . . 10 . 1 1 1 . Engine 12 | 1 1 . . 2 2 . . 2 . . . . . . 3 . 1 . . . Core 9 | . 1 . . 1 . . . . . . . . . . 6 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 54 | 2 2 1 . 9 2 1 . 3 . 1 . 1 . . 19 . . 2 3 8 Treads 4 | 2 . . . . . . . . . . . . . . 2 . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . 16 . . 2 3 2 Flight 21 | . 2 1 . 9 2 1 . 3 . 1 . 1 . . 1 . . . . . Utility 84 | 1 6 1 . 5 2 1 . 7 . 3 . 1 1 . 39 . . 4 9 4 Device 35 | . 3 . . 2 1 . . . . 2 . . 1 . 20 . . 2 4 . Storage 8 | . . . . 1 . . . 1 . . . . . . 5 . . 1 . . Processor 14 | 1 . . . 2 1 . . 1 . 1 . . . . 4 . . . 2 2 Hackware 14 | . . 1 . . . . . 5 . . . . . . 5 . . 1 1 1 Protection 13 | . 3 . . . . 1 . . . . . 1 . . 5 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 1 1 . . . . . . . 3 2 1 8 4 . 1 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Slashing Weapon 13 | . 1 1 . 1 . . . . . . . 2 2 . 5 1 . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . 1 2 2 . 1 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . 1 . . . . 2 . . . 1 1 Parts Lost 53 | . . . . 3 . . . 1 . 1 . . . . 39 . . . 4 5 Power 9 | . . . . 1 . . . 1 . . . . . . 4 . . . 1 2 Propulsion 12 | . . . . 1 . . . . . 1 . . . . 10 . . . . . Utility 28 | . . . . 1 . . . . . . . . . . 22 . . . 2 3 Weapon 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Highest Loss Streak 11 | . . . . 2 . . . 1 . 1 . . . . 11 . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 84 90 93 88 92 92 89 93 92 93 95 99 100 73 94 94 94 87 82 Engine 3 | . 7 . . 2 7 7 7 5 6 6 6 6 6 6 . . 5 5 4 1 Core 2 | . 4 10 10 5 . . . . . . . . . . 2 . . 4 3 . Treads 1 | . 20 . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 9 22 22 24 21 12 Flight 13 | . 4 30 30 31 28 28 28 24 25 24 25 25 25 25 3 . . . . . Device 12 | . 5 10 10 13 12 14 14 10 6 5 6 6 5 6 16 22 22 22 17 6 Storage 3 | . . . . . 7 7 7 6 12 12 12 11 6 6 1 . . 1 4 4 Processor 11 | . 12 10 10 9 19 21 21 12 6 6 6 6 6 6 11 22 22 17 13 17 Hackware 12 | . . 5 10 7 . . . 16 31 31 31 31 31 31 8 5 5 7 9 14 Protection 4 | . 12 10 10 8 7 7 7 5 . . . . 6 6 3 5 5 . 1 6 Energy Gun 1 | . 19 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 8 3 6 7 7 7 6 6 6 6 8 12 8 5 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 3 3 8 11 10 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 6 12 9 10 17 11 11 11 23 23 23 23 26 19 19 67 28 24 29 44 43 Greatest Support 180 | 40 40 12 12 17 20 21 21 24 24 24 23 24 24 24 60 53 53 67 68 180 Greatest Overweight (x) 6 | . 2 . . 1 . . . . . 1 . 1 . . 6 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 15 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 10 10 10 9 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 5 5 5 5 5 5 6 6 10 10 10 5 5 6 5 4 5 5 5 Average Carried 5 | 3 4 4 4 4 5 4 5 4 6 8 9 9 4 5 4 4 3 4 4 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 5 5 5 5 5 5 5 6 6 9 10 5 5 5 5 4 3 5 3 5 Class Distribution -------------------- 33% | Hacker-Mutant 27% | Hacker-Scout 23% | Wizard-Sprinter 7% | Wizard-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Matter Collected 2168 | 139 212 49 10 160 70 20 . 10 110 40 . 40 40 10 838 65 . 95 137 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6739 | . 245 114 38 666 300 . . 30 . 245 . 51 . 61 3683 . . 83 278 945 Parts 339 | . 18 13 3 33 21 . . 2 . 11 . 1 . 1 170 . . 3 27 36 Haulers Intercepted 14 | . 2 1 . 3 1 . . . . 1 . . . . 6 . . . . . Recyclers Shooed 7 | . . . . 1 . . . . . . . . . . 4 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 65 | . 4 . . 9 . . . . . 3 . . . 1 35 . . 1 3 9 Melee 60 | . . . . 9 . . . . . 3 . . . 1 34 . . 1 3 9 Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 14 | . 4 2 1 3 1 . . . . . . . . . 3 . . . . . Worker 14 | . . . . 2 2 . . 1 . . . . . . 8 . . . 1 . Builder 9 | . . . 1 . 3 . . 1 . . . . . . 3 . . . 1 . Tunneler 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . Hauler 14 | . 2 1 . 3 1 . . . . 1 . . . . 6 . . . . . Recycler 8 | . . . . . 2 . . . . . . . . . 5 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . Operator 7 | . . 1 . . . . . . . 1 . . . . 2 . . . 1 2 Watcher 14 | . 1 1 . 2 . . . . . . . . . . 7 . . . 2 1 Swarmer 16 | . 2 . . 3 . . . . . 2 . . . . 7 . . . 2 . Grunt 23 | . 2 . . 4 . . . . . 1 . . . 1 7 . . . . 8 Brawler 2 | . . . . . . . . . . . . . . . 2 . . . . . Sentry 8 | . . . . 2 . . . . . . . . . . 4 . . 1 . 1 Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . . Programmer 14 | . . . . . . . . . . . . . . . 13 . . . 1 . Best Kill Streak 7 | . 3 1 2 5 5 . . 1 . 2 . . . 1 7 . . 1 4 5 Combat Bots Only 5 | . 2 . . 5 . . . . . 2 . . . 1 5 . . 1 2 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 . . 1 . 1 . . . 1 1 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . 1 . . . . . 1 . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Damage Taken 7320 | . 140 39 . 296 20 . 9 132 . 106 . 9 . 90 4430 52 10 . 717 1270 Core 1488 | . 9 23 . 81 11 . . 90 . 18 . . . 38 903 9 10 . 128 168 Absorbed by Shields 27 | . . . . . . . . . . . . . . . 27 . . . . . Redirected to Shielding 142 | . 13 2 . 25 2 . 2 5 . . . 1 . . 45 . . . . 47 Regen/Repaired (Parts) 193 | . . . . . . . . . . 14 . . . . 179 . . . . . Core Remaining (%) 83 | 100 96 . 94 85 . . 98 . . . . . . 82 . . 7 100 90 . Volleys Fired 15 | . 14 . . . . . . . . . . . . . 1 . . . . . Largest 2 | . 2 . . . . . . . . . . . . . 1 . . . . . Hottest 90 | . 90 . . . . . . . . . . . . . 7 . . . . . Shots Fired 29 | . 28 . . . . . . . . . . . . . 1 . . . . . Gun 28 | . 28 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 28 | . 28 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 26 . . . . . . . . . . . . . 27 . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 397 | . 26 5 2 41 11 . . 8 . 13 . 1 . 1 226 . . 2 15 46 Core Hits 161 | . 12 4 . 12 4 . . 1 . 7 . 1 . 1 87 . . 1 8 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 33 | . 3 . . 5 . . . 1 . 1 . . . . 19 . . 1 1 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . Sever 15 | . . . . 4 . . . 1 . 1 . . . . 9 . . . . . Impale 14 | . . . . . . . . . . . . . . . 10 . . 1 1 2 Melee Attacks 503 | . . 20 2 52 13 . 2 24 . 23 . 3 . 30 258 . . 3 25 48 Impact 17 | . . . 2 15 . . . . . . . . . . . . . . . . Slashing 268 | . . 20 . 37 13 . 2 24 . 23 . 3 . 10 136 . . . . . Piercing 218 | . . . . . . . . . . . . . . 20 122 . . 3 25 48 Sneak Attacks 65 | . . 2 2 7 8 . . 2 . 3 . . . . 34 . . 2 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 25 | . . . . 4 . . . . . . . . . 1 20 . . . . . Damage Inflicted 16599 | . 309 204 237 1640 675 . . 369 . 588 . 80 . 45 8976 . . 165 917 2394 Guns 309 | . 309 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 16270 | . . 204 237 1640 675 . . 369 . 588 . 80 . 45 8956 . . 165 917 2394 Ramming 20 | . . . . . . . . . . . . . . . 20 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 309 | . 309 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 651 | . . . 237 414 . . . . . . . . . . . . . . . . Slashing 8059 | . . 204 . 1226 675 . . 369 . 588 . 80 . 45 4872 . . . . . Piercing 7560 | . . . . . . . . . . . . . . . 4084 . . 165 917 2394 Highest Corruption 20 | . . . . . . . . . . . . . . . 20 20 20 . . 2 Average Corruption 12 | . . . . . . . . . . . . . . . 12 20 20 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . . . . . . . 82 8 1 . . . Message Errors 26 | . . . . . . . . . . . . . . . 21 5 . . . . Matter Fused 23 | . . . . . . . . . . . . . . . 21 2 . . . . Heat Flow Errors 8 | . . . . . . . . . . . . . . . 8 . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 4 1 . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . 4 . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . . . . 16 . . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1866 | . . . 177 226 123 . . 71 . 65 . . . . 793 . . 15 142 254 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1866 | . . . 177 226 123 . . 71 . 65 . . . . 793 . . 15 142 254 Knockbacks 3 | . . . 1 2 . . . . . . . . . . . . . . . . Impact 3 | . . . 1 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . 10 . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 337 . . 10 2 . 2 . . 289 . . . 12 235 . . . 28 14 Average Temperature 100 | . 125 . . 10 2 . 2 . . 127 . . . 6 88 . . . 14 3 Received Heat Transfer 2242 | . 111 15 . 198 18 . 9 30 . 27 . 6 . 54 1086 . . . 166 522 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 4 4 . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . 5 9 . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 1040 | . 1040 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Peak Influence 438 | . 129 253 79 362 193 . . 101 15 240 . . . . 438 . . 56 201 297 Initial 69 | . . 4 69 21 63 . . 27 . 7 . . . . 45 . . 9 21 8 Average 127 | . 44 87 71 219 121 . . 55 5 47 . . . . 178 . . 17 75 141 Maximum Alert Level 2 | . . 1 . 1 . . . . . 1 . . . . 2 . . . 1 1 Low Security (%) 73 | 100 100 94 100 38 100 . . 100 100 96 . . . . 55 . . 100 97 72 Level 1 25 | . . 5 . 61 . . . . . 3 . . . . 42 . . . 2 27 Level 2 . | . . . . . . . . . . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . . 4 . . 3 . 2 . . . 1 13 . . 2 1 4 Investigation 13 | . 1 . . . 3 . . 2 . . . . . . 5 . . 1 . 1 Extermination 6 | . . . . . . . . . . . . . . . 4 . . 1 . 1 Reinforcement 12 | . . 1 . . 1 . . 1 . 2 . . . . 4 . . . 1 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Distress Signals 10 | . 1 2 . . 1 . . . . 2 . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 6 15 . 26 6 3 3 1 6 19 . 1 . 22 96 5 1 1 21 20 Peak Tracking Total 14 | . 3 11 . 6 5 3 3 1 6 9 . 1 . 14 9 5 1 2 14 7 Tactical Retreats 40 | . . 2 . 6 1 . . . . 3 . . . 3 21 . . . 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Traps Triggered 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . Reused 4 | . . . . . . . . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 1 . . . . . . . 2 4 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Machines Accessed 52 | . 2 4 . 3 5 1 . 8 . 5 2 1 . . 13 1 . 2 4 1 Terminals 25 | . 2 3 . 2 4 . . 4 . 1 . . . . 5 . . 1 3 . Fabricators 7 | . . . . . . . . 2 . . . . . . 3 . . 1 1 . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 6 | . . 1 . . . . . 1 . 2 . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 5 | . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . Total Hacks 152 | . 9 12 . 11 10 1 . 23 . 9 6 1 . . 45 1 . 5 16 3 Successful 112 | . 4 11 . 6 3 1 . 20 . 8 6 1 . . 35 1 . 3 10 3 Failed 40 | . 5 1 . 5 7 . . 3 . 1 . . . . 10 . . 2 6 . Catastrophic 8 | . . . . . 4 . . 1 . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 9 10 . 9 8 . . 12 . 4 . . . . 17 . . 2 14 . Terminals 84 | . 9 10 . 9 8 . . 10 . 2 . . . . 21 . . 2 13 . Fabricators 29 | . . . . . . . . 10 . . . . . . 13 . . 3 3 . Repair Stations 5 | . . . . . . . . . . 2 . . . . 3 . . . . . Recycling Units 12 | . . 2 . . . . . 2 . 4 . . . . 4 . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 3 . . . . 3 Garrison Access 7 | . . . . 2 2 . . 1 . 1 . . . . 1 . . . . . Terminal Hacks 56 | . 3 7 . 5 1 1 . 8 . . 6 1 . . 17 1 . . 6 . Record 6 | . . 1 . . . . . . . . 5 . . . . . . . . . Part Schematic 14 | . 2 1 . 2 . . . 2 . . . . . . 6 . . . 1 . Open Door 4 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 1 . 1 . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . 1 . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 6 | . . 1 . 1 1 . . . . . . . . . 2 . . . 1 . Recall Investigation 4 | . . 1 . . . . . 1 . . . . . . 2 . . . . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . 1 . . . . . 1 . . . . . . 3 . . . . . Fabricator Hacks 22 | . . . . . . . . 8 . . . . . . 9 . . 3 2 . Load Schematic 13 | . . . . . . . . 4 . . . . . . 6 . . 2 1 . Build 9 | . . . . . . . . 4 . . . . . . 3 . . 1 1 . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Repair 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 6 | . . 1 . . . . . 1 . 2 . . . . 2 . . . . . Retrieve Components 6 | . . 1 . . . . . 1 . 2 . . . . 2 . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Insert Component 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Analyze 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access Hacks 6 | . . . . 1 2 . . 1 . 1 . . . . 1 . . . . . Seal Access 5 | . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 3 . . . . . 2 . 3 . . . . 2 . . . 2 . Terminals 5 | . 1 2 . . . . . . . 1 . . . . . . . . 1 . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . . . . Disrupt 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 1 . . . . . 1 . 2 . . . . 1 . . . . . Mask 5 | . . 1 . . . . . 1 . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 38 | . 2 4 . 3 4 . . 6 . 2 . . . . 11 . . 2 3 1 Full Trace Events 12 | . 1 . . . 3 . . 2 . . . . . . 4 . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 1 . 2 . . . 2 . . . . . . 7 . . . 1 1 Parts Built 9 | . . . . . . . . 4 . . . . . . 3 . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 610 | . . . . . . . . 169 . . . . . . 131 . . 106 204 . Total Part Build Rating 39 | . . . . . . . . 12 . . . . . . 13 . . 6 8 . Parts Repaired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Time 44 | . . . . . . . . . . 19 . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 3 . . . . . 3 . 3 . . . . 13 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . . . . 2 1 1 2 . 1 . . . . Drone Launches 15 | . . . . . . . . . . . . . . . 15 . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . 12 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Turns Passed 7262 | 126 413 192 122 483 209 204 37 466 33 269 151 284 312 319 2441 214 25 264 361 337 Spaces Moved 10661 | 79 350 354 333 631 456 441 81 692 107 500 447 658 982 812 2290 457 37 260 434 260 Core 54 | 15 . . . . . . . . . . . . . . 39 . . . . . Treads 304 | 64 166 . . . . . . . . . . . . . 74 . . . . . Legs 42 | . . . . . . . . . . . . . . . . . . . . 42 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3211 | . . . . . . . . . . . . . . . 1805 457 37 260 434 218 Flight 7050 | . 184 354 333 631 456 441 81 692 107 500 447 658 982 812 372 . . . . . Fastest Speed 27 | 50 37 34 34 28 27 28 28 28 31 29 29 29 31 31 29 45 45 44 44 46 Average Speed 43 | 139 95 34 34 50 27 28 28 29 31 31 29 40 31 31 56 45 45 44 44 58 Slowest Speed 350 | 160 200 34 34 114 28 28 28 31 31 114 29 111 31 31 350 45 45 46 48 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . 3 . 4 6 . 2 1 . . . . 1 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 37 31 44 49 14 59 8 14 80 16 66 69 84 73 44 55 7 6 19 6 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . 1 . . . . . . 2 1 . 1 . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 2 . . . . 3 2 3 4 . 1 . . . . Spaces Dug 92 | . . 11 . 6 1 . 2 16 . 9 . 2 . 23 15 . . 1 4 2 Terrain Destroyed 92 | . . 11 . 6 1 . 2 16 . 9 . 2 . 23 15 . . 1 4 2 Melee 92 | . . 11 . 6 1 . 2 16 . 9 . 2 . 23 15 . . 1 4 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Total 12504 | 95 401 381 338 720 511 521 89 921 106 576 467 673 988 842 3061 465 45 403 556 345 Wait 998 | . 10 6 . 15 37 76 9 175 . 41 20 . . 6 392 . 7 120 76 8 Move 10603 | 78 349 348 332 622 444 440 76 690 106 499 446 657 979 811 2282 456 36 259 433 260 Hop 18 | . . 2 . 4 5 . 2 1 . . . . 1 . 3 . . . . . Pick Up 112 | 11 5 2 1 5 1 1 . 13 . 7 1 2 1 . 44 2 . 6 4 6 Fast Attach 75 | . 5 1 1 9 4 . . . . . . 4 2 1 28 . . 3 7 10 Attach 80 | 6 2 2 . 5 . 1 . 7 . 3 . . . . 41 2 1 2 5 3 Detach 6 | . 1 . . . . . . . . . . . . . 3 . . . 2 . Swap 33 | . 4 . . 4 2 1 . 5 . 1 . 1 1 . 7 2 . 3 2 . Drop 104 | . 11 . 2 11 5 2 . 6 . 2 . 6 4 1 27 3 1 7 6 10 Fire 15 | . 14 . . . . . . . . . . . . . 1 . . . . . Melee 456 | . . 20 2 45 13 . 2 24 . 23 . 3 . 23 229 . . 3 21 48 Ram 4 | . . . . . . . . . . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 539 | -10/Materials | Identified exit to Materials 539 | -10/Materials | Discovered exit to Materials (range 3) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Identified exit to Mines 725 | -9/Materials | Discovered exit to Mines (range 9) 732 | -9/Materials | Entered Mines 756 | -9/Mines | Identified exit to Materials 756 | -9/Mines | Discovered exit to Materials (range 10) 854 | -9/Mines | Entered Materials 854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -8/Materials | Identified exit to Factory 1323 | -8/Materials | Discovered exit to Factory (range 5) 1337 | -8/Materials | Entered Factory 1337 | -7/Factory | Evolved 2 slots: Utility x2 1543 | -7/Factory | Identified exit to Lower Caves 1543 | -7/Factory | Discovered exit to Lower Caves (range 7) 1546 | -7/Factory | Entered Lower Caves 1549 | -7/Lower Caves | Learned location of Zion (-6) 1684 | -7/Lower Caves | Build established: Hacker-Scout 1748 | -7/Lower Caves | Identified exit to Lower Caves 1748 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 1750 | -7/Lower Caves | Entered another Lower Caves area 1784 | -7/Lower Caves | Identified exit to Factory 1784 | -7/Lower Caves | Discovered exit to Factory (range 10) 1787 | -7/Lower Caves | Entered Factory 1787 | -6/Factory | Evolved 2 slots: Utility x2 1977 | -6/Factory | Fabricated Hacking Suite (x1) 2033 | -6/Factory | Fabricated Hacking Suite (x1) 2072 | -6/Factory | Fabricated Hacking Suite (x1) 2111 | -6/Factory | Fabricated Hacking Suite (x1) 2154 | -6/Factory | Identified exit to Lower Caves 2154 | -6/Factory | Discovered exit to Lower Caves (range 22) 2253 | -6/Factory | Sucked down chute 2253 | -6/Factory | Entered Waste 2258 | -6/Waste | Spotted C-40 Crusher 2258 | -6/Waste | Spotted C-40 Crusher 2271 | -6/Waste | Spotted C-40 Crusher 2272 | -6/Waste | Spotted C-40 Crusher 2275 | -6/Waste | Spotted C-40 Crusher 2281 | -6/Waste | Identified exit to Factory 2281 | -6/Waste | Discovered exit to Factory (range 14) 2281 | -6/Waste | Spotted C-40 Crusher 2286 | -6/Waste | Entered Factory 2348 | -6/Factory | Repaired Imp. Sensor Array 2408 | -6/Factory | Build established: Wizard-Sprinter 2496 | -6/Factory | Found Prototype Processor 2497 | -6/Factory | Identified Exp. Targeting Computer 2553 | -6/Factory | Discovered exit to Lower Caves (range 7) 2555 | -6/Factory | Entered Lower Caves 2571 | -6/Lower Caves | Learned Factory trap positions 2571 | -6/Lower Caves | Learned Research stockpile data 2571 | -6/Lower Caves | Learned Factory terminal intel 2698 | -6/Lower Caves | Identified exit to Lower Caves 2698 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 2700 | -6/Lower Caves | Learned Factory terminal intel 2700 | -6/Lower Caves | Learned Factory trap positions 2706 | -6/Lower Caves | Entered another Lower Caves area 2732 | -6/Lower Caves | Spotted B-75 Beast 2751 | -6/Lower Caves | Identified exit to Zion 2778 | -6/Lower Caves | Encountered a Warlord checkpoint 2980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2990 | -6/Lower Caves | Entered Zion 3014 | -6/Zion | Identified exit to Proximity Caves 3014 | -6/Zion | Discovered exit to Proximity Caves (range 9) 3140 | -6/Zion | Learned Factory emergency access door positions 3154 | -6/Zion | Learned location of Warlord (-5) 3302 | -6/Zion | Entered Proximity Caves 3312 | -5/Proximity Caves | Learned location of Armory (-3) 3543 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3618 | -5/Proximity Caves | Identified exit to Factory 3618 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3621 | -5/Proximity Caves | Entered Factory 3621 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3622 | -5/Factory | Loaded intel: 87 trap records 3624 | -5/Factory | Loaded intel: 26 terminal locations 3664 | -5/Factory | Fabricated Med. Storage Unit (x1) 3860 | -5/Factory | Identified exit to Factory 3860 | -5/Factory | Discovered exit to Factory (range 14) 3872 | -5/Factory | Spotted B-75 Beast 3921 | -5/Factory | Search patrols dispatched 3975 | -5/Factory | Lost 11 parts (2p5n3u1w) 4046 | -5/Factory | Lost 3 parts (2u1w) 4220 | -5/Factory | Lost 9 parts (1p1n6u1w) 4266 | -5/Factory | Build established: Hacker-Mutant 4474 | -5/Factory | Core integrity fell below 50% 4497 | -5/Factory | System corruption reached 10% 4542 | -5/Factory | Lost 7 parts (1p6u) 4786 | -5/Factory | Fabricated Adv. Hacking Suite? 4794 | -5/Factory | Identified exit to Upper Caves 4794 | -5/Factory | Discovered exit to Upper Caves (range 6) 4799 | -5/Factory | Found Imp. Powered Armor 5229 | -5/Factory | Core integrity fell below 20% 5864 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5932 | -5/Factory | Repaired Gravmag Array 6062 | -5/Factory | Entered Upper Caves 6142 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6142 | -5/Upper Caves | Identified exit to Warlord 6198 | -5/Upper Caves | Encountered a Warlord checkpoint 6233 | -5/Upper Caves | Build established: Hacker-Scout 6270 | -5/Upper Caves | Identified exit to Upper Caves 6270 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 6275 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6276 | -5/Upper Caves | Entered another Upper Caves area 6299 | -5/Upper Caves | Discovered exit to Factory (range 6) 6301 | -5/Upper Caves | Entered Factory 6301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6302 | -4/Factory | Loaded intel: 74 trap records 6303 | -4/Factory | Loaded intel: 26 terminal locations 6454 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 6552 | -4/Factory | Identified exit to Research 6552 | -4/Factory | Discovered exit to Research (range 7) 6565 | -4/Factory | Entered Research 6565 | -3/Research | Evolved 2 slots: Utility x2 6566 | -3/Research | Identified exit to Armory 6636 | -3/Research | Spotted B-86 Titan 6740 | -3/Research | Fabricated Exp. Sensor Array? 6783 | -3/Research | Found Prototype Device 6783 | -3/Research | Identified Exp. Thermal Shield 6826 | -3/Research | Identified exit to Research 6826 | -3/Research | Discovered exit to Research (range 13) 6926 | -3/Research | Entered another Research area 6926 | -2/Research | Evolved 2 slots: Utility x2 6935 | -2/Research | Spotted B-90 Cyclops 7161 | -2/Research | Build established: Wizard-Mutant 7263 | -2/Research | Self-destructed Last Messages --------------- 07230_ Discarded Adv. Visual Processing Unit. 07243_ Penetrated by Slug. 07243_ P-80 Master suffers critical hit (Destroy). 07243_ Slug penetrates R-10 Processor. 07246_ Slug penetrates Door. 07246_ Slug penetrates Wall. 07246_ Penetrated by Slug. 07246_ System Shield destroyed. 07248_ P-80 Master resets P-80 Master, system corruption cleaned. 07251_ Destroyed Imp. Antigrav System. 07253_ Slug penetrates Wall. 07253_ R-10 Processor collects Myomer Leg. 07255_ P-80 Master resets R-10 Processor, system corruption cleaned. 07256_ Sneak attack on R-10 Processor. 07256_ R-10 Processor destroyed. 07256_ Slug penetrates Wall. 07259_ Lyr. Medium Armor Plating destroyed. 07259_ Slug penetrates Wall. 07262_ Lgt. Antimatter Reactor destroyed. 07262_ Slug penetrates Wall. 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""#????????????????????? | | ???????????????# ""#????????????????????? | | ???????????????# S"#????????????????????? | | ???????????????# """ """#????????????????????? | | ???????????????+ """ """#????????????????????? | | ?????????????? # """ """#????????????????????? | | ????????????? # % #????????????????????? | | ????????????? ?# #????????????????????? | | ???????????? ?############ #????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 34 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 67 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 71 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Lance | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Exp. Sensor Array | -3/Research | Hacked Force Lance | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Med. Storage Unit | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeTacticalRifle Manual? 0 Play Time 02:34:14 Cumulative 283.7 hours Start 2022.11.28 @ 14:18:12 End 2022.11.29 @ 14:11:48 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 279 Rogue 119 Adventurer 81 Explorer 79 Win Type - Total 18 Types 16/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77df716e-b104-4ad2-9eda-ea2a47e87cd6