Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:55:23 Player: beans Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (152) 760 Value Destroyed (5549) 5549 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1491) 1491 TOTAL SCORE: 14900 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 152 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Firepult Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Matter Neutralizer Hypervelocity Mass Driver > --- INVENTORY -------- Firepult AWS/Autocannon [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Spiked Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Cooling System Storage Compact Matter Pod Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 2 . 1 . . . . . Utility 5 | . . . 1 . . . . . 2 1 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 Parts Attached 154 | 11 3 1 4 3 2 4 7 37 22 6 10 9 11 2 22 Power 18 | 2 1 . 2 . . . 1 3 4 . 1 1 . . 3 Engine 8 | 2 1 . 2 . . . 1 . . . 1 . . . 1 Core 9 | . . . . . . . . 3 4 . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 43 | 4 . . . . . 2 . 12 9 1 4 2 4 1 4 Treads 5 | 2 . . . . . . . . . . . . 2 . 1 Leg 7 | 2 . . . . . . . 1 . . 1 . . . 3 Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 5 1 1 1 . . . . Flight 23 | . . . . . . 2 . 6 8 . 2 2 2 1 . Utility 44 | 3 . . 1 2 . . 4 10 5 2 . 6 3 1 7 Device 23 | 3 . . 1 . . . 2 6 2 1 . 3 2 . 3 Storage 4 | . . . . 2 . . . . . 1 . . . . 1 Processor 12 | . . . . . . . 2 4 3 . . 1 . . 2 Hackware 3 | . . . . . . . . . . . . 2 . 1 . Protection 2 | . . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 2 1 1 1 2 2 2 12 4 3 5 . 4 . 8 Energy Gun 11 | 2 . . . . . . . 4 1 1 2 . 1 . . Energy Cannon 7 | . . . . . 1 . . 2 . 1 1 . . . 2 Ballistic Gun 11 | . . . . . . 2 1 3 2 1 1 . . . 1 Ballistic Cannon 12 | . . . . . 1 . 1 3 . . 1 . 1 . 5 Launcher 4 | . 1 1 1 . . . . . 1 . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 4 3 1 . . 3 . . Parts Lost 87 | 3 8 . 1 . 1 . 1 20 12 5 7 4 3 2 20 Power 16 | 1 2 . . . . . . 3 3 1 1 1 1 1 2 Propulsion 31 | 1 1 . . . . . . 8 6 3 3 1 . 1 7 Utility 25 | 1 2 . 1 . 1 . 1 5 3 . 2 1 2 . 6 Weapon 15 | . 3 . . . . . . 4 . 1 1 1 . . 5 Highest Loss Streak 8 | 2 6 . 1 . 1 . 1 3 5 5 4 3 2 2 8 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . 2 Average Backups 2 | 1 2 4 4 4 3 1 2 1 1 2 1 1 1 1 2 Power . | . 1 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . 1 . . . . . . . . . . . . . Weapon 1 | . 1 2 4 4 3 1 2 1 1 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 2 . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . Utility . | . . . . . . . . . . . . . . . . Weapon 3 | . . . . 1 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 46 | . 42 5 32 50 50 46 52 47 51 47 23 9 65 60 61 Engine 2 | . 10 . 14 22 19 . . . . . 1 . 7 . . Core 3 | . . . . . . . . 8 6 3 . . . . 3 Leg 1 | . 3 . . . . . . . . . . . . . 8 Flight 8 | . . . . . . 16 18 11 11 16 4 1 15 20 2 Device 7 | . 9 . 6 . . . . 12 5 6 1 . 12 11 8 Storage 1 | . . . . 15 20 11 9 1 . . . . . . 1 Processor 5 | . . . . . . . 7 . 19 11 4 . 5 5 9 Hackware 2 | . . . . . . . . . . . . . 10 7 7 Energy Gun 1 | . 10 . . . . . . 1 2 . 3 2 4 . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . 6 Ballistic Gun 1 | . . . . . . 18 15 2 3 4 1 . . . 1 Ballistic Cannon 1 | . . . . . . . 2 3 . . 4 1 . 1 1 Peak Build Rating 102 | 9 8 2 6 11 26 26 20 61 68 49 64 41 90 82 102 Average Rating 33 | 6 4 . 4 8 9 12 13 29 33 37 34 14 63 68 80 On Entrance 24 | . 8 . 2 4 11 8 12 19 22 36 46 29 41 82 64 Avg Prop Armor Cover (%) 10 | . . . . . . . . 10 4 5 9 16 14 5 . Naked Turns 335 | . 12 80 . . . . . . . . 3 240 . . . Heaviest Build 101 | 10 10 4 12 13 9 3 8 79 70 24 72 24 51 66 101 Greatest Support 73 | 40 10 3 3 3 3 8 8 38 21 18 23 20 56 56 73 Greatest Overweight (x) 23 | . 3 1 3 4 2 . . 20 5 1 19 4 3 4 23 Average Overweight (x) . | . 1 . 2 3 1 . . 1 . . 2 . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Most Carried 7 | 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Average Carried 4 | 1 2 4 4 4 4 4 5 4 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 53% | Mutant 11% | Scavenger-Mutant 10% | Gunner 6% | Scavenger-Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 3784 | 337 58 . 82 298 . 20 58 984 302 98 485 176 288 50 548 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5539 | 242 327 . 245 21 70 46 51 1545 570 90 773 139 16 308 1096 Parts 295 | 13 33 . 21 3 2 7 1 85 35 3 27 4 2 2 57 Haulers Intercepted 3 | . 1 . . . . . . 2 . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 33 13 . 2 . Prevented 2 | . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 116 | 6 7 . 5 . 2 3 1 31 17 1 18 2 1 4 18 Guns 24 | 6 2 . . . . 1 1 2 8 . 3 . 1 . . Cannons 70 | . . . . . . . . 26 9 1 15 1 . 1 17 AOE 15 | . 5 . 5 . 2 2 . . . . . . . 1 . Classes Destroyed 16 | 4 6 . . . . . 1 4 1 . . . . . . Worker 9 | 1 1 . . 1 . . . 2 . . . . . . 4 Builder 7 | . 2 . 2 . . . . 3 . . . . . . . Tunneler 5 | 3 . . . . . . . 1 . . . . . . 1 Hauler 3 | . 1 . . . . . . 2 . . . . . . . Recycler 6 | 1 . . 1 . . . . 3 . . . . . . 1 Operator 4 | . 1 . 1 . . . . 2 . . . . . . . Watcher 7 | . 3 . 2 . . . . 2 . . . . . . . Swarmer 32 | . 4 . 3 . . 3 . 4 7 . 6 . 1 . 4 Grunt 30 | . 3 . 2 . 2 . . 9 3 . 5 1 . 3 2 Brawler 6 | . . . . . . . . 1 1 . 2 1 . 1 . Duelist 5 | . . . . . . . . . 2 . 3 . . . . Sentry 15 | . . . . . . . 1 6 1 1 3 . . . 3 Hunter 3 | . . . . . . . . 3 . . . . . . . Programmer 19 | . . . . . . . . 7 3 . . . . . 9 Heavy 1 | . . . . . . . . 1 . . . . . . . Assembled 6 | 6 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 . 7 1 2 3 1 7 5 1 7 2 1 3 4 Combat Bots Only 7 | 2 3 . 3 . 2 3 1 6 5 1 7 2 1 3 4 Max Kills in Single Turn 4 | 1 4 . 2 1 2 2 1 2 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . 2 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1084 | 27 50 . 23 . 25 7 13 357 98 26 85 58 19 28 268 Missed 387 | 5 18 . 7 . 12 2 8 137 41 10 19 10 9 11 98 Hits 697 | 22 32 . 16 . 13 5 5 220 57 16 66 48 10 17 170 Melee 38 | 8 . . . . . . . 1 6 . 12 11 . . . Projectile 659 | 14 32 . 16 . 13 5 5 219 51 16 54 37 10 17 170 AOE 6 | . . . . . 3 . . . . . . . 1 . 2 Critical Strikes 24 | 1 . . . . . . 1 7 1 . 2 1 . 3 8 Damage Taken 11655 | 422 438 . 205 . 249 54 79 2521 937 380 1257 728 349 333 3703 Core 3510 | 69 133 . 80 . 234 29 32 566 236 124 315 435 85 22 1150 Absorbed by Shields 191 | . . . 46 . . . . 124 21 . . . . . . Regen/Repaired (Parts) 55 | . 55 . . . . . . . . . . . . . . Core Remaining (%) 41 | 72 . 19 . . . 14 94 19 72 . . . . 1 . Volleys Fired 401 | 32 26 . 21 3 1 2 3 111 46 17 21 7 27 3 81 Largest 3 | 2 2 . 1 1 1 2 2 2 2 1 3 3 1 1 3 Hottest 270 | 90 90 . 33 33 250 250 55 250 60 81 250 250 76 250 270 Shots Fired 646 | 63 33 . 21 3 1 3 6 197 65 19 75 15 27 4 114 Gun 304 | 63 24 . . . . 2 3 83 48 15 35 4 11 . 16 Cannon 293 | . . . . . 1 1 3 114 16 4 40 11 1 4 98 Launcher 34 | . 9 . 21 3 . . . . 1 . . . . . . Special 15 | . . . . . . . . . . . . . 15 . . Kinetic 305 | . . . . . . 2 6 132 38 17 52 9 1 1 47 Thermal 254 | 63 24 . . . 1 1 . 50 26 . 23 6 . 3 57 Explosive 10 | . . . 10 . . . . . . . . . . . . Electromagnetic 51 | . 9 . 11 3 . . . 15 1 2 . . . . 10 Entropic 11 | . . . . . . . . . . . . . 11 . . Robot Hit Streak 29 | 10 6 . 3 . 3 1 5 14 15 16 29 5 4 4 10 Robot Miss Streak 6 | 6 2 . 1 3 1 . . 6 3 2 2 5 6 2 2 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 93 | . . . . . . . . 38 16 2 27 4 . 1 5 Shots Hit Robots 379 | 30 17 . 4 . 1 1 4 127 41 12 54 9 21 4 54 Core Hits 220 | 17 18 . 11 2 3 3 2 61 28 3 26 5 4 10 27 Critical Kills 5 | . . . . . . . . . . . 2 . . . 3 Critical Parts Destroyed 10 | . . . . . . . . . 1 2 2 . . . 5 Critical Strikes 38 | 2 . . . . . . . 10 4 2 8 1 . . 11 Burn 4 | 2 . . . . . . . . . . 1 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 15 | . . . . . . . . . 1 2 4 . . . 8 Blast 17 | . . . . . . . . 10 3 . 3 . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16933 | 383 937 . 655 24 111 52 70 5619 1886 223 3003 470 477 551 2472 Guns 3388 | 383 183 . . . . 8 36 1047 564 63 405 73 437 . 189 Cannons 11076 | . . . . . 31 . 34 4392 1322 160 2549 341 . 152 2095 Explosions 2415 | . 754 . 655 24 80 44 . 180 . . 49 56 . 399 174 Melee 40 | . . . . . . . . . . . . . 40 . . Ramming 14 | . . . . . . . . . . . . . . . 14 Kinetic 10572 | . . . . . . 8 70 4463 1633 223 2664 316 . 94 1101 Thermal 4373 | 383 405 . . . 111 44 . 988 253 . 339 154 . 457 1239 Explosive 688 | . 260 . 428 . . . . . . . . . . . . Electromagnetic 809 | . 272 . 227 24 . . . 168 . . . . . . 118 Impact . | . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . 40 . . Piercing . | . . . . . . . . . . . . . . . . Entropic 437 | . . . . . . . . . . . . . 437 . . Highest Corruption 7 | 2 3 3 2 2 2 2 . 7 6 . 4 4 4 . 4 Average Corruption 3 | 2 2 3 1 2 2 2 . 4 5 . 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 114 | 11 3 1 2 5 4 . . 37 6 . 22 11 1 . 11 Message Errors 34 | 3 3 . 1 1 . . . 9 1 . 6 6 1 . 3 Matter Fused 38 | 3 . 1 . 2 1 . . 15 2 . 8 3 . . 3 Heat Flow Errors 6 | . . . . . 2 . . 1 . . 1 1 . . 1 Energy Discharges 9 | 1 . . . . . . . 3 . . 4 . . . 1 Parts Rejected 2 | . . . 1 . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 8 | 1 . . . 1 1 . . 3 . . 2 . . . . Data Loss (major) 9 | 1 . . . 1 . . . 4 1 . . 1 . . 1 Misfires 4 | 2 . . . . . . . . 2 . . . . . . Alerts 2 | . . . . . . . . 1 . . 1 . . . . Overload Shots 7 | . . . . . . . . 5 2 . . . . . . Overflow Damage 1218 | . 89 . 54 . . . . 456 140 . 387 32 . 17 43 Projectiles 1048 | . . . . . . . . 451 140 . 387 32 . . 38 Explosions 170 | . 89 . 54 . . . . 5 . . . . . 17 5 Melee . | . . . . . . . . . . . . . . . . Knockbacks 34 | . . . . . . . . 15 4 . 8 2 . . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . 13 4 . 5 2 . . 4 Secondary 6 | . . . . . . . . 2 . . 3 . . . 1 Self-Inflicted Damage 305 | . 127 . 103 . . 10 . . . . . 17 . . 48 Shots 18 | . 3 . 6 . . 2 . . . . . 3 . . 4 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 503 | 180 234 . 2 . 253 234 4 232 10 48 404 503 32 120 364 Average Temperature 86 | 63 94 . 2 . 110 119 4 66 4 28 124 186 14 70 91 Received Heat Transfer 1917 | . 90 . 24 . 42 . 36 658 108 81 288 180 30 116 264 Effects 4 | . . . . . . . . . . . . 3 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . 3 . . . 1 . 2 2 Combat Hostiles 7 | . . . . . . . . 3 . . . 1 . 2 1 Parts Melted 25 | . 1 . . . 1 . . 6 . 1 1 1 . 7 7 Heat Transferred 11856 | 1200 807 . . . 640 240 . 2337 481 . 758 585 . 2320 2488 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 7 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . . . . . 2 1 . . . . . . Low Security (%) 83 | 100 100 100 100 100 . 100 100 53 73 100 . . . . 100 Level 1 15 | . . . . . . . . 41 26 . . . . . . Level 2 1 | . . . . . . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 508 | 5 197 76 150 104 . 75 155 508 317 144 . . . . 190 Initial 242 | . . 76 5 54 . . 9 60 242 144 . . . . . Average 94 | . 46 47 98 40 . 50 92 174 123 112 . . . . 103 Influence Increases 4462 | 25 355 . 285 50 40 75 255 1036 614 107 472 177 110 105 756 Destroy 0b10 Robot/C 2240 | . 140 . 100 . 40 60 20 620 340 20 380 60 20 80 360 Destroy 0b10 Robot/NC 210 | 25 40 . 35 5 . . . 75 . . . . . . 30 Destroy Leader 532 | . 38 . 26 . . 10 10 218 70 10 30 10 . 10 100 Allied During Kill 8 | . . . 4 . . . . . . . 2 2 . . . Successful Hack 15 | . 8 . . . . . . . 7 . . . . . . Disable Machine 315 | . 105 . 30 45 . . 15 15 30 . . . . . 75 Destroy Structure 167 | . 24 . 60 . . 5 . 18 2 2 . . . . 56 Partial Spotted 60 | . . . . . . . 45 . 15 . . . . . . Lose Combat Pursuer 915 | . . . 30 . . . 165 90 150 75 60 105 90 15 135 Influence Decreases 4385 | 25 158 181 161 190 8 82 145 675 813 313 507 233 96 119 679 Entered New Map 808 | . . 121 11 86 . 32 16 75 254 153 35 11 . 14 . Time Decay 2845 | 25 98 60 140 104 8 50 119 438 439 110 402 202 86 85 479 Lost Part 712 | . 60 . 10 . . . 10 162 120 50 70 20 10 20 180 Lost Ally 20 | . . . . . . . . . . . . . . . 20 Squads Dispatched 31 | . 2 . 1 . . . . 14 5 1 . . . . 8 Investigation 3 | . 2 . . . . . . 1 . . . . . . . Extermination 15 | . . . . . . . . 6 4 1 . . . . 4 Reinforcement 12 | . . . 1 . . . . 6 1 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 5 | . . . 1 . . . 1 1 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 281 | 9 13 . 10 . 7 3 15 49 30 13 27 14 53 5 33 Peak Tracking Total 10 | 3 4 . 4 . 6 3 10 7 7 5 8 4 10 4 7 Tactical Retreats 42 | 4 . . 1 . . . 4 3 5 4 3 5 3 1 9 ECM-based Alert Blocks 3 | . . . . . . . . . . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . 2 . . . . . . 1 3 . . . . . . Indirectly 2 | . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 21 | . 7 . 2 3 . . 1 1 2 . . . . . 5 Max in Single Turn 4 | . 4 . 1 3 . . 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 21 | . 2 . . . 1 . . 4 2 . . . 11 . 1 Terminals 1 | . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 1 . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 40 | . 7 . . . 1 . . 6 4 . . . 20 . 2 Successful 32 | . 4 . . . 1 . . 3 3 . . . 20 . 1 Failed 8 | . 3 . . . . . . 3 1 . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . . . 1 . . Terminals 4 | . 4 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 5 1 . . . . . . Repair Stations 6 | . 3 . . . . . . . 3 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 2 . . . 1 . . . . . . . 20 . . Record 15 | . 1 . . . . . . . . . . . 14 . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . Open Door 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 1 . . . . . . Network Status 3 | . . . . . . . . 3 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . . . . 3 1 . . . . . 1 Full Trace Events 3 | . 2 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 96 | . 26 . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . 8 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . Combat 7 | . . . . . . . . . . . . . 7 . . Robot Hacks Applied 9 | . . . . . . . . . . . . . 9 . . parse_system 9 | . . . . . . . . . . . . . 9 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 4 | . . 1 . . . . . . . . 1 1 1 . . Largest Group 1 | . . 1 1 . . . . . . . 1 1 1 . . Highest-Rated Group 141 | . . 31 31 . . . . . . . 49 141 80 . . Highest-Rated Ally 141 | . . 31 31 . . . . . . . 49 141 80 . . Total Orders 3 | . . . . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 29 | . . . 3 . . . . . . . 2 21 3 . . Total Damage 1554 | . . . 20 . . . . . . . 102 1355 77 . . Kills 6 | . . . 1 . . . . . . . 1 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 6437 | 1706 82 . . . . . . 76 1230 15 . 42 1057 724 1505 Optics 3888 | . . . . . . . . 69 491 . . 42 1057 724 1505 Terrain 2303 | 1160 80 . . . . . . 15 1048 . . . . . . Seismic 1711 | 1629 82 . . . . . . . . . . . . . . ECM 41 | . . . . . . . . 5 21 15 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . Drone Launches 4 | . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 13775 | 2477 254 130 295 282 406 107 244 2627 1423 231 1365 648 1057 724 1505 Spaces Moved 9070 | 1023 111 146 151 114 317 250 343 1490 937 248 582 564 1269 646 879 Core 1929 | 19 99 146 151 114 317 13 . 54 . . 121 484 201 . 210 Treads 119 | 38 . . . . . . . . . . . . 41 40 . Legs 1637 | 966 12 . . . . . . 81 . . 69 48 . . 461 Wheels . | . . . . . . . . . . . . . . . . Hover 413 | . . . . . . . . 259 36 48 70 . . . . Flight 4972 | . . . . . . 237 343 1096 901 200 322 32 1027 606 208 Fastest Speed 23 | 50 50 50 100 200 50 37 37 26 23 27 35 37 28 30 32 Average Speed 104 | 120 130 51 150 207 123 37 37 141 92 47 203 85 56 64 121 Slowest Speed 1200 | 160 200 100 200 250 150 50 37 1050 409 120 1000 250 272 350 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 3 1 1 3 1 . . 2 . 1 Potential Cave-ins 1 | 1 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 65 41 41 22 30 61 57 35 45 30 5 67 60 91 78 22 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . . 2 2 . 2 . Spaces Dug 14 | . . . . . . . . 2 2 . 1 . . . 9 Terrain Destroyed 164 | . 24 . 57 . . 8 . 15 2 1 9 4 3 . 41 Melee . | . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . 2 . 15 2 . 9 4 3 . 41 AOE 87 | . 24 . 57 . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 12824 | 2210 186 200 198 157 336 254 452 1849 1435 341 727 722 1594 953 1210 Wait 2947 | 1128 39 53 18 36 2 . 95 153 403 68 73 128 275 291 185 Move 9032 | 1022 110 145 150 113 316 244 340 1487 930 245 581 562 1265 645 877 Hop 10 | . . . . . . 2 1 1 3 1 . . 1 . 1 Pick Up 61 | 14 6 1 3 1 2 . . 7 . . 7 5 3 3 9 Fast Attach 137 | . . 1 2 3 . 4 8 36 28 6 14 7 9 2 17 Attach 76 | 12 4 . 2 . 2 1 . 18 2 1 8 6 3 3 14 Detach 35 | . . . . . 3 1 . 12 2 1 3 2 1 1 9 Swap 3 | . . . 1 . . . . . . . . . . . 2 Drop 100 | 2 1 . 1 1 9 . 5 24 10 2 14 5 8 5 13 Fire 401 | 32 26 . 21 3 1 2 3 111 46 17 21 7 27 3 81 Melee 2 | . . . . . . . . . . . . . 2 . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . . . . . . Rewire 6 | . . . . . . . . . . . 6 . . . . Trap 1 | . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *War / *Fac) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1418 | -11/Scrapyard | Assembled infested the area 2478 | -11/Scrapyard | Entered Materials 2479 | -10/Materials | Build established: Mutant 2512 | -10/Materials | Repaired Ion Engine 2584 | -10/Materials | Core integrity fell below 50% 2611 | -10/Materials | Lost 6 parts (1p1n2u2w) 2685 | -10/Materials | Discovered new exit (range 11) 2726 | -10/Materials | Core integrity fell below 20% 2732 | -10/Materials | Entered Mines 2733 | -10/Mines | Assembled infested the area 2735 | -10/Mines | Received a Mining Laser from a helpful Derelict 2802 | -10/Mines | Discovered new exit (range 10) 2808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2862 | -10/Mines | Entered Materials 2862 | -9/Materials | Accompanied by 1 ally 2862 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3144 | -9/Materials | Discovered new exit (range 7) 3157 | -9/Materials | Entered Mines 3246 | -9/Mines | Discovered new exit (range 8) 3343 | -9/Mines | Found a hidden stash of uninstalled traps 3427 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3429 | -9/Mines | Discovered new exit (range 5) 3439 | -9/Mines | Entered Exiles 3476 | -9/Exiles | Met 8R-AWN 3502 | -9/Exiles | Met EX-HEX 3545 | -9/Exiles | Met EX-BIN 3566 | -9/Exiles | Aligned with FarCom system 3568 | -9/Exiles | Given EX-Vault access code 3602 | -9/Exiles | Opened EX-Vault 3644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3665 | -9/Exiles | Exiles lab attacked by MAIN.C 3744 | -9/Exiles | Found Firepult 3747 | -9/Exiles | Warned about trapping Exiles lab 3756 | -9/Exiles | Found AWS/Autocannon 3804 | -9/Exiles | Core integrity fell below 50% 3836 | -9/Exiles | Discovered new exit (range 14) 3845 | -9/Exiles | Stole two prototypes: Firepult, AWS/Autocannon 3845 | -9/Exiles | Entered Mines 3848 | -8/Mines | Core integrity fell below 20% 3949 | -8/Mines | Discovered new exit (range 4) 3952 | -8/Mines | Entered Materials 3952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4191 | -8/Materials | Discovered new exit (range 4) 4196 | -8/Materials | Identified exit to Factory 4196 | -8/Materials | Entered Factory 4196 | -7/Factory | Evolved 2 slots: Propulsion x2 4198 | -7/Factory | FarCom data flow suspended 4458 | -7/Factory | Garrison activated, responded to threat 4497 | -7/Factory | Discovered new exit (range 6) 4648 | -7/Factory | Lost 3 parts (1n1u1w) 5189 | -7/Factory | Discovered new exit (range 9) 5918 | -7/Factory | Build established: Scavenger-Mutant 5925 | -7/Factory | Discovered new exit (range 12) 6141 | -7/Factory | Core integrity fell below 50% 6209 | -7/Factory | Lost 3 parts (1p1n1u) 6415 | -7/Factory | Lost 3 parts (1p2n) 6531 | -7/Factory | Build established: Mutant 6822 | -7/Factory | Core integrity fell below 20% 6823 | -7/Factory | Entered another Factory area 6823 | -6/Factory | Evolved 2 slots: Utility x2 6987 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 7722 | -6/Factory | Discovered new exit (range 21) 7917 | -6/Factory | Discovered new exit (range 12) 7926 | -6/Factory | Lost 4 parts (1p2n1u) 8086 | -6/Factory | Lost 5 parts (1p2n2u) 8246 | -6/Factory | Entered another Factory area 8246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8382 | -5/Factory | Discovered new exit (range 13) 8446 | -5/Factory | Lost 5 parts (1p3n1w) 8477 | -5/Factory | Entered Upper Caves 8479 | -5/Upper Caves | Encountered a Master Thief 8479 | -5/Upper Caves | Encountered a Master Thief 8479 | -5/Upper Caves | Encountered a Master Thief 8480 | -5/Upper Caves | KE Penetrator stolen by Master Thief 8480 | -5/Upper Caves | Wave Gun stolen by Master Thief 8487 | -5/Upper Caves | Imp. Weapon Cycler stolen by Master Thief 8506 | -5/Upper Caves | Learned Factory garrison access intel 8515 | -5/Upper Caves | Encountered a Warlord checkpoint 8545 | -5/Upper Caves | Found DCF Scrap (12 items) 8688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8733 | -5/Upper Caves | Destroyed 7 combat bots 8984 | -5/Upper Caves | Lost 4 parts (1p1n2u) 8986 | -5/Upper Caves | Build established: Gunner 8993 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9808 | -5/Upper Caves | Discovered new exit (range 16) 9842 | -5/Upper Caves | Entered another Upper Caves area 9992 | -5/Upper Caves | Core integrity fell below 50% 10002 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10267 | -5/Upper Caves | Build established: Mutant 10339 | -5/Upper Caves | Encountered a Master Thief 10339 | -5/Upper Caves | Encountered a Master Thief 10342 | -5/Upper Caves | Core integrity fell below 20% 10343 | -5/Upper Caves | Encountered a Master Thief 10344 | -5/Upper Caves | Discovered new exit (range 10) 10350 | -5/Upper Caves | 1C-UTU showed up to help 10352 | -5/Upper Caves | 1C-UTU revealed a hidden path 10490 | -5/Upper Caves | Entered Warlord 10508 | -5/Warlord | System corruption cleaned by Quarantine Array 10659 | -5/Warlord | Learned 4 Research zone layouts 10659 | -5/Warlord | Learned location of Armory (-4) 10659 | -5/Warlord | Learned Research stockpile data 10659 | -5/Warlord | Learned Factory repair station intel 10659 | -5/Warlord | Learned Factory garrison access intel 10730 | -5/Warlord | Build established: Hacker-Mutant 10746 | -5/Warlord | Met Warlord 10752 | -5/Warlord | Warlord's base attacked by MAIN.C 10800 | -5/Warlord | Found Prototype Energy Gun 10800 | -5/Warlord | Identified Vortex Shotgun 10986 | -5/Warlord | Found Prototype Ballistic Cannon 10986 | -5/Warlord | Identified Hvy. Autocannon 10990 | -5/Warlord | Lost 4 allies 11102 | -5/Warlord | Warlord forces counterattacked 11150 | -5/Warlord | Spotted Striker 11205 | -5/Warlord | Lost 7 allies 11239 | -5/Warlord | Spotted Striker 11257 | -5/Warlord | Rewired Striker 11272 | -5/Warlord | Spotted Striker 11314 | -5/Warlord | Lost 8 allies 11427 | -5/Warlord | Warlord base infiltrated, sounded retreat 11428 | -5/Warlord | Enhanced Grunt warped into view 11428 | -5/Warlord | Enhanced Grunt warped into view 11428 | -5/Warlord | Enhanced Grunt warped into view 11428 | -5/Warlord | Enhanced Demolisher warped into view 11428 | -5/Warlord | Enhanced Demolisher warped into view 11428 | -5/Warlord | Enhanced Demolisher warped into view 11450 | -5/Warlord | Spotted Executioner 11457 | -5/Warlord | Build established: Scavenger-Sprinter 11475 | -5/Warlord | Spotted Executioner 11513 | -5/Warlord | Discovered new exit (range 15) 11547 | -5/Warlord | Entered Proximity Caves 12253 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12264 | -4/Proximity Caves | Learned location of Quarantine (-2) 12267 | -4/Proximity Caves | Discovered new exit (range 12) 12271 | -4/Proximity Caves | Entered Factory 12271 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12272 | -4/Factory | Identified exit to Armory 12273 | -4/Factory | Loaded intel: 6 repair station locations 12274 | -4/Factory | Loaded intel: 4 garrison access locations 12459 | -4/Factory | Lost 4 parts (4n) 12997 | -4/Factory | Build established: Scavenger-Gunner 13644 | -4/Factory | Discovered new exit (range 13) 13659 | -4/Factory | Lost 8 parts (2n3u3w) 13696 | -4/Factory | Crushed by falling debris 13701 | -4/Factory | Core integrity fell below 50% 13760 | -4/Factory | Core integrity fell below 20% 13776 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Heat flow error (+211). Acquired 100 matter. Neutrino Reactor explodes. Door malfunctions. Acquired 23 matter. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slammed into U-05 Engineer. Penetrated by Slug. Slug penetrates H-77 Assassin. U-05 Engineer destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7M. Adv. System Shield destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????+ ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ###############???????????? | | ???????????????????? #???????????? | | ???????????????????? #???????????? | | ????????????????????? #???????????? | | ?????????????????????? #???????????? | | ??????????????????????? ############# | | ????????????????????????# | | ????????????????????????#@ | | ????????????????????????# * | | ????????????????????????# | | ????????????????????????# g | | ????????????????????????# g | | ????????????????????????# g | | ????????????????????????# h = | | ????????????????????????# p !%! | | ????????????????????????# ! | | ????????????????????????# ######## #### | | ????????????????????????# #??????# #??? | | ????????????????????????# #??????#%#??? | | ????????????????????????# #??????# #??? | | ????????????????????????##########+###??????# #??? | | ????????????????????????????????????????????#%#??? | | ????????????????????????????????????????????#%#??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????## #??? | | ?????????????????????????????????????????####/#### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " """ | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# [|= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 31 Energy Capacity 350 Matter Stores 539 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 71 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Preloaded Repaired ---------- Ion Engine | 8% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed WeaponUtilityPrototype Manual? 0 Play Time 02:00:18 Cumulative 245.5 hours Start 2026.02.26 @ 20:22:00 End 2026.03.01 @ 16:55:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 667 Rogue 665 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71e48443-d714-487b-96db-75062f1f8c28