Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 02:31:53 Player: SpeltIncorrectyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (2366) 2366 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 8162 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer Force Booster Transmission Jammer Improved Utility Shielding > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Light Antimatter Reactor Axe Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Targeting Computer Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- YOLO Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Gravmag System Gravmag System Advanced Targeting Computer [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . . . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 64 | 6 4 . 26 1 . 1 3 18 . 5 . . Power 6 | 1 . . 2 . . . 2 1 . . . . Engine 3 | 1 . . 2 . . . . . . . . . Core 3 | . . . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . . 11 1 . . . 7 . 4 . . Treads 2 | . . . 2 . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . Wheel 9 | 2 . . 6 1 . . . . . . . . Hover 8 | . . . 1 . . . . 7 . . . . Flight 4 | . . . . . . . . . . 4 . . Utility 14 | 1 . . 5 . . . . 7 . 1 . . Device 2 | . . . . . . . . 1 . 1 . . Storage 4 | 1 . . 3 . . . . . . . . . Processor 5 | . . . 1 . . . . 4 . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 1 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 4 . 8 . . 1 1 3 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 9 | 2 . . 5 . . 1 1 . . . . . Ballistic Cannon 4 | . 3 . 1 . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 22 | . . . 7 . . 2 . 7 1 3 . 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 12 | . . . 5 . . 1 . 2 . 3 . 1 Utility 4 | . . . . . . . . 3 1 . . . Weapon 4 | . . . 2 . . 1 . 1 . . . . Highest Loss Streak 5 | . . . 1 . . 1 . 5 1 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | . 3 5 11 14 14 14 14 4 3 4 5 5 Power 1 | . 1 1 . 1 1 1 1 1 1 1 2 2 Propulsion 3 | . . . 4 6 6 6 6 2 1 1 . . Utility 2 | . . 1 3 4 4 4 3 . . . . . Weapon 2 | . 1 3 3 3 3 3 3 . 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . 1 . 1 . . 2 . . . 4 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . Utility 1 | . . . 1 . . . . . . . . . Weapon 4 | . . . . . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 82 85 85 90 100 88 78 86 81 74 61 53 Engine 6 | . 14 14 11 11 11 11 2 . . . . . Core 2 | . . . . . . . 6 6 7 7 7 2 Wheel 15 | . 28 28 20 23 33 27 18 . . . . . Hover 6 | . . . . . . . . 28 30 7 . . Flight 1 | . . . . . . . . . . 16 7 4 Device 2 | . . . . . . . . 6 7 12 15 15 Storage 7 | . 14 14 11 11 11 11 9 . . . . . Processor 11 | . . . 8 11 11 11 9 21 20 15 15 15 Protection 2 | . . . . . . . 6 6 7 7 7 7 Energy Cannon 1 | . . . . . . . . 5 . . . . Ballistic Gun 14 | . 11 . 23 22 22 16 23 . . . . . Ballistic Cannon 3 | . 14 26 8 . . . . . . . . . Launcher 2 | . . 1 . 11 11 11 3 . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 7 Peak Build Rating 56 | 6 8 8 17 17 19 19 21 56 36 38 29 29 Average Rating 23 | 3 6 7 14 16 17 17 20 48 35 35 29 24 On Entrance 18 | . 6 8 7 16 17 19 18 21 36 36 29 29 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 12 18 18 37 37 37 37 40 34 11 16 16 16 Greatest Support 40 | 26 26 26 40 36 36 36 26 34 34 34 6 6 Greatest Overweight (x) 11 | . . . 11 1 1 1 1 1 . 2 2 3 Average Overweight (x) . | . . . . 1 1 . 1 . . . 2 1 Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 8 8 13 15 15 15 15 5 5 5 5 5 Most Carried 15 | 3 7 5 15 15 15 15 15 15 5 5 5 5 Average Carried 9 | . 3 5 11 14 14 15 14 4 3 4 5 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 5 5 14 15 15 15 15 3 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Gunner 38% | Mutant 8% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2141 | 244 64 . 1159 66 . 127 202 184 45 50 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2444 | . 142 . 1483 81 . 75 293 265 51 54 . . Parts 170 | . 9 . 97 2 . 11 18 28 2 3 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 3 . . Prevented 6 | . . . . . . . . . 3 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 64 | . 7 . 34 . . 6 5 9 2 1 . . Melee 6 | . . . . . . . . 3 2 1 . . Guns 32 | . 3 . 23 . . 1 5 . . . . . Cannons 11 | . 2 . 7 . . . . 2 . . . . AOE 15 | . 2 . 4 . . 5 . 4 . . . . Classes Destroyed 14 | . 3 . 5 . . 1 1 3 . 1 . . Worker 5 | . . . 2 . . 2 . 1 . . . . Builder 5 | . . . 4 . . . . 1 . . . . Tunneler 3 | . . . . . . 1 . 2 . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . Drone 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 21 | . 6 . 4 . . 6 . 3 2 . . . Grunt 30 | . 1 . 21 . . . 4 4 . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 9 | . . . 8 . . . 1 . . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 4 . 6 1 . 6 2 5 2 1 . . Combat Bots Only 6 | . 3 . 6 . . 3 2 3 2 1 . . Max Kills in Single Turn 3 | . 2 . 3 1 . 3 1 3 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . 2 . 3 . . 2 . 2 . . . . Melee 1 | . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 298 | . 32 . 119 . . 5 26 55 9 32 . 20 Missed 106 | . 12 . 40 . . 2 7 25 1 14 . 5 Hits 192 | . 20 . 79 . . 3 19 30 8 18 . 15 Melee 1 | . . . 1 . . . . . . . . . Projectile 191 | . 20 . 78 . . 3 19 30 8 18 . 15 Critical Strikes 4 | . 1 . 2 . . . . 1 . . . . Damage Taken 2780 | . 333 . 1028 . . 79 287 445 119 268 . 221 Core 837 | . 189 . 190 . . 26 65 142 14 88 . 123 Absorbed by Shields 35 | . . . . . . . . 35 . . . . Redirected to Shielding 90 | . . . . . . . . 19 8 37 . 26 Core Remaining (%) 64 | 100 . 24 . . . 46 88 . . . . . Volleys Fired 128 | . 15 . 80 3 . 7 16 7 . . . . Largest 3 | . 2 . 3 2 . 3 3 1 . . . . Hottest 100 | . 66 . 99 46 . 79 73 100 . . . . Shots Fired 330 | . 29 . 228 6 . 13 48 6 . . . . Gun 251 | . 18 . 170 6 . 9 48 . . . . . Cannon 72 | . 10 . 56 . . . . 6 . . . . Launcher 7 | . 1 . 2 . . 4 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 317 | . 28 . 226 6 . 9 48 . . . . . Thermal 6 | . . . . . . . . 6 . . . . Explosive 7 | . 1 . 2 . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 2 . 19 5 . 3 7 4 . . . . Robot Miss Streak 4 | . 4 . 4 1 . 2 3 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . Shots Hit Robots 219 | . 12 . 148 5 . 5 30 12 3 3 . 1 Core Hits 106 | . 8 . 62 1 . 8 12 12 2 1 . . Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . 1 . . . . 1 Destroy 2 | . . . 1 . . . 1 . . . . . Blast 1 | . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 32 | . . . . . . . . 20 7 4 . 1 Impact . | . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 20 7 4 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6180 | . 339 . 2711 73 . 445 501 1853 97 125 . 36 Guns 2518 | . 61 . 1821 73 . 62 501 . . . . . Cannons 1182 | . 86 . 661 . . . . 435 . . . . Explosions 1768 | . 192 . 229 . . 383 . 964 . . . . Melee 712 | . . . . . . . . 454 97 125 . 36 Ramming . | . . . . . . . . . . . . . Kinetic 3265 | . 147 . 2482 73 . 62 501 . . . . . Thermal 1296 | . . . . . . . . 1296 . . . . Explosive 892 | . 192 . 229 . . 383 . 88 . . . . Electromagnetic 15 | . . . . . . . . 15 . . . . Impact . | . . . . . . . . . . . . . Slashing 712 | . . . . . . . . 454 97 125 . 36 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . . . . . . Average Corruption 5 | . . . 4 7 7 7 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . 29 14 8 3 . . . . . . Message Errors 16 | . . . 6 6 4 . . . . . . . Matter Fused 11 | . . . 4 4 2 1 . . . . . . Heat Flow Errors 6 | . . . 4 1 . 1 . . . . . . Energy Discharges 2 | . . . 1 . 1 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . 6 2 . . . . . . . . Data Loss (major) 3 | . . . 2 . 1 . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Weapon Failures 5 | . . . 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 433 | . 23 . 10 . . 57 . 343 . . . . Projectiles 121 | . . . . . . . . 121 . . . . Explosions 168 | . 23 . 10 . . 57 . 78 . . . . Melee 144 | . . . . . . . . 144 . . . . Knockbacks 9 | . 1 . 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . 1 . 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 375 | . 174 . 46 . . 59 . 96 . . . . Shots 8 | . 3 . 2 . . 2 . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 258 | . 18 . 258 181 . 224 111 78 . . . . Average Temperature 44 | . 7 . 42 93 . 92 45 28 . . . . Received Heat Transfer 708 | . . . 450 . . . 144 114 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1120 | . . . . . . . . 1120 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 1 . . . 2 . . . . Low Security (%) 64 | 100 100 100 32 95 . 100 100 57 . . . . Level 1 23 | . . . 36 4 . . . 41 . . . . Level 2 11 | . . . 30 . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 536 | . 168 61 536 204 . 139 133 416 . . . . Initial 204 | . . 61 11 204 . . 50 55 . . . . Average 189 | . 46 49 308 107 . 99 66 188 . . . . Influence Increases 2637 | . 248 . 1035 61 . 189 213 691 125 75 . . Destroy 0b10 Robot/C 1300 | . 140 . 680 40 . 120 100 160 40 20 . . Destroy 0b10 Robot/NC 105 | . 5 . 40 5 . 15 5 35 . . . . Destroy Leader 324 | . 30 . 192 10 . 20 30 22 10 10 . . Allied During Kill 6 | . . . . 6 . . . . . . . . Successful Hack 59 | . . . 13 . . . 16 30 . . . . Disable Machine 300 | . 30 . 15 . . . 15 240 . . . . Destroy Structure 168 | . 43 . 20 . . 34 2 69 . . . . Partial Spotted 45 | . . . . . . . . 45 . . . . Lose Combat Pursuer 330 | . . . 75 . . . 45 90 75 45 . . Influence Decreases 2637 | . 90 127 542 570 15 60 219 448 216 163 187 . Entered New Map 975 | . . 97 20 320 15 . 79 68 136 53 187 . Time Decay 1442 | . 90 30 452 230 . 40 140 310 70 80 . . Lost Part 200 | . . . 70 . . 20 . 70 10 30 . . Lost Ally 20 | . . . . 20 . . . . . . . . Squads Dispatched 12 | . 1 . 5 . . . 2 4 . . . . Investigation 6 | . 1 . 4 . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . . . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . . . 5 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 9 . 49 2 . 3 11 14 6 7 . 4 Peak Tracking Total 7 | . 6 . 7 2 . 3 4 6 4 6 . 4 Tactical Retreats 11 | . . . 2 . . . 2 4 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 2 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 20 | . 2 . 1 . . . 1 16 . . . . Max in Single Turn 6 | . 1 . 1 . . . 1 6 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 1 . 6 1 1 . 2 6 . . 3 . Terminals 12 | . 1 . 6 . . . 2 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 4 . 17 1 1 . 6 12 . . 23 . Successful 40 | . 1 . 3 1 1 . 4 7 . . 23 . Failed 24 | . 3 . 14 . . . 2 5 . . . . Catastrophic 11 | . 2 . 6 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 4 . 16 . 1 . 3 5 . . . . Terminals 34 | . 4 . 17 . . . 6 7 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 3 1 1 . 4 3 . . 23 . Record 8 | . . . 1 . . . 2 . . . 5 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Garrison Status 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 14 | . 1 . 5 . . . 2 6 . . . . Full Trace Events 7 | . 1 . 5 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . 11 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . Total Damage 112 | . . . . 112 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 40 | . . . . . . . . 40 . . . . Jamming 40 | . . . . . . . . 40 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3749 | 46 211 64 1120 489 234 93 288 688 152 174 176 14 Spaces Moved 3889 | 39 171 70 662 465 230 69 157 1243 305 382 89 7 Core 13 | 5 . . 7 . . . . . . . . 1 Treads 13 | . . . 13 . . . . . . . . . Legs 13 | . . . 13 . . . . . . . . . Wheels 1825 | 34 171 70 629 465 230 69 157 . . . . . Hover 1643 | . . . . . . . . 1243 305 95 . . Flight 382 | . . . . . . . . . . 287 89 6 Fastest Speed 32 | 50 90 90 86 95 101 86 105 40 43 32 200 120 Average Speed 72 | 84 90 90 104 96 101 96 105 40 43 39 200 142 Slowest Speed 600 | 90 90 90 600 101 101 105 105 100 43 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 39 12 61 94 62 13 20 30 46 60 69 2 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . 1 . 2 . . 1 9 . . Spaces Dug 3 | . . . . . . . . 3 . . . . Terrain Destroyed 190 | . 44 . 18 . . 54 . 74 . . . . Melee 3 | . . . . . . . . 3 . . . . Projectile 8 | . . . 7 . . . . 1 . . . . AOE 179 | . 44 . 11 . . 54 . 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4500 | 51 203 70 920 500 232 84 250 1379 314 400 88 9 Wait 231 | . 1 . 80 31 . 8 71 38 1 . . 1 Move 3877 | 38 170 69 661 464 229 68 156 1242 304 381 88 7 Hop . | . . . . . . . . . . . . . Pick Up 72 | 7 8 . 35 1 1 . 1 12 2 5 . . Fast Attach 15 | . . . 4 1 . 1 2 6 . 1 . . Attach 58 | 6 5 . 25 . . . 1 17 . 4 . . Detach 12 | . 1 . 9 . . . . 2 . . . . Swap 9 | . 1 1 6 . . . 1 . . . . . Drop 46 | . 2 . 20 . 2 . 2 15 . 5 . . Fire 128 | . 15 . 80 3 . 7 16 7 . . . . Melee 32 | . . . . . . . . 20 7 4 . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 309 | -10/Mines | Learned location of Storage (-9) 310 | -10/Mines | Discovered new exit (range 7) 322 | -10/Mines | Entered Materials 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 325 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Discovered new exit (range 16) 806 | -9/Materials | Discovered new exit (range 16) 1047 | -9/Materials | Discovered new exit (range 5) 1293 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Identified exit to Storage 1362 | -9/Materials | Build established: Scavenger-Gunner 1442 | -9/Materials | Entered Mines 1460 | -9/Mines | Found the Drone Emporium 1623 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -9/Mines | Discovered new exit (range 15) 1835 | -9/Mines | Discovered new exit (range 16) 1857 | -9/Mines | Identified exit to Exiles 1926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -9/Mines | Entered Exiles 1967 | -9/Exiles | Met 8R-AWN 1982 | -9/Exiles | Met EX-HEX 2020 | -9/Exiles | Met EX-BIN 2032 | -9/Exiles | Aligned with FarCom system 2034 | -9/Exiles | Given EX-Vault access code 2060 | -9/Exiles | Opened EX-Vault 2067 | -9/Exiles | Found YOLO Cannon 2087 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2116 | -9/Exiles | Met EX-DEC 2153 | -9/Exiles | Discovered new exit (range 14) 2165 | -9/Exiles | Left Exiles lab with YOLO Cannon 2165 | -9/Exiles | Entered Mines 2166 | -8/Mines | Core integrity fell below 50% 2234 | -8/Mines | Discovered new exit (range 8) 2258 | -8/Mines | Entered Materials 2258 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -8/Materials | Build established: Scavenger-Skirmisher 2537 | -8/Materials | Discovered new exit (range 10) 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Utility x2 2834 | -7/Factory | Build established: Mutant 2846 | -7/Factory | Fabricated Gravmag System? 2916 | -7/Factory | Discovered new exit (range 6) 2975 | -7/Factory | Identified exit to Lower Caves 3109 | -7/Factory | YOLO Cannon suddenly exploded 3110 | -7/Factory | Core integrity fell below 50% 3140 | -7/Factory | Lost 5 parts (1p1n2u1w) 3234 | -7/Factory | Entered Lower Caves 3285 | -7/Lower Caves | Learned location of 1 exit from Factory 3367 | -7/Lower Caves | Discovered new exit (range 11) 3386 | -7/Lower Caves | Entered another Lower Caves area 3539 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3541 | -7/Lower Caves | Discovered new exit (range 13) 3542 | -7/Lower Caves | Entered a destroyed Warlord outpost 3557 | -7/Lower Caves | Core integrity fell below 20% 3560 | -7/Lower Caves | Entered Data Miner 3560 | -7/Data Miner | Discovered new exit (range 6) 3598 | -7/Data Miner | Met Data Miner 3686 | -7/Data Miner | Received God Mode back door access code from Data Miner 3736 | -7/Data Miner | Entered Proximity Caves 3737 | -6/Proximity Caves | Identified exit to Factory 3750 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- next use it. A friendly Operator is a continuous source of valuable information, and will even help hack other systems. This trojan has an unassisted 40% chance of successful install at security level 1 terminals. Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\KEXA to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... Lgt. Nuclear Core destroyed. Xenon Bombardment Thruster destroyed. S-27 Virus Autogun severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? #??#####????????????????? | | ????????????????? #?# ?????????????????? | | ?????????????????# ## ??????????????????? | | ????????????????## #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ????????????????????? | | ????????????????# #?????????????????????? | | ???????????????## #????? ##??????????????? | | ??????????????## #??### ##?????????????? | | ??????????????# s ### #?????????????? | | ??????????????# @ #???????????????????? | | ??????????????## s #???????????????????? | | ???????????????## s ###???????????????????? | | ????????????????### ##?????????????????????? | | ??????????????????####??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 19 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Gravmag System | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed ArchitectProcessingJetlance Manual? 0 Play Time 00:44:47 Cumulative 44.8 hours Start 2025.09.11 @ 01:45:43 End 2025.09.11 @ 02:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 51 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f90d1f18-267e-481c-a523-5dca0ddd3656