Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 17:44:53 Player: Iry-bot Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3104) 3104 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 7738 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core VTOL Module Improved Trap Scanner Cloaking Device Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Thunder Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Cooling System Improved Trap Scanner Advanced Sensor Array Advanced ECM Suite Cloaking Device Advanced Beam Rifle Remote Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . Utility 6 | . . 1 1 1 1 2 Weapon . | . . . . . . . Parts Attached 116 | 6 15 22 36 27 5 5 Power 13 | 1 . 4 3 3 1 1 Engine 8 | 1 . 4 1 1 1 . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 36 | 2 6 7 15 3 1 2 Treads 17 | 2 . 6 9 . . . Leg 2 | . 1 . . . . 1 Wheel 4 | . 3 1 . . . . Hover 4 | . . . 4 . . . Flight 9 | . 2 . 2 3 1 1 Utility 39 | 1 2 6 13 12 3 2 Device 17 | . . 2 5 7 2 1 Storage 4 | 1 1 . 1 1 . . Processor 6 | . . . 4 2 . . Hackware 5 | . 1 . . 2 1 1 Protection 7 | . . 4 3 . . . Artifact . | . . . . . . . Weapon 28 | 2 7 5 5 9 . . Energy Gun 19 | 1 5 4 2 7 . . Energy Cannon 3 | . . 1 2 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 4 2 2 . . Parts Lost 48 | . 4 4 13 4 2 21 Power 5 | . . 1 1 . . 3 Propulsion 15 | . 3 . 6 . 1 5 Utility 21 | . . 3 5 2 1 10 Weapon 7 | . 1 . 1 2 . 3 Highest Loss Streak 17 | . 2 2 5 3 1 17 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 8 17 14 9 9 9 Power 1 | . 1 . 1 1 2 2 Propulsion 3 | 1 2 6 3 . . . Utility 4 | . 1 5 5 3 4 5 Weapon 3 | . 3 4 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 46 | . 4 12 12 8 5 5 Power 7 | . . 1 2 1 1 2 Propulsion 15 | . . 6 6 1 1 1 Utility 11 | . . . 3 4 2 2 Weapon 12 | . 4 5 1 1 1 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 93 | . 97 97 95 93 83 64 Engine 7 | . 14 11 3 3 6 4 Core 3 | . . . 5 10 6 3 Treads 16 | . 7 27 27 . . . Wheel 3 | . 14 3 2 . . . Flight 8 | . 1 . . 29 27 18 Device 6 | . . 7 7 11 7 5 Storage 9 | . 14 11 8 6 6 5 Processor 4 | . . . 13 7 6 3 Hackware 6 | . 13 3 . 7 14 16 Protection 4 | . . 10 5 . . . Energy Gun 13 | . 24 20 8 7 . . Energy Cannon 2 | . . . 8 2 . . Peak Build Rating 67 | 6 13 21 28 50 60 67 Average Rating 26 | 4 9 18 20 45 49 46 On Entrance 22 | . 6 12 16 26 43 55 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 49 62 40 41 29 30 Greatest Support 80 | 40 40 60 80 24 30 31 Greatest Overweight (x) 4 | 2 4 4 4 1 1 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 10 10 Average Capacity 15 | 6 14 20 14 11 10 10 Most Carried 20 | 4 16 20 19 14 10 10 Average Carried 12 | 3 8 17 14 9 9 9 Final Capacity 20 | 8 20 20 15 10 10 5 Final Carried 19 | 4 16 19 15 9 10 5 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 8% | Hacker-Mutant 5% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1899 | 190 275 301 405 315 323 90 Remotely . | . . . . . . . Salvage Created 4686 | . 607 1731 1572 413 235 128 Parts 240 | . 34 78 82 23 19 4 Haulers Intercepted 11 | . 1 5 4 1 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 11 32 29 3 1 4 Melee 6 | . . . 1 . 1 4 Guns 57 | . 10 30 14 3 . . Cannons 13 | . . . 13 . . . AOE 1 | . 1 . . . . . Classes Destroyed 14 | . 8 4 . 1 1 . Worker 6 | . 1 1 4 . . . Builder 1 | . . 1 . . . . Tunneler 2 | . 1 . . . 1 . Hauler 11 | . 1 5 4 1 . . Recycler 8 | . 1 3 2 1 1 . Operator 6 | . 2 . . 2 1 1 Watcher 12 | . 3 2 3 4 . . Swarmer 30 | . 3 10 13 . . 4 Grunt 28 | . 8 12 8 . . . Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 1 . . . Sentry 15 | . . 8 7 . . . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . 3 . . Best Kill Streak 7 | . 4 7 5 2 1 4 Combat Bots Only 5 | . 3 3 5 1 1 4 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 485 | . 54 131 189 75 6 30 Missed 156 | . 15 52 50 24 2 13 Hits 329 | . 39 79 139 51 4 17 Melee 9 | . . 5 4 . . . Projectile 320 | . 39 74 135 51 4 17 Critical Strikes 15 | . . 6 6 2 . 1 Damage Taken 7019 | . 611 1469 1891 779 122 2147 Core 2061 | . 120 336 409 128 50 1018 Absorbed by Shields 60 | . . . . 60 . . Regen/Repaired (Parts) 585 | . 14 . 296 238 . 37 Core Remaining (%) 61 | 100 52 16 25 81 94 . Volleys Fired 334 | . 61 96 99 72 . 6 Largest 2 | . 2 2 2 2 . 1 Hottest 124 | . 112 112 124 124 . 61 Shots Fired 626 | . 120 192 192 116 . 6 Gun 520 | . 119 192 105 98 . 6 Cannon 103 | . . . 87 16 . . Launcher 2 | . . . . 2 . . Special 1 | . 1 . . . . . Kinetic 21 | . 21 . . . . . Thermal 565 | . 99 192 192 76 . 6 Explosive 2 | . . . . 2 . . Electromagnetic 38 | . . . . 38 . . Robot Hit Streak 18 | . 9 11 18 10 . . Robot Miss Streak 6 | . 3 6 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 400 | . 74 117 125 70 7 7 Core Hits 175 | . 35 52 53 25 5 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 31 | . 4 15 8 4 . . Burn 31 | . 4 15 8 4 . . Melee Attacks 139 | . 7 20 8 24 50 30 Impact 30 | . 7 20 3 . . . Slashing 109 | . . . 5 24 50 30 Piercing . | . . . . . . . Sneak Attacks 8 | . 1 . 1 1 4 1 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 7945 | . 1214 2040 2573 1360 431 327 Guns 4907 | . 942 2018 1075 872 . . Cannons 1538 | . . . 1309 229 . . Explosions 344 | . 163 . . 181 . . Melee 1059 | . 109 . 175 78 431 266 Ramming 97 | . . 22 14 . . 61 Kinetic 197 | . 197 . . . . . Thermal 6442 | . 908 2018 2384 1132 . . Explosive 36 | . . . . 36 . . Electromagnetic 114 | . . . . 114 . . Impact 191 | . 109 . 82 . . . Slashing 868 | . . . 93 78 431 266 Piercing . | . . . . . . . Highest Corruption 53 | . 1 8 . 13 6 53 Average Corruption 7 | . 1 1 . 9 5 35 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . 2 6 . 37 11 7 Message Errors 17 | . 1 1 . 10 3 2 Matter Fused 16 | . . 2 . 9 1 4 Heat Flow Errors 5 | . . 1 . 3 1 . Energy Discharges 9 | . . . . 4 4 1 Data Loss (minor) 10 | . . 1 . 8 1 . Data Loss (major) 3 | . 1 1 . . 1 . Alerts 1 | . . . . 1 . . Misdirections 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 251 | . 123 . 23 75 14 16 Projectiles 26 | . . . 23 3 . . Explosions 78 | . 44 . . 34 . . Melee 147 | . 79 . . 38 14 16 Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 249 | . 188 . . . . 61 Shots 2 | . 2 . . . . . Rammed 3 | . . 2 1 . . . Targets Rammed 4 | . . 2 2 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 572 | . 262 387 572 465 172 31 Average Temperature 108 | . 70 82 150 129 36 14 Received Heat Transfer 1023 | . 183 348 486 6 . . Effects 35 | . 1 6 19 9 . . Shutdowns 8 | . . 1 4 3 . . Energy Bleed 6 | . . 3 . 3 . . Interference 5 | . 1 . 3 1 . . Short Circuit 3 | . . 1 1 1 . . Damage (minor) 4 | . . 1 2 1 . . Damage (major) 7 | . . . 7 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 3 | . 3 . . . . . Robots Melted 4 | . . 3 1 . . . Combat Hostiles 3 | . . 2 1 . . . Parts Melted 41 | . 4 16 18 3 . . Heat Transferred 15241 | . 2437 5550 5069 2185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 2 1 . . 1 Low Security (%) 86 | 100 100 76 73 100 100 96 Level 1 8 | . . 8 26 . . 3 Level 2 4 | . . 15 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 513 | . 147 513 293 120 79 226 Initial 203 | . . 17 203 120 29 38 Average 93 | . 68 135 131 34 35 48 Influence Increases 3520 | . 545 1133 938 334 246 324 Destroy 0b10 Robot/C 1600 | . 220 640 580 60 20 80 Destroy 0b10 Robot/NC 225 | . 45 60 65 40 10 5 Destroy Leader 436 | . 58 174 144 40 10 10 Successful Hack 262 | . 15 59 34 53 74 27 Select Force Hacks 150 | . 60 60 30 . . . Disable Machine 210 | . 45 45 45 45 30 . Destroy Structure 142 | . 42 5 10 36 27 22 Partial Spotted 75 | . . . . 60 15 . Lose Combat Pursuer 420 | . 60 90 30 . 60 180 Influence Decreases 3520 | . 503 692 1156 538 228 403 Entered New Map 523 | . . 25 280 145 32 41 Time Decay 2193 | . 381 487 586 373 176 190 Lost Part 402 | . 40 30 130 10 20 172 Lost Ally 20 | . . . 10 10 . . Purge Threat 382 | . 82 150 150 . . . Squads Dispatched 21 | . 4 5 3 5 2 2 Investigation 10 | . 3 3 2 1 1 . Extermination 4 | . . . . 3 . 1 Reinforcement 5 | . 1 1 . 1 1 1 Assault 1 | . . 1 . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 3 3 2 . . Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 162 | . 24 47 41 28 5 17 Peak Tracking Total 6 | . 4 4 5 4 4 6 Tactical Retreats 13 | . 3 3 2 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 13 | . 2 1 1 3 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . 3 3 3 3 2 . Max in Single Turn 2 | . 2 1 1 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 65 | . 10 12 12 15 12 4 Terminals 45 | . 7 8 10 10 8 2 Fabricators 3 | . . . . 1 1 1 Repair Stations 5 | . 1 1 1 1 . 1 Recycling Units 9 | . 2 2 1 2 2 . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 248 | . 39 40 40 71 46 12 Successful 155 | . 29 25 26 41 29 5 Failed 92 | . 10 14 14 30 17 7 Catastrophic 10 | . 1 2 . 5 2 . Database Lockouts 1 | . . 1 . . . . Manual 144 | . 25 23 25 43 25 3 Terminals 182 | . 24 28 33 55 37 5 Fabricators 7 | . . . . 2 2 3 Repair Stations 18 | . 3 2 2 7 . 4 Recycling Units 34 | . 12 6 5 5 6 . Scanalyzers 6 | . . 4 . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 72 | . 14 9 12 21 14 2 Record 3 | . . 1 . 1 1 . Part Schematic 2 | . . . . . 2 . Robot Analysis 8 | . 2 2 1 3 . . Prototype ID Bank 4 | . . 1 1 1 1 . Open DSF 1 | . . . . 1 . . Branch Access Points 3 | . 1 . . 1 1 . Terminal Index 5 | . 1 1 1 1 1 . Fabricator Index 1 | . . . . . 1 . Repair Station Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . Alert Level 10 | . 1 2 3 2 2 . Unreport Threat 4 | . 1 1 1 1 . . Locate Traps 3 | . . 1 2 . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 3 | . 1 . 1 1 . . Security Status 1 | . . . . 1 . . Surveillance Status 2 | . . . . 1 1 . Patrol Status 1 | . . . . 1 . . Transport Status 2 | . . . . 2 . . Investigation Status 2 | . . . 1 . 1 . Garrison Status 1 | . . . . 1 . . Recall Investigation 4 | . 2 . 1 . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . . 2 . . Registered Components 2 | . . . . 1 1 . Zone Layout 3 | . 2 . . . 1 . Fabricator Hacks 2 | . . . . . 1 1 Network Status 1 | . . . . . 1 . Build 1 | . . . . . . 1 Repair Station Hacks 14 | . 3 1 2 6 . 2 Scan Component 8 | . 2 1 1 3 . 1 Repair 6 | . 1 . 1 3 . 1 Recycling Unit Hacks 13 | . 2 4 2 1 4 . Report Inventory 2 | . . . . . 2 . Retrieve Matter 6 | . 1 2 1 . 2 . Retrieve Components 5 | . 1 2 1 1 . . Scanalyzer 6 | . . 4 . 2 . . Insert Component 3 | . . 2 . 1 . . Analyze 3 | . . 2 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 47 | . 10 7 10 11 9 . Terminals 36 | . 4 5 9 10 8 . Track 1 | . . . . 1 . . Assimilate 5 | . . . 1 1 3 . Botnet 28 | . 4 5 8 7 4 . Operators 2 | . . . . 1 1 . Fabricators 1 | . . . . . 1 . Report 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 10 | . 6 2 1 1 . . Monitor 1 | . 1 . . . . . Reject 2 | . 1 . . 1 . . Recyclers 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Tunnel 5 | . 2 2 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 56 | . 9 10 11 12 11 3 Full Trace Events 2 | . . 1 . 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 2 . 1 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 128 | . . . . . . 128 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired 6 | . 1 . 1 3 . 1 Time 171 | . 26 . 26 96 . 23 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 285 | . 203 82 . . . . Retrieved Components 33 | . 9 17 7 . . . Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 4 | . . . 1 1 2 . Largest Group 2 | . . . 1 1 2 . Highest-Rated Group 33 | . . . 10 10 33 . Highest-Rated Ally 26 | . . . 10 10 26 . Total Orders 2 | . . . 2 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2290 | . . . 146 1297 449 398 Sensors 2266 | . . . 140 1279 449 398 Jamming 233 | . . . . . . 233 ECM 125 | . . . 107 18 . . Robot Analysis Total 8 | . 2 2 1 3 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8020 | 72 1177 2462 1832 1435 449 593 Spaces Moved 5643 | 43 671 1172 830 1711 943 273 Core 11 | 11 . . . . . . Treads 1888 | 32 73 1015 768 . . . Legs . | . . . . . . . Wheels 725 | . 568 157 . . . . Hover 62 | . . . 62 . . . Flight 2957 | . 30 . . 1711 943 273 Fastest Speed 24 | 50 100 115 108 26 24 26 Average Speed 96 | 138 120 162 159 52 27 72 Slowest Speed 320 | 160 160 320 300 91 95 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins 27 | . . 10 . 1 11 5 Cave-ins Triggered 21 | . . 1 . 1 . 19 Exploration Rate (%) 47 | 4 93 79 75 43 26 10 Regions Visited 6 Branch Regions . Pre-discovered Areas 5 | . 2 2 1 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 100 | . 6 15 2 21 39 17 Terrain Destroyed 168 | . 49 15 8 40 39 17 Melee 99 | . 5 15 2 21 39 17 Projectile 7 | . 1 . 6 . . . AOE 62 | . 43 . . 19 . . Terrain Rammed 26 | . . . . . . 26 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7369 | 52 906 1505 1150 2106 1063 587 Wait 793 | . 111 128 89 181 45 239 Move 5635 | 42 670 1171 829 1710 940 273 Hop 1 | . . . . . 1 . Pick Up 120 | 4 22 22 39 23 9 1 Fast Attach 57 | 6 5 16 14 9 2 5 Attach 62 | . 7 4 20 23 4 4 Detach 29 | . 3 2 3 17 2 2 Swap 53 | . 8 12 12 19 2 . Drop 116 | . 12 32 35 28 8 1 Fire 334 | . 61 96 99 72 . 6 Melee 139 | . 7 20 8 24 50 30 Ram 26 | . . . . . . 26 Kick . | . . . . . . . Crush 4 | . . 2 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Repaired Flight Unit 829 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Discovered new exit (range 9) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Discovered new exit (range 14) 1815 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Discovered new exit (range 16) 2035 | -9/Materials | Build established: Scavenger-Mutant 2094 | -9/Materials | Discovered new exit (range 6) 2622 | -9/Materials | Discovered new exit (range 16) 3084 | -9/Materials | Discovered new exit (range 11) 3460 | -9/Materials | Central database locked down 3650 | -9/Materials | First assault squad dispatched 3663 | -9/Materials | Crushed by falling debris 3663 | -9/Materials | Core integrity fell below 50% 3663 | -9/Materials | Core integrity fell below 20% 3712 | -9/Materials | Entered another Materials area 3712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3857 | -8/Materials | Lost 3 parts (3n) 3904 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Lost 3 parts (1n2u) 4276 | -8/Materials | Repaired Lrg. Storage Unit 4515 | -8/Materials | Lost 5 parts (1p2n2u) 5089 | -8/Materials | Discovered new exit (range 16) 5143 | -8/Materials | Identified exit to Factory 5416 | -8/Materials | Garrison activated, responded to threat 5511 | -8/Materials | Discovered exit to Factory (range 15) 5544 | -8/Materials | Entered Factory 5544 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5847 | -7/Factory | Build established: Mutant 6148 | -7/Factory | Lost 3 parts (1u2w) 6216 | -7/Factory | System corruption reached 10% 6285 | -7/Factory | Identified exit to Lower Caves 6531 | -7/Factory | Crushed by falling debris 6672 | -7/Factory | Repaired Katana 6705 | -7/Factory | Repaired Shield Generator 6732 | -7/Factory | Repaired Med. Storage Unit 6966 | -7/Factory | Discovered new exit (range 14) 6979 | -7/Factory | Identified exit to Factory 6979 | -7/Factory | Entered another Factory area 6979 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7383 | -6/Factory | Build established: Hacker-Sprinter 7408 | -6/Factory | Discovered new exit (range 11) 7410 | -6/Factory | Identified exit to Factory 7415 | -6/Factory | Identified exit to Lower Caves 7428 | -6/Factory | Entered another Factory area 7428 | -5/Factory | Evolved 2 slots: Utility x2 7544 | -5/Factory | Repaired Imp. Cesium-ion Thruster 7710 | -5/Factory | Build established: Hacker-Mutant 7745 | -5/Factory | Fabricated Adv. Launcher Guidance Computer? 7808 | -5/Factory | Crushed by falling debris 7811 | -5/Factory | Crushed by falling debris 7826 | -5/Factory | Crushed by falling debris 7826 | -5/Factory | System corruption reached 10% 7854 | -5/Factory | Crushed by falling debris 7856 | -5/Factory | Crushed by falling debris 7858 | -5/Factory | Crushed by falling debris 7883 | -5/Factory | Crushed by falling debris 7883 | -5/Factory | System corruption reached 30% 7897 | -5/Factory | Crushed by falling debris 7914 | -5/Factory | Core integrity fell below 50% 7919 | -5/Factory | Crushed by falling debris 7920 | -5/Factory | Crushed by falling debris 7937 | -5/Factory | Crushed by falling debris 7951 | -5/Factory | Crushed by falling debris 7951 | -5/Factory | Core integrity fell below 20% 7952 | -5/Factory | Crushed by falling debris 7954 | -5/Factory | Crushed by falling debris 7985 | -5/Factory | Lost 17 parts (3p5n7u2w) 7994 | -5/Factory | Crushed by falling debris 7995 | -5/Factory | Crushed by falling debris 7999 | -5/Factory | Crushed by falling debris 8005 | -5/Factory | Crushed by falling debris 8022 | -5/Factory | Crushed by falling debris 8022 | -5/Factory | Smashed by cave-in Last Messages --------------- 07954_ Broken Imp. Cesium-ion Thruster destroyed. 07954_ System corrupted by crushing effect (+2). 07969_ System corrupted: Matter fused (-6). 07984_ System corrupted: Matter fused (-5). 07994_ The unstable cave ceiling collapses. 07994_ Crushed by falling debris. 07995_ The unstable cave ceiling collapses. 07995_ Crushed by falling debris. 07999_ The unstable cave ceiling collapses. 07999_ Crushed by falling debris. 08005_ The unstable cave ceiling collapses. 08005_ Crushed by falling debris. 08007_ System corrupted: Matter fused (-9). 08022_ The unstable cave ceiling collapses. 08022_ Crushed by falling debris. 08022_ Med. Storage Unit destroyed. 08022_ Remote Datajack crushed and broken. 08022_ Adv. Sensor Array crushed and broken. 08022_ Imp. Cooling System crushed and broken. 08022_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##?????????????????? ??????????????????????????? | | ############??????? ????????????????????????? | | +??????? ????????????????????????? | | #??????? ????????????????????????? | | "" #???????? ????????????????????????? | | "" #???????? ????????????????????????? | | """ #?########+##/######??????????????????? | | """ #?# #??????????????????? | | %! """ #?# #??????????????????? | | ! #?# #??????????????????? | | #?# #??????????????????? | | ! #?# #??????????????????? | | #?# #??????????????????? | | #?# #??????????????????? | | #####+######## #??????????????????? | | / #??????????????????? | | #######################??????????????????? | | #???????????????#@###????????????????????? | | #???????????????######???????????????????? | | #?????????????????##%#???????????????????? | | ### #??????????????????###???????????????????? | | ??# #??????????????????###???????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# +????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 300 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Launcher Guidance Computer | x2 | -5/Factory | Preloaded Repaired ---------- Flight Unit | 30% | -10/Materials Lrg. Storage Unit | 15% | -8/Materials Katana | 10% | -7/Factory Shield Generator | 30% | -7/Factory Med. Storage Unit | 31% | -7/Factory Imp. Cesium-ion Thruster | 38% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SalvagingDeuteriumGun Manual? 0 Play Time 02:04:36 Cumulative 58.4 hours Start 2025.05.15 @ 14:57:34 End 2025.05.15 @ 17:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bc57430-3325-4dcc-aa0e-7c43ec890fb7