Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 12:14:57 Player: The Gru Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2118) 2118 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4843 Bonus ------- High Alert Combat Kills 22 Friendly Fire -22 Cogmind --------- Core Integrity 693/700 Matter 280/300 Energy 184/200 System Corruption 1% Temperature Cool (0) Movement Walking (335) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit ECM Suite (fused) Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON (4) ------- Spread Laser Minigun Smartbomb Launcher > --- INVENTORY (25) --- Improved Treads Armored Treads Armored Treads Armored Treads Advanced Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Beam Rifle Particle Gun Field Laser Faulty Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Autogun High-powered Shotgun Smartbomb Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit ECM Suite Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Minigun Smartbomb Launcher > --- INVENTORY -------- Improved Treads Armored Treads Armored Treads Advanced Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Beam Rifle Particle Gun Field Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Autogun High-powered Shotgun Smartbomb Launcher Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . 1 . . . Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 71 | 5 15 21 25 5 Power 12 | 1 2 5 3 1 Engine 11 | 1 2 5 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 4 9 4 2 Treads 13 | 2 2 5 4 . Leg 8 | . 2 4 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 4 4 7 . Device 2 | . 1 . 1 . Storage 7 | . 3 3 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 1 5 . Artifact . | . . . . . Weapon 23 | 2 5 3 11 2 Energy Gun 8 | 2 1 2 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | . . . 5 1 Ballistic Cannon 7 | . 4 1 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 79 97 99 96 Engine 13 | . 11 19 9 14 Core 2 | . . . 6 7 Treads 18 | . 15 14 25 21 Leg 4 | . 3 13 . . Device 9 | . 11 10 8 7 Storage 9 | . 11 9 8 7 Protection 8 | . . 10 15 14 Energy Gun 5 | . 6 6 3 7 Energy Cannon 1 | . . . 2 3 Ballistic Gun 5 | . . . 14 10 Ballistic Cannon 10 | . 17 13 3 . Naked Turns . | . . . . . Heaviest Build 123 | 8 95 103 115 123 Greatest Support 68 | 40 40 66 68 60 Greatest Overweight (x) 31 | . 31 5 1 2 Average Overweight (x) . | . 1 1 . 2 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 19 | 5 20 21 15 25 Most Carried 25 | 5 22 25 16 23 Average Carried 15 | 3 14 18 14 18 Final Capacity 25 | 5 25 15 25 25 Final Carried 24 | 5 22 13 16 24 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2192 | 214 281 647 926 124 Remotely . | . . . . . Salvage Created 2284 | . 251 554 1137 342 Parts 163 | . 20 45 80 18 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 7 14 24 8 Guns 32 | . 2 6 16 8 Cannons 19 | . 4 8 7 . AOE 2 | . 1 . 1 . Classes Destroyed 11 | . 4 2 4 1 Worker 3 | . . . 2 1 Tunneler 2 | . 1 . 1 . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . 1 . Watcher 12 | . 3 4 5 . Swarmer 17 | . 4 3 6 4 Grunt 19 | . 3 6 8 2 Brawler 1 | . . . 1 . Sentry 13 | . . 5 8 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 8 | . 4 3 8 3 Combat Bots Only 6 | . 2 3 6 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 212 | . 45 49 89 29 Missed 65 | . 15 19 22 9 Damage Taken 1211 | . 198 232 599 182 Core 96 | . 21 31 37 7 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 19 25 6 Ignored by Resistances 768 | . 130 152 372 114 Regen/Repaired (Parts) 96 | . 5 91 . . Core Remaining (%) 94 | 100 91 92 93 . Volleys Fired 142 | . 27 42 58 15 Largest 4 | . 2 2 3 4 Hottest 190 | . 80 84 123 190 Shots Fired 336 | . 48 84 166 38 Gun 218 | . 31 24 133 30 Cannon 118 | . 17 60 33 8 Launcher . | . . . . . Special . | . . . . . Kinetic 236 | . 17 60 143 16 Thermal 37 | . 14 . 1 22 Explosive . | . . . . . Electromagnetic 63 | . 17 24 22 . Robot Hit Streak 40 | . 16 19 40 15 Robot Miss Streak 4 | . 1 2 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 249 | . 38 58 124 29 Core Hits 131 | . 17 25 58 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 2 1 Destroy 1 | . . . . 1 Blast 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4479 | . 640 1102 2134 603 Guns 2633 | . 341 269 1526 497 Cannons 1736 | . 254 820 556 106 Explosions 97 | . 45 . 52 . Melee . | . . . . . Ramming 13 | . . 13 . . Kinetic 3113 | . 254 820 1762 277 Thermal 591 | . 188 . 77 326 Explosive . | . . . . . Electromagnetic 762 | . 198 269 295 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 15 . . . Message Errors 4 | . 4 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 2 | . 2 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 11 | . 6 1 4 . Projectiles 11 | . 6 1 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 3 4 . Impact . | . . . . . Kinetic 6 | . . 3 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage 17 | . . . 17 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 447 | . 297 207 447 380 Average Temperature 104 | . 93 60 120 141 Received Heat Transfer 687 | . 147 144 351 45 Effects 10 | . 1 . 6 3 Shutdowns 4 | . . . 2 2 Energy Bleed 2 | . 1 . 1 . Interference 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 820 | . 325 . 87 408 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 435 | . 120 212 435 215 Initial 14 | . . . 14 . Average 70 | . 20 71 118 101 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 90 | 100 100 96 74 91 Level 1 9 | . . 3 24 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 2 1 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 14 22 36 9 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 6 | . 1 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 7 4 8 . Terminals 12 | . 5 1 6 . Fabricators . | . . . . . Repair Stations 5 | . 1 2 2 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 71 | . 35 14 22 . Successful 59 | . 32 13 14 . Failed 12 | . 3 1 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 17 1 19 . Fabricators . | . . . . . Repair Stations 30 | . 16 11 3 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 28 | . 15 . 13 . Record 13 | . 6 . 7 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 2 | . 2 . . . Alert Level 2 | . 1 . 1 . Locate Traps 3 | . . . 3 . Dispatch Records 3 | . 2 . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 27 | . 15 11 1 . Scan Component 15 | . 8 6 1 . Repair 12 | . 7 5 . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 2 | . 2 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 3 7 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 12 | . 7 5 . . Time 342 | . 194 148 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5778 | 84 2046 1311 1865 472 Spaces Moved 2235 | 51 644 450 964 126 Core 12 | 10 2 . . . Treads 2004 | 41 581 292 964 126 Legs 219 | . 61 158 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 330 Average Speed 230 | 138 299 247 168 330 Slowest Speed 1600 | 160 1600 560 250 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 81 46 79 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 7 3 12 . Melee . | . . . . . Projectile 5 | . 1 3 1 . AOE 17 | . 6 . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2599 | 65 716 562 1100 156 Wait 10 | . . 10 . . Move 2231 | 50 643 449 963 126 Hop . | . . . . . Pick Up 104 | 10 29 28 30 7 Fast Attach . | . . . . . Attach 33 | 5 9 9 7 3 Detach 6 | . 2 1 . 3 Swap 38 | . 6 12 18 2 Drop 34 | . . 10 24 . Fire 142 | . 27 42 58 15 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 536 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered exit to Mines (range 12) 563 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Discovered exit to Materials (range 17) 933 | -10/Materials | Repaired Lgt. Treads 933 | -10/Materials | Repaired Imp. Light Cannon 933 | -10/Materials | Repaired EM Pulse Gun 933 | -10/Materials | Repaired Ion Engine 933 | -10/Materials | Repaired Imp. Light Cannon 933 | -10/Materials | Repaired Lgt. Ion Engine 959 | -10/Materials | Repaired Ion Engine 1168 | -10/Materials | Discovered exit to Materials (range 10) 2131 | -10/Materials | Entered another Materials area 2131 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2474 | -9/Materials | Identified exit to Mines 2474 | -9/Materials | Discovered exit to Mines (range 6) 2885 | -9/Materials | Repaired Lgt. Treads? 2986 | -9/Materials | Repaired Imp. Light Cannon 2986 | -9/Materials | Repaired Imp. Light Cannon 2986 | -9/Materials | Repaired Imp. Ion Engine 3012 | -9/Materials | Repaired Huge Storage Unit 3038 | -9/Materials | Discovered exit to Mines (range 14) 3384 | -9/Materials | Identified exit to Materials 3384 | -9/Materials | Discovered exit to Materials (range 9) 3442 | -9/Materials | Entered another Materials area 3442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3753 | -8/Materials | Build established: Hacker-Tank 4440 | -8/Materials | Identified exit to Factory 4440 | -8/Materials | Discovered exit to Factory (range 16) 5253 | -8/Materials | Discovered exit to Factory (range 16) 5307 | -8/Materials | Entered Factory 5307 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5631 | -7/Factory | Identified exit to Storage 5631 | -7/Factory | Discovered exit to Storage (range 8) 5779 | -7/Factory | Self-destructed Last Messages --------------- 05619_ K-01 Serf collects debris. 05622_ R-06 Scavenger collects Wheel. 05623_ K-01 Serf collects debris. 05631_ EXIT=FOUND: STORAGE 05636_ K-01 Serf collects debris. 05639_ R-06 Scavenger destroyed. 05640_ K-01 Serf collects debris. 05644_ R-06 Scavenger collects Tractor Beam. 05658_ P-60 Hacker suffers critical hit (Burn). 05663_ XX-5SP(g) system terminally corrupted. 05663_ Destroyed Shock Rifle. 05665_ Mic. Nuclear Core melted. 05665_ Target Analyzer melted. 05665_ P-60 Hacker destroyed. 05669_ K-01 Serf collects debris. 05674_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 05681_ Acquired 8 matter. 05757_ Acquired Hcp. Storage Unit. 05775_ Acquired Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????? ????????????? ????????????????? | | ???????????????? ????????????? ????????????????? | | ????????????????? ???????????? ????????????????? | | ????????????????? ???????????? ?????????????#### | | ????????????????? ???????????? ?????????????# | | ?????????????????# ??????????? ?????????????# | | ?????????????????# ??????????? ?????????????# | | ?????????????????# ??????????# #????????????# | | ?????????????????#+##+###????# #????????????# | | ?????????????????# #????# #????????##### | | ?????????????????# #????# #???????# | | ?????????????????#!!! #???## ##??????# | | ?????????????????#!! #???# ##+????# | | ?????????????????# ! @#???# > ??? | | ?????????????????# #???# #???????????# | | ?????????????????# """"#????# #????????????# | | ?????????????????# """"#????# #????????????# | | ?????????????????# """"#????# #????????????# | | ?????????????????# """"#????#%#????????????#! | | ?????????????????# """"#????# #????????????# | | ?????????????????# """"######%####?????????# | | ?????????????????# # % ########### | | ??????????# #####+### " | | ??????????# " | | ??????????# "" % " | | ??????????# T ! | | ??????????# | | ??????????# | | ??????????############### | | ????????????????????????# ### | | ????????????????????????### ###?# | | ??????????????????????????# #???# | | ??????????????????????????# #???# | | ??????????????????????????+ #???# | | ??????????????????????????# #???# | | ??????????????????????????# #???# | | ??????????????????????????? #???#########+## | | ??????????????????????????? ???????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Challenges ------------ None Game ------ Seed MagneticFireCapacitor Manual? 0 Play Time 02:11:58 Cumulative 6.6 hours Start 2024.03.28 @ 14:07:07 End 2024.03.31 @ 12:14:57 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 12 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a30a63-2a02-41f6-b602-6bb86cc1e807