Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 17:57:19 Player: Conwew Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3463) 3463 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 7885 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 349 Entered Garrisons 200 Friendly Fire -44 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Trap Scanner Makeshift System Shield > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Signal Interpreter Hacking Suite Bore Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Weapon Shielding Makeshift System Shield > --- WEAPON ----------- Firepult Hypervelocity Gauss Rifle > --- INVENTORY -------- Signal Interpreter Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Bore Cannon [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 57 | 5 . 3 3 7 12 14 11 2 Power 9 | 1 . . 1 1 1 2 1 2 Engine 6 | 1 . . 1 . 1 2 . 1 Core 3 | . . . . 1 . . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 . 2 3 8 1 . Treads 4 | . . . . . . 3 1 . Leg 13 | 2 . 1 . 2 3 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . . 1 . 3 5 2 1 . Device 6 | . . 1 . 1 2 1 1 . Storage . | . . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . 1 2 1 . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 2 1 3 2 8 . Energy Gun 4 | 2 . . . 1 1 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 13 | . . 1 1 . 1 2 8 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . . 3 . . 8 4 3 5 Power 4 | . . 1 . . 1 . 1 1 Propulsion 8 | . . 1 . . 3 2 . 2 Utility 3 | . . . . . 1 1 . 1 Weapon 8 | . . 1 . . 3 1 2 1 Highest Loss Streak 7 | . . 3 . . 7 3 2 3 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 3 4 3 3 3 3 5 Power . | . . 1 . . . . . . Propulsion . | . . . 1 . . . 1 2 Utility 1 | . . 1 1 2 2 2 1 2 Weapon 1 | . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . 1 . . . 5 Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 71 69 73 96 74 86 96 86 Engine 7 | . 14 10 6 7 2 8 5 3 Core 1 | . . . . 6 5 . 2 4 Treads 7 | . . . . . . 8 25 23 Leg 18 | . 28 27 28 28 15 16 . . Device 13 | . . 2 14 14 14 13 25 20 Processor 3 | . . . . 8 9 4 . . Hackware 4 | . . . . . 8 9 9 9 Protection 2 | . . . . 2 3 7 . . Energy Gun 8 | . 28 24 9 14 6 . . . Energy Cannon 3 | . . . 3 . . 9 . . Ballistic Gun 12 | . . 2 10 14 8 8 25 26 Peak Build Rating 56 | 5 5 7 26 18 45 56 54 34 Average Rating 25 | 3 5 5 12 14 22 43 38 28 On Entrance 16 | . 5 5 7 10 18 17 54 34 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 47 | 8 8 8 28 9 30 47 47 15 Greatest Support 80 | 20 20 20 20 30 45 80 80 80 Greatest Overweight (x) 3 | . . . 1 . 3 3 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 5 5 Average Carried 3 | . . 3 4 4 4 3 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 5 5 5 5 5 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Gunner 17% | Commander-Mutant 17% | Scavenger-Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1517 | 237 13 31 3 114 189 168 615 147 Remotely . | . . . . . . . . . Salvage Created 3384 | . 222 155 15 . 576 1016 934 466 Parts 191 | . 22 18 . . 31 22 76 22 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 81 | . 9 7 . . 14 24 18 9 Guns 51 | . 9 7 . . 6 2 18 9 Cannons 5 | . . . . . 1 4 . . AOE 18 | . . . . . 7 11 . . Classes Destroyed 13 | . 3 . . . 2 4 4 . Worker 5 | . . . . . 3 . 2 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . . . . . . 2 . Carrier 1 | . . . . . . 1 . . Operator 1 | . . . . . . . 1 . Swarmer 39 | . 8 6 . . 4 12 9 . Grunt 21 | . 1 1 . . 6 3 4 6 Brawler 1 | . . . . . . 1 . . Duelist 4 | . . . . . . 3 1 . Sentry 15 | . . . . . 4 4 4 3 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 9 | . 4 4 . . 9 8 6 3 Combat Bots Only 7 | . 4 4 . . 7 7 5 3 Max Kills in Single Turn 5 | . 1 2 . . 3 5 3 1 Gunslinging 1 | . . 1 . . . . 1 . Exploded 3 | . . . . . 2 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 397 | . 25 35 . 2 75 72 97 91 Missed 115 | . 5 10 . 1 19 25 26 29 Hits 282 | . 20 25 . 1 56 47 71 62 Melee 4 | . . . . . . . 4 . Projectile 278 | . 20 25 . 1 56 47 67 62 Critical Strikes 7 | . . . . . 3 2 1 1 Damage Taken 4408 | . 164 242 . 46 940 1159 902 955 Core 644 | . 38 47 . . 149 125 105 180 Absorbed by Shields 83 | . . . . . . 83 . . Redirected to Shielding 79 | . . . . 5 . 74 . . Regen/Repaired (Parts) 261 | . . . . . . . 261 . Core Remaining (%) 83 | 100 . . . 66 . . . . Volleys Fired 190 | . 18 18 3 4 30 35 45 37 Largest 3 | . 2 2 2 2 3 2 3 3 Hottest 270 | . 90 90 60 60 250 270 99 63 Shots Fired 411 | . 36 33 6 8 58 36 128 106 Gun 379 | . 36 33 6 8 52 10 128 106 Cannon 28 | . . . . . 2 26 . . Launcher 4 | . . . . . 4 . . . Special . | . . . . . . . . . Kinetic 277 | . . 1 3 4 25 10 128 106 Thermal 130 | . 36 32 3 4 29 26 . . Explosive 4 | . . . . . 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . 11 6 7 5 11 5 9 31 Robot Miss Streak 8 | . 4 3 . 2 2 8 2 3 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 9 | . 1 1 . . . . 5 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 296 | . 21 19 5 5 42 27 88 89 Core Hits 181 | . 12 9 2 . 33 43 51 31 Critical Kills 10 | . . . . . . . 10 . Critical Parts Destroyed 15 | . . . . . . . 15 . Critical Strikes 27 | . . 1 . . . . 26 . Burn 1 | . . 1 . . . . . . Destroy 26 | . . . . . . . 26 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5147 | . 254 218 54 45 1026 1795 871 884 Guns 2846 | . 254 218 54 45 424 96 871 884 Cannons 423 | . . . . . 23 400 . . Explosions 1878 | . . . . . 579 1299 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2081 | . . 10 23 25 172 96 871 884 Thermal 2667 | . 254 208 31 20 499 1655 . . Explosive 399 | . . . . . 355 44 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . 35 2 . . Projectiles . | . . . . . . . . . Explosions 37 | . . . . . 35 2 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 527 | . . . . . 145 382 . . Shots 40 | . . . . . 4 36 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 952 | . 252 180 . 14 265 952 2 11 Average Temperature 134 | . 81 62 . 14 135 197 2 3 Received Heat Transfer 1327 | . 18 45 . 18 405 202 207 432 Effects 18 | . . . . . . 18 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 3 | . . . . . . 3 . . Interference 2 | . . . . . . 2 . . Short Circuit 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 7 | . . . . . . 7 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . . . . . 9 . . Combat Hostiles 7 | . . . . . . 7 . . Parts Melted 52 | . 3 1 . . 2 46 . . Heat Transferred 12201 | . 681 620 75 50 1815 8960 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Maximum Alert Level 4 | . . . . . 1 4 3 2 Low Security (%) 42 | 100 100 100 . 100 46 . . . Level 1 9 | . . . . . 53 10 . 70 Level 2 26 | . . . . . . 32 82 29 Level 3 17 | . . . . . . 47 17 . Level 4 2 | . . . . . . 9 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1198 | . 145 137 . 73 372 1198 761 418 Initial 608 | . . 42 . . . 215 608 318 Average 388 | . 73 58 . 12 210 768 577 366 Influence Increases 3122 | . 256 204 . 180 594 1113 545 230 Destroy 0b10 Robot/C 1880 | . 180 140 . 120 340 560 360 180 Destroy 0b10 Robot/NC 60 | . 5 . . . 15 5 35 . Destroy Leader 342 | . 22 30 . 20 90 30 100 50 Allied During Kill 66 | . . 4 . 40 13 9 . . Successful Hack 8 | . 4 . . . 2 . 2 . Disable Machine 45 | . . . . . 30 15 . . Anti-Garrison Action 350 | . . . . . . 350 . . Destroy Structure 161 | . . . . . 44 114 3 . Lose Combat Pursuer 210 | . 45 30 . . 60 30 45 . Influence Decreases 2724 | . 146 305 9 180 262 197 1038 587 Entered New Map 1271 | . . 68 9 . . 117 640 437 Time Decay 1126 | . 146 230 . 140 142 . 368 100 Lost Part 207 | . . 7 . . 80 40 30 50 Lost Ally 120 | . . . . 40 40 40 . . Squads Dispatched 13 | . 1 . . . 5 . 1 6 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 1 1 Assault . | . . . . . . . . . Garrison 7 | . . . . . 3 . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Distress Signals 4 | . 1 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 18 9 . 3 22 31 26 15 Peak Tracking Total 9 | . 4 3 . 2 5 4 9 6 Tactical Retreats 10 | . 2 2 . . 2 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 7 | . . . . . . 6 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 10 | . . . . . 2 8 . . Max in Single Turn 2 | . . . . . 1 2 . . Garrison Relay 3 | . . . . . . 3 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 13 | . 3 . 2 . 2 1 2 3 Terminals 6 | . 3 . . . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 37 | . 5 . 5 . 7 2 10 8 Successful 22 | . 3 . 5 . 5 1 7 1 Failed 15 | . 2 . . . 2 1 3 7 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 7 | . 4 . 2 . . . . 1 Terminals 14 | . 5 . . . . 2 . 7 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . . . . 10 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 4 | . . . . . 3 . . 1 Terminal Hacks 9 | . 2 . 5 . . 1 . 1 Record 4 | . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 . Scan Component 4 | . . . . . . . 4 . Repair 3 | . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Retrieve Study 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 . 1 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . Parts Repaired 3 | . . . . . . . 3 . Time 158 | . . . . . . . 158 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total Allies 11 | . . 2 4 3 . 2 . . Largest Group 7 | . . 2 4 7 2 2 . . Highest-Rated Group 85 | . . 47 47 85 37 70 . . Highest-Rated Ally 39 | . . 31 31 21 21 39 . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . . 40 11 15 . . Total Damage 1127 | . . . . 537 290 300 . . Kills 14 | . . . . 8 3 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Active Infowar (turns) 1004 | . . . . . . . 801 203 Traps 1004 | . . . . . . . 801 203 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Turns Passed 5390 | 38 422 491 785 879 305 1411 856 203 Spaces Moved 3026 | 30 288 327 529 629 157 706 308 52 Core 51 | 7 . . . . 44 . . . Treads 687 | . . . . . . 327 308 52 Legs 2288 | 23 288 327 529 629 113 379 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 112 160 163 Average Speed 139 | 103 120 120 135 120 110 174 160 163 Slowest Speed 330 | 120 120 120 190 120 200 330 163 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 54 43 90 97 10 62 27 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 203 | . . . . . 49 154 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . 4 . . . AOE 199 | . . . . . 45 154 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total 3864 | 34 328 392 592 748 240 851 575 104 Wait 472 | . 20 43 12 100 26 62 198 11 Move 3016 | 29 287 326 528 628 156 703 307 52 Hop . | . . . . . . . . . Pick Up 22 | . 3 2 2 2 5 5 3 . Fast Attach 43 | 5 . 2 2 4 8 11 9 2 Attach 17 | . . 1 2 1 6 4 3 . Detach 2 | . . . . . 2 . . . Swap 8 | . . . . 2 2 1 3 . Drop 34 | . . . 3 7 5 10 7 2 Fire 190 | . 18 18 3 4 30 35 45 37 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . Rewire 40 | . . . 40 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered Mines 462 | -10/Mines | Learned location of Storage (-8) 476 | -10/Mines | Met a Derelict bent on vengeance 568 | -10/Mines | Discovered new exit (range 7) 707 | -10/Mines | Learned Materials stockpile data 736 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 736 | -10/Mines | Discovered new exit (range 5) 805 | -10/Mines | Discovered new exit (range 8) 885 | -10/Mines | Lost 3 parts (1p1n1w) 952 | -10/Mines | Entered Exiles 952 | -10/Exiles | Found Exiles lab destroyed 952 | -10/Exiles | Accompanied by 2 allies 982 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1352 | -10/Exiles | Opened EX-Vault 1360 | -10/Exiles | Found Firepult 1530 | -10/Exiles | Learned location of Zion (-7) 1571 | -10/Exiles | Build established: Commander-Mutant 1713 | -10/Exiles | Discovered new exit (range 14) 1737 | -10/Exiles | Entered Mines 1737 | -9/Mines | Accompanied by 4 allies 1899 | -9/Mines | Discovered new exit (range 7) 1917 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2003 | -9/Mines | Discovered new exit (range 15) 2047 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2092 | -9/Mines | Lost 3 allies 2302 | -9/Mines | Lost 4 allies 2550 | -9/Mines | Build established: Scavenger-Mutant 2616 | -9/Mines | Entered Materials 2616 | -8/Materials | Accompanied by 2 allies 2616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2617 | -8/Materials | Identified exit to Storage 2800 | -8/Materials | Identified exit to Garrison 2804 | -8/Materials | Destroyed 7 combat bots 2828 | -8/Materials | Lost 7 parts (1p3n3w) 2921 | -8/Materials | Entered Garrison 2969 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Garrison Relay disabled 3070 | -8/Garrison | Triggered checkpoint 3070 | -8/Garrison | Triggered checkpoint 3108 | -8/Garrison | Destroyed 7 combat bots 3226 | -8/Garrison | Build established: Scavenger-Gunner 3236 | -8/Garrison | Garrison Relay disabled 3530 | -8/Garrison | Rescued a captive Derelict 3532 | -8/Garrison | Rescued a captive Derelict 3618 | -8/Garrison | Phase Generator disabled 3706 | -8/Garrison | Spotted B-75 Beast 3713 | -8/Garrison | Spotted B-75 Beast 3716 | -8/Garrison | Allies destroyed B-75 Beast 3723 | -8/Garrison | Triggered checkpoint 3749 | -8/Garrison | Destroyed B-75 Beast 3757 | -8/Garrison | Lost 3 parts (2n1u) 3824 | -8/Garrison | Discovered new exit (range 5) 3965 | -8/Garrison | Discovered new exit (range 7) 4091 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4149 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Build established: Scavenger-Tank 4332 | -8/Garrison | Entered Materials 4461 | -8/Materials | Repaired Imp. Heat Sink 4473 | -8/Materials | Core integrity fell below 50% 4541 | -8/Materials | Repaired Imp. Medium Treads 4613 | -8/Materials | Repaired Broken Imp. Medium Treads 4691 | -8/Materials | Build established: Scavenger-Skirmisher 5188 | -8/Materials | Entered Storage 5366 | -8/Storage | Garrison activated, responded to threat 5375 | -8/Storage | Core integrity fell below 20% 5391 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Particle Gun. Imp. Medium Treads destroyed. Y-45 Defender destroyed. Dropped Imp. Ion Engine. Acquired Lgt. Nuclear Core+. Acquired 40 matter. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access S001. Y-45 Defender emerges from the garrison. Imp. Medium Treads destroyed. Lgt. Nuclear Core+ destroyed. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Hvy. Assault Rifle destroyed. M-13 Machinist destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????############???????????????????????? | | ???????????# ! #####?????????????????? | | ???????????# !! [#* ####?????##???????? | | ???????????# !! %gk* ## ? #???????? | | ???????????+ !! #@%=## """" #???????? | | ???????????# ??#!! ## """" #???????? | | ???????????######"T"?#### ## """" #???????? | | ????????????????#"???# ""YY ## """" #???????? | | ?????????????????????#"G ## #???????? | | ?????????????????????# ""%% ## #???????? | | ?????????????????????#### ## #???????? | | ?????????????????????####[ ## #???????? | | ?????????????????????" +%[% ####+######??????? | | ?????????????????????#T#==* #??????? | | ?????????????????????###=[T #??????? | | ???????????????????????#! #??????? | | ???????????????????????# ####"T"####??????? | | ???????????????????????#######??#####?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 17% | -8/Materials Imp. Medium Treads | 31% | -8/Materials Imp. Medium Treads | 54% | -8/Materials | Broken Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed SlugGravjetHoverbase Manual? 0 Play Time 00:35:21 Cumulative 71.1 hours Start 2026.08.07 @ 17:22:29 End 2026.08.07 @ 17:57:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0617e411-5dc0-4afd-a03d-4a86ad990b17