Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:54:55 Player: Cash Money Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (2669) 2669 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 11532 Bonus ------- Pacifist 200 High Alert Combat Kills 40 Follower Combat Kills 223 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 69/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Precision Matter Filter Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Reaction Control System Improved Light Armor Plating Improved System Restoration Module > --- WEAPON ----------- Phase Gun Phase Gun Advanced Beam Cannon > --- INVENTORY -------- Field Propulsion Drive Power Amplifier Transmission Jammer Improved Reaction Control System Improved Recalibrator [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Drive Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Matter Pod Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 6 | . . . . 2 . . . . . 2 . 1 1 . Utility 6 | . . 1 . . 1 1 . . 2 . . . 1 . Weapon 2 | . . 1 . . . 1 . . . . . . . . Parts Attached 143 | 6 1 11 9 3 14 15 8 2 16 6 5 19 11 17 Power 19 | 1 . 1 1 . 2 . 3 . 4 . . 4 1 2 Engine 10 | 1 . 1 1 . 1 . 3 . 2 . . 1 . . Core 4 | . . . . . 1 . . . 2 . . 1 . . Reactor 5 | . . . . . . . . . . . . 2 1 2 Propulsion 42 | 2 . 1 2 1 2 7 4 2 5 4 1 3 2 6 Treads 6 | . . . 2 1 1 2 . . . . . . . . Leg 17 | 2 . 1 . . 1 5 4 2 . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . 5 4 1 3 1 5 Utility 47 | 1 1 4 1 2 6 3 . . 5 2 2 11 3 6 Device 36 | . 1 . . 2 6 1 . . 4 2 2 9 3 6 Storage 2 | 1 . . . . . 1 . . . . . . . . Processor 4 | . . 3 . . . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 4 | . . 1 1 . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 . 5 5 . 4 5 1 . 2 . 2 1 5 3 Energy Gun 9 | 1 . 2 . . . . . . 1 . 2 1 1 1 Energy Cannon 7 | . . . 1 . 3 1 1 . . . . . 1 . Ballistic Gun 12 | 1 . 3 4 . 1 2 . . 1 . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . . . . 5 Parts Lost 52 | . . 1 1 . 5 2 . . . . 3 17 4 19 Power 4 | . . . 1 . . . . . . . . 2 1 . Propulsion 18 | . . . . . 1 1 . . . . 1 6 1 8 Utility 21 | . . . . . 3 . . . . . 1 6 1 10 Weapon 9 | . . 1 . . 1 1 . . . . 1 3 1 1 Highest Loss Streak 13 | . . 1 1 . 3 2 . . . . 3 11 4 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 97 98 98 81 92 92 100 100 95 94 90 76 44 35 Engine 7 | . 14 11 10 9 8 6 9 13 9 5 5 1 3 . Core 2 | . . . . . 2 6 3 . 1 5 5 2 . . Treads 7 | . . . 11 18 22 13 3 . . . . . . . Leg 11 | . 28 22 10 . 5 9 22 26 16 . . . 1 . Flight 4 | . . . . . . . . . 6 31 31 24 10 7 Device 17 | . 11 1 . 6 23 21 20 20 24 31 30 24 18 17 Storage 2 | . 14 1 . . . 4 6 6 3 . . . . . Processor 5 | . . 29 22 11 . . . . . . . 2 4 4 Hackware 2 | . . . . . . 5 6 6 4 . . . . . Protection 2 | . . . 11 9 4 . . . 2 . . 2 . . Energy Gun 2 | . 14 11 . . . . . . 1 5 3 7 . 2 Energy Cannon 6 | . . . . 9 9 7 13 13 8 5 5 3 . . Ballistic Gun 9 | . 14 21 30 18 12 7 6 6 7 10 9 . . . Ballistic Cannon 2 | . . . . . . 5 6 6 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 14 15 16 20 23 37 45 45 45 50 37 41 50 37 26 Greatest Support 65 | 20 20 20 40 60 60 60 65 60 60 37 42 51 38 30 Greatest Overweight (x) 5 | . . . . . . 1 1 . 5 . 1 3 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 5 5 5 5 4 5 5 5 3 Average Carried 4 | . 2 4 4 4 4 4 4 4 4 3 4 4 2 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 5 5 5 5 5 4 5 4 1 3 Class Distribution -------------------- 47% | Scavenger-Skirmisher 12% | Mutant 9% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Matter Collected 2210 | 200 . 241 220 157 331 219 527 48 7 . 10 250 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3011 | . . 503 227 465 652 273 324 90 7 . . 449 . 21 Parts 152 | . . 36 10 22 29 10 15 3 3 . . 24 . . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 11 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 56 | . . 16 4 6 10 5 6 2 . . . 5 . 2 Guns 34 | . . 16 4 3 7 1 2 . . . . 1 . . Cannons 20 | . . . . 3 3 4 4 2 . . . 4 . . AOE 2 | . . . . . . . . . . . . . . 2 Classes Destroyed 14 | . . 5 1 3 1 2 1 . . . . 1 . . Worker 4 | . . . . . . . . . . . . 1 . 3 Builder 2 | . . . . 1 . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . Recycler 3 | . . . . 2 1 . . . . . . . . . Operator 3 | . . 1 . . . . . . 1 . . 1 . . Watcher 5 | . . . 1 . 1 1 . . . . . 2 . . Swarmer 16 | . . 10 2 . . . . 1 . . . 3 . . Grunt 19 | . . 3 . 5 7 4 . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . 3 2 . . . 1 1 . . . 2 . . Programmer 5 | . . . . . 2 . 1 . . . . . . 2 Butcher 3 | . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . . 7 2 6 6 5 4 2 1 . . 3 . 5 Combat Bots Only 7 | . . 7 2 3 6 4 4 2 . . . 3 . 2 Max Kills in Single Turn 2 | . . 2 1 2 1 1 2 1 1 . . 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Hostile Shots Fired 646 | . . 78 24 22 68 15 25 2 16 . 29 114 35 218 Missed 257 | . . 27 9 3 18 6 12 2 8 . 25 44 16 87 Intercepted 2 | . . . . . . . . . . . . . 2 . Damage Taken 7440 | . . 530 196 311 863 262 137 6 121 . 197 1498 702 2617 Core 2250 | . . 127 29 61 152 30 15 6 20 . . 339 175 1296 Absorbed by Shields 40 | . . . . . . . . . . . 40 . . . Core Remaining (%) 88 | 100 100 . 61 88 78 . . 94 98 . 100 73 . . Volleys Fired 183 | . 1 39 11 20 35 19 12 2 1 . . 34 1 8 Largest 4 | . 2 3 3 3 3 4 4 4 4 . . 3 1 1 Hottest 244 | . 70 99 69 114 183 179 219 219 219 . . 244 120 49 Shots Fired 519 | . 2 115 32 60 102 63 48 8 4 . . 77 1 7 Gun 335 | . 2 115 32 40 60 25 12 2 1 . . 46 . . Cannon 177 | . . . . 20 42 38 36 6 3 . . 31 1 . Launcher 7 | . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 283 | . 1 76 32 40 60 44 24 4 2 . . . . . Thermal 229 | . 1 39 . 20 42 19 24 4 2 . . 77 1 . Explosive 7 | . . . . . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 2 15 18 16 8 11 8 2 4 . . 13 . 2 Robot Miss Streak 7 | . . 2 1 3 7 3 7 2 3 . . 3 1 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 326 | . 2 81 23 38 51 43 30 3 2 . . 50 . 3 Core Hits 174 | . 1 34 11 16 24 33 18 2 2 . . 24 . 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . 5 . . . . . . . . . 1 . . Burn 6 | . . 5 . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6756 | . 23 844 342 696 1148 1041 679 63 29 . . 1276 40 575 Guns 3449 | . 23 844 342 420 604 265 117 17 14 . . 803 . . Cannons 2692 | . . . . 264 540 752 562 46 15 . . 473 40 . Explosions 591 | . . . . . . 24 . . . . . . . 567 Melee . | . . . . . . . . . . . . . . . Ramming 24 | . . . . 12 4 . . . . . . . . 8 Kinetic 2896 | . 10 466 342 420 604 667 320 38 29 . . . . . Thermal 3245 | . 13 378 . 264 540 350 359 25 . . . 1276 40 . Explosive 591 | . . . . . . 24 . . . . . . . 567 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . 6 . 1 1 . . . . . 6 Average Corruption 2 | . . . 2 . 5 . 1 1 . . . . . 5 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . . . 4 . 11 . 7 . . . . . . 5 Message Errors 2 | . . . 1 . 1 . . . . . . . . . Matter Fused 11 | . . . 1 . 4 . 4 . . . . . . 2 Heat Flow Errors 3 | . . . 1 . . . 1 . . . . . . 1 Energy Discharges 2 | . . . . . 2 . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 1 . 2 . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 49 | . . . . . 17 . . . . . . 7 . 25 Projectiles 7 | . . . . . . . . . . . . 7 . . Explosions 42 | . . . . . 17 . . . . . . . . 25 Melee . | . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . 10 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 10 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . 67 . . . . . . . . 4 Shots 1 | . . . . . 1 . . . . . . . . . Rammed 4 | . . . . 1 1 . . . . . . . . 2 Targets Rammed 4 | . . . . 1 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 466 | . . 242 156 343 212 102 174 51 57 . . 466 16 116 Average Temperature 101 | . . 87 25 145 78 45 63 34 29 . . 184 12 59 Received Heat Transfer 1670 | . . 150 63 180 387 63 33 . . . . 470 18 306 Effects 6 | . . . . . . . . . . . . 6 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . . 4 . . 3 . 1 . . . . 4 . . Heat Transferred 6217 | . 37 1443 . 481 1037 518 555 37 . . . 2072 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Peak Influence 465 | . 27 376 465 374 252 275 . . 58 33 23 429 186 324 Initial 196 | . . 11 117 196 170 68 . . 28 28 23 8 131 93 Average 149 | . 16 113 338 253 134 145 . . 29 30 8 223 150 84 Maximum Alert Level 2 | . . 1 2 1 1 1 . . . . . 2 . 1 Low Security (%) 71 | 100 100 69 19 25 84 71 . . 100 100 100 49 100 95 Level 1 23 | . . 30 32 74 15 28 . . . . . 41 . 4 Level 2 4 | . . . 47 . . . . . . . . 9 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 . 1 3 . . . 1 . . 6 2 4 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . . . . 1 Reinforcement 14 | . . 1 . . 2 . . . 1 . . 5 2 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Distress Signals 6 | . . . 2 1 1 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 1 21 12 9 15 6 7 3 5 . 3 34 12 24 Peak Tracking Total 12 | . 1 8 4 4 6 5 4 3 3 . 2 8 10 12 Tactical Retreats 16 | . . 2 1 . . . . . . . 1 7 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Traps Triggered 9 | . . . 1 . 1 3 . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Machines Disabled 10 | . . . . . 4 5 . . . . . . . 1 Max in Single Turn 4 | . . . . . 4 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Machines Accessed 14 | . 1 . 2 2 4 1 . . . 1 . 1 2 . Terminals 11 | . 1 . 1 2 2 1 . . . 1 . 1 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 25 | . 2 . 6 4 6 1 . . . 1 . 2 3 . Successful 10 | . 2 . 2 1 3 . . . . 1 . . 1 . Failed 15 | . . . 4 3 3 1 . . . . . 2 2 . Catastrophic 3 | . . . . 1 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 19 | . 2 . 3 4 3 1 . . . 1 . 2 3 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 9 | . 2 . 1 1 3 . . . . 1 . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 2 1 3 1 . . . 1 . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Total Allies 3 | . . . 1 . . . 2 . . . . . . . Largest Group 2 | . . . 1 1 . . 2 2 1 . . . . . Highest-Rated Group 100 | . . . 100 100 . . 50 50 25 . . . . . Highest-Rated Ally 100 | . . . 100 100 . . 25 25 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . 13 . . . 1 4 . . . . . . Total Damage 585 | . . . 471 . . . 35 79 . . . . . . Kills 9 | . . . 7 . . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Turns Passed 5798 | 74 60 480 359 309 1056 517 1201 133 348 36 63 544 158 460 Spaces Moved 4481 | 56 47 236 220 142 508 281 743 101 348 75 150 782 326 466 Core 125 | 5 . . . . . . . . . . . 1 . 119 Treads 953 | . . . 106 142 508 197 . . . . . . . . Legs 1608 | 51 47 236 114 . . 84 743 101 192 . . . . 40 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1795 | . . . . . . . . . 156 75 150 781 326 307 Fastest Speed 24 | 50 120 120 120 160 160 120 120 120 36 36 30 30 37 24 Average Speed 101 | 113 120 120 139 160 160 148 150 120 84 36 31 31 41 83 Slowest Speed 465 | 120 120 120 160 160 160 190 190 120 465 36 116 200 49 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . 26 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 18 23 46 21 19 7 83 16 8 2 91 23 7 49 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . Spaces Dug 6 | . . . . . 6 . . . . . . . . . Terrain Destroyed 138 | . . . . . 46 41 . . . . . . . 51 Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . 6 . . . . . . . . . AOE 132 | . . . . . 40 41 . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac DSF Res Res Tes Total 5297 | 63 48 358 248 178 668 333 795 110 402 82 164 985 340 523 Wait 400 | . . 63 . 11 106 13 15 . 16 . . 164 . 12 Move 4424 | 55 46 235 219 141 507 280 742 100 347 74 149 738 325 466 Hop 17 | . . . . . . . . . . . . 17 . . Pick Up 20 | 2 . 2 1 . 1 . 2 2 6 . 1 2 1 . Fast Attach 98 | 6 1 6 7 2 10 12 2 . 9 2 4 14 7 16 Attach 19 | . . 1 1 1 1 1 2 . 2 2 1 2 4 1 Detach 11 | . . 2 1 . . . . . . 1 1 3 . 3 Swap 26 | . . 4 1 . 3 2 4 2 5 2 . 3 . . Drop 64 | . . 6 7 2 4 6 7 4 16 1 1 8 1 1 Fire 183 | . 1 39 11 20 35 19 12 2 1 . . 34 1 8 Melee 1 | . . . . . . . . . . . . . 1 . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 7 . . 14 Rewire 9 | . . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Discovered new exit (range 6) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 437 | -9/Materials | Build established: Gunner 558 | -9/Materials | Destroyed 7 combat bots 570 | -9/Materials | Discovered new exit (range 11) 615 | -9/Materials | Entered Storage 632 | -9/Storage | Met 01-MTF 923 | -9/Storage | Discovered new exit (range 15) 974 | -9/Storage | Entered Materials 974 | -8/Materials | Accompanied by 1 ally (01-MTF) 974 | -8/Materials | Evolved 2 slots: Propulsion x2 979 | -8/Materials | 01-MTF left 1083 | -8/Materials | Build established: Scavenger-Gunner 1210 | -8/Materials | Discovered new exit (range 15) 1283 | -8/Materials | Entered Factory 1283 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1717 | -7/Factory | Build established: Scavenger-Skirmisher 1995 | -7/Factory | Lost 3 parts (1n2u) 2321 | -7/Factory | Discovered new exit (range 12) 2339 | -7/Factory | Entered another Factory area 2339 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2805 | -6/Factory | Discovered new exit (range 15) 2856 | -6/Factory | Entered Lower Caves 2964 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3502 | -6/Lower Caves | Attacked by a faux Warlord 3876 | -6/Lower Caves | Identified exit to Lower Caves 4057 | -6/Lower Caves | Entered another Lower Caves area 4057 | -6/Lower Caves | Accompanied by 2 allies 4144 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4168 | -6/Lower Caves | Discovered new exit (range 8) 4178 | -6/Lower Caves | Learned Factory terminal intel 4190 | -6/Lower Caves | Entered Factory 4190 | -5/Factory | Accompanied by 1 ally 4190 | -5/Factory | Evolved 2 slots: Utility x2 4191 | -5/Factory | Loaded intel: 25 terminal locations 4521 | -5/Factory | Discovered new exit (range 5) 4538 | -5/Factory | Entered another Factory area 4538 | -4/Factory | Evolved 2 slots: Propulsion x2 4556 | -4/Factory | Identified exit to DSF 4574 | -4/Factory | Entered DSF 4598 | -4/DSF | Additional patrols routed to DSF 4615 | -4/DSF | Discovered new exit (range 16) 4629 | -4/DSF | Lost 3 parts (1n1u1w) 4637 | -4/DSF | Entered Research 4637 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4687 | -3/Research | Garrison activated, responded to threat 4911 | -3/Research | Build established: Scavenger-Sprinter 4917 | -3/Research | Spotted B-86 Titan 5092 | -3/Research | Lost 11 parts (2p4n4u1w) 5121 | -3/Research | Discovered new exit (range 3) 5180 | -3/Research | Identified exit to Research 5181 | -3/Research | Entered another Research area 5181 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5209 | -2/Research | Lost 6 parts (2n2u2w) 5306 | -2/Research | Discovered new exit (range 8) 5338 | -2/Research | Identified exit to Testing 5339 | -2/Research | Entered Testing 5369 | -2/Testing | Lost 4 parts (1p1n1u1w) 5472 | -2/Testing | Build established: Mutant 5598 | -2/Testing | Found Prototype Device 5598 | -2/Testing | Identified Exp. Actuator Array 5695 | -2/Testing | Lost 13 parts (4n8u1w) 5752 | -2/Testing | Core integrity fell below 50% 5770 | -2/Testing | Discovered new exit (range 13) 5783 | -2/Testing | Scanned by Researcher 5794 | -2/Testing | Core integrity fell below 20% 5799 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05783_ ALERT: Encountered unknown unique technology, formulating response. 05783_ Held in stasis. 05787_ C-65 Expert is analyzing... 05789_ Slug penetrates Machine. 05790_ Imp. Recalibrator destroyed. 05791_ Held in stasis. 05791_ C-65 Expert is analyzing... 05792_ Slug penetrates Machine. 05795_ Held in stasis. 05795_ Slug penetrates G-73 Enforcer. 05795_ Slug penetrates H-88 Terminator. 05795_ Penetrated by Slug. 05797_ Machine collapses. 05797_ Machine disabled. 05799_ Held in stasis. 05799_ C-65 Expert is analyzing... 05799_ Held in stasis. 05799_ C-65 Expert is analyzing... 05799_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????##################????????????????????? | | ???????????# ch @g #????????????????????? | | ???????????# "hgg c #????????????????????? | | ???????????# """ "" """g#????????????????????? | | ???????????# "?" ""h"?" #????????????????????? | | ???????????# """ "" """ #????????????????????? | | ???????????# "" #????????????????????? | | ???????????# """""""" #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????#+##"####"########????????????????????? | | ???????????# +??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ########???# / ""???????????????????????? | | # #???# ##### # ""???????????????????????? | | # """ #####/##??# #??????????????????????????? | | # """ # #??# #??????????????????????????? | | # """ # #?? #??????????????????????????? | | # # #?? ? #??????????????????????????? | | # # #? < ? #??????????????????????????? | | ###+##"# """ #? ?? ???????????????????????????? | | # """" #??#???????????????????????????????? | | + "" #??????????????????????????????????? | | ##### # " #??????????????????????????????????? | | ????# # "" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 74 Targeting Accuracy 15 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! No Explosion For You Challenges ------------ None Game ------ Seed RiotPortablePlatform Manual? 0 Play Time 01:13:30 Cumulative 34.3 hours Start 2024.04.28 @ 20:58:45 End 2024.07.01 @ 23:54:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f81f1f94-c442-4558-80df-456ca875fb14