Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 21:30:29 Player: Camdameron7D7 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (3013) 3013 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 8972 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 155 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 31% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Encrypted Comm Array 0b10 Decoder Chip [Looter] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Proton Cannon High-powered Shotgun > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Improved Cooling System Encrypted Comm Array 0b10 Decoder Chip [Looter] EM Disruption Field Heavy Laser Proton Cannon Improved Proton Missile Launcher [Rating: 53] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . 1 . . 2 . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 92 | 6 1 11 2 24 2 16 4 9 4 . 13 Power 16 | 1 . . . 5 . 2 1 2 1 . 4 Engine 14 | 1 . . . 4 . 2 . 2 1 . 4 Core 2 | . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 6 2 9 . 4 . 2 2 . 1 Treads 2 | 2 . . . . . . . . . . . Leg 26 | . . 6 2 9 . 4 . 2 2 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 1 1 2 . 3 2 4 3 . . . 2 Device 10 | . . 2 . 2 1 1 2 . . . 2 Storage 4 | 1 . . . 1 . 1 1 . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . 3 . 7 . 6 . 5 1 . 6 Energy Gun 13 | 2 . 3 . 2 . 3 . 2 . . 1 Energy Cannon 10 | . . . . 4 . 2 . 1 . . 3 Ballistic Gun 3 | . . . . . . 1 . 1 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 3 | . . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 5 | . . . . . . . . . . . 5 System Corruption 27 | . . . . . . . . . . . 27 Parts Lost 52 | . . 3 . 7 . 11 . 7 4 . 20 Power 8 | . . . . . . 1 . 2 1 . 4 Propulsion 14 | . . 1 . 2 . 2 . 2 2 . 5 Utility 9 | . . . . 1 . 4 . . . . 4 Weapon 21 | . . 2 . 4 . 4 . 3 1 . 7 Highest Loss Streak 13 | . . 2 . 2 . 6 . 7 4 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 97 100 98 100 94 100 99 98 100 69 Engine 10 | . 14 11 11 8 . 4 6 11 12 13 10 Treads 3 | . 28 13 . . . . . . . . . Leg 25 | . . 17 33 35 30 29 26 25 25 26 12 Device 13 | . . 12 22 18 23 9 13 13 13 13 6 Storage 11 | . 14 11 11 9 7 7 13 13 13 13 13 Processor 7 | . . . . . 7 14 13 13 13 13 13 Protection 1 | . 7 9 . . . 1 . . . . . Energy Gun 13 | . 28 21 22 11 7 7 6 11 11 6 3 Energy Cannon 6 | . . . . 13 15 10 6 5 6 6 3 Ballistic Gun 1 | . . . . . . 2 6 1 . 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 14 15 16 14 32 29 37 42 61 61 60 61 Greatest Support 63 | 40 40 40 30 40 40 45 42 52 63 63 63 Greatest Overweight (x) 14 | . . 4 . . . . . 1 1 . 14 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 10 9 10 10 10 10 10 10 Average Carried 7 | 3 7 7 7 9 8 7 9 6 8 10 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 10 8 10 10 8 10 10 3 Class Distribution -------------------- 56% | Scavenger-Gunner 16% | Scavenger-Skirmisher 15% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1166 | 260 10 110 5 274 . 120 . 262 48 . 77 Remotely 321 | . . . . . . . . 262 48 . 11 Salvage Created 3709 | . 182 625 181 1275 . 505 . 300 279 . 362 Parts 167 | . 7 20 10 63 . 33 . 11 14 . 9 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 8 11 . 16 Prevented 12 | . . . . . . . . 3 3 . 6 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 2 10 3 27 . 9 . 4 6 . 5 Guns 26 | . 2 9 3 3 . 2 . 3 2 . 2 Cannons 31 | . . . . 22 . 6 . . 3 . . AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 15 | . 2 2 2 3 . 3 . 1 1 . 1 Worker 3 | . . . . 3 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . 1 2 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 4 | . . 1 . 3 . . . . . . . Swarmer 10 | . . . . 7 . . . . 3 . . Grunt 34 | . 2 9 3 13 . 3 . 1 2 . 1 Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . 1 . 2 Sentry 7 | . . 1 . 5 . . . . . . 1 Specialist 4 | . . . . . . 4 . . . . . Hunter 3 | . . . . 2 . . . 1 . . . Programmer 2 | . . . . . . 1 . 1 . . . Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 4 2 6 . 5 . 2 3 . 4 Combat Bots Only 6 | . 2 3 2 6 . 5 . 2 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 522 | . 11 69 17 135 . 58 . 74 28 . 130 Missed 148 | . 1 17 7 46 . 16 . 24 8 . 29 Damage Taken 5960 | . 105 526 129 1012 . 840 . 999 343 . 2006 Core 1057 | . 13 76 16 88 . 13 . 190 75 . 586 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 3 | . . 3 . . . . . . . . . Ignored by Resistances 1698 | . 31 166 41 296 . 233 . 279 90 . 562 Core Remaining (%) 90 | 100 94 . 77 84 . 98 . . . . . Volleys Fired 244 | . 12 42 24 81 . 27 1 28 10 . 19 Largest 3 | . 2 2 2 3 . 3 3 3 3 . 3 Hottest 204 | . 90 90 80 201 . 201 143 204 204 . 169 Shots Fired 542 | . 21 79 49 181 . 79 3 76 27 . 27 Gun 343 | . 21 79 49 70 . 36 2 56 17 . 13 Cannon 191 | . . . . 111 . 43 1 18 10 . 8 Launcher 8 | . . . . . . . . 2 . . 6 Special . | . . . . . . . . . . . . Kinetic 38 | . . . . . . 11 1 20 2 . 4 Thermal 399 | . 12 63 49 169 . 58 1 24 10 . 13 Explosive . | . . . . . . . . . . . . Electromagnetic 105 | . 9 16 . 12 . 10 1 32 15 . 10 Robot Hit Streak 30 | . 12 20 30 12 . 23 6 18 8 . 15 Robot Miss Streak 4 | . 1 2 1 4 . 2 . 2 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 426 | . 18 67 42 128 . 63 3 60 20 . 25 Core Hits 160 | . 7 26 13 52 . 18 1 18 9 . 16 Critical Kills 3 | . . . . 2 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 2 . 3 . 1 . 1 1 . . Burn 5 | . 1 2 . 1 . . . . 1 . . Meltdown 3 | . . . . 2 . 1 . . . . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8464 | . 244 898 465 2607 . 1226 78 1247 488 . 1211 Guns 4028 | . 244 819 464 621 . 499 57 836 250 . 238 Cannons 3334 | . . . . 1825 . 727 21 260 238 . 263 Explosions 1055 | . . 79 . 116 . . . 151 . . 709 Melee . | . . . . . . . . . . . . Ramming 47 | . . . 1 45 . . . . . . 1 Kinetic 716 | . . . . . . 206 35 389 . . 86 Thermal 5814 | . 114 706 464 2272 . 940 21 524 188 . 585 Explosive . | . . . . . . . . . . . . Electromagnetic 1887 | . 130 192 . 290 . 80 22 334 300 . 539 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . . 1 . . . . . . . 31 Average Corruption 5 | . . . 1 . . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . 4 . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . 3 . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 151 | . . . . 72 . . . 31 . . 48 Projectiles 60 | . . . . 35 . . . . . . 25 Explosions 91 | . . . . 37 . . . 31 . . 23 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . 33 . . . 59 . . 169 Shots 11 | . . . . 1 . . . 3 . . 7 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 7 | . . . 1 5 . . . . . . 1 Kicked 6 | . . . 1 5 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 493 | . 232 34 18 493 . 200 27 216 454 . 384 Average Temperature 123 | . 120 8 11 127 . 106 18 92 206 . 167 Received Heat Transfer 1917 | . 81 378 60 486 . 225 . 171 162 . 354 Effects 8 | . 1 . . 3 . . . . . . 4 Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 5 | . 1 . . 1 . . . . . . 3 Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . 1 1 . 1 Parts Fried 6 | . 1 . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . 1 . 3 . 1 . . . . . Combat Hostiles 4 | . . 1 . 2 . 1 . . . . . Parts Melted 29 | . 1 8 4 9 . 4 . 2 . . 1 Heat Transferred 11450 | . 407 1838 1050 4449 . 1776 37 803 444 . 646 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . 3 . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Peak Influence 501 | . 70 260 143 501 189 280 127 . . . . Initial 189 | . . . 45 51 189 115 127 . . . . Average 167 | . 13 143 88 287 189 197 127 . . . . Maximum Alert Level 2 | . . 1 . 2 . 1 . . . . . Low Security (%) 61 | 100 100 64 100 21 100 46 100 . . . . Level 1 29 | . . 35 . 54 . 53 . . . . . Level 2 8 | . . . . 24 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 12 | . . 3 2 2 . 3 1 . . . 1 Investigation 1 | . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . . 2 2 1 . 3 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Distress Signals 5 | . . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 103 | . 4 15 4 42 . 13 1 4 6 . 14 Peak Tracking Total 9 | . 2 5 2 5 . 4 1 1 3 . 9 Tactical Retreats 7 | . . 1 . 4 . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 4 | . . 1 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 4 | . . 2 . 2 . . . . . . . Max in Single Turn 2 | . . 1 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 21 | . 5 1 6 2 1 . 1 . 1 4 . Terminals 13 | . 4 1 5 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 9 3 12 3 1 . 1 . 1 21 . Successful 31 | . 1 1 4 1 1 . 1 . 1 21 . Failed 20 | . 8 2 8 2 . . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 10 3 4 1 . . . . . . . Terminals 26 | . 8 3 11 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . . 1 3 . 1 . 1 . 1 21 . Record 6 | . . . 2 . . . . . . 4 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . 1 . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 5 1 5 1 . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . 11 Total Damage 284 | . . . . . . . . . . . 284 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Turns Passed 5614 | 88 437 428 335 991 11 270 228 1942 649 96 139 Spaces Moved 3157 | 50 248 194 209 559 8 124 191 1100 351 86 37 Core 12 | 8 . 2 . . . . . . . . 2 Treads 400 | 42 248 110 . . . . . . . . . Legs 2745 | . . 82 209 559 8 124 191 1100 351 86 35 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 112 112 112 112 112 112 Average Speed 147 | 142 160 145 120 120 120 118 112 166 173 112 182 Slowest Speed 750 | 160 160 250 120 120 120 120 112 186 186 112 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 54 20 36 34 . 78 5 97 54 70 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 42 | . . . . 22 . . . 10 . . 10 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 42 | . . . . 22 . . . 10 . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Total 3656 | 67 269 261 246 729 9 187 203 1154 370 85 76 Wait 29 | . . . 7 14 . . . 8 . . . Move 3146 | 49 247 193 208 558 7 123 190 1099 350 85 37 Hop . | . . . . . . . . . . . . Pick Up 95 | 12 6 10 1 25 . 17 5 7 6 . 6 Fast Attach 6 | . . 2 . 2 . . 1 1 . . . Attach 65 | 6 1 7 . 10 2 12 3 7 4 . 13 Detach . | . . . . . . . . . . . . Swap 21 | . . 2 2 12 . 4 . 1 . . . Drop 43 | . 3 5 3 22 . 4 3 3 . . . Fire 244 | . 12 42 24 81 . 27 1 28 10 . 19 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 6 | . . . 1 5 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 11) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Discovered new exit (range 11) 954 | -9/Materials | Entered Storage 1121 | -9/Storage | Build established: Scavenger-Mutant 1270 | -9/Storage | Discovered new exit (range 16) 1289 | -9/Storage | Entered Materials 1289 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1676 | -8/Materials | Build established: Scavenger-Skirmisher 2163 | -8/Materials | Garrison activated, responded to threat 2259 | -8/Materials | Discovered new exit (range 16) 2280 | -8/Materials | Entered Factory 2280 | -7/Factory | Evolved 2 slots: Utility x2 2291 | -7/Factory | Identified exit to DSF 2291 | -7/Factory | Entered DSF 2319 | -7/DSF | Additional patrols routed to DSF 2417 | -7/DSF | Lost 3 parts (1p1u1w) 2497 | -7/DSF | Sterilization system engaged 2501 | -7/DSF | Found Prototype Device 2517 | -7/DSF | Ambient heat levels rising (+10) 2519 | -7/DSF | Lost 6 parts (2n2u2w) 2532 | -7/DSF | Ambient heat levels rising (+10) 2547 | -7/DSF | Ambient heat levels rising (+10) 2547 | -7/DSF | Discovered new exit (range 14) 2560 | -7/DSF | Identified exit to Factory 2561 | -7/DSF | Entered Factory 2561 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2777 | -6/Factory | Discovered new exit (range 8) 2787 | -6/Factory | Identified exit to Lower Caves 2789 | -6/Factory | Entered Lower Caves 2795 | -6/Lower Caves | Met a Warlord Commander 2796 | -6/Lower Caves | Learned location of Warlord (-5) 2797 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2802 | -6/Lower Caves | Found Encrypted Comm Array 2822 | -6/Lower Caves | Build established: Scavenger-Gunner 3142 | -6/Lower Caves | Spotted B-75 Beast 3217 | -6/Lower Caves | Destroyed B-75 Beast 3222 | -6/Lower Caves | Lost 7 parts (2p2n3w) 4520 | -6/Lower Caves | Discovered new exit (range 14) 4543 | -6/Lower Caves | Identified exit to Lower Caves 4552 | -6/Lower Caves | Learned Factory security intel 4731 | -6/Lower Caves | Entered another Lower Caves area 5024 | -6/Lower Caves | Learned Factory terminal intel 5313 | -6/Lower Caves | Lost 4 parts (1p2n1w) 5372 | -6/Lower Caves | Discovered new exit (range 7) 5378 | -6/Lower Caves | Identified exit to Data Miner 5380 | -6/Lower Caves | Entered Data Miner 5380 | -6/Data Miner | Discovered new exit (range 6) 5389 | -6/Data Miner | Identified exit to Proximity Caves 5405 | -6/Data Miner | Met Data Miner 5452 | -6/Data Miner | Received God Mode back door access code from Data Miner 5476 | -6/Data Miner | Entered Proximity Caves 5504 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5534 | -5/Proximity Caves | Escorted by Enhanced Grunt 5540 | -5/Proximity Caves | Core integrity fell below 50% 5575 | -5/Proximity Caves | System corruption reached 10% 5585 | -5/Proximity Caves | Lost 13 parts (2p4n3u4w) 5607 | -5/Proximity Caves | System corruption reached 30% 5608 | -5/Proximity Caves | Core integrity fell below 20% 5615 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Destroyed Reaction Control System. Enhanced Grunt destroyed. Corrupted Cesium-ion Thruster fries itself beyond repair. G-67 Veteran misfires. Acquired Prototype Energy Cannon. Identified Neutron Cannon. Chain reaction triggered in Imp. Deuterium Engine. Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg destroyed. Rnf. Deuterium Engine severed. Destroyed Carbon-fiber Leg. Neutron Cannon destroyed. System corrupted: Matter fused (-6). Integrated Corrupted Imp. Deuterium Engine (+8). Imp. Deuterium Engine severed. Acquired Rnf. Deuterium Engine. Slammed into L-41 Fighter. Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????##??? #????????????? | | ?????????????????????????????? #### #????????????? | | ????????????????????????????? # +????????????? | | ????????????????????????##### #????###?????? | | ??????????????????????### #???[ #?????? | | ??????????????????????# ;;g% #??=% #?????? | | ?????????????????????##;*lg=#?? ## = ## ???? | | ????????????????????## @%;##? ????? | | ????????????????????# !l!= ### ##??????? | | ????????????????????## ! ## ?? | | ???????????####????##### % #?? | | ??????????## ???# ## ### #??? | | ?????????## ??# % ##?## #?????? | | ???????### ### # #???##;##### #?????? | | ??????# ####????? #??????? #?????? | | ??????# ##????????##??????????????? | | ?????????##" """ #?????????????????????????? | | ??????????#" """"""" #?????????????????????????? | | ???????????? """ " ##?????????????????????????? | | ??????#????""""""""# #??????????????????????????? | | ??????# """""""""## #??????????????????????????? | | ??????# """"" ?# #??????????????????????????? | | ??????# ## #??????????????????????????? | | ??????# ##?????????????????????????? | | ??????# #?????????????????????????? | | ???????######### #?????????????????????????? | | ???????????????# #?????????????????????????? | | ??????????????# #????????????????????????? | | ????????????? ## #????????????????????????? | | ??????????? #??####????????????????????????? | | ?????????# #???????????????????????????????? | | ????????# ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Com. HERF Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed GatlingConstructTriangulator Manual? 0 Play Time 01:15:08 Cumulative 14.8 hours Start 2024.04.02 @ 00:18:06 End 2024.04.13 @ 21:30:29 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71da8d73-aa0c-40b0-8f4d-8a31473eda75