Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 20:52:23 Player: Lecithin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (6838) 6838 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 13334 Bonus ------- High Alert Combat Kills 1001 Follower Combat Kills 160 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- Beamcaster Heavy Beamcaster Flak Gun > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Assault Cannon Remote Datajack Powered Hammer Axe Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Melee Analysis Suite Weapon Cycler > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Carbon-fiber Leg Coolant Injector Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon Mini Assault Cannon Advanced Concussive RPG Remote Datajack Heavy Mace Powered Hammer [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . Utility 4 | . . 1 1 . . 1 . . 1 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 227 | 8 1 22 33 20 14 34 . 22 12 61 Power 26 | 2 . 1 3 2 4 . . 2 3 9 Engine 14 | 2 . 1 1 . 1 . . 2 2 5 Core 11 | . . . 2 2 3 . . . 1 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 53 | 2 . 4 7 6 1 13 . 7 2 11 Treads 8 | . . . . 3 . 3 . . 2 . Leg 28 | . . 4 7 3 1 3 . . . 10 Wheel 16 | 2 . . . . . 7 . 7 . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 54 | 2 1 4 4 3 3 11 . 7 6 13 Device 28 | 1 . 2 2 3 1 4 . 3 4 8 Storage 5 | 1 1 1 . . . 1 . 1 . . Processor 8 | . . 1 . . 1 . . 1 . 5 Hackware . | . . . . . . . . . . . Protection 13 | . . . 2 . 1 6 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 94 | 2 . 13 19 9 6 10 . 6 1 28 Energy Gun 32 | . . 6 7 1 3 3 . . . 12 Energy Cannon 11 | . . . . . 1 5 . 2 1 2 Ballistic Gun 20 | 2 . 4 6 3 1 . . . . 4 Ballistic Cannon 7 | . . . . . 1 2 . 1 . 3 Launcher 10 | . . 3 5 . . . . 1 . 1 Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon 9 | . . . . 4 . . . 2 . 3 Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 1 4 . . . . Parts Lost 64 | . . 1 1 6 5 1 1 11 3 35 Power 10 | . . . . . 1 . . 1 . 8 Propulsion 22 | . . 1 . 4 1 1 . 4 2 9 Utility 15 | . . . . 1 1 . 1 3 1 8 Weapon 17 | . . . 1 1 2 . . 3 . 10 Highest Loss Streak 16 | . . 1 1 2 3 1 1 11 2 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 96 88 92 91 87 94 78 Engine 5 | . 14 11 6 . . 7 7 6 9 4 Core 3 | . . . 2 9 7 . . . 3 5 Treads 4 | . . . . 4 16 12 . . 5 6 Leg 11 | . . 20 27 19 1 7 . . . 7 Wheel 5 | . 28 . . . . 2 27 21 17 5 Device 12 | . 14 13 9 16 11 11 4 6 18 15 Storage 7 | . 14 11 9 9 9 7 7 7 6 3 Processor 7 | . . 8 9 9 11 7 7 10 . 6 Protection 5 | . . . 9 . 3 10 12 8 11 2 Energy Gun 6 | . . 16 8 6 11 1 . . . 7 Energy Cannon 5 | . . . . . 4 11 23 19 12 1 Ballistic Gun 7 | . 28 9 14 13 4 . . . . 2 Ballistic Cannon 2 | . . . . . 5 9 . . 6 4 Launcher 1 | . . 6 3 . . . . . . . Impact Weapon 1 | . . . . 6 . . . . . . Peak Build Rating 57 | 9 10 25 36 41 42 55 42 49 54 57 Average Rating 37 | 4 9 21 32 34 39 49 39 44 50 46 On Entrance 29 | . 9 10 23 35 41 40 41 35 40 54 Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 122 | 12 30 37 46 45 50 122 122 114 93 91 Greatest Support 110 | 20 20 26 43 90 90 110 52 60 46 75 Greatest Overweight (x) 21 | . 1 2 1 2 . 7 2 6 8 21 Average Overweight (x) 1 | . . 1 . . . . 2 1 2 2 Largest Inventory Capacity 25 | 5 15 15 15 15 15 25 25 25 20 20 Average Capacity 16 | 5 14 15 15 15 15 17 25 21 20 14 Most Carried 20 | 5 9 15 15 15 15 19 20 20 16 20 Average Carried 13 | 2 7 12 14 14 14 14 19 18 14 11 Final Capacity 25 | 5 15 15 15 15 15 25 25 20 20 5 Final Carried 20 | 5 9 15 15 15 15 19 20 13 16 5 Class Distribution -------------------- 35% | Scavenger-Gunner 22% | Gunner 16% | Scavenger-Mutant 13% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Matter Collected 4584 | 410 116 342 893 364 328 614 . 322 211 984 Remotely . | . . . . . . . . . . . Salvage Created 7345 | 98 246 623 1674 664 738 1354 315 442 260 931 Parts 390 | 12 18 57 94 39 36 74 3 14 14 29 Haulers Intercepted 3 | . . . 1 . . 2 . . . . Recyclers Shooed 5 | . . . 1 . 1 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 127 | 1 6 17 32 13 14 10 1 10 5 18 Melee 5 | . . . . 4 . . . . . 1 Guns 59 | 1 6 7 23 9 7 . . . . 6 Cannons 42 | . . . . . 7 9 1 10 5 10 AOE 19 | . . 10 9 . . . . . . . Classes Destroyed 18 | 3 . 5 5 1 . 1 1 1 . 1 Worker 14 | 1 . 2 2 . 1 8 . . . . Builder 9 | . . 1 . . 1 6 . 1 . . Tunneler 4 | 2 . 2 . . . . . . . . Hauler 3 | . . . 1 . . 2 . . . . Recycler 9 | . . 1 . . . 7 . . 1 . Mechanic 1 | . . . . . . 1 . . . . Watcher 12 | . . 2 3 . 3 1 . . . 3 Swarmer 15 | . . 8 . . 2 . . 1 4 . Grunt 56 | 1 6 5 17 2 10 4 . 4 . 7 Brawler 3 | . . . 2 . . . . 1 . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 27 | . . 4 6 8 . 1 . 1 1 6 Specialist 2 | . . . 2 . . . . . . . Hunter 9 | . . . 4 . 2 3 . . . . Programmer 6 | . . . . 3 . 1 . 2 . . Heavy 1 | . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . 2 Compactor 1 | . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 3 2 7 6 4 7 11 1 3 4 4 Combat Bots Only 6 | 1 2 4 5 4 6 3 1 3 4 4 Max Kills in Single Turn 5 | 1 1 5 4 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . 4 3 . . . . . . . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Hostile Shots Fired 952 | 2 13 64 96 90 70 35 1 145 75 361 Missed 281 | 1 7 21 31 18 12 8 . 47 25 111 Damage Taken 9902 | 10 84 508 1047 1082 790 305 42 1813 444 3777 Core 1704 | . . 66 184 140 50 . . 409 53 802 Absorbed by Shields 52 | . . . . . . . . . 52 . Reduced by Siege Mode 105 | . . . . . 101 4 . . . . Regen/Repaired (Parts) 122 | . . . 122 . . . . . . . Core Remaining (%) 71 | 100 100 83 . . 32 . . 41 . . Volleys Fired 373 | 5 16 31 73 25 40 43 9 36 12 83 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 Hottest 219 | 40 40 183 150 111 154 171 180 219 158 219 Shots Fired 972 | 10 32 77 189 71 115 130 26 92 36 194 Gun 579 | 10 32 72 180 71 93 6 . . . 115 Cannon 362 | . . . . . 22 124 26 84 36 70 Launcher 23 | . . 5 9 . . . . 8 . 1 Special 8 | . . . . . . . . . . 8 Kinetic 418 | 10 32 21 117 45 41 49 . 5 12 86 Thermal 506 | . . 51 63 26 62 76 26 79 24 99 Explosive 23 | . . 5 9 . . . . 8 . 1 Electromagnetic 17 | . . . . . 12 5 . . . . Robot Hit Streak 28 | 5 9 8 8 15 26 27 28 10 6 12 Robot Miss Streak 9 | 1 1 6 5 1 3 4 1 3 4 9 Penetration Max 2 | . . . . . 1 . . . . 2 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 658 | 7 24 40 113 68 88 70 22 58 19 149 Core Hits 331 | 5 13 28 70 20 39 44 3 21 8 80 Critical Kills 7 | . . . 1 1 1 1 . . . 3 Critical Parts Destroyed 6 | . . . . 1 1 . . . . 4 Critical Strikes 34 | . . 2 6 5 6 1 . . 1 13 Burn 15 | . . 2 5 1 3 . . . . 4 Meltdown 1 | . . . . . . 1 . . . . Destroy 12 | . . . 1 2 2 . . . . 7 Blast 3 | . . . . . 1 . . . 1 1 Smash 1 | . . . . . . . . . . 1 Sever 2 | . . . . 2 . . . . . . Melee Attacks 59 | . . . . 51 . . . 2 . 6 Impact 50 | . . . . 42 . . . 2 . 6 Slashing 9 | . . . . 9 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17653 | 78 315 1340 3045 1625 2038 1980 702 1931 546 4053 Guns 7925 | 78 315 714 2034 960 1486 99 . . . 2239 Cannons 6522 | . . . . . 461 1881 702 1591 546 1341 Explosions 2025 | . . 626 1011 . 91 . . 229 . 68 Melee 1181 | . . . . 665 . . . 111 . 405 Ramming . | . . . . . . . . . . . Kinetic 5628 | 78 315 201 1339 652 669 525 . 50 159 1640 Thermal 8592 | . . 513 806 308 1057 1373 702 1541 387 1905 Explosive 1823 | . . 626 900 . . . . 229 . 68 Electromagnetic 394 | . . . . . 312 82 . . . . Impact 979 | . . . . 428 . . . 111 . 440 Slashing 237 | . . . . 237 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . 5 1 4 4 1 15 15 . . Average Corruption 5 | . . 5 1 2 4 1 8 15 . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 86 | . . 16 3 16 13 3 3 32 . . Message Errors 22 | . . 4 . 3 4 1 1 9 . . Matter Fused 18 | . . 3 . 4 3 . 1 7 . . Heat Flow Errors 5 | . . 1 . 2 1 . . 1 . . Energy Discharges 10 | . . 2 1 1 1 . 1 4 . . Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 3 | . . 1 . . 1 . . 1 . . Data Loss (minor) 13 | . . 2 1 3 1 1 . 5 . . Data Loss (major) 4 | . . 1 . 1 . . . 2 . . Misfires 6 | . . 1 . 2 1 1 . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . 1 . 1 . . 1 . . Overload Shots 8 | . . . . . . . 2 6 . . Effects 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Overflow Damage 368 | . . 105 31 16 3 21 . 124 3 65 Projectiles 68 | . . . . . . 21 . 43 3 1 Explosions 139 | . . 105 31 . 3 . . . . . Melee 161 | . . . . 16 . . . 81 . 64 Knockbacks 20 | . . . . . 4 2 . 1 1 12 Impact 4 | . . . . . . . . 1 . 3 Kinetic 14 | . . . . . 3 2 . . 1 8 Secondary 2 | . . . . . 1 . . . . 1 Self-Inflicted Damage 179 | . . . 81 . . . . 98 . . Shots 7 | . . . 2 . . . . 5 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | 6 20 454 161 247 354 114 78 362 322 508 Average Temperature 105 | 6 9 103 42 36 103 26 42 94 104 173 Received Heat Transfer 2810 | 6 63 135 324 336 279 75 . 321 56 1215 Effects 14 | . . 1 . . 3 . . . . 10 Shutdowns 4 | . . . . . 1 . . . . 3 Energy Bleed 3 | . . 1 . . . . . . . 2 Interference 4 | . . . . . 1 . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations 5 | . . . . . 3 2 . . . . Total Turns 84 | . . . . . 63 21 . . . . Longest Duration 30 | . . . . . 30 16 . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . 1 Impact Corruptions 7 | . . . . 2 . . . 3 . 2 Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 19 | . . 1 3 4 4 3 . 1 1 2 Heat Transferred 14585 | . . 1110 1765 629 2135 1865 914 1963 609 3595 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Peak Influence 1075 | 35 195 520 869 1075 804 531 188 197 228 186 Initial 533 | . 22 81 162 533 523 359 172 124 95 13 Average 382 | 8 110 320 511 853 700 424 181 122 168 58 Maximum Alert Level 3 | . . 2 3 3 3 2 . . 1 . Low Security (%) 39 | 100 100 23 8 . . . 100 100 49 100 Level 1 14 | . . 48 14 . . 33 . . 50 . Level 2 29 | . . 28 67 25 38 66 . . . . Level 3 16 | . . . 9 74 61 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 1 10 . 3 2 . 5 . . Investigation 7 | . 1 . 4 . 1 . . 1 . . Extermination 4 | . . . . . . 1 . 3 . . Reinforcement 8 | . 1 1 3 . 1 1 . 1 . . Assault 1 | . . . . . 1 . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Distress Signals 4 | . . . 1 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | 1 7 24 35 16 22 11 6 12 5 32 Peak Tracking Total 6 | 1 3 4 6 3 6 4 5 4 4 6 Tactical Retreats 9 | . 1 . 1 2 . . . 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Traps Triggered 15 | . . . 2 3 . 4 . 2 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Machines Disabled 16 | . . 1 4 3 4 2 . . 1 1 Max in Single Turn 2 | . . 1 2 1 1 1 . . 1 1 Garrison Relay 3 | . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Machines Accessed 26 | . 2 4 9 2 2 2 . 3 1 1 Terminals 21 | . 2 4 7 2 2 1 . 2 . 1 Fabricators 3 | . . . . . . 1 . 1 1 . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 60 | . 5 13 27 2 5 2 . 4 1 1 Successful 30 | . 2 7 14 2 3 . . 1 . 1 Failed 30 | . 3 6 13 . 2 2 . 3 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 1 7 12 2 2 2 . 3 3 . Terminals 52 | . 5 13 22 2 5 1 . 3 . 1 Fabricators 3 | . . . . . . 1 . 1 1 . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 12 | . 1 4 5 . 1 . . . . 1 Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 3 | . . 2 . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 14 | . 1 3 6 2 2 . . . . . Terminals 14 | . 1 3 6 2 2 . . . . . Botnet 14 | . 1 3 6 2 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 4 4 1 1 1 . 2 1 . Full Trace Events 7 | . 2 1 3 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 44 | . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . 14 . . . . . . Machine Destruction 14 | . . . . 14 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Total Allies 8 | . . . . . . . . . . 8 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 69 | . . . . . . . . . . 69 Highest-Rated Ally 38 | . . . . . . . . . . 38 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . 28 Total Damage 449 | . . . . . . . . . . 449 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Turns Passed 7634 | 90 233 843 1250 1062 562 981 146 763 415 1289 Spaces Moved 4002 | 79 168 380 643 523 239 464 96 521 275 614 Core 48 | 17 . . . . . . . . . 31 Treads 785 | . . . . 151 239 395 . . . . Legs 1674 | . . 357 643 372 . . . . . 302 Wheels 1495 | 62 168 23 . . . 69 96 521 275 281 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 120 160 120 120 100 100 50 Average Speed 141 | 73 93 186 136 150 160 160 121 117 124 145 Slowest Speed 1100 | 80 95 260 190 260 160 400 123 170 200 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 34 | 7 38 53 49 56 23 14 69 14 7 45 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 16 | . . . . 12 . . . 4 . . Terrain Destroyed 307 | . . 41 110 14 7 18 1 84 6 26 Melee 12 | . . . . 11 . . . 1 . . Projectile 54 | . . 1 1 3 1 18 1 14 6 9 AOE 241 | . . 40 109 . 6 . . 69 . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Ext Total 5067 | 97 212 447 871 653 333 598 105 589 321 841 Wait 207 | . 22 1 84 16 29 31 . . 2 22 Move 3994 | 78 167 379 643 522 238 464 95 520 274 614 Hop . | . . . . . . . . . . . Pick Up 71 | 5 5 8 13 7 6 11 1 5 1 9 Fast Attach 56 | 7 . 1 2 3 1 7 . 3 4 28 Attach 42 | . . 3 2 4 4 2 . 13 1 13 Detach 4 | . . . . 1 . 1 . 2 . . Swap 129 | 1 1 18 29 13 9 25 . 6 7 20 Drop 69 | 1 1 6 25 6 6 14 . 2 . 8 Fire 373 | 5 16 31 73 25 40 43 9 36 12 83 Melee 59 | . . . . 51 . . . 2 . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 33 | . . . . 5 . . . . 20 8 Rewire 30 | . . . . . . . . . . 30 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 326 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Build established: Gunner 803 | -9/Materials | Discovered new exit (range 11) 1125 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -8/Materials | Discovered new exit (range 7) 1956 | -8/Materials | Build established: Scavenger-Gunner 2142 | -8/Materials | Repaired Gauss Rifle 2197 | -8/Materials | Garrison activated, responded to threat 2417 | -8/Materials | Identified exit to Garrison 2417 | -8/Materials | Entered Garrison 2487 | -8/Garrison | Triggered checkpoint 2578 | -8/Garrison | Garrison Relay disabled 2651 | -8/Garrison | Triggered checkpoint 2685 | -8/Garrison | Triggered checkpoint 2749 | -8/Garrison | Discovered new exit (range 12) 2771 | -8/Garrison | Triggered checkpoint 2786 | -8/Garrison | Garrison Relay disabled 2995 | -8/Garrison | Core integrity fell below 50% 3141 | -8/Garrison | Triggered checkpoint 3310 | -8/Garrison | Discovered new exit (range 8) 3392 | -8/Garrison | Garrison Relay disabled 3456 | -8/Garrison | Spotted B-75 Beast 3479 | -8/Garrison | Entered Materials 3517 | -8/Materials | Build established: Scavenger-Mutant 3674 | -8/Materials | Lost 3 parts (1u2w) 3717 | -8/Materials | Discovered new exit (range 16) 3879 | -8/Materials | First assault squad dispatched 3919 | -8/Materials | Build established: Gunner 4041 | -8/Materials | Entered Factory 4041 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5022 | -7/Factory | Sucked down chute 5022 | -7/Factory | Entered Waste 5037 | -7/Waste | EMP discharged 5039 | -7/Waste | Spotted C-40 Crusher 5042 | -7/Waste | Build established: Scavenger-Tank 5051 | -7/Waste | Spotted C-40 Crusher 5051 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Spotted C-40 Crusher 5062 | -7/Waste | Destroyed C-40 Crusher 5099 | -7/Waste | Spotted C-40 Crusher 5106 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5137 | -7/Waste | EMP discharged 5137 | -7/Waste | System corruption reached 10% 5154 | -7/Waste | Discovered new exit (range 12) 5168 | -7/Waste | Entered Factory 5421 | -7/Factory | Build established: Scavenger-Gunner 5780 | -7/Factory | Discovered new exit (range 6) 5814 | -7/Factory | Crushed by falling debris 5840 | -7/Factory | Core integrity fell below 50% 5856 | -7/Factory | Lost 11 parts (1p4n3u3w) 5931 | -7/Factory | Entered another Factory area 5931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6102 | -6/Factory | Discovered new exit (range 13) 6340 | -6/Factory | Build established: Scavenger-Tank 6346 | -6/Factory | Entered Extension 6371 | -6/Extension | Disrupted transfer network 6643 | -6/Extension | Lost 3 allies 6813 | -6/Extension | Rescued a captive Derelict 6838 | -6/Extension | Lost 3 allies 6897 | -6/Extension | Spotted B-75 Beast 6997 | -6/Extension | Core integrity fell below 50% 7005 | -6/Extension | Destroyed B-75 Beast 7030 | -6/Extension | Lost 16 parts (2p4n4u6w) 7141 | -6/Extension | Lost 5 parts (2p1n2w) 7147 | -6/Extension | Spotted B-75 Beast 7191 | -6/Extension | Lost 6 parts (1p1n3u1w) 7237 | -6/Extension | Core integrity fell below 20% 7271 | -6/Extension | Released all parts (9) 7302 | -6/Extension | Lost 3 parts (1p2n) 7579 | -6/Extension | Build established: Scavenger-Gunner 7606 | -6/Extension | Destroyed B-75 Beast 7635 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07310_ Acquired Flexi-carbon Leg. 07312_ Acquired 45 matter. 07314_ Acquired Armor Integrity Analyzer. 07318_ Acquired 45 matter. 07346_ Acquired Myomer Leg. 07348_ Acquired Fission Core. 07351_ Acquired 14 matter. 07355_ Dropped Relay Coupler [NC]. 07355_ Dropped Relay Coupler [Behemoth]. 07356_ Acquired 5 matter. 07358_ Acquired 11 matter. 07399_ Acquired Axe. 07403_ Acquired Adv. Assault Cannon. 07406_ Acquired Imp. Terrain Scan Processor. 07518_ W-25 Informer destroyed. 07528_ Acquired 20 matter. 07595_ Lgt. Angular Momentum Engine destroyed. 07600_ Fission Core destroyed. 07606_ B-75 Beast destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #??##+########%####"""""""=|"!###????????? ?????? | | ???????#????#T*#??#?#### ??# "#???#????? ??????? | | ????????????## #???????????## ##?#?#?????????????? | | ?#???????#?### ##????#????### ##????#???? ???????? | | ???????????#####???????#??# # ##????#?#??????????? | | ??????????????????????????# # ###?#???#??????????? | | ????###??#?????????#?##???# # # #?#???#??? ??????? | | ??????##??????###?????????# # "##???#????????????? | | ???#???#???????#??#?#?????# # " #????????????????? | | ???????????#?????#?????#??#%#%"%#??#???# ????????? | | ????#??????????#????????#?# # "##????????#???????? | | ?????????????????#?????##?# #%" #??????? ????????? | | ???????????????#??????????### # #????????????????? | | ?????????????????#?##???????# # #???#????????????? | | ?????????????????#??????????# ###??????#?????????? | | ????????????????????????????# ###????#????#??????? | | ???????????????#????#??#????# ##?????????????????? | | ????????????????????????????# ##??#????#?????????? | | ???????????????#????????????#%##?##??#???????????? | | ??????????????????????##??###%### ## ### ????????? | | ??????????????????????????#"" [ "" ""??????? | | ??????????????????????????# !% R % " " ??????? | | ??????????????????????????# %% #?????? | | ???????????????????????#?## % #?????? | | ###########################s #?????? | | @s ????? | | ?????? | | ?????? | | ?????? | | %% ??????? | | ########################### % ??????? | | ??????????????????????????# ! ???????? | | ??????????????????????????# ???????? | | ??????????????????????????# ????????? | | ??????????????????????????# ?????????? | | ??????????????????????????######T#"""###?????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 32 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 7 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hey, That's Mine! Just Browsing Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ConstructHelicalRipper Manual? 0 Play Time 02:21:44 Cumulative 28.9 hours Start 2025.02.18 @ 18:01:04 End 2025.02.18 @ 20:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4baa32d-d8e4-4776-9885-045b840e7ef6