Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 14:49:42 Player: saltine Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2380) 2380 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (366) 366 TOTAL SCORE: 8406 Bonus ------- High Alert Combat Kills 66 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Hovering (46) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (8) ------ Improved Medium Armor Plating System Shield Advanced System Shield > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Angular Momentum Engine Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Sensor Array Advanced Targeting Computer Improved Reaction Control System System Shield > --- WEAPON ----------- Gauss Rifle Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Minigun Missile Launcher Heavy Pick [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 2 . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 79 | 6 7 18 17 9 5 2 7 . 7 1 Power 11 | 1 2 3 1 1 1 . 2 . . . Engine 9 | 1 2 2 1 . 1 . 2 . . . Core 2 | . . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 1 5 3 4 1 1 1 . 3 . Treads 5 | 2 . 2 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 6 | . 1 3 2 . . . . . . . Hover 3 | . . . . . . . . . 3 . Flight 7 | . . . . 4 1 1 1 . . . Utility 22 | 1 2 3 4 2 2 1 3 . 3 1 Device 10 | . 1 1 1 2 2 . 3 . . . Storage 8 | 1 1 1 3 . . . . . 2 . Processor 1 | . . 1 . . . . . . . . Hackware 2 | . . . . . . 1 . . 1 . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 7 9 2 1 . 1 . 1 . Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon 3 | . . 3 . . . . . . . . Ballistic Gun 9 | 1 1 2 4 . 1 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 4 | . . . 3 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 3 | . . 2 . 1 . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . . . 5 . Parts Lost 42 | . 4 8 10 1 3 . 16 . . . Power 8 | . 2 3 . 1 . . 2 . . . Propulsion 16 | . 1 4 4 . 2 . 5 . . . Utility 7 | . . . . . . . 7 . . . Weapon 11 | . 1 1 6 . 1 . 2 . . . Highest Loss Streak 7 | . 2 3 6 1 3 . 7 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 87 99 81 78 70 39 11 21 38 Engine 8 | . 13 10 9 3 1 5 2 . . . Treads 11 | . 24 5 17 . . . . . . . Wheel 7 | . 3 16 9 . . . . . . . Flight 3 | . . . . 28 24 20 11 . . . Device 9 | . . 11 9 21 26 23 11 5 . . Storage 8 | . 14 11 9 . . . . . . . Processor 6 | . . 10 9 7 6 5 . . . . Energy Gun 3 | . 18 1 . . . . . . . . Energy Cannon 2 | . . 9 . . . . . . . . Ballistic Gun 13 | . 9 11 26 . . 5 2 . . . Ballistic Cannon 3 | . . . 8 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 12 29 55 106 15 21 21 21 1 7 10 Greatest Support 40 | 40 40 34 12 33 21 21 28 3 22 33 Greatest Overweight (x) 8 | . 2 5 8 . . . 1 . . . Average Overweight (x) 1 | . . 2 7 . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 5 5 5 5 5 5 Average Capacity 16 | 6 14 18 23 6 5 5 5 5 5 5 Most Carried 25 | 4 10 20 25 21 5 5 5 2 2 2 Average Carried 13 | 2 5 16 23 5 4 4 3 2 1 2 Final Capacity 25 | 8 15 20 25 5 5 5 5 5 5 5 Final Carried 20 | 4 10 20 20 5 5 5 2 2 2 2 Class Distribution -------------------- 62% | Mutant 31% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1712 | 260 153 238 638 54 105 . 218 . . 46 Remotely . | . . . . . . . . . . . Salvage Created 2640 | . 559 833 968 54 105 . 121 . . . Parts 136 | . 27 43 57 2 7 . . . . . Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 64 | . 14 20 25 1 2 . 2 . . . Melee 2 | . . . . 1 1 . . . . . Guns 42 | . 14 10 17 . 1 . . . . . Cannons 14 | . . 10 4 . . . . . . . AOE 4 | . . . 4 . . . . . . . Classes Destroyed 9 | . 1 5 3 . . . . . . . Worker 3 | . . 1 2 . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 15 | . . 8 7 . . . . . . . Grunt 32 | . 14 6 12 . . . . . . . Sentry 12 | . . 6 5 . 1 . . . . . Hunter 5 | . . . 1 1 1 . 2 . . . Best Kill Streak 10 | . 3 6 10 1 2 . 1 . . . Combat Bots Only 6 | . 3 6 5 1 2 . 1 . . . Max Kills in Single Turn 4 | . 1 1 4 1 1 . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . 4 . . . . . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 592 | . 73 128 182 6 48 . 123 15 . 17 Missed 191 | . 17 32 63 3 22 . 40 5 . 9 Damage Taken 5750 | . 713 1067 1746 43 343 . 1488 195 . 155 Core 1770 | . 154 182 304 11 107 . 763 195 . 54 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 38 54 44 98 87 . . . . . Volleys Fired 199 | . 53 90 45 . 4 . 7 . . . Largest 4 | . 2 2 4 . 1 . 1 . . . Hottest 119 | . 100 91 119 . 28 . 46 . . . Shots Fired 451 | . 107 159 174 . 4 . 7 . . . Gun 339 | . 107 91 133 . 4 . 4 . . . Cannon 107 | . . 68 39 . . . . . . . Launcher 5 | . . . 2 . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 312 | . 43 89 172 . 4 . 4 . . . Thermal 134 | . 64 70 . . . . . . . . Explosive 5 | . . . 2 . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . 7 39 7 . 7 . 10 . . . Robot Miss Streak 5 | . 3 5 4 . . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 311 | . 75 115 97 2 10 . 12 . . . Core Hits 122 | . 32 35 49 1 4 . 1 . . . Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 . 2 . . . Critical Strikes 8 | . 1 2 1 . 2 . 2 . . . Burn 1 | . 1 . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Blast 1 | . . . 1 . . . . . . . Smash 4 | . . . . . 2 . 2 . . . Melee Attacks 36 | . . . . 3 15 . 18 . . . Impact 36 | . . . . 3 15 . 18 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6408 | . 919 1740 2816 74 367 . 492 . . . Guns 2951 | . 919 654 1263 . 79 . 36 . . . Cannons 1699 | . . 1026 673 . . . . . . . Explosions 866 | . . . 866 . . . . . . . Melee 818 | . . . . 74 288 . 456 . . . Ramming 74 | . . 60 14 . . . . . . . Kinetic 3057 | . 378 628 1936 . 79 . 36 . . . Thermal 1593 | . 541 1052 . . . . . . . . Explosive 866 | . . . 866 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 818 | . . . . 74 288 . 456 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 2 . . . 1 . 7 9 9 11 Average Corruption 3 | . 2 . . . 1 . 7 8 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . 8 . . . 2 . . 3 2 3 Message Errors 4 | . 1 . . . . . . 2 . 1 Matter Fused 2 | . . . . . 1 . . . 1 . Heat Flow Errors 2 | . 2 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . 3 . . . 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . . Alerts 2 | . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 241 | . . . 115 . 32 . 94 . . . Projectiles 13 | . . . 13 . . . . . . . Explosions 107 | . . . 102 . . . 5 . . . Melee 121 | . . . . . 32 . 89 . . . Knockbacks 11 | . . 1 9 . . . 1 . . . Impact 2 | . . 1 . . . . 1 . . . Kinetic 8 | . . . 8 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 148 | . . 29 7 . . . 112 . . . Shots 3 | . . . . . . . 3 . . . Rammed 6 | . . 4 2 . . . . . . . Targets Rammed 6 | . . 4 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 333 | . 333 255 36 . . . 1 . . . Average Temperature 81 | . 89 87 16 . . . 1 . . . Received Heat Transfer 1707 | . 441 264 819 . 27 . 147 . . 9 Effects 7 | . 2 5 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 6 | . 2 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions 7 | . . 1 . . 1 . 5 . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 3 3 . . . . . . . . Heat Transferred 3626 | . 1702 1924 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 466 | . 285 377 466 224 323 172 . . . . Initial 189 | . . 34 159 189 109 158 . . . . Average 184 | . 134 152 238 205 189 169 . . . . Maximum Alert Level 2 | . 1 1 2 1 1 . . . . . Low Security (%) 59 | 100 77 74 34 50 60 100 . . . . Level 1 39 | . 22 25 60 49 39 . . . . . Level 2 1 | . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 4 1 5 . 3 1 . . . . Investigation 5 | . 1 . 1 . 2 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 3 1 3 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 16 | . 3 3 9 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 24 34 50 2 8 . 13 3 . 8 Peak Tracking Total 12 | . 6 5 12 2 5 . 6 3 . 8 Tactical Retreats 17 | . 1 7 1 . 2 . 4 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 12 | . . 3 . . 9 . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed 1 | . . 1 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 3 | . . 1 2 . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 45 | . 6 7 6 . 9 8 . . 9 . Terminals 27 | . 5 7 5 . 4 6 . . . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 141 | . 18 26 15 . 16 18 . . 48 . Successful 80 | . 9 10 5 . 4 4 . . 48 . Failed 61 | . 9 16 10 . 12 14 . . . . Catastrophic 14 | . 2 4 2 . 3 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 7 12 7 . 3 3 . . . . Terminals 76 | . 17 26 11 . 7 15 . . . . Fabricators 6 | . . . . . 6 . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 7 | . . . 4 . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Terminal Hacks 70 | . 8 8 3 . . 3 . . 48 . Record 38 | . . 1 . . . 1 . . 36 . Part Schematic 4 | . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . 4 . Prototype ID Bank 6 | . . 1 1 . . . . . 4 . Level Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . Locate Traps 5 | . 2 2 . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 4 | . 2 2 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . . Terminals 3 | . 1 2 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 6 7 5 . 6 7 . . . . Full Trace Events 3 | . . . . . 2 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . 10 . 1 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4740 | 70 867 1053 1656 103 317 146 267 82 86 93 Spaces Moved 3962 | 38 458 596 728 185 618 381 464 164 143 187 Core 372 | 2 . . . . . . 118 164 88 . Treads 332 | 36 296 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1486 | . 162 596 728 . . . . . . . Hover 242 | . . . . . . . . . 55 187 Flight 1530 | . . . . 185 618 381 346 . . . Fastest Speed 31 | 50 110 101 150 31 37 37 35 50 46 42 Average Speed 95 | 154 142 127 197 36 39 37 41 50 49 48 Slowest Speed 210 | 160 160 155 210 37 40 37 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 1 2 1 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 93 56 61 6 26 13 50 40 62 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 . . 1 Spaces Dug 86 | . . . . . 5 . 81 . . . Terrain Destroyed 123 | . . . 37 . 5 . 81 . . . Melee 12 | . . . . . 5 . 7 . . . Projectile 10 | . . . 10 . . . . . . . AOE 101 | . . . 27 . . . 74 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 4462 | 47 568 740 844 217 659 383 499 163 154 188 Wait 63 | . 40 4 3 12 4 . . . . . Move 3943 | 37 457 595 727 184 615 376 460 163 142 187 Hop 4 | . . . . . 1 2 1 . . . Pick Up 66 | 4 10 19 24 3 3 1 2 . . . Fast Attach 39 | 6 2 7 6 2 2 2 3 . 8 1 Attach 29 | . 4 5 6 7 2 . 4 . 1 . Detach 7 | . . 1 1 3 . . 1 . 1 . Swap 13 | . 1 6 5 . 1 . . . . . Drop 44 | . 1 6 25 3 3 2 2 . 2 . Fire 199 | . 53 90 45 . 4 . 7 . . . Melee 36 | . . . . 3 15 . 18 . . . Ram 6 | . . 4 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . Trap 12 | . . 3 . . 9 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Discovered new exit (range 14) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -9/Materials | Discovered new exit (range 16) 1955 | -9/Materials | Lost 3 parts (2p1n) 1991 | -9/Materials | Entered another Materials area 1991 | -8/Materials | Evolved 2 slots: Weapon x2 2294 | -8/Materials | Build established: Scavenger-Gunner 3390 | -8/Materials | Garrison activated, responded to threat 3610 | -8/Materials | Identified exit to Factory 3643 | -8/Materials | Lost 6 parts (3n3w) 3643 | -8/Materials | Core integrity fell below 50% 3647 | -8/Materials | Entered Factory 3647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3731 | -7/Factory | Discovered new exit (range 3) 3734 | -7/Factory | Discovered new exit (range 15) 3750 | -7/Factory | Entered another Factory area 3750 | -6/Factory | Evolved 2 slots: Utility x2 3945 | -6/Factory | Build established: Mutant 4030 | -6/Factory | Discovered new exit (range 11) 4067 | -6/Factory | Lost 3 parts (2n1w) 4067 | -6/Factory | Entered another Factory area 4067 | -5/Factory | Evolved 2 slots: Utility x2 4204 | -5/Factory | Discovered new exit (range 8) 4213 | -5/Factory | Entered Upper Caves 4255 | -5/Upper Caves | Learned Factory garrison access intel 4261 | -5/Upper Caves | Lost 4 parts (1p3u) 4377 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 4409 | -5/Upper Caves | Crushed by falling debris 4425 | -5/Upper Caves | Core integrity fell below 50% 4444 | -5/Upper Caves | Encountered a Warlord checkpoint 4457 | -5/Upper Caves | Lost 4 parts (1n2u1w) 4465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4478 | -5/Upper Caves | Discovered new exit (range 5) 4480 | -5/Upper Caves | Entered another Upper Caves area 4480 | -5/Upper Caves | Discovered new exit (range 15) 4482 | -5/Upper Caves | Core integrity fell below 20% 4556 | -5/Upper Caves | Discovered new exit (range 14) 4562 | -5/Upper Caves | Entered Zhirov 4564 | -5/Zhirov | Discovered new exit (range 3) 4573 | -5/Zhirov | Met Zhirov 4582 | -5/Zhirov | Learned location of Quarantine (-3) 4582 | -5/Zhirov | Learned location of Testing (-2) 4582 | -5/Zhirov | Learned location of Command (-1) 4593 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4632 | -5/Zhirov | Found Alien Artifact 4632 | -5/Zhirov | Identified Integrated Dissipator 4632 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4639 | -5/Zhirov | Found Alien Artifact 4639 | -5/Zhirov | Identified Transdimensional Reconstructor 4639 | -5/Zhirov | Warped through subspace 4648 | -5/Zhirov | Entered Proximity Caves 4720 | -4/Proximity Caves | System corruption reached 10% 4741 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- heat dissipation increased (+20). 04639_ Acquired Alien Artifact. 04639_ Identified Transdimensional Reconstructor. 04639_ Warped through subspace. 04642_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 04659_ System corrupted: Energy discharge (-40). 04674_ System corrupted: IFF burst signal emitted. 04684_ Searching scrap... 04684_ Found Imp. Medium Armor Plating. 04684_ Found 33 Matter. 04684_ Found Mak. Ablative Armor. 04684_ Found 13 Matter. 04685_ Acquired 13 matter. 04685_ Acquired 33 matter. 04686_ Acquired Imp. Medium Armor Plating. 04731_ A>=FAG=Y8:RX9GF,HGTNRNUFFA Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | #########???????????????????????????????????????? | | ##????###????????????????????????????????????????? | | ###?## #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | ####??????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?#####???????????????????????????????????????? | | "" ### ##??????????????????????????????????????? | | "" #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | #### ##???????????#######????????????????????? | | #?## #???????????## ##???????????????????? | | # #### #??????????## #???????????????????? | | # ## ############ #???????????????????? | | # # @ #???????????????????? | | ## #??????????????????? | | ############# #??? #??????????????????? | | ##### ???????????# #???????????????????????? | | ????# ??????????# ##???????????????????????? | | ????# ??????????# #????????????????????????? | | ????# ??????????# ##????????????????????????? | | ????###??????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hehehe The Science Guy Challenges ------------ None Game ------ Seed GlidesysMagneticWheel Manual? 0 Play Time 01:16:20 Cumulative 44.2 hours Start 2024.06.17 @ 15:41:25 End 2024.06.18 @ 14:49:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0356ed05-d4f6-4303-88cb-a39a3c38743a