Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 17:57:52 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (329) 329 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1394 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Compact Wheel Compact Wheel Cooling System Cooling System Disposable Heat Sink Disposable Heat Sink Huge Storage Unit Large Matter Pod (150) Seismic Detector Hacking Suite Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Plasma Cutter Plasma Cutter Flail Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Plasma Cutter Plasma Cutter > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Cooling System Cooling System Disposable Heat Sink Disposable Heat Sink Huge Storage Unit Large Matter Pod Seismic Detector Hacking Suite Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Flail Flail [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 8 9 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 77 Engine 13 | . 14 11 Treads 25 | . 25 11 Wheel 2 | . 2 11 Device 2 | . 2 . Storage 13 | . 14 11 Processor 11 | . 11 11 Ballistic Gun 22 | . 22 22 Special Weapon 5 | . 5 . Naked Turns . | . . . Heaviest Build 87 | 13 87 85 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 20 25 Most Carried 22 | 4 22 21 Average Carried 13 | 2 13 21 Final Capacity 25 | 8 25 25 Final Carried 21 | 4 21 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 595 | 278 317 . Remotely . | . . . Salvage Created 566 | 65 501 . Parts 54 | 7 47 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 9 | 2 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 6 | 2 6 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 508 | . 508 . Core 99 | . 99 . Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 54 | 4 50 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 108 | 8 100 . Gun 98 | 8 90 . Cannon . | . . . Launcher . | . . . Special 10 | . 10 . Kinetic 98 | 8 90 . Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 4 19 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | 7 71 . Core Hits 37 | 4 33 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 661 | 56 605 . Guns 539 | 56 483 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 35 | . 35 . Kinetic 539 | 56 483 . Thermal 87 | . 87 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles 3 | . 3 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 207 | . 207 . Average Temperature 33 | . 33 . Received Heat Transfer 207 | . 207 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 296 | 10 296 1 Initial 6 | . 6 1 Average 43 | 3 46 1 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 100 Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 17 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2543 | 118 2386 39 Spaces Moved 998 | 56 920 22 Core 1 | 1 . . Treads 753 | 55 698 . Legs . | . . . Wheels 244 | . 222 22 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 175 Average Speed 227 | 158 233 175 Slowest Speed 320 | 160 320 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 95 4 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1157 | 76 1059 22 Wait 55 | 5 50 . Move 996 | 55 919 22 Hop . | . . . Pick Up 22 | 3 19 . Fast Attach 9 | 8 1 . Attach 1 | . 1 . Detach 2 | 1 1 . Swap 7 | . 7 . Drop 4 | . 4 . Fire 54 | 4 50 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 11) 1118 | -10/Materials | Discovered new exit (range 7) 1989 | -10/Materials | Discovered new exit (range 9) 2418 | -10/Materials | Discovered new exit (range 16) 2505 | -10/Materials | Entered another Materials area 2505 | -9/Materials | Evolved 2 slots: Utility x2 2544 | -9/Materials | Self-destructed Last Messages --------------- 01989_ EXIT=FOUND 02012_ Acquired Grenade Launcher. 02089_ System corrupted: Component data lost. 02139_ System corrupted: Energy discharge (-82). 02173_ K-01 Serf cleans the Repair Station. 02190_ System corrupted: Component data lost. 02191_ K-01 Serf cleans the Repair Station. 02253_ Destroyed Hover Unit. 02253_ O-16 Technician destroyed. 02258_ Acquired 20 matter. 02262_ Acquired Hacking Suite. 02271_ Dropped Ion Engine. 02273_ K-01 Serf collects debris. 02343_ Acquired 16 matter. 02350_ Acquired 4 matter. 02373_ System corrupted: Heat flow error (+227). 02418_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????#####????? | | ??????????????????????????????????# #????? | | ??????????????????????????######### #????? | | ????????????????????????#? # #????? | | ????????????????????????# # #????? | | ????????????????????????# """ """ # #????? | | ????????????????????????# """ """ # #????? | | ????????????????????????# """ """ # #????? | | ????????????????????????# # #????? | | ????????????????????????# # #????? | | ????????????????????????# # #????? | | ?????????????????##############+### #????? | | ?????????? @ #????? | | ?????????? #????? | | ?????????? #????? | | ???????????######+#####################????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyDefenseCorpse Manual? 0 Play Time 00:10:02 Cumulative 425.5 hours Start 2022.05.24 @ 17:48:03 End 2022.05.24 @ 17:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 29 Adventurer 5 Explorer 0 Win Type - Total 19 Types 5/4/3/0/3/1/2/0/1 Lore% 78 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e757ce67-e1a4-4a78-8507-35b6166de794