Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 13:10:31 Player: UberDoot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (348) 1740 Value Destroyed (16299) 16299 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (7430) 7430 TOTAL SCORE: 35449 Bonus ------- High Alert Combat Kills 2660 Follower Combat Kills 309 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Win 3000 Friendly Fire -339 Cogmind --------- Core Integrity 1159/1600 Matter 290/300 Energy 821/840 System Corruption 12% Temperature Cool (18) Movement Treading (173) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Heavy Reflective Plating Graphene Brace > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Railgun > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg Energy Well (350) Energy Well (350) Experimental Targeting Computer Advanced Kinecellerator Point Defense Array Gamma Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Experimental Force Field > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Energy Well Energy Well Graphene Brace Point Defense Array Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun [Rating: 203] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 2 . 2 . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . . Utility 9 | . . . . . . . 2 . . 1 . . 1 1 . 1 . 1 1 . 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 489 | 7 18 2 15 8 1 8 34 47 26 33 14 5 51 7 39 3 8 45 3 15 20 80 Power 51 | 1 2 . 1 1 . 1 3 2 2 1 . . 3 3 6 1 5 4 1 1 2 11 Engine 19 | 1 2 . 1 1 . 1 3 2 2 . . . 3 1 2 . . . . . . . Core 13 | . . . . . . . . . . 1 . . . 2 4 . 3 . 1 . 2 . Reactor 19 | . . . . . . . . . . . . . . . . 1 2 4 . 1 . 11 Propulsion 102 | 2 2 . 4 3 . . 11 14 10 5 1 1 13 1 7 . . 11 . 8 3 6 Treads 49 | . 2 . 4 3 . . 9 11 5 . 1 1 1 . 5 . . 3 . . . 4 Leg 16 | 2 . . . . . . . . . . . . 1 . . . . . . 8 3 2 Wheel 20 | . . . . . . . 2 3 3 . . . 3 . 2 . . 7 . . . . Hover 16 | . . . . . . . . . 1 5 . . 8 1 . . . 1 . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Utility 171 | 2 6 . 2 1 1 2 7 23 11 19 5 . 15 3 15 2 2 18 2 4 7 24 Device 116 | 1 4 . 2 1 . 2 3 19 8 6 4 . 11 3 9 2 . 11 2 4 5 19 Storage 12 | 1 2 . . . 1 . . . 2 2 . . . . . . . 3 . . . 1 Processor 13 | . . . . . . . 1 . . 2 . . 3 . . . 1 2 . . 2 2 Hackware 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Protection 27 | . . . . . . . 3 4 1 6 1 . 1 . 6 . 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | 2 8 2 8 3 . 5 13 8 3 8 8 4 20 . 11 . 1 12 . 2 8 39 Energy Gun 62 | . 1 . 1 . . 1 2 . . . . . 13 . 7 . . 11 . . 2 24 Energy Cannon 24 | . 3 . . . . . 2 2 . 1 2 . 3 . 2 . 1 1 . . . 7 Ballistic Gun 42 | 2 1 . 6 2 . 2 2 4 2 2 2 2 2 . 1 . . . . . 5 7 Ballistic Cannon 16 | . 2 1 . . . . 5 2 . 2 . 1 . . . . . . . 2 . 1 Launcher 15 | . 1 1 1 1 . 2 2 . 1 . 4 1 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . . . 5 . 2 1 . . 1 . 2 . . 6 . . 1 6 Corrupted Parts 5 | . . . . . . . . . . . . . . . 3 . . 1 . 1 . . System Corruption 32 | . . . . . . . . . . . . . . . 20 . . 7 . 5 . . Parts Lost 77 | . . . 2 . . . 6 7 1 . 3 12 1 . 12 . 3 9 . 12 . 9 Power 9 | . . . . . . . . 1 . . . 1 . . 3 . 1 1 . 1 . 1 Propulsion 26 | . . . 2 . . . 5 3 1 . 2 4 . . 3 . 1 5 . . . . Utility 21 | . . . . . . . . 1 . . 1 2 1 . 3 . 1 1 . 7 . 4 Weapon 21 | . . . . . . . 1 2 . . . 5 . . 3 . . 2 . 4 . 4 Highest Loss Streak 12 | . . . 2 . . . 1 5 1 . 2 12 1 . 6 . 2 2 . 9 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 100 100 99 100 100 99 98 99 96 93 44 88 99 94 88 93 90 95 89 91 94 Engine 6 | . 14 14 11 10 11 11 9 8 9 . . . 11 9 4 5 2 . . . . . Core 1 | . . . . . . . . . . 6 7 . . 1 5 . 1 . 4 4 4 . Reactor 2 | . . . . . . . . . . . . . . . . 4 6 9 8 7 8 11 Treads 14 | . 27 28 33 33 33 33 26 24 19 . 2 2 . . 10 15 15 10 8 1 . 4 Leg 2 | . . . . . . . . . . . . . 1 . . . . . . 22 23 14 Wheel 1 | . . . . . . . . 1 7 . . . 2 . 2 5 5 9 13 1 . . Hover 5 | . . . . . . . . . . 27 23 3 18 29 10 . . . . . . . Device 14 | . 14 14 11 11 11 11 10 9 8 6 9 6 14 16 14 20 15 20 30 25 26 27 Storage 7 | . 14 14 11 11 11 11 9 9 9 1 7 7 6 5 5 5 5 4 4 4 4 4 Processor 8 | . . . . . . . 9 9 9 11 10 7 11 17 13 5 9 10 8 7 7 12 Hackware 1 | . . . . . . . . . . 9 7 7 2 . . . . . . . . . Protection 3 | . . . . . . . 7 8 9 6 . . . . 4 10 10 3 . . . . Energy Gun 6 | . 3 . . . . . 4 3 . . . . 14 17 16 15 15 17 17 10 4 14 Energy Cannon 3 | . 11 14 1 . . . 2 2 9 . 6 1 . . . . 4 . . . . 2 Ballistic Gun 9 | . 7 . 29 32 33 32 8 9 17 13 6 3 . . . . . . . . 9 2 Ballistic Cannon 3 | . 4 13 1 . . . 11 10 . 6 . . . . . . . . . 3 3 . Peak Build Rating 203 | 7 14 12 18 17 18 18 33 40 43 58 53 50 69 80 88 87 93 121 130 162 185 203 Average Rating 68 | 5 11 12 16 15 17 17 27 36 39 53 49 24 56 75 80 83 91 103 126 140 169 194 On Entrance 54 | . 7 12 12 15 17 18 18 32 38 42 53 46 10 68 78 77 85 83 118 126 126 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 15 33 33 35 37 37 37 49 61 119 119 32 33 48 44 66 69 82 126 134 148 145 162 Greatest Support 205 | 20 46 46 66 66 63 63 63 70 60 32 32 48 36 45 80 80 28 64 48 156 168 205 Greatest Overweight (x) 10 | . 4 . . . . . 4 6 10 7 1 3 4 . 5 2 2 7 2 8 1 1 Average Overweight (x) . | . . . . . . . . 1 4 . . 2 . . 1 1 1 2 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 10 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 20 6 10 10 10 10 10 10 10 17 20 20 20 20 Most Carried 25 | 6 15 15 15 15 15 15 15 15 25 25 10 10 10 10 10 10 10 20 17 20 20 20 Average Carried 13 | 3 9 15 14 14 14 14 14 14 19 6 9 7 9 9 9 9 9 14 16 19 19 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 10 10 10 10 10 10 10 10 20 20 20 20 20 Final Carried 25 | 6 15 15 15 15 15 15 15 15 25 10 10 8 9 10 10 10 9 18 16 18 20 20 Class Distribution -------------------- 16% | Mutant 15% | Scavenger-Gunner 14% | Gunner 13% | Scavenger-Skirmisher 12% | Scavenger-Tank 11% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scout | -5/Factory Skirmisher | -5/Extension Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Tank | -2/DSF Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Matter Collected 10202 | 265 338 86 336 314 . 248 1007 1381 614 1155 748 160 559 20 557 . 115 397 . 248 415 1239 Remotely 536 | . . . . . . 77 . 303 . . 156 . . . . . . . . . . . Salvage Created 18027 | 36 696 36 649 108 . 296 1607 1034 1061 806 741 620 1135 88 2274 . 202 1842 . 231 395 4170 Parts 751 | 4 42 2 34 4 . 26 92 55 51 56 42 21 28 2 83 . 6 60 . 5 9 129 Haulers Intercepted 15 | . 1 . 2 . . . 5 . 4 1 . . 1 . . . . 1 . . . . Recyclers Shooed 6 | . . . . . . . 2 . 1 1 . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 34 17 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Combat Hostiles Destroyed 256 | . 13 3 12 2 . 8 30 23 12 8 18 16 7 1 36 . 3 13 . 3 2 46 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Guns 122 | . 3 . 5 1 . 4 8 10 7 4 2 10 4 1 23 . 2 7 . 1 1 29 Cannons 59 | . 10 . 3 . . . 16 13 3 4 2 . . . 3 . 1 . . . 1 3 AOE 41 | . . 3 4 1 . 4 6 . 2 . 13 6 . . 2 . . . . . . . Classes Destroyed 24 | 1 4 . 5 . . 1 2 2 . 2 2 . . . 2 . . . . . . 3 Worker 14 | . 2 . 1 . . . 1 . 1 1 . . 2 . . . . 2 . . . 4 Builder 11 | . . . . . . 1 2 . 2 3 . . . . 2 . . 1 . . . . Tunneler 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 2 . . . 5 . 4 1 . . 1 . . . . 1 . . . . Recycler 22 | . . . 2 1 . . 1 . 4 1 . . 4 . 1 . . 4 . . 2 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Operator 5 | . . . . . . . . . . 1 . . 1 . 3 . . . . . . . Watcher 18 | . 3 . 2 . . . 4 . . 2 . . . . . . . 3 . . . 4 Swarmer 28 | . . . 4 . . . . . 3 . 7 5 . . 8 . 1 . . . . . Grunt 117 | . 13 3 4 2 . 7 17 10 6 3 10 7 2 . 16 . . 4 . . 1 12 Brawler 7 | . . . 1 . . 1 2 . . . . 1 . . 2 . . . . . . . Duelist 5 | . . . 1 . . . . 2 . . . 2 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 36 | . . . 2 . . . 6 7 3 3 1 1 2 1 5 . . 1 . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 9 | . . . . . . . 4 . . . . . . . . . 2 . . 3 . . Hunter 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Programmer 34 | . . . . . . . . 2 . 2 . . 3 . . . . 7 . . 1 19 Behemoth 5 | . . . . . . . . 2 . . . . . . 2 . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 16 | 1 3 3 9 2 . 5 11 6 5 3 8 16 3 1 6 . 2 8 . 2 3 6 Combat Bots Only 16 | . 3 3 7 2 . 3 8 6 3 2 8 16 2 1 6 . 2 3 . 2 1 6 Max Kills in Single Turn 3 | 1 2 3 3 1 . 2 3 1 2 1 3 3 1 1 3 . 1 2 . 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 3 2 1 . 1 3 . 1 . 3 3 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Hostile Shots Fired 1972 | . 42 14 55 3 . 24 158 155 73 74 99 91 67 4 244 . 62 153 . 308 4 342 Missed 646 | . 6 2 16 1 . 6 37 35 20 30 41 29 17 2 70 . 28 51 . 149 2 104 Damage Taken 21463 | . 524 141 475 46 . 325 1859 2290 717 477 730 1278 572 47 3912 . 482 1456 . 1488 36 4608 Core 2359 | . 103 21 67 21 . 45 172 261 93 94 179 334 118 . 271 . 25 79 . 35 . 441 Absorbed by Shields 2810 | . . . . . . . . 216 80 . . . . . 251 . . 612 . 659 13 979 Reduced by Siege Mode 280 | . . . . . . . . . . . . . . . . . . . . . . 280 Regen/Repaired (Parts) 372 | . . . . . . . 102 . 149 121 . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 50 . . . 66 . . 4 . . 13 86 . 72 . 97 93 . 97 . 72 Volleys Fired 841 | 2 47 8 41 3 . 22 84 99 64 45 46 11 42 2 102 . 8 57 . 12 7 139 Largest 5 | 2 2 2 3 3 . 3 3 3 3 3 2 2 3 3 3 . 4 4 . 4 5 5 Hottest 413 | 40 136 103 123 69 . 69 154 174 150 150 115 115 225 225 231 . 323 357 . 260 295 413 Shots Fired 2444 | 4 93 13 117 5 . 48 223 237 159 129 66 60 104 6 285 . 23 208 . 37 35 592 Gun 1787 | 4 47 . 98 3 . 39 106 113 95 84 20 49 101 6 277 . 15 201 . 27 23 479 Cannon 613 | . 45 10 16 . . . 113 124 61 45 32 6 3 . 8 . 8 7 . 10 12 113 Launcher 44 | . 1 3 3 2 . 9 4 . 3 . 14 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 956 | 4 47 5 106 3 . 39 166 163 95 127 20 52 8 . 13 . . . . 10 33 65 Thermal 1335 | . 45 5 8 . . . 53 74 61 2 32 3 91 6 272 . 23 143 . . 2 515 Explosive 44 | . 1 3 3 2 . 9 4 . 3 . 14 5 . . . . . . . . . . Electromagnetic 109 | . . . . . . . . . . . . . 5 . . . . 65 . 27 . 12 Robot Hit Streak 64 | 3 7 4 10 5 . 10 17 18 10 17 20 16 36 41 64 . 18 31 . 9 10 41 Robot Miss Streak 6 | . 2 3 4 1 . 2 3 6 3 2 4 2 3 . 4 . 1 4 . 2 2 3 Penetration Max 2 | . . . . . . . . . 2 1 1 1 . . . . . . . . 1 . Secondary Targets 10 | . . . 1 . . . 1 . . . . . . . 5 . . 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . 1 Autonomous 51 | . . . . . . . . . . . . 43 8 . . . . . . . . . Shots Hit Robots 1614 | 3 55 7 67 2 . 28 148 139 85 90 42 48 80 5 209 . 14 155 . 27 23 387 Core Hits 661 | 2 28 6 29 4 . 24 68 50 34 33 41 32 29 3 82 . 5 56 . 5 8 122 Critical Kills 27 | . . . 1 . . . . . 4 7 1 . . . . . . . . . 2 12 Critical Parts Destroyed 44 | . . . . . . . 1 . 8 18 2 1 . . . . . . . . 2 12 Critical Strikes 140 | . . . 1 . . . 4 10 12 25 5 1 7 . 22 . 1 7 . . 4 41 Burn 57 | . . . . . . . 1 2 . . . . 7 . 22 . 1 7 . . . 17 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 71 | . . . 1 . . . 1 . 12 25 5 1 . . . . . . . . 4 22 Blast 10 | . . . . . . . 2 8 . . . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . . . . 12 9 . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . 12 9 . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43935 | 43 940 442 1299 173 . 976 4164 3362 2134 1543 2118 2136 1880 107 5500 . 320 3769 . 621 453 11955 Guns 27901 | 43 433 . 874 12 . 417 1231 1391 879 939 125 1265 1880 107 4852 . 255 3440 . 318 184 9256 Cannons 9655 | . 494 97 225 . . . 1593 1957 797 528 482 86 . . 198 . 65 192 . 303 269 2369 Explosions 5614 | . . 301 200 142 . 556 1304 . 419 . 1353 785 . . 450 . . 104 . . . . Melee 234 | . . . . . . . . . . 76 158 . . . . . . . . . . . Ramming 531 | . 13 44 . 19 . 3 36 14 39 . . . . . . . . 33 . . . 330 Kinetic 11355 | 43 433 55 975 12 . 417 2037 2106 879 1398 125 1300 255 . 266 . . . . 303 420 331 Thermal 26015 | . 494 42 124 . . . 1330 1242 868 69 482 51 1555 107 5234 . 320 2972 . . 33 11092 Explosive 4446 | . . 301 200 142 . 556 761 . 348 . 1353 785 . . . . . . . . . . Electromagnetic 1354 | . . . . . . . . . . . . . 70 . . . . 764 . 318 . 202 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 234 | . . . . . . . . . . 76 158 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 6 8 3 . . 2 . 21 . . 15 . 8 1 12 Average Corruption 5 | . . . . . . . 1 5 6 2 . . 1 . 7 . . 8 . 3 1 5 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . . . . . . . 5 57 41 18 . . 2 . 41 . . 28 . 3 . 76 Message Errors 59 | . . . . . . . 1 14 13 3 . . . . 7 . . 5 . . . 16 Matter Fused 54 | . . . . . . . 2 14 3 7 . . . . 8 . . 6 . . . 14 Heat Flow Errors 35 | . . . . . . . 1 8 7 2 . . 1 . 9 . . . . 1 . 6 Energy Discharges 24 | . . . . . . . . 6 3 1 . . . . 4 . . 1 . 1 . 8 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Parts Fused 5 | . . . . . . . . . 1 1 . . . . 1 . . 1 . . . 1 Data Loss (minor) 40 | . . . . . . . 1 7 8 3 . . . . 4 . . 3 . . . 14 Data Loss (major) 9 | . . . . . . . . 4 3 . . . . . 1 . . . . . . 1 Misfires 13 | . . . . . . . . 1 1 . . . 1 . 3 . . . . . . 7 Alerts 6 | . . . . . . . . 1 1 . . . . . 2 . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 22 | . . . . . . . . 1 1 1 . . . . 2 . . 7 . 1 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . . . . . . 6 125 10 90 19 11 101 . . . . . 4 . . 30 182 Projectiles 216 | . . . . . . . 21 10 23 15 3 . . . . . . . . . 30 114 Explosions 285 | . . . . . . 6 104 . 66 . 8 101 . . . . . . . . . . Melee 77 | . . . . . . . . . 1 4 . . . . . . . 4 . . . 68 Knockbacks 29 | . 2 . . 1 . . 10 4 . 5 . . . . . . . . . 1 2 4 Impact 7 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . 4 Kinetic 22 | . 1 . . . . . 9 4 . 5 . . . . . . . . . 1 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . 23 . 38 . . 34 . 80 135 . . 46 . . 46 . . . . Shots 12 | . . . . 1 . 2 . . 2 . 2 3 . . 1 . . 1 . . . . Rammed 27 | . 3 4 . 1 . 1 6 4 4 . . . . . . . . 2 . . . 2 Targets Rammed 36 | . 3 4 . 2 . 1 6 4 4 . . . . . . . . 2 . . . 10 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Highest Temperature 521 | . 222 258 342 1 . 56 186 521 412 279 323 6 426 . 439 . 368 358 . 22 38 496 Average Temperature 118 | . 87 150 141 1 . 24 41 143 109 104 108 4 153 . 153 . 169 124 . 16 22 186 Received Heat Transfer 5005 | . 285 78 111 15 . 198 729 811 381 192 240 414 213 9 943 . . 305 . . . 81 Effects 31 | . . 2 2 . . . . 8 4 1 4 . 3 . 3 . . . . . . 4 Energy Bleed 7 | . . . 1 . . . . 3 . 1 1 . . . 1 . . . . . . . Interference 18 | . . 2 . . . . . 2 4 . 3 . 2 . 1 . . . . . . 4 Matter Decay 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Short Circuit 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 164 | . . . . . . . . . . . . . . . . . . . . . . 164 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . 63 Robots Corrupted 8 | . . . . . . . . . 1 . . . . . . . . 4 . 2 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . Parts Fried 13 | . . . . . . . . . 2 . . . . . . . . 5 . 4 . 2 Impact Corruptions 6 | . . . . . . . . . 1 . . . . . . . . 1 . . . 4 Robots Melted 31 | . . . . . . . . . . . . . 5 . 8 . . 4 . . . 14 Combat Hostiles 28 | . . . . . . . . . . . . . 3 . 8 . . 3 . . . 14 Parts Melted 172 | . 1 . . . . . 3 4 . 1 . . 16 1 22 . 4 25 . . . 95 Heat Transferred 43181 | . 962 74 222 . . . 2002 2123 901 74 950 100 3966 250 11139 . 657 4655 . . 37 15069 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Peak Influence 1658 | 10 198 161 296 169 . 269 686 1658 933 651 . . 491 220 882 389 412 446 167 186 169 1126 Initial 807 | . 6 74 . 109 . . 26 445 807 359 . . 441 163 107 389 272 225 162 125 75 108 Average 452 | 3 104 75 117 70 . 117 351 1040 767 423 . . 323 186 656 389 307 319 162 143 114 469 Maximum Alert Level 5 | . . . 1 . . 1 2 5 3 2 . . 2 1 3 1 2 2 . . . 4 Low Security (%) 28 | 100 100 100 80 100 . 66 31 . . 1 . . . 61 4 . . . 100 100 100 20 Level 1 24 | . . . 19 . . 33 13 . . 57 . . 77 38 15 100 99 77 . . . 18 Level 2 24 | . . . . . . . 55 23 27 40 . . 22 . 17 . . 22 . . . 41 Level 3 16 | . . . . . . . . 29 72 . . . . . 63 . . . . . . 17 Level 4 5 | . . . . . . . . 42 . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . 4 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . . . . 1 6 . 3 4 . 1 9 1 7 . 2 5 . 1 1 10 Investigation 7 | . . . . . . . 2 . 1 2 . . . 1 1 . . . . . . . Extermination 14 | . . . . . . . . . . 2 . . 3 . . . . 1 . . . 8 Reinforcement 18 | . 2 . . . . 1 4 . 1 . . . 3 . 2 . 2 1 . 1 1 . Assault 9 | . . . . . . . . . . . . 1 . . 4 . . 2 . . . 2 Garrison 5 | . . . . . . . . . 1 . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Distress Signals 19 | . . . 2 . . . 6 . 2 1 . 1 1 . 2 . . 2 . . . 2 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Times Spotted 393 | . 20 3 16 2 . 8 45 23 20 28 16 19 18 1 53 . 12 29 . 8 2 70 Peak Tracking Total 12 | . 3 3 7 2 . 3 11 5 4 5 4 9 3 1 6 . 12 6 . 4 1 7 Tactical Retreats 28 | . . . . . . . 6 . . 4 . . 1 . 4 . 3 2 . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Traps Triggered 13 | . . . . . . . 3 2 1 1 . . 2 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Machines Disabled 39 | . 2 . 1 . . . 5 9 6 . . 2 1 . 4 . 1 1 . . 1 6 Max in Single Turn 2 | . 1 . 1 . . . 2 1 2 . . 1 1 . 2 . 1 1 . . 1 1 Garrison Access 5 | . . . . . . . . . . 2 . . 1 1 . . . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Machines Accessed 77 | . 7 . 2 . 2 . 7 2 6 14 . . 12 3 7 2 . 2 1 . 4 6 Terminals 47 | . 5 . 1 . . . 4 2 3 6 . . 7 1 7 1 . 1 1 . 4 4 Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . Repair Stations 8 | . 1 . . . . . 1 . 1 2 . . 1 . . . . . . . . 2 Recycling Units 6 | . 1 . . . . . . . 1 1 . . 1 1 . 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 1 1 . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 2 . . 1 1 . . . 1 . . . . Total Hacks 175 | . 22 . 5 . 2 . 17 3 24 31 . . 29 9 13 2 . 3 1 . 5 9 Successful 80 | . 7 . 2 . 2 . 9 2 16 17 . . 8 4 7 2 . . 1 . 2 1 Failed 94 | . 14 . 3 . . . 8 1 8 14 . . 21 5 6 . . 3 . . 3 8 Catastrophic 17 | . 2 . . . . . 1 . 3 1 . . 3 . 1 . . 1 . . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 17 . 3 . 1 . 9 . 8 9 . . 16 2 4 . . 1 . . 2 4 Terminals 108 | . 18 . 3 . . . 10 3 12 13 . . 18 3 13 1 . 1 1 . 5 7 Fabricators 6 | . . . . . . . . . . 4 . . 2 . . . . . . . . . Repair Stations 19 | . 2 . . . . . 4 . 3 6 . . 2 . . . . . . . . 2 Recycling Units 10 | . 2 . . . . . . . 1 2 . . 2 2 . 1 . . . . . . Scanalyzers 17 | . . . 2 . . . 2 . 8 2 . . 3 . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . . 4 . . 2 4 . . . 2 . . . . Terminal Hacks 28 | . 3 . . . 2 . 1 2 4 2 . . 3 1 5 1 . . 1 . 2 1 Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . 1 . . . . . 3 . 2 6 . . 1 . . . . . . . . . Scan Component 8 | . 1 . . . . . 2 . 1 3 . . 1 . . . . . . . . . Repair 5 | . . . . . . . 1 . 1 3 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Retrieve Components 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzer 13 | . . . 2 . . . 2 . 7 2 . . . . . . . . . . . . Insert Component 6 | . . . 1 . . . 1 . 3 1 . . . . . . . . . . . . Analyze 7 | . . . 1 . . . 1 . 4 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . Unauthorized Hacks 17 | . 2 . . . . . 2 . 2 4 . . 3 2 2 . . . . . . . Terminals 11 | . 2 . . . . . 2 . 2 1 . . 2 . 2 . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Botnet 9 | . 2 . . . . . 1 . 2 1 . . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 . . 1 2 . . . . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Mask 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 . 1 . . . 6 2 4 10 . . 11 2 5 . . 1 . . 4 5 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 . 3 1 . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 1 . 1 3 . . . . . . . . . . . . Time 308 | . . . . . . . 38 . 60 210 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 10 . . . . . . 2 . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 3 1 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 3 1 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 19 . . . . . . . . . 3 . . . . Machine Destruction 22 | . . . . . . . . 19 . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . 4 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Total Allies 9 | . . . . . . . 1 . . . . . 2 . 5 . . 1 . . . . Largest Group 4 | . . . . . . . 1 . . . . . 1 . 4 . . 1 . . . . Highest-Rated Group 159 | . . . . . . . 10 . . . . . 32 . 159 . . 64 . . . . Highest-Rated Ally 159 | . . . . . . . 10 . . . . . 32 . 159 . . 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . . . . 5 . 51 . . 2 . . . . Total Damage 2129 | . . . . . . . . . . . . . 145 . 1954 . . 30 . . . . Kills 10 | . . . . . . . . . . . . . 1 . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Turns Passed 20767 | 97 1153 706 641 783 588 455 1598 2355 1490 1951 524 158 1777 144 1509 99 244 804 10 212 385 3084 Spaces Moved 13000 | 63 552 419 292 468 365 233 677 1149 497 2776 521 39 1337 258 831 70 90 376 6 110 230 1641 Core 51 | 3 2 . . . . . . . . . . 32 14 . . . . . . . . . Treads 4572 | . 544 419 292 468 365 233 664 848 108 . 62 7 . . 60 7 . 18 . . . 477 Legs 1713 | 60 6 . . . . . . . . . . . 156 . . . . . . 97 230 1164 Wheels 1785 | . . . . . . . 13 301 388 29 . . 142 . 382 63 90 358 6 13 . . Hover 4878 | . . . . . . . . . . 2747 459 . 1025 258 389 . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fastest Speed 34 | 50 120 160 160 160 160 160 140 140 145 38 38 160 80 34 34 130 115 111 129 110 110 115 Average Speed 116 | 116 159 160 160 160 160 160 162 161 184 42 62 194 101 34 128 133 129 137 129 117 112 133 Slowest Speed 775 | 120 250 160 160 160 160 160 240 320 775 230 240 240 300 34 250 163 130 312 129 220 187 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 94 94 22 81 61 45 76 79 40 52 53 8 28 6 52 2 72 13 . 78 7 43 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 1 . . 1 . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 . . . . 1 1 . 1 1 . . 1 . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 48 | . . . . . . . 5 . 10 9 3 . 6 . . . . 1 . . . 14 Terrain Destroyed 645 | . 6 28 13 11 . 87 44 1 81 9 177 90 9 . 30 . . 5 . 2 3 49 Melee 15 | . . . . . . . . . . 9 2 . 4 . . . . . . . . . Projectile 137 | . . . . . . . 17 1 34 . 4 20 5 . 4 . . 2 . 2 3 45 AOE 489 | . 6 28 13 11 . 87 27 . 47 . 171 70 . . 26 . . 3 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Ext Fac DSF Res Res DSF Acc Com Total 17129 | 79 730 438 381 502 371 275 1003 1477 959 3448 634 103 1675 310 1100 76 210 563 8 174 319 2294 Wait 2073 | 2 79 6 5 . . 7 161 126 332 494 39 48 168 35 39 . 98 43 . 15 39 337 Move 12978 | 62 551 418 291 467 364 232 677 1148 496 2775 520 38 1336 257 830 69 89 375 5 109 229 1640 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 6 12 . 12 8 2 2 12 19 16 32 2 . 20 3 12 2 . 11 . 9 5 24 Fast Attach 224 | 7 8 . 5 3 . 1 16 11 12 25 2 1 31 4 18 . 2 31 . 9 15 23 Attach 79 | . . . 6 . . 1 7 9 . 3 2 3 6 2 9 1 1 7 2 5 2 13 Detach 76 | . 5 . 4 . . . 3 5 1 13 2 1 9 1 3 . 1 9 . 5 1 13 Swap 186 | . 10 2 4 5 1 6 11 27 14 5 10 1 14 1 12 2 5 7 1 1 3 44 Drop 321 | . 15 . 13 14 4 3 26 29 20 44 2 . 35 5 22 2 6 19 . 9 2 51 Fire 841 | 2 47 8 41 3 . 22 84 99 64 45 46 11 42 2 102 . 8 57 . 12 7 139 Melee 25 | . . . . . . . . . . 12 9 . 4 . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Crush 27 | . 3 4 . 2 . 1 6 4 2 . . . . . . . . 2 . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . . . . 10 . 53 . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 11) 995 | -10/Materials | Central database locked down 1011 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Entered Mines 1314 | -10/Mines | Discovered new exit (range 11) 1315 | -10/Mines | Learned Materials emergency access door positions 1560 | -10/Mines | Discovered new exit (range 15) 1957 | -10/Mines | Entered Materials 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1958 | -9/Materials | Identified exit to Mines 2248 | -9/Materials | Build established: Gunner 2508 | -9/Materials | Destroyed 7 combat bots 2598 | -9/Materials | Entered Mines 2704 | -9/Mines | Learned Materials terminal intel 2965 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2966 | -9/Mines | Discovered new exit (range 5) 3107 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3381 | -9/Mines | Entered Exiles 3382 | -9/Exiles | Identified exit to Mines 3421 | -9/Exiles | Met 8R-AWN 3449 | -9/Exiles | Met EX-HEX 3498 | -9/Exiles | Met EX-BIN 3522 | -9/Exiles | Met EX-DEC 3533 | -9/Exiles | Learned location of Zion (-6) 3717 | -9/Exiles | Aligned with FarCom system 3719 | -9/Exiles | Given EX-Vault access code 3761 | -9/Exiles | Opened EX-Vault 3773 | -9/Exiles | Found AWS/Gauss 3849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3951 | -9/Exiles | Discovered exit to Mines (range 12) 3969 | -9/Exiles | Left Exiles lab with AWS/Gauss 3969 | -9/Exiles | Entered Mines 4249 | -8/Mines | Discovered new exit (range 8) 4272 | -8/Mines | Build established: Skirmisher 4424 | -8/Mines | Entered Materials 4424 | -8/Materials | Evolved 2 slots: Utility x2 4425 | -8/Materials | Loaded intel: 12 terminal locations 4837 | -8/Materials | Discovered new exit (range 3) 4847 | -8/Materials | Build established: Scavenger-Skirmisher 5129 | -8/Materials | Destroyed 8 combat bots 5273 | -8/Materials | Discovered new exit (range 16) 5394 | -8/Materials | Discovered new exit (range 4) 5557 | -8/Materials | Repaired Imp. Light Armor Plating 5897 | -8/Materials | Discovered new exit (range 15) 6022 | -8/Materials | Identified exit to Garrison 6022 | -8/Materials | Entered Garrison 6224 | -8/Garrison | Triggered checkpoint 6318 | -8/Garrison | Triggered checkpoint 6331 | -8/Garrison | Build established: Scavenger-Tank 6417 | -8/Garrison | Spotted B-75 Beast 6453 | -8/Garrison | Core integrity fell below 50% 6490 | -8/Garrison | Destroyed B-75 Beast 6514 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6574 | -8/Garrison | Garrison Relay disabled 6630 | -8/Garrison | Discovered new exit (range 15) 6733 | -8/Garrison | Triggered checkpoint 7042 | -8/Garrison | Discovered new exit (range 15) 7124 | -8/Garrison | Triggered checkpoint 7166 | -8/Garrison | Garrison Relay disabled 7254 | -8/Garrison | Triggered checkpoint 7354 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Garrison Relay disabled 7496 | -8/Garrison | Discovered new exit (range 12) 7746 | -8/Garrison | Garrison Relay disabled 7825 | -8/Garrison | Spotted B-75 Beast 7943 | -8/Garrison | Destroyed B-75 Beast 8377 | -8/Garrison | Entered Materials 8618 | -8/Materials | Build established: Tank 8655 | -8/Materials | Core integrity fell below 20% 8745 | -8/Materials | Discovered new exit (range 15) 8839 | -8/Materials | Discovered new exit (range 11) 9179 | -8/Materials | Identified exit to Storage 9263 | -8/Materials | Repaired Enh. Autogun? 9681 | -8/Materials | Identified exit to Factory 9845 | -8/Materials | Garrison activated, responded to threat 9867 | -8/Materials | Entered Factory 9867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10316 | -7/Factory | Build established: Hacker-Gunner 10407 | -7/Factory | Repaired Broken Recoil Nullifier 10633 | -7/Factory | Fabricated Adv. Hardlight Generator? 10738 | -7/Factory | Repaired Broken Aerolev Unit? 10916 | -7/Factory | Build established: Gunner 11174 | -7/Factory | Repaired Hyp. Coil Gun? 11200 | -7/Factory | Discovered new exit (range 7) 11546 | -7/Factory | Identified exit to Lower Caves 11559 | -7/Factory | Discovered new exit (range 15) 11818 | -7/Factory | Entered Lower Caves 11829 | -7/Lower Caves | Met a Warlord Commander 11830 | -7/Lower Caves | Learned location of Warlord (-5) 11831 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11944 | -7/Lower Caves | Build established: Mutant 11972 | -7/Lower Caves | Destroyed 8 combat bots 12058 | -7/Lower Caves | Learned 12 Factory zone layouts 12101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12328 | -7/Lower Caves | Discovered new exit (range 6) 12342 | -7/Lower Caves | Entered another Lower Caves area 12363 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12384 | -7/Lower Caves | Core integrity fell below 50% 12406 | -7/Lower Caves | Core integrity fell below 20% 12449 | -7/Lower Caves | Destroyed 16 combat bots 12454 | -7/Lower Caves | Lost 12 parts (1p4n2u5w) 12490 | -7/Lower Caves | Discovered new exit (range 7) 12500 | -7/Lower Caves | Entered Factory 12500 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12501 | -6/Factory | Identified exit to Lower Caves 13126 | -6/Factory | Garrison activated, responded to threat 13191 | -6/Factory | Discovered new exit (range 13) 13923 | -6/Factory | Discovered new exit (range 13) 13967 | -6/Factory | Identified exit to Factory 14035 | -6/Factory | Build established: Skirmisher 14277 | -6/Factory | Entered another Factory area 14277 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14341 | -5/Factory | Discovered new exit (range 4) 14352 | -5/Factory | Discovered new exit (range 9) 14421 | -5/Factory | Entered Extension 14451 | -5/Extension | Rescued A7 14721 | -5/Extension | First assault squad dispatched 14851 | -5/Extension | Energy Cycler disabled 14851 | -5/Extension | Rescued a captive Derelict 14852 | -5/Extension | Rescued a captive Derelict 14855 | -5/Extension | Rescued a captive Derelict 15022 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15420 | -5/Extension | Build established: Scavenger-Skirmisher 15421 | -5/Extension | Disrupted transfer network 15487 | -5/Extension | Lost 4 allies 15669 | -5/Extension | Spotted B-75 Beast 15708 | -5/Extension | Destroyed B-75 Beast 15760 | -5/Extension | Lost 6 parts (1p1n1u3w) 15782 | -5/Extension | Spotted B-75 Beast 15786 | -5/Extension | Discovered new exit (range 13) 15828 | -5/Extension | Destroyed B-75 Beast 15844 | -5/Extension | System corruption reached 10% 15845 | -5/Extension | Lost 3 parts (1p1n1u) 15930 | -5/Extension | Entered Factory 15930 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16007 | -4/Factory | Identified exit to DSF 16029 | -4/Factory | Entered DSF 16070 | -4/DSF | Additional patrols routed to DSF 16250 | -4/DSF | Discovered new exit (range 13) 16273 | -4/DSF | Entered Research 16273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16400 | -3/Research | Found Prototype Processor 16400 | -3/Research | Identified Spectral Analyzer 16612 | -3/Research | Garrison activated, responded to threat 16709 | -3/Research | Spotted B-86 Titan 16845 | -3/Research | Build established: Scavenger-Tank 16881 | -3/Research | Found Prototype Device 16881 | -3/Research | Identified Exp. Thermal Defense Suite 16931 | -3/Research | System corruption reached 10% 17023 | -3/Research | First assault squad dispatched 17042 | -3/Research | Discovered new exit (range 17) 17077 | -3/Research | Entered another Research area 17077 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17086 | -2/Research | Identified exit to DSF 17087 | -2/Research | Entered DSF 17125 | -2/DSF | Additional patrols routed to DSF 17279 | -2/DSF | Discovered new exit (range 16) 17299 | -2/DSF | Entered Access 17299 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17319 | -1/Access | Lost 9 parts (1p6u2w) 17675 | -1/Access | Discovered new exit (range 7) 17684 | -1/Access | Entered Command 17894 | -1/Command | Build established: Scavenger-Gunner 19083 | -1/Command | Found Prototype Device 19083 | -1/Command | Identified Exp. Force Field 19959 | -1/Command | First assault squad dispatched 20288 | -1/Command | System corruption reached 10% 20369 | -1/Command | Spotted Striker 20381 | -1/Command | Spotted Alpha 7 20389 | -1/Command | Destroyed Striker 20404 | -1/Command | Destroyed Alpha 7 20455 | -1/Command | Spotted Alpha 7 20455 | -1/Command | Spotted Striker 20455 | -1/Command | Spotted Executioner 20455 | -1/Command | Spotted Executioner 20455 | -1/Command | Spotted Executioner 20455 | -1/Command | Spotted Executioner 20468 | -1/Command | Destroyed Alpha 7 20483 | -1/Command | Destroyed Striker 20486 | -1/Command | Destroyed Executioner 20496 | -1/Command | Destroyed Executioner 20521 | -1/Command | Found Prototype Device 20521 | -1/Command | Identified Adv. Kinecellerator 20525 | -1/Command | Lost 4 parts (1p2u1w) 20551 | -1/Command | Destroyed Executioner 20610 | -1/Command | Destroyed Executioner 20633 | -1/Command | Found Prototype Processor 20639 | -1/Command | Spotted B-99 Colossus 20707 | -1/Command | Destroyed B-99 Colossus 20736 | -1/Command | Spotted B-99 Colossus 20740 | -1/Command | Discovered new exit (range 14) 20756 | -1/Command | Found Unknown Protection 20756 | -1/Command | Identified Hvy. Reflective Plating 20768 | *** | Escaped! Last Messages --------------- 20754_ Penetrated by Slug. 20755_ System corrupted: Heat flow error (+231). 20755_ Discarded Imp. Armor Integrity Analyzer. 20755_ Discarded Adv. Target Analyzer. 20756_ Acquired Unknown Protection. 20756_ Identified Hvy. Reflective Plating. 20757_ Enh. Nova Cannon destroyed. 20757_ Penetrated by Slug. 20759_ Acquired Arm. Heavy Treads. 20760_ K-01 Serf collects debris. 20761_ Penetrated by Slug. 20761_ Slug penetrates Reinforced Barrier. 20761_ Penetrated by Slug. 20762_ B-99 Colossus activates siege mode. 20764_ K-01 Serf collects debris. 20764_ Penetrated by Slug. 20764_ Enh. Quantum Rifle destroyed. 20764_ Slug penetrates Wall. 20764_ Penetrated by Slug. 20764_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????# # #??# #????????? | | #?????# # #??# #??####### | | * #?????####"############?## ## | | "################?????# ###"########## # | | #?????# ##" + | | ####### # # ######## # = | | # # "## ####??##""########## | | """" """" # # % #??# # | | """" """" # +% #?##% ! # | | """" """" # # % #?# # | | """" """" # # =%! #?#" !! # | | # # * #?## ! # | | ! " " #??# # | | ####+#################= #######"######+## | | % % %% | | ##############"#%# "" """#### | | #????????????####""""T"""#??# | | #???????????????#"########??# !! | | #???????????#######?????????# !! % # | | " #???????????#;#;;#########??# !!! # | | *% #????????#### ! #??# # | | ! !##??######;][% * #??# ##### | | " =%%"#### # ; ; !![ ^ #??# # | | *% ""#%% % ^%^ ! #??# #[ | | % /[^ ^ ^^ ^ % #??# + | | %==/%^^^^^ ^ ^ "@ #??# # | | %!=[^^ ^ ^ "" #??# # | | +^^^ ^^^ ^ ^ #??# + | | %"##^^^ ^^ ^ #??# # | | % % #"# # # # ;BB ^ ^^ #??# ! # | | ######"######BB #??# % % # | | Y""= !#????###????# ######"###### ##### | | ""!=! #???????????###############" % = # #???? | | ###%%!#?????????????????????????## = ! # #???? | | ??==" #??????????????????????????# !! [ # #???? | | ? ###??????????????????????????# !! # #???? | | ?????????????????????????????#! # #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | "##??????????????????????????????########### #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #?### | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##### | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 67 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 25 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Recoil Nullifier | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Ultimate Loadout Challenges ------------ None Game ------ Seed ChainCoordinationRipper Manual? 0 Play Time 04:13:20 Cumulative 99.4 hours Start 2025.01.17 @ 22:44:27 End 2025.01.22 @ 13:10:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa27e5b-f0c7-4402-a1ac-30ca8578ba44