Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 15:06:39 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2369) 2369 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 6055 Bonus ------- High Alert Combat Kills 576 Cogmind --------- Core Integrity 65/700 Matter 166/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Launcher Guidance Computer System Shield > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Improved Terrain Scanner Seismic Detector System Shield Authchip [Propulsion] System Restoration Module Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Advanced EMP Blaster > --- INVENTORY -------- Fission Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Improved Terrain Scanner Launcher Guidance Computer Medium Reactive Plating System Shield Authchip [Propulsion] System Restoration Module Improved EM Pulse Cannon Improved Assault Rifle Rocket Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Parts Attached 79 | 7 13 9 15 1 34 Power 9 | 1 1 1 1 . 5 Engine 4 | 1 1 1 1 . . Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 23 | 2 4 1 6 1 9 Treads 8 | . . . 4 . 4 Leg 10 | 2 4 1 . . 3 Wheel 5 | . . . 2 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 4 5 2 . 9 Device 6 | 1 3 1 . . 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . 1 . . 1 Hackware 3 | . . . 1 . 2 Protection 8 | . . 3 . . 5 Artifact . | . . . . . . Weapon 25 | 2 4 2 6 . 11 Energy Gun 3 | . 1 . 2 . . Energy Cannon 6 | . 1 . 2 . 3 Ballistic Gun 13 | 2 2 2 2 . 5 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 2 . 1 Parts Lost 19 | . 2 . . . 17 Power 5 | . 1 . . . 4 Propulsion 4 | . . . . . 4 Utility 6 | . . . . . 6 Weapon 4 | . 1 . . . 3 Highest Loss Streak 12 | . 1 . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 93 99 100 88 Engine 8 | . 13 11 11 11 1 Core 1 | . . . . . 5 Treads 12 | . . . 17 22 15 Leg 10 | . 28 29 6 . . Wheel 6 | . . . 9 11 6 Device 11 | . 14 11 11 11 11 Storage 10 | . 14 11 11 11 7 Hackware 7 | . . . 10 11 11 Protection 3 | . . 9 . . 9 Energy Gun 1 | . 2 4 2 . . Energy Cannon 8 | . 8 11 9 11 6 Ballistic Gun 10 | . 16 5 10 11 6 Naked Turns . | . . . . . . Heaviest Build 62 | 12 22 29 38 36 62 Greatest Support 60 | 20 20 30 46 46 60 Greatest Overweight (x) 3 | . 1 1 3 3 2 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 Most Carried 15 | 7 10 10 15 15 15 Average Carried 12 | 4 9 9 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 7 10 9 15 15 7 Class Distribution -------------------- 65% | Mutant 18% | Hacker-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1405 | 235 288 92 275 66 449 Remotely . | . . . . . . Salvage Created 2598 | 80 490 245 578 98 1107 Parts 162 | 12 31 12 38 12 57 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 56 | . 11 4 10 3 28 Guns 16 | . 4 2 5 . 5 Cannons 29 | . 7 2 4 3 13 AOE 8 | . . . . . 8 Classes Destroyed 16 | 1 2 2 3 2 6 Worker 3 | . . . . . 3 Builder 1 | . . . 1 . . Tunneler 5 | 4 . . . . 1 Hauler 2 | . . 1 . . 1 Recycler 2 | . . . . 1 1 Operator 4 | . 2 . 1 . 1 Drone 3 | . . . . 3 . Watcher 1 | . . . 1 . . Swarmer 9 | . . . . . 9 Grunt 27 | . 11 3 3 . 10 Brawler 1 | . . . 1 . . Protector 2 | . . . . . 2 Sentry 7 | . . 1 6 . . Specialist 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Best Kill Streak 12 | 2 5 4 6 3 12 Combat Bots Only 12 | . 5 3 6 2 12 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 4703 | . 635 190 478 . 3400 Core 872 | . 132 53 52 . 635 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . . . 2 Regen/Repaired (Parts) 32 | . . . 32 . . Core Remaining (%) 73 | 100 47 . . 73 . Volleys Fired 186 | 10 44 16 36 9 71 Largest 2 | 2 2 2 2 2 2 Hottest 149 | 40 108 108 91 91 149 Shots Fired 368 | 20 87 32 71 18 140 Gun 208 | 20 56 16 43 9 64 Cannon 154 | . 31 16 28 9 70 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 178 | 20 46 4 35 9 64 Thermal 178 | . 41 28 35 9 65 Explosive 6 | . . . . . 6 Electromagnetic 6 | . . . 1 . 5 Robot Hit Streak 16 | 4 16 6 12 4 9 Robot Miss Streak 7 | 2 4 1 1 6 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 233 | 11 57 25 45 5 90 Core Hits 146 | 5 23 9 18 4 87 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . 2 . 2 Burn 1 | . . . 1 . . Meltdown 2 | . . . 1 . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5757 | 117 901 410 845 101 3383 Guns 1883 | 117 401 143 439 16 767 Cannons 2388 | . 493 267 406 84 1138 Explosions 1474 | . . . . . 1474 Melee . | . . . . . . Ramming 12 | . 7 . . 1 4 Kinetic 1632 | 117 323 43 366 16 767 Thermal 2805 | . 571 367 479 84 1304 Explosive 1229 | . . . . . 1229 Electromagnetic 79 | . . . . . 79 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 2 . 1 1 11 Average Corruption 1 | . 2 . 1 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 1 . . 9 2 Matter Fused 5 | . . . . 4 1 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 70 | . 6 . . . 64 Projectiles 41 | . 6 . . . 35 Explosions 29 | . . . . . 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . . . 70 Shots 3 | . . . . . 3 Rammed 2 | . . . . 1 1 Targets Rammed 5 | . 3 . . 1 1 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 295 | . 295 283 21 . 274 Average Temperature 86 | . 113 70 6 . 73 Received Heat Transfer 1455 | . 360 87 180 . 828 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 13 | . 3 3 2 . 5 Heat Transferred 5051 | . 1063 706 962 148 2172 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 1127 | 20 228 189 335 400 1127 Initial 956 | . 13 40 79 130 956 Average 384 | 7 99 120 209 207 891 Maximum Alert Level 4 | . 1 . 1 2 4 Low Security (%) 47 | 100 92 100 48 40 . Level 1 21 | . 7 . 51 58 . Level 2 3 | . . . . 1 10 Level 3 26 | . . . . . 83 Level 4 1 | . . . . . 5 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 1 2 . 5 Investigation 6 | . 2 1 1 . 2 Extermination 2 | . . . . . 2 Reinforcement 4 | . 3 . . . 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 2 | . . . . . 2 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 21 4 13 17 43 Peak Tracking Total 12 | . 5 2 5 3 12 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 6 | . 2 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 3 | . . . 1 . 3 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 40 | . 6 4 8 14 8 Terminals 26 | . 4 3 7 6 6 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . 1 . . Recycling Units 10 | . 2 . . 8 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 105 | . 14 10 20 38 23 Successful 65 | . 6 5 17 24 13 Failed 40 | . 8 5 3 14 10 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 52 | . 5 2 7 29 9 Terminals 85 | . 12 7 17 29 20 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . 3 . . Recycling Units 11 | . 2 . . 9 . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 40 | . 3 3 13 13 8 Part Schematic 7 | . . . 1 4 2 Robot Schematic 1 | . . . 1 . . Robot Analysis 8 | . 1 . 3 4 . Prototype ID Bank 4 | . 1 . 1 1 1 Open Door 2 | . . . 2 . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . . . 1 . 1 Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . . . 1 . 1 Hauler Manifests 2 | . . 1 1 . . Registered Components 2 | . 1 1 . . . Zone Layout 5 | . . 1 2 1 1 Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 3 . 2 11 3 Terminals 8 | . 1 . 2 3 2 Track 1 | . . . . . 1 Assimilate 1 | . 1 . . . . Botnet 6 | . . . 2 3 1 Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 10 | . 2 . . 8 . Tunnel 10 | . 2 . . 8 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 1 . 1 Used 1 | . . . 1 . . Hacking Detections 28 | . 4 4 5 7 8 Full Trace Events 8 | . . 1 . 6 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 1 1 4 2 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total 8 | . 1 . 3 4 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 3851 | 143 900 230 741 630 1207 Spaces Moved 2305 | 84 457 123 427 459 755 Core 4 | 4 . . . . . Treads 98 | . . . 80 16 2 Legs 748 | 80 457 123 67 . 21 Wheels 1455 | . . . 280 443 732 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 110 Average Speed 130 | 116 149 135 133 129 118 Slowest Speed 240 | 120 190 190 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 74 10 59 98 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 10 | . 2 . . 8 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . . . 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 2789 | 107 593 154 527 476 932 Wait 111 | . 54 . 26 . 31 Move 2300 | 83 456 122 426 458 755 Hop . | . . . . . . Pick Up 48 | 7 10 2 10 3 16 Fast Attach 29 | 7 3 4 6 . 9 Attach 15 | . 1 1 . . 13 Detach . | . . . . . . Swap 35 | . 9 4 9 1 12 Drop 60 | . 13 5 14 4 24 Fire 186 | 10 44 16 36 9 71 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . 3 . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Discovered new exit (range 5) 888 | -10/Materials | Core integrity fell below 50% 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 16) 1172 | -9/Materials | Build established: Scavenger-Mutant 1272 | -9/Materials | Identified exit to Storage 1274 | -9/Materials | Entered Storage 1431 | -9/Storage | Used back door to open Recycling access 1431 | -9/Storage | Discovered new exit (range 4) 1734 | -9/Storage | Repaired Aluminum Leg 1926 | -9/Storage | Build established: Mutant 2015 | -9/Storage | Entered Recycling 2070 | -9/Recycling | Spotter reported a threat 2096 | -9/Recycling | Spotter reported a threat 2140 | -9/Recycling | Spotter reported a threat 2151 | -9/Recycling | Spotter reported a threat 2225 | -9/Recycling | Spotter reported a threat 2237 | -9/Recycling | Spotter reported a threat 2290 | -9/Recycling | Spotter reported a threat 2292 | -9/Recycling | Spotter reported a threat 2325 | -9/Recycling | Spotter reported a threat 2366 | -9/Recycling | Spotter reported a threat 2380 | -9/Recycling | Spotter reported a threat 2405 | -9/Recycling | Spotter reported a threat 2437 | -9/Recycling | Spotter reported a threat 2516 | -9/Recycling | Spotter reported a threat 2519 | -9/Recycling | Spotter reported a threat 2529 | -9/Recycling | Spotter reported a threat 2572 | -9/Recycling | Spotter reported a threat 2578 | -9/Recycling | Spotter reported a threat 2582 | -9/Recycling | Spotter reported a threat 2619 | -9/Recycling | Discovered new exit (range 5) 2625 | -9/Recycling | Spotter reported a threat 2645 | -9/Recycling | Entered Factory 2645 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3045 | -7/Factory | Search patrols dispatched 3131 | -7/Factory | Fabricated Fission Core (x2) 3401 | -7/Factory | Identified exit to Factory 3427 | -7/Factory | Identified exit to Lower Caves 3445 | -7/Factory | Search patrols dispatched 3463 | -7/Factory | Build established: Hacker-Mutant 3751 | -7/Factory | Lost 3 parts (1p1n1u) 3798 | -7/Factory | Cargo convoy interrupted 3812 | -7/Factory | Core integrity fell below 50% 3831 | -7/Factory | Destroyed 12 combat bots 3832 | -7/Factory | Core integrity fell below 20% 3834 | -7/Factory | System corruption reached 10% 3852 | -7/Factory | Self-destructed Last Messages --------------- 03817_ U-05 Engineer lays Concrete. 03818_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 03819_ U-05 Engineer lays Concrete. 03819_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 03819_ R-06 Scavenger collects VTOL Module. 03820_ U-05 Engineer lays Concrete. 03823_ R-06 Scavenger collects Wheel. 03824_ U-05 Engineer lays Concrete. 03825_ U-05 Engineer builds a Wall. 03825_ Lgt. Nuclear Core destroyed. 03825_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03825_ R-06 Scavenger destroyed. 03827_ Acquired Lgt. Nuclear Core. 03828_ P-60 Hacker resets M-13 Machinist, system corruption cleaned. 03829_ U-05 Engineer lays Concrete. 03831_ U-05 Engineer builds a Wall. 03835_ U-05 Engineer lays Concrete. 03838_ System corrupted: Matter fused (-8). 03851_ Lgt. Nuclear Core destroyed. 03851_ Manufacturing Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????? ? ????????????????????????????????? | | ?????????? ???????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? ???##+##+####??????????????????? | | ?????????????# #???# ??????????????????? | | ?????????????# #???# """" """??????H???????????? | | ?????????????# #???# """" """"?????????????????? | | ?????????????# #???# """" """" ????????????????? | | ????????????## ##??# " "" """" #??????????????? | | ????????????# #??# p @ #??????????????? | | ????????????# ####p"""" """" #??????????????? | | ????????????+ p/ """" """" ????????????????? | | ????????????# #### """" """"?????????????????? | | ????????????# #??# """" """??????????????????? | | ??????######### ###??# ??????????????????? | | ??????#[ # #????# [ ??????????????????? | | ?>????# """ # ####?###########?????????????????? | | ??????# """ + ### ###?????????????????????? | | ??????# ! """ # ##????????????????????? | | ??????# # # #????????????????????? | | ??????#######?# !% ### ????????????????? | | ??#############! = % ????????????????? | | % %%! % % ##???????????????????? | | ??##########=% *= ##% ???????????????? | | ??????????##%%% ! % # ????????????????? | | ???????????#%=[== #??????????????????????? | | ???????????#!=! # ###??????????????????????? | | ??########?# ### #????????????????????????? | | ??# ?# ######??##????????????????????????? | | ??? """ "== #?????????????????????????????????? | | ??# """ % #!% #######???????????????????????????? | | ??# """ + ??????????????????????? | | ??# #% #######???????????????????????????? | | ??# """ #% #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Weight Redist. System | -9/Storage | Hacked Datajack | -9/Recycling | Hacked Imp. Aluminum Leg | -9/Recycling | Hacked Field Laser | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked Transmission Jammer | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftPotentialFrame Manual? 0 Play Time 00:46:28 Cumulative 240.4 hours Start 2022.11.06 @ 14:17:48 End 2022.11.06 @ 15:06:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 143 Adventurer 6 Explorer 17 Win Type - Total 17 Types 10/0/3/1/0/1/1/1/0 Lore% 92 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6b1c09-e347-4a48-a7ac-558627a05800