Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 21:48:59 Player: RustyCougarMama Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1565) 1565 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3510 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 97/100 System Corruption 3% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (2) Armored Treads Armored Treads Utility (4) High-capacity Storage Unit Transport Network Coupler Salvage Targeting Computer Improved Targeting Computer Weapon (3) Assault Cannon Inventory (12) Light Deuterium Engine Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Improved Heat Sink Terrain Scan Processor Ion Cannon Peak State ------------ Power Light Deuterium Engine Light Nuclear Core Propulsion Armored Treads Armored Treads Utility High-capacity Storage Unit Transport Network Coupler Salvage Targeting Computer Improved Targeting Computer Weapon Particle Gun Ion Cannon Assault Cannon Inventory Heavy Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Terrain Scan Processor [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 57 | 8 3 23 23 Power 10 | 1 . 3 6 Engine 8 | 1 . 3 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 3 1 6 7 Treads 4 | 1 . . 3 Leg 12 | 2 1 6 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 1 5 3 Device 4 | . 1 2 1 Storage 3 | 1 . 2 . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 3 1 9 7 Energy Gun 4 | 1 . 1 2 Energy Cannon 7 | . . 4 3 Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 24 | . . 12 12 Power 6 | . . 2 4 Propulsion 4 | . . 3 1 Utility 3 | . . 2 1 Weapon 11 | . . 5 6 Highest Loss Streak 7 | . . 7 5 Average Slot Usage (%) 86 | . 91 83 88 Engine 12 | . 14 15 9 Core 1 | . . . 3 Treads 3 | . . . 6 Leg 16 | . 28 20 11 Device 5 | . 6 7 5 Storage 10 | . 14 11 9 Processor 15 | . . 9 21 Energy Gun 6 | . 14 4 7 Energy Cannon 2 | . . 4 2 Ballistic Gun 6 | . 9 7 5 Ballistic Cannon 5 | . 4 4 6 Naked Turns . | . . . . Heaviest Build 56 | 13 15 52 56 Greatest Support 40 | 20 20 23 40 Greatest Overweight (x) 6 | . . 6 5 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 9 | 5 6 6 12 Most Carried 8 | 2 6 8 8 Average Carried 4 | 1 2 4 5 Final Capacity 12 | 6 6 12 12 Final Carried 8 | 2 4 7 8 Class Distribution -------------------- 47% | Mutant 28% | Scavenger-Mutant 19% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1450 | 243 103 481 623 Remotely 256 | . 103 153 . Salvage Created 2087 | . 349 653 1085 Parts 121 | . 19 47 55 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 12 18 Guns 18 | . 2 5 11 Cannons 14 | . 2 5 7 AOE 2 | . . 2 . Classes Destroyed 10 | . 4 3 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 5 | . 2 . 3 Watcher 8 | . 1 3 4 Swarmer 4 | . . . 4 Grunt 21 | . 4 9 8 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Hunter 2 | . . . 2 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3526 | . 211 1249 2066 Core 870 | . 52 265 553 Absorbed by Shields 39 | . . 39 . Core Remaining (%) 70 | 100 79 33 . Volleys Fired 202 | . 21 86 95 Largest 3 | . 2 2 3 Hottest 169 | . 85 112 169 Shots Fired 377 | . 42 151 184 Gun 209 | . 33 67 109 Cannon 168 | . 9 84 75 Launcher . | . . . . Special . | . . . . Kinetic 239 | . 21 96 122 Thermal 116 | . 21 34 61 Explosive . | . . . . Electromagnetic 22 | . . 21 1 Robot Hit Streak 15 | . 9 9 15 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 240 | . 28 91 121 Core Hits 92 | . 15 35 42 Critical Hits 4 | . . 2 2 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4303 | . 401 1691 2211 Guns 1936 | . 294 466 1176 Cannons 2162 | . 107 1020 1035 Explosions 190 | . . 190 . Melee . | . . . . Ramming 15 | . . 15 . Kinetic 2552 | . 202 848 1502 Thermal 1395 | . 199 510 686 Explosive . | . . . . Electromagnetic 341 | . . 318 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 3 2 Corruption Purged . | . . . . Effects 19 | . . 8 11 Message Errors 5 | . . 2 3 Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 1 1 Targeting Errors 7 | . . 1 6 Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles 20 | . . 20 . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . 1 5 6 Impact . | . . . . Kinetic 12 | . 1 5 6 Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 1 | . . 1 . Rammed 2 | . . 1 1 Targets Rammed 3 | . . 2 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 626 | . 228 361 626 Average Temperature 130 | . 77 99 171 Received Heat Transfer 1383 | . 117 555 711 Effects 32 | . . 6 26 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . 1 1 Interference 9 | . . 3 6 Matter Decay 3 | . . 1 2 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . 1 2 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2838 | . 592 803 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 317 | . 166 317 243 Average Influence 126 | . 61 160 122 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | . . . . Level 1 10 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 11 25 35 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 1 3 11 Successful 8 | . 1 2 5 Failed 7 | . . 1 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 1 3 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Record 6 | . 1 2 3 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2336 | 74 214 818 1230 Spaces Moved 988 | 52 117 344 475 Core 7 | 5 . 2 . Treads 134 | 2 . . 132 Legs 847 | 45 117 342 343 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 170 Average Speed 155 | 114 120 135 182 Slowest Speed 350 | 160 120 350 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 22 32 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 11 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 11 | . . 11 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1441 | 64 149 549 679 Wait 125 | . 3 74 48 Move 985 | 51 116 343 475 Hop . | . . . . Pick Up 40 | 2 3 15 20 Fast Attach 15 | 7 1 3 4 Attach 28 | 1 2 15 10 Detach 12 | 2 2 4 4 Swap 14 | . . 5 9 Drop 17 | 1 1 2 13 Fire 202 | . 21 86 95 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 741 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Lost 7 parts (1p3n3w) 1077 | -9/Materials | Discovered new exit (range 13) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -8/Materials | Lost 5 parts (1n1u3w) 1529 | -8/Materials | Garrison activated, responded to threat 1779 | -8/Materials | Build established: Scavenger-Skirmisher 1970 | -8/Materials | Core integrity fell below 50% 1989 | -8/Materials | Core integrity fell below 20% 2259 | -8/Materials | Build established: Mutant 2276 | -8/Materials | Lost 3 parts (2p1w) 2337 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Lgt. Nuclear Core destroyed. Penetrated by Slug. H-55 Commando knocked back. K-01 Serf collects debris. Penetrated by Slug. H-55 Commando knocked back. K-01 Serf destroyed. Penetrated by Slug. H-55 Commando destroyed. R-06 Scavenger collects Wheel. Acquired 26 matter. System corrupted: Assault Cannon targeting data glitched. R-06 Scavenger destroyed. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger destroyed. Acquired 88 matter. K-01 Serf collects debris. W-25 Informer knocked back. System corrupted: Assault Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????a | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ? ???????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ?????????????????########## ?????????????? | | ?????????????????# # a ??????????????? | | ?????????????????# # ???????????????? | | ?????????????????# # #????????????????? | | ?????????????????# !!=@# #?##?????????????? | | ?????????????????# !!= # #? ?????????????? | | ?????????????????# != # # "??????????????? | | ?????????????????# g# # ???????????????? | | ?????????????????# + +????????????????? | | ?????????????????# ! # #????????????????? | | ????????????????#######;### %###########??????? | | ????????????????# # # !! #??????? | | ????????????????# # # !! #??????? | | ????????????????# ! # # ! !! #??????? | | ????????????????# = # # *= #??????? | | ????????????????# + +!!!" #??????? | | ????????????????# " # %""""" #??????? | | ????????????????# # # """"" !#??????? | | ????????????????# #% # #??????? | | ??????????################# ###########??????? | | ????####### !######## # ?????????? | | ????# # # # # """ ????????? | | ????# # """ # "T" # + """ !!????????? | | ????# + """"" # # # """ !!????????? | | ????# # """"" # # #?? !?????????? | | ????# # """"" # """ # %#???? ???????? | | ###### ## """ # """ # #?????? ??????? | | ! # ## # """ # #???????? #??????? | | # ## # """ # #????????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileProtonDissipator Manual? 0 Play Time 00:55:55 Cumulative 8.1 hours Start 2019.10.30 @ 20:48:53 End 2019.10.30 @ 21:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdd9ed3d-e839-4d4b-84e7-8799ce8e8da7