Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 18:10:30 Player: Plonker Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1811) 1811 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6531 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 5/450 Energy 150/150 System Corruption 31% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Compact Matter Pod Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Advanced Sensor Array Thermic Laser Thermic Laser Disruptor Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Autogun Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Fission Core Armored Huge Wheel Improved Terrain Scan Processor Target Analyzer Improved Target Analyzer Pulse Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Proton Missile Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . 1 1 2 . . . Weapon 2 | . . 1 . . . . 1 Parts Attached 58 | 6 2 9 3 9 6 . 23 Power 11 | 1 . . 1 2 2 . 5 Engine 6 | 1 . . 1 1 1 . 2 Core 5 | . . . . 1 1 . 3 Reactor . | . . . . . . . . Propulsion 11 | 2 . 3 . 1 1 . 4 Treads 4 | . . 2 . . . . 2 Leg . | . . . . . . . . Wheel 6 | 2 . 1 . 1 1 . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 17 | 1 2 2 1 5 2 . 4 Device 5 | . 1 1 . 2 1 . . Storage 5 | 1 1 . 1 1 . . 1 Processor 5 | . . . . 2 . . 3 Hackware 1 | . . . . . 1 . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 4 1 1 1 . 10 Energy Gun 8 | 2 . 2 . . . . 4 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 6 | . . 1 1 1 . . 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 20 | . . . . . . . 20 Parts Lost 33 | . . . . 4 . . 29 Power 8 | . . . . 2 . . 6 Propulsion 6 | . . . . . . . 6 Utility 6 | . . . . 1 . . 5 Weapon 13 | . . . . 1 . . 12 Highest Loss Streak 12 | . . . . 2 . . 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | . 1 3 5 12 16 15 5 Power 1 | . . . 1 2 3 4 1 Propulsion . | . . . . 1 1 1 . Utility 1 | . . 1 1 2 3 3 2 Weapon 3 | . . 1 2 5 7 7 2 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . 1 . 1 . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 96 98 96 92 85 86 62 Engine 10 | . 14 11 14 11 5 6 4 Core 1 | . . . . 1 6 6 2 Treads 5 | . . 6 18 5 . . 2 Wheel 7 | . 28 15 . 4 13 13 4 Device 12 | . 10 11 9 18 17 13 4 Storage 11 | . 14 11 18 15 8 6 3 Processor 8 | . . . . 9 13 13 16 Hackware 1 | . . . . . . 6 5 Protection 2 | . . 10 9 1 . . . Energy Gun 8 | . 28 16 14 5 . . 2 Energy Cannon 5 | . . 10 9 7 6 . . Ballistic Gun 6 | . . 5 3 8 13 13 6 Peak Build Rating 59 | 6 7 20 23 39 51 50 59 Average Rating 31 | 3 6 13 21 34 49 50 43 On Entrance 24 | . 6 7 20 23 36 50 50 Naked Turns . | . . . . . . . . Heaviest Build 118 | 13 19 29 35 104 109 105 118 Greatest Support 56 | 20 20 40 40 40 56 56 56 Greatest Overweight (x) 37 | . . 1 . 3 1 1 37 Average Overweight (x) 1 | . . . . 2 1 1 2 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 Average Capacity 16 | 6 8 10 10 20 25 25 17 Most Carried 19 | 3 4 5 10 19 19 16 17 Average Carried 9 | . 2 3 5 13 17 16 5 Final Capacity 25 | 8 10 10 10 25 25 25 5 Final Carried 19 | . 3 4 10 19 16 16 5 Class Distribution -------------------- 48% | Tank 18% | Skirmisher 10% | Hacker-Skirmisher 9% | Hacker-Mutant 9% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -6/DSF Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 942 | 226 54 179 76 160 20 . 227 Remotely . | . . . . . . . . Salvage Created 1738 | . 133 435 192 539 25 . 414 Parts 93 | . 10 25 13 25 1 . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 40 | . 3 9 5 14 . . 9 Melee 1 | . . . . . . . 1 Guns 20 | . 3 3 2 8 . . 4 Cannons 18 | . . 6 3 5 . . 4 Classes Destroyed 8 | . 1 2 2 2 . . 1 Worker 2 | . . 1 1 . . . . Builder 2 | . . . . . . . 2 Watcher 4 | . . . 2 1 1 . . Swarmer 10 | . . . 3 7 . . . Grunt 20 | . 3 6 1 5 . . 5 Sentry 5 | . . 3 1 . . . 1 Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . 1 . . 3 Best Kill Streak 7 | . 3 5 7 4 1 . 5 Combat Bots Only 5 | . 3 5 5 4 . . 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 500 | . . 32 12 96 . 4 356 Missed 121 | . . 9 2 23 . 1 86 Hits 379 | . . 23 10 73 . 3 270 Projectile 379 | . . 23 10 73 . 3 270 Critical Strikes 18 | . . 1 1 2 . . 14 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5642 | . 16 278 123 744 . 51 4430 Core 1208 | . . 24 24 138 . 8 1014 Absorbed by Shields 90 | . . . . 90 . . . Ignored by Resistances 1548 | . 5 69 32 242 . 14 1186 Core Remaining (%) 94 | 100 100 94 95 80 . 99 . Volleys Fired 111 | . 4 15 16 29 2 . 45 Largest 4 | . 2 3 3 3 3 . 4 Hottest 194 | . 80 148 194 151 111 . 153 Shots Fired 277 | . 8 44 40 85 6 . 94 Gun 175 | . 8 29 24 56 4 . 54 Cannon 98 | . . 15 16 29 2 . 36 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 118 | . . 9 3 29 4 . 73 Thermal 145 | . 4 29 37 56 2 . 17 Explosive . | . . . . . . . . Electromagnetic 14 | . 4 6 . . . . 4 Robot Hit Streak 27 | . 4 12 13 14 15 . 27 Robot Miss Streak 2 | . 1 2 2 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 194 | . 6 31 27 52 5 . 73 Core Hits 89 | . 3 16 11 29 2 . 28 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 2 1 . . 3 Burn 2 | . . . 1 . . . 1 Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3966 | . 64 564 556 956 84 . 1742 Guns 2164 | . 64 294 319 581 43 . 863 Cannons 1692 | . . 245 226 375 41 . 805 Explosions 70 | . . . . . . . 70 Melee . | . . . . . . . . Ramming 40 | . . 25 11 . . . 4 Kinetic 1839 | . . 90 11 215 43 . 1480 Thermal 1901 | . 24 373 534 741 41 . 188 Explosive . | . . . . . . . . Electromagnetic 186 | . 40 76 . . . . 70 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 31 | . . 2 . . . 1 31 Average Corruption 14 | . . 2 . . . 1 26 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . 2 . . . . 14 Message Errors 5 | . . . . . . . 5 Matter Fused 4 | . . 1 . . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . 1 . . . . 2 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . . . . 23 Projectiles 22 | . . . . . . . 22 Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . 25 11 . . . 36 Shots 2 | . . . . . . . 2 Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 625 | . 84 496 288 153 . . 625 Average Temperature 166 | . 43 188 93 60 . . 316 Received Heat Transfer 1758 | . 12 147 72 234 . . 1293 Effects 43 | . . 3 . . . . 40 Shutdowns 10 | . . 1 . . . . 9 Energy Bleed 5 | . . . . . . . 5 Interference 9 | . . . . . . . 9 Matter Decay 4 | . . 1 . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 4 | . . 1 . . . . 3 Damage (major) 9 | . . . . . . . 9 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 9 | . . 2 2 5 . . . Heat Transferred 3939 | . 50 744 1147 1443 74 . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 166 | . 70 166 112 81 7 3 59 Initial 3 | . . . . . . 3 1 Average 18 | . 19 50 31 15 . 3 8 Influence Increases 1094 | . 70 274 139 363 7 . 241 Destroy 0b10 Robot/C 800 | . 60 180 100 280 . . 180 Destroy 0b10 Robot/NC 40 | . . 5 15 5 5 . 10 Destroy Leader 178 | . 10 50 24 52 2 . 40 Successful Hack 13 | . . 7 . 6 . . . Disable Machine 27 | . . . . 18 . . 9 Destroy Structure 6 | . . 2 . 2 . . 2 Lose Combat Pursuer 30 | . . 30 . . . . . Influence Decreases 1094 | . 70 274 139 363 . 4 244 Entered New Map 6 | . . . . . . 4 2 Time Decay 817 | . 70 124 139 343 . . 141 Lost Part 121 | . . . . 20 . . 101 Purge Threat 150 | . . 150 . . . . . Squads Dispatched 9 | . 1 . 1 3 . 1 3 Investigation 4 | . 1 . 1 2 . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 4 12 8 17 1 2 17 Peak Tracking Total 6 | . 3 5 6 4 1 2 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 15 | . 3 3 1 7 1 . . Terminals 11 | . 3 3 . 4 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 42 | . 6 14 5 16 1 . . Successful 28 | . 4 11 2 10 1 . . Failed 14 | . 2 3 3 6 . . . Catastrophic 2 | . . 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . 1 . . . Terminals 30 | . 6 14 . 9 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 22 | . 4 11 . 6 1 . . Record 5 | . 1 4 . . . . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 2 | . . 1 . 1 . . . Open DSF 2 | . . . . 1 1 . . Emergency Access Points 2 | . . 2 . . . . . Alert Level 2 | . 1 . . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . 1 . 1 . . . Dispatch Records 2 | . 1 . . 1 . . . Investigation Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 3 1 5 . . . Full Trace Events 4 | . 1 . 1 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 2746 | . 174 202 . 1378 158 36 798 Optics 1481 | . . . . 489 158 36 798 Sensors 1907 | . 174 202 . 1378 153 . . ECM 91 | . . . . . 4 . 87 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 3497 | 48 230 341 465 1421 158 36 798 Spaces Moved 2063 | 46 263 241 237 829 121 32 294 Core 99 | 1 . . . . . . 98 Treads 597 | . . 58 237 222 . . 80 Legs . | . . . . . . . . Wheels 1363 | 45 263 183 . 607 121 32 112 Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 170 145 115 115 50 Average Speed 146 | 79 80 112 170 156 115 115 214 Slowest Speed 1900 | 80 80 250 170 330 115 115 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 35 21 25 18 3 39 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed 2 | . . 1 1 . . . . Walls Destroyed 1 | . . 1 . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2317 | 57 274 282 268 887 138 31 380 Wait . | . . . . . . . . Move 2056 | 45 262 240 236 828 120 31 294 Hop . | . . . . . . . . Pick Up 65 | 6 5 10 10 15 5 . 14 Fast Attach 1 | . . . . 1 . . . Attach 56 | 6 2 9 3 7 6 . 23 Detach . | . . . . . . . . Swap 1 | . . . . 1 . . . Drop 22 | . 1 7 2 6 5 . 1 Fire 111 | . 4 15 16 29 2 . 45 Melee . | . . . . . . . . Ram 2 | . . 1 1 . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Discovered new exit (range 4) 541 | -9/Materials | Discovered new exit (range 6) 587 | -9/Materials | Build established: Tank 620 | -9/Materials | Entered another Materials area 620 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1014 | -8/Materials | Discovered new exit (range 15) 1085 | -8/Materials | Entered Factory 1085 | -7/Factory | Evolved 2 slots: Utility x2 2308 | -7/Factory | Build established: Skirmisher 2474 | -7/Factory | Discovered new exit (range 3) 2506 | -7/Factory | Entered another Factory area 2506 | -6/Factory | Evolved 2 slots: Propulsion x2 2663 | -6/Factory | Identified exit to DSF 2664 | -6/Factory | Entered DSF 2679 | -6/DSF | Discovered new exit (range 18) 2689 | -6/DSF | Additional patrols routed to DSF 2700 | -6/DSF | Entered Factory 2700 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2995 | -5/Factory | Lost 12 parts (4p2n1u5w) 3188 | -5/Factory | Core integrity fell below 50% 3191 | -5/Factory | System corruption reached 10% 3241 | -5/Factory | Lost 6 parts (1p1n2u2w) 3291 | -5/Factory | System corruption reached 30% 3379 | -5/Factory | Core integrity fell below 20% 3425 | -5/Factory | Lost 8 parts (1p3n1u3w) 3498 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03409_ Acquired Com. Matter Pod. 03436_ PQC=EN<=B 03456_ System corrupted: Matter fused (-5). 03475_ Acquired Arm. Wheel. 03479_ Acquired Disruptor Cannon. 03482_ Slug penetrates Wall. 03485_ Acquired Thermic Laser. 03485_ Slug penetrates Wall. 03487_ Acquired Thermic Laser. 03489_ Slug penetrates Wall. 03489_ Imp. Target Analyzer destroyed. 03490_ System corrupted: Energy discharge (-30). 03490_ Acquired Adv. Sensor Array. 03493_ Slug penetrates Wall. 03498_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#+#?#################+###????????????????? | | ????????# #?# #[ # #????????????????? | | ????????# #?# """ # ! # ##### #??????????? | | ??????### ### """ # @/Y #??????????? | | ??????# # """ # #Y ##+##????????????? | | ##### "" # # # #????????????????? | | T + """ # !! ### ###????????????????? | | ??##### # """ !# ! #?# #??????????????????? | | ###???# # """ # !![#?# #??????????????????? | | #???## ## # #?# #??????????????????? | | #????# ######+#########?# #??????????????????? | | #????# #????# #?????????# #??????????????????? | | #????# #????# #?????????# #??????????????????? | | #????# #????# #?????????# #??????????????????? | | #????# #????# #?????????# #??????????????????? | | #????# #???## ########### ########## ?????? | | #????# #???# ! #???? | | #????# #???# " ?????? | | #????# #???# #???? | | #????# #???# ##################### ????? | | ###?#### #???# #????????????????????????#????? | | ???##"## #???# #?????????????????????????????? | | ???# ##T # #?????????????????????????????? | | #### #????????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | +### ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 400 Matter Stores 350 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcDisassembledTelecube Manual? 0 Play Time 00:56:03 Cumulative 40.7 hours Start 2025.05.16 @ 17:12:57 End 2025.05.16 @ 18:10:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8331cf49-cb1b-40c8-841b-c88f9e2dc57c