Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 23:18:21 Player: ginkogruen Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2384) 2384 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6984 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 160/160 System Corruption 8% Temperature Cool (12) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Heavy Treads > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Melee Analysis Suite Gamma Bomb Array Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Thunder Leg Airjet Improved Gravmag System Improved Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Phase Shifter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core F-cell Engine Light Fission Core Layered Light Armor Plating Layered Medium Armor Plating Precision Rocket Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 4 | . . . 1 2 1 . . . Utility 5 | . . 2 . . 1 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 85 | 9 4 8 31 6 10 11 5 1 Power 13 | 2 . . 4 1 1 3 1 1 Engine 4 | 2 . . . 1 . 1 . . Core 9 | . . . 4 . 1 2 1 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 13 4 4 4 2 . Treads 2 | . . . . . . 1 1 . Leg 14 | 2 . 2 8 . . 2 . . Wheel . | . . . . . . . . . Hover 10 | . . . 4 1 3 1 1 . Flight 5 | . . . 1 3 1 . . . Utility 23 | 3 2 4 7 1 3 3 . . Device 8 | 2 1 . 3 . 1 1 . . Storage 4 | 1 . 2 1 . . . . . Processor 5 | . 1 2 1 . 1 . . . Hackware 1 | . . . 1 . . . . . Protection 5 | . . . 1 1 1 2 . . Artifact . | . . . . . . . . . Weapon 18 | 2 2 2 7 . 2 1 2 . Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 5 | 1 . . 3 . . 1 . . Ballistic Cannon 2 | . . . 1 . 1 . . . Launcher 3 | . 1 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 3 . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 1 . . Parts Lost 51 | . . 2 13 11 1 22 2 . Power 7 | . . . 1 2 . 4 . . Propulsion 24 | . . . 7 7 1 8 1 . Utility 10 | . . 1 2 . . 7 . . Weapon 10 | . . 1 3 2 . 3 1 . Highest Loss Streak 13 | . . 2 6 6 1 13 1 . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 5 8 8 10 6 5 6 2 4 Power 2 | 1 2 1 2 2 2 3 1 . Propulsion . | . . 1 1 . . . . . Utility 2 | 3 3 2 2 3 3 2 1 1 Weapon 2 | . 2 3 4 . . . . 2 Tool/Special . | . . . . . . . . . Unused Backups 17 | 1 4 . 7 . . . . 5 Power 2 | 1 . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 5 | . 3 . . . . . . 2 Weapon 7 | . 1 . 5 . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 99 94 95 61 55 18 22 Engine 3 | . 14 11 1 3 . 1 . . Core 4 | . . . 7 3 6 3 3 5 Leg 10 | . 28 22 15 . . 1 . . Hover 6 | . . . 6 24 9 8 2 . Flight 3 | . . . . 11 10 3 . . Device 7 | . 4 8 7 7 7 7 . 4 Storage 10 | . 14 13 16 7 6 4 . . Processor 8 | . 9 20 5 7 6 5 5 5 Hackware 1 | . . . 4 . . . . . Protection 2 | . . . 1 7 6 8 . . Energy Gun 1 | . . 7 . . . . . . Ballistic Gun 1 | . 10 . 1 . . . . . Launcher 2 | . 13 10 . . . . . . Slashing Weapon 9 | . . . 21 19 6 3 . . Peak Build Rating 57 | 10 10 14 33 39 48 57 34 26 Average Rating 23 | 6 8 12 25 35 29 38 21 25 On Entrance 16 | . 10 8 14 33 17 42 4 18 Avg Prop Armor Cover (%) 9 | . . . 10 2 4 4 34 32 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 15 17 30 38 21 22 38 10 8 Greatest Support 70 | 20 20 20 40 32 28 28 70 3 Greatest Overweight (x) 12 | 3 . 1 11 2 4 12 3 2 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 8 8 8 5 5 Average Capacity 9 | 7 8 9 13 8 8 7 5 5 Most Carried 15 | 8 8 11 15 8 8 8 5 5 Average Carried 7 | 6 7 8 10 6 5 6 2 4 Final Capacity 15 | 8 8 15 8 8 8 5 5 5 Final Carried 11 | 8 8 11 8 6 8 3 5 5 Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1495 | 426 72 142 617 105 . 133 . . Remotely . | . . . . . . . . . Salvage Created 2492 | 279 259 279 1152 259 . 264 . . Parts 183 | 25 29 25 71 16 . 17 . . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 51 | . 7 9 22 6 . 7 . . Melee 30 | . . . 22 6 . 2 . . Guns 4 | . 1 2 . . . 1 . . Cannons 1 | . 1 . . . . . . . AOE 16 | . 5 7 . . . 4 . . Classes Destroyed 12 | 3 4 2 2 1 . . . . Worker 4 | 2 . . . . . 2 . . Builder 9 | . 4 . 2 1 . 2 . . Tunneler 11 | 9 . . 1 1 . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 3 | 1 . . 2 . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 1 1 1 . . . . . Swarmer 10 | . . . 7 3 . . . . Grunt 27 | . 7 4 11 . . 5 . . Sentry 9 | . . 5 3 . . 1 . . Hunter 3 | . . . 1 2 . . . . Programmer 2 | . . . . 1 . 1 . . Best Kill Streak 9 | 6 6 3 4 3 . 9 . . Combat Bots Only 5 | . 3 2 4 3 . 5 . . Max Kills in Single Turn 4 | 1 4 1 1 1 . 3 . . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . 1 . . Melee 1 | . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 602 | . 13 57 164 126 20 204 9 9 Missed 185 | . 5 20 43 51 10 50 3 3 Hits 417 | . 8 37 121 75 10 154 6 6 Melee 6 | . . . . . . . 6 . Projectile 411 | . 8 37 121 75 10 154 . 6 AOE 1 | . . . . . . 1 . . Critical Strikes 17 | . . 2 4 2 . 8 1 . Damage Taken 6900 | . 95 584 1678 842 153 3176 292 80 Core 1649 | . . 87 383 120 43 837 99 80 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . 45 20 . . . Core Remaining (%) 80 | 100 100 78 30 82 94 . . . Volleys Fired 95 | 30 14 29 13 . . 9 . . Largest 2 | 2 2 2 2 . . 2 . . Hottest 90 | 70 90 90 75 . . 76 . . Shots Fired 168 | 60 26 51 14 . . 17 . . Gun 101 | 60 6 14 12 . . 9 . . Cannon 21 | . 8 12 1 . . . . . Launcher 46 | . 12 25 1 . . 8 . . Special . | . . . . . . . . . Kinetic 57 | 30 6 3 9 . . 9 . . Thermal 50 | 30 8 12 . . . . . . Explosive 46 | . 12 25 1 . . 8 . . Electromagnetic 15 | . . 11 4 . . . . . Robot Hit Streak 9 | 4 5 9 5 . . 5 . . Robot Miss Streak 3 | 3 2 2 1 . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 213 | 35 16 37 70 24 1 30 . . Core Hits 135 | 13 21 24 35 9 1 32 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . . 5 6 . 2 . . Sever 13 | . . . 5 6 . 2 . . Melee Attacks 146 | . . . 90 32 2 22 . . Impact . | . . . . . . . . . Slashing 146 | . . . 90 32 2 22 . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 16 | . . . 12 4 . . . . Damage Inflicted 7267 | 455 732 1063 2201 822 39 1955 . . Guns 969 | 455 48 156 163 . . 147 . . Cannons 260 | . 86 174 . . . . . . Explosions 2613 | . 598 733 60 . . 1222 . . Melee 3425 | . . . 1978 822 39 586 . . Ramming . | . . . . . . . . . Kinetic 571 | 246 48 23 107 . . 147 . . Thermal 573 | 209 86 278 . . . . . . Explosive 2509 | . 598 629 60 . . 1222 . . Electromagnetic 189 | . . 133 56 . . . . . Impact . | . . . . . . . . . Slashing 3425 | . . . 1978 822 39 586 . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 1 8 8 8 Average Corruption 7 | . . . . . 1 7 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . 9 3 6 Message Errors 8 | . . . . . . 3 2 3 Matter Fused 2 | . . . . . . 1 . 1 Heat Flow Errors 4 | . . . . . . 3 . 1 Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 145 | . . 36 73 11 . 25 . . Projectiles . | . . . . . . . . . Explosions 56 | . . 36 . . . 20 . . Melee 89 | . . . 73 11 . 5 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . 7 52 . . . 57 . . Shots 6 | . 1 3 . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 214 | 45 208 135 20 . . 214 . 134 Average Temperature 42 | 14 92 37 9 . . 67 . 70 Received Heat Transfer 2223 | . 48 216 783 102 24 1038 . 12 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 2 . . 1 . . 1 . . Heat Transferred 1334 | 629 185 520 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . 1 . . Low Security (%) 92 | 100 100 93 81 100 100 88 100 100 Level 1 7 | . . 6 18 . . 11 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 254 | 10 157 251 254 88 26 236 54 . Initial 102 | . . 61 102 71 . . 54 . Average 66 | 2 82 108 127 46 1 47 23 . Influence Increases 2077 | 60 294 472 649 208 41 353 . . Destroy 0b10 Robot/C 1020 | . 140 180 440 120 . 140 . . Destroy 0b10 Robot/NC 165 | 60 30 10 35 10 . 20 . . Destroy Leader 270 | . 34 72 104 30 . 30 . . Successful Hack 33 | . . . 4 3 26 . . . Disable Machine 195 | . 30 60 . . 15 90 . . Destroy Structure 259 | . 60 135 6 . . 58 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 120 | . . 15 60 45 . . . . Influence Decreases 2077 | 60 147 376 735 365 41 197 156 . Entered New Map 415 | . . 86 141 86 . . 102 . Time Decay 1258 | 60 147 270 464 171 41 75 30 . Lost Part 384 | . . 20 130 108 . 122 4 . Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 14 | . 3 3 3 2 1 2 . . Investigation 5 | . 1 1 1 1 . 1 . . Extermination 2 | . . . . 1 1 . . . Reinforcement 7 | . 2 2 2 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 5 | . 1 2 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 14 14 32 12 2 13 6 1 Peak Tracking Total 6 | . 5 3 5 4 2 5 6 1 Tactical Retreats 6 | . . 1 3 2 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 7 | . . 1 1 2 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 13 | . 2 4 . . 1 6 . . Max in Single Turn 3 | . 1 1 . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 15 | . 2 3 1 4 3 1 . 1 Terminals 7 | . 2 2 1 1 1 . . . Fabricators 2 | . . . . 1 . . . 1 Repair Stations 3 | . . . . 1 1 1 . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 5 4 1 6 6 3 . 1 Successful 14 | . 2 1 1 5 4 . . 1 Failed 12 | . 3 3 . 1 2 3 . . Catastrophic 4 | . . 2 . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 11 | . 5 3 1 1 1 . . . Fabricators 2 | . . . . 1 . . . 1 Repair Stations 9 | . . . . 3 3 3 . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 1 1 1 . . . . Record 2 | . 2 . . . . . . . Open DSF 1 | . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 Network Status 2 | . . . . 1 . . . 1 Repair Station Hacks 4 | . . . . 2 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 1 . 2 3 1 . . Full Trace Events 3 | . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 57 | . . . . 38 19 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . Total Damage 167 | . . . . . . . 167 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 3351 | 36 324 429 1019 381 654 225 . 283 Optics 1152 | . . . 208 381 563 . . . Sensors 2818 | . 8 429 857 381 635 225 . 283 Terrain 160 | 16 96 48 . . . . . . Traps 162 | . . . 162 . . . . . Seismic 20 | 20 . . . . . . . . T.N.C. 220 | . 220 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4195 | 312 324 592 1176 381 654 348 124 284 Spaces Moved 2993 | 161 220 352 799 457 415 275 128 186 Core 265 | 15 . . 5 . . 17 42 186 Treads 4 | . . . . . . 1 3 . Legs 1088 | 146 220 352 368 . . 2 . . Wheels . | . . . . . . . . . Hover 1556 | . . . 410 455 353 255 83 . Flight 80 | . . . 16 2 62 . . . Fastest Speed 48 | 50 120 120 52 48 52 50 50 150 Average Speed 102 | 124 120 131 106 51 99 85 88 150 Slowest Speed 650 | 200 120 190 600 195 355 650 200 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 33 29 52 15 10 6 75 7 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . 13 . . . . . . Terrain Destroyed 253 | . 66 148 6 . . 33 . . Melee . | . . . . . . . . . Projectile 4 | . . . 1 . . 3 . . AOE 249 | . 66 148 5 . . 30 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 3751 | 208 255 429 989 561 648 333 136 192 Wait 348 | . 6 26 34 62 216 4 . . Move 2986 | 160 219 351 798 456 414 275 127 186 Hop . | . . . . . . . . . Pick Up 50 | 8 6 7 17 4 2 1 2 3 Fast Attach 39 | 7 . 1 8 2 8 8 5 . Attach 27 | . . 3 8 5 1 7 1 2 Detach 3 | . . . . . 1 1 1 . Swap 45 | 2 4 8 19 5 2 5 . . Drop 34 | 1 6 4 18 1 2 1 . 1 Fire 95 | 30 14 29 13 . . 9 . . Melee 124 | . . . 74 26 2 22 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 313 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Utility x2 1086 | -9/Materials | Discovered new exit (range 14) 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1357 | -8/Materials | Lost 6 parts (4n2w) 1415 | -8/Materials | Lost 3 parts (1p1u1w) 1637 | -8/Materials | Lost 3 parts (2n1u) 1705 | -8/Materials | Core integrity fell below 50% 1913 | -8/Materials | Build established: Scavenger-Mutant 2204 | -8/Materials | Discovered new exit (range 8) 2391 | -8/Materials | Discovered new exit (range 11) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Propulsion x2 2411 | -7/Factory | Identified exit to DSF 2438 | -7/Factory | Build established: Mutant 2609 | -7/Factory | Repaired Katana 2762 | -7/Factory | Discovered new exit (range 6) 2764 | -7/Factory | Lost 3 parts (1n2w) 2786 | -7/Factory | Entered another Factory area 2786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -6/Factory | Lost 6 parts (1p5n) 3037 | -6/Factory | Repaired Imp. Sensor Array 3432 | -6/Factory | Discovered new exit (range 12) 3437 | -6/Factory | Identified exit to Factory 3440 | -6/Factory | Entered another Factory area 3440 | -5/Factory | Evolved 2 slots: Utility x2 3579 | -5/Factory | Lost 3 parts (2n1u) 3736 | -5/Factory | Core integrity fell below 50% 3761 | -5/Factory | Lost 13 parts (2p4n4u3w) 3787 | -5/Factory | Core integrity fell below 20% 3788 | -5/Factory | Sucked down chute 3788 | -5/Factory | Entered Waste 3789 | -5/Waste | Met a frightened Derelict 3819 | -5/Waste | Lost 5 parts (2p1n2u) 3835 | -5/Waste | Spotted C-40 Crusher 3846 | -5/Waste | Spotted C-40 Crusher 3847 | -5/Waste | Spotted C-40 Crusher 3850 | -5/Waste | Spotted C-40 Crusher 3864 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3864 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3878 | -5/Waste | Spotted C-40 Crusher 3890 | -5/Waste | Spotted C-40 Crusher 3901 | -5/Waste | Discovered new exit (range 12) 3905 | -5/Waste | Found Gamma Bomb Array 3911 | -5/Waste | Identified exit to Factory 3912 | -5/Waste | Entered Factory 4189 | -5/Factory | Spotted B-75 Beast 4196 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- (105,181) - Loaded: Lyr. Heavy Armor Plating (122,52) - Loaded: T-07 Excavator (196,62) - Idle (16,169) - Loaded: Y-64 Sentinel (196,133) - Loaded: Exp. Biometal Leg 03959_ K-01 Serf collects debris. 03965_ Acquired Lgt. Fission Core. 03977_ K-01 Serf collects debris. 03988_ K-01 Serf cleans the Matter Pump. 03990_ System corrupted: Heat flow error (+166). 03992_ K-01 Serf collects debris. 04017_