Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 03:59:56 Player: Minty Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (3870) 3870 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 10937 Bonus ------- Pacifist 200 High Alert Combat Kills 217 Follower Combat Kills 228 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -763 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 24/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Target Analyzer System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Stasis Canceller Firepult Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Compact Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Target Analyzer System Shield Advanced System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Light Deuterium Engine Stasis Canceller Firepult Hardcell Cannon [Rating: 107] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Improved Heat Sink Storage Compact Matter Pod Processor Target Analyzer Hackware System Shield Protection Backup Plating I Weapon Railgun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 7 | . . 1 . . . . 1 1 2 . 2 Weapon 3 | . . . . . . 1 1 1 . . . Parts Attached 116 | . 4 14 . . 7 10 12 35 . 22 12 Power 10 | . 1 1 . . 1 1 2 2 . 2 . Engine 7 | . 1 . . . 1 1 2 1 . 1 . Core 3 | . . 1 . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 26 | . 2 5 . . 2 4 3 6 . 3 1 Treads 4 | . . . . . . . . . . 3 1 Leg 2 | . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . Hover 9 | . 2 1 . . . . 3 3 . . . Flight 11 | . . 4 . . 2 4 . 1 . . . Utility 31 | . 1 3 . . 1 2 3 8 . 7 6 Device 20 | . 1 1 . . 1 1 2 6 . 2 6 Storage 1 | . . . . . . . . 1 . . . Processor 4 | . . 2 . . . . . 1 . 1 . Hackware 6 | . . . . . . 1 1 . . 4 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | . . 5 . . 3 3 4 19 . 10 5 Energy Gun 8 | . . . . . . . 1 5 . . 2 Energy Cannon 12 | . . . . . . . 2 5 . 3 2 Ballistic Gun 25 | . . 5 . . 2 3 . 8 . 7 . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 3 | . . . . . 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 2 3 . . . Parts Lost 52 | . 1 4 1 . 4 5 . 13 . 5 19 Power 6 | . 1 1 1 . . . . 1 . 1 1 Propulsion 20 | . . 2 . . 4 4 . 5 . 1 4 Utility 15 | . . 1 . . . 1 . 3 . 3 7 Weapon 11 | . . . . . . . . 4 . . 7 Highest Loss Streak 11 | . 1 3 1 . 4 2 . 9 . 5 11 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 75 | . 87 91 97 85 66 62 67 68 52 79 79 Engine 3 | . 12 4 . . 10 8 3 2 . . . Core 2 | . . 4 9 . . . . 3 5 4 3 Treads 4 | . . . . . . . . . . 10 16 Leg 1 | . 24 . . . . . . 2 . . . Hover 6 | . 3 20 . . . . 17 9 11 6 . Flight 5 | . . 9 33 33 19 23 . . . . . Device 7 | . 4 1 11 8 . 1 6 11 5 1 10 Storage 2 | . 14 7 . . . . . 1 5 5 2 Processor 8 | . . 11 22 22 22 12 6 3 5 8 10 Hackware 8 | . . . . . . 5 14 9 5 17 11 Energy Gun 3 | . 14 3 . . . . 2 7 . . 1 Energy Cannon 3 | . . . . . . . 12 7 . . . Ballistic Gun 12 | . 14 18 22 22 13 12 . 6 11 20 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 12 13 17 12 7 9 17 32 42 18 56 61 Greatest Support 111 | 20 20 18 12 12 12 17 27 27 18 81 111 Greatest Overweight (x) 3 | . 1 2 . . . 1 1 3 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 6 4 4 4 4 3 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 6 5 4 5 5 5 4 5 5 4 4 Class Distribution -------------------- 30% | Hacker-Skirmisher 27% | Mutant 18% | Scavenger-Skirmisher 10% | Hacker-Mutant 9% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Mutant | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 2927 | 200 28 83 32 . 86 103 266 688 . 227 1214 Remotely . | . . . . . . . . . . . . Salvage Created 3982 | . . 211 152 . 100 103 225 1114 . 497 1580 Parts 190 | . . 24 11 . 10 15 10 47 . 16 57 Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 77 | . . 6 3 . 9 5 5 18 . 8 23 Guns 51 | . . 6 2 . 3 5 1 9 . 4 21 Cannons 3 | . . . . . . . . 2 . . 1 AOE 15 | . . . 1 . 6 . 4 3 . 1 . Classes Destroyed 14 | . . 5 1 . 1 . 1 5 . 1 . Worker 5 | . . . . . . . 1 4 . . . Builder 6 | . . 1 . . . . 1 1 . . 3 Tunneler 1 | . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . 1 . . . Watcher 3 | . . 3 . . . . . . . . . Swarmer 23 | . . 3 . . 7 4 3 6 . . . Grunt 37 | . . 2 3 . 1 . 5 5 . 3 18 Brawler 2 | . . . . . 1 . . . . 1 . Sentry 5 | . . 1 . . . 1 . 1 . . 2 Specialist 3 | . . . . . . . . 2 . 1 . Hunter 3 | . . . . . . . . 1 . 2 . Programmer 6 | . . . . . . . . 3 . . 3 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . . 5 3 . 6 5 5 4 . 4 10 Combat Bots Only 7 | . . 4 3 . 6 5 3 3 . 4 7 Max Kills in Single Turn 8 | . . 1 1 . 3 1 8 2 . 3 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . . 1 . 3 . 3 2 . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 703 | . 4 78 11 . 40 43 7 143 . 110 267 Missed 230 | . . 32 5 . 22 12 2 38 . 36 83 Damage Taken 8848 | . 132 492 97 . 220 368 91 1899 . 1473 4076 Core 2472 | . 31 76 38 . 56 115 15 544 . 423 1174 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 87 . . . 57 79 97 36 . 57 . Volleys Fired 212 | . 3 27 6 . 10 19 5 63 . 24 55 Largest 5 | . 2 2 2 . 2 2 4 5 . 5 5 Hottest 338 | . 70 73 46 . 56 46 225 338 . 310 291 Shots Fired 505 | . 6 54 12 . 17 24 14 112 . 58 208 Gun 439 | . 6 54 12 . 11 24 3 87 . 54 188 Cannon 57 | . . . . . . . 10 23 . 4 20 Launcher 9 | . . . . . 6 . 1 2 . . . Special . | . . . . . . . . . . . . Kinetic 388 | . 3 52 12 . 11 24 . 47 . 54 185 Thermal 82 | . 3 2 . . . . 13 38 . 4 22 Explosive 9 | . . . . . 6 . 1 2 . . . Electromagnetic 26 | . . . . . . . . 25 . . 1 Robot Hit Streak 18 | . 1 8 11 . 2 9 1 8 . 7 18 Robot Miss Streak 11 | . 2 2 1 . 4 4 3 11 . 9 9 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 10 | . . 1 1 . . 1 . . . 1 6 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . 1 1 Shots Hit Robots 304 | . 2 36 9 . 7 14 3 66 . 35 132 Core Hits 190 | . 1 14 3 . 13 6 10 45 . 34 64 Critical Kills 4 | . . . . . . . . 1 . . 3 Critical Parts Destroyed 6 | . . . . . . . . . . . 6 Critical Strikes 17 | . 1 1 . . . . 1 1 . . 13 Burn 6 | . 1 1 . . . . 1 . . . 3 Destroy 10 | . . . . . . . . 1 . . 9 Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10900 | . 23 504 140 . 585 169 1131 2377 . 1274 4697 Guns 7044 | . 23 504 140 . 87 169 92 1284 . 565 4180 Cannons 914 | . . . . . . . . 341 . 184 389 Explosions 2875 | . . . . . 498 . 1039 742 . 525 71 Melee . | . . . . . . . . . . . . Ramming 67 | . . . . . . . . 10 . . 57 Kinetic 6246 | . 10 492 140 . 87 169 . 632 . 565 4151 Thermal 3379 | . 13 12 . . . . 1100 1093 . 709 452 Explosive 713 | . . . . . 498 . 31 184 . . . Electromagnetic 495 | . . . . . . . . 458 . . 37 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 2 9 Average Corruption 2 | . . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . 3 . 3 3 Message Errors 4 | . . . . . . . . 2 . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Overload Shots 12 | . . . . . . . 5 7 . . . Effects 2 | . . . . . . . . 2 . . . Heat Surge 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Overflow Damage 292 | . . . . . 33 . 205 19 . . 35 Projectiles 46 | . . . . . . . . 11 . . 35 Explosions 246 | . . . . . 33 . 205 8 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . 37 . 6 72 . 100 8 Shots 13 | . . . . . 1 . 1 5 . 6 . Rammed 12 | . . . . . . . 1 . . . 11 Targets Rammed 17 | . . . . . . . 1 5 . . 11 Kicked 5 | . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 602 | . 18 21 6 . 9 8 332 602 . 455 480 Average Temperature 116 | . 7 9 3 . 4 4 142 128 . 134 124 Received Heat Transfer 1541 | . 33 126 48 . 45 117 63 222 . 72 815 Effects 8 | . . . . . . . 3 2 . 1 2 Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 5 | . . . . . . . 3 . . . 2 Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 2 . 3 1 Combat Hostiles 6 | . . . . . . . . 2 . 3 1 Parts Melted 20 | . . . . . . . 1 8 . 8 3 Heat Transferred 9863 | . 111 111 . . . . 987 3585 . 3760 1309 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Peak Influence 562 | . 218 562 334 . 293 521 489 511 254 322 505 Initial 249 | . . 91 219 . . 113 227 239 249 177 168 Average 299 | . 23 232 274 . 186 335 346 363 253 247 312 Maximum Alert Level 2 | . 1 2 1 . 1 2 2 2 1 1 2 Low Security (%) 23 | . 94 53 . . 48 11 . . . 34 34 Level 1 50 | . 5 27 100 . 51 66 50 69 100 65 30 Level 2 25 | . . 19 . . . 21 49 30 . . 34 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 31 | . 2 3 . . . 5 3 6 1 1 10 Investigation 17 | . 1 2 . . . 4 2 2 1 . 5 Extermination 3 | . . . . . . . 1 1 . . 1 Reinforcement 8 | . 1 1 . . . 1 . 3 . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals 6 | . . 2 . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 5 20 12 . 13 24 6 28 . 9 38 Peak Tracking Total 11 | . 6 7 7 . 7 10 4 4 . 4 11 Tactical Retreats 17 | . . . 3 . 1 3 . 6 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 6 | . 1 . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled 14 | . 5 2 . . . 1 3 3 . . . Max in Single Turn 3 | . . . . . . 1 3 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 18 | . . 3 . 1 . 5 2 2 2 . 3 Terminals 8 | . . 2 . . . 3 1 . 2 . . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 2 | . . 1 . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . 2 . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . . 8 . 1 . 25 6 2 3 . 13 Successful 31 | . . 2 . 1 . 16 2 2 1 . 7 Failed 27 | . . 6 . . . 9 4 . 2 . 6 Catastrophic 5 | . . 2 . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . . 1 . 9 . 2 . . 3 Terminals 28 | . . 7 . . . 15 3 . 3 . . Fabricators 5 | . . . . . . . 3 . . . 2 Repair Stations 6 | . . 1 . . . . . . . . 5 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 17 | . . . . . . 10 . 1 . . 6 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 1 . 1 . 6 1 . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . Transport Status 2 | . . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . 1 . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 6 . . . . 4 Insert Component 5 | . . . . . . 3 . . . . 2 Analyze 5 | . . . . . . 3 . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 4 . 2 . . 2 Terminals 2 | . . . . . . 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Sabotage 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . 2 . 1 . . 1 Extract 4 | . . . . . . 2 . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 2 . . . 4 2 . 1 . 2 Full Trace Events 8 | . . 2 . . . 2 2 . 1 . 1 Feedback Events 2 | . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . Part Schematics Acquired 43 | . . . . . . 14 . 2 . . 27 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 3 . . . . 2 Part Schematics Acquired 5 | . . . . . . 3 . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies 6 | . 1 . . . . 1 4 . . . . Largest Group 4 | . 1 1 . . . 1 4 1 . . . Highest-Rated Group 48 | . 30 30 . . . 10 48 12 . . . Highest-Rated Ally 30 | . 30 30 . . . 10 12 12 . . . Total Orders 3 | . . . . . . . . 1 . . 2 STAY 1 | . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 1 . . 1 Ally Attacks 55 | . 8 27 . . . . 20 . . . . Total Damage 1614 | . 758 649 . . . . 207 . . . . Kills 21 | . 7 13 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . 2 . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 3495 | . 169 296 111 74 154 245 262 1043 16 230 895 Spaces Moved 3393 | 1 114 347 266 220 315 484 387 618 35 113 493 Core 266 | . . . . . . . . 88 . . 178 Treads 375 | . . . . . . . . . . 60 315 Legs 273 | 1 104 . . . . . . 168 . . . Wheels . | . . . . . . . . . . . . Hover 1005 | . 10 235 . . . . 310 362 35 53 . Flight 1474 | . . 112 266 220 315 484 77 . . . . Fastest Speed 29 | 120 56 32 32 32 32 29 40 42 46 42 50 Average Speed 72 | 120 114 50 32 32 36 36 56 119 46 113 124 Slowest Speed 260 | 120 120 194 32 32 40 117 112 260 46 170 200 Overloaded Moves 23 | . . . . . . . . 4 . 19 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . 3 3 . 5 12 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 1 24 36 57 65 82 41 11 21 1 82 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 177 | . . . . . 58 . 43 43 . 3 30 Melee . | . . . . . . . . . . . . Projectile 41 | . . . . . . . 4 4 . 3 30 AOE 136 | . . . . . 58 . 39 39 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 4001 | . 150 413 279 224 330 518 416 825 34 167 645 Wait 162 | . 13 . . . . 3 8 74 . 1 63 Move 3339 | . 113 340 259 219 304 462 386 617 34 112 493 Hop 20 | . . 3 3 . 5 9 . . . . . Pick Up 37 | . 5 11 4 2 . 6 2 4 . 1 2 Fast Attach 70 | . 2 8 . . 4 5 7 23 . 13 8 Attach 32 | . 2 2 . . 2 3 4 9 . 6 4 Detach 25 | . 4 1 . . 2 1 1 9 . 3 4 Swap 14 | . . 4 . . 1 2 1 3 . 3 . Drop 71 | . 8 17 5 3 2 8 1 18 . 4 5 Fire 212 | . 3 27 6 . 10 19 5 63 . 24 55 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . 1 . . . 4 Kick 5 | . . . . . . . . 5 . . . Crush 7 | . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Botcube activated 34 | -10/Materials | Botcube completed mutation into treaded form, armed with 1 gun, 1 launcher. 124 | -10/Materials | Discovered new exit (range 14) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Accompanied by 1 ally 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 389 | -9/Materials | Lost 3 parts (1p2n) 454 | -9/Materials | Discovered new exit (range 20) 466 | -9/Materials | Entered Mines 467 | -9/Mines | Assembled infested the area 472 | -9/Mines | Assisted by a Guerilla fighting off Assembled 493 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 525 | -9/Mines | Found a hidden stash of uninstalled traps 528 | -9/Mines | Learned location of Storage (-7) 575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 576 | -9/Mines | Discovered new exit (range 5) 577 | -9/Mines | Entered Exiles 582 | -9/Exiles | Discovered new exit (range 16) 587 | -9/Exiles | Met 8R-AWN 592 | -9/Exiles | Met EX-HEX 600 | -9/Exiles | Met EX-BIN 604 | -9/Exiles | Aligned with FarCom system 605 | -9/Exiles | Given EX-Vault access code 613 | -9/Exiles | Opened EX-Vault 617 | -9/Exiles | Found Firepult 625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 635 | -9/Exiles | Met EX-DEC 648 | -9/Exiles | Discovered new exit (range 10) 651 | -9/Exiles | Left Exiles lab with Firepult 651 | -9/Exiles | Entered Mines 686 | -8/Mines | Build established: Sprinter 752 | -8/Mines | Lost 4 parts (4n) 800 | -8/Mines | Discovered new exit (range 10) 805 | -8/Mines | Entered Materials 805 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1010 | -8/Materials | Build established: Mutant 1048 | -8/Materials | Discovered new exit (range 4) 1050 | -8/Materials | Entered Factory 1050 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1116 | -7/Factory | Fabricated S-27 Virus (x4) 1213 | -7/Factory | Lost 3 allies 1303 | -7/Factory | Discovered new exit (range 9) 1312 | -7/Factory | Entered another Factory area 1312 | -6/Factory | Accompanied by 1 ally 1312 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1537 | -6/Factory | Build established: Hacker-Skirmisher 1809 | -6/Factory | Lost 9 parts (1p4n3u1w) 1823 | -6/Factory | Core integrity fell below 50% 2235 | -6/Factory | Build established: Scavenger-Skirmisher 2348 | -6/Factory | Discovered new exit (range 14) 2355 | -6/Factory | Entered another Factory area 2355 | -5/Factory | Evolved 2 slots: Utility x2 2357 | -5/Factory | Identified exit to DSF 2371 | -5/Factory | Entered DSF 2389 | -5/DSF | Additional patrols routed to DSF 2483 | -5/DSF | Lost 5 parts (1p1n3u) 2507 | -5/DSF | Sterilization system engaged 2527 | -5/DSF | Ambient heat levels rising (+10) 2542 | -5/DSF | Ambient heat levels rising (+10) 2557 | -5/DSF | Ambient heat levels rising (+10) 2572 | -5/DSF | Ambient heat levels rising (+10) 2572 | -5/DSF | Discovered new exit (range 18) 2587 | -5/DSF | Ambient heat levels rising (+10) 2601 | -5/DSF | Entered Factory 2601 | -4/Factory | Evolved 2 slots: Utility x2 2731 | -4/Factory | Build established: Hacker-Skirmisher 2942 | -4/Factory | Destroyed 7 combat bots 2997 | -4/Factory | Adv. System Shield fried by hacking feedback 3171 | -4/Factory | Destroyed 7 combat bots 3291 | -4/Factory | Garrison activated, responded to threat 3327 | -4/Factory | Build established: Scavenger-Skirmisher 3372 | -4/Factory | Lost 11 parts (1p4n3u3w) 3414 | -4/Factory | Lost 3 parts (1u2w) 3451 | -4/Factory | Core integrity fell below 50% 3492 | -4/Factory | Core integrity fell below 20% 3496 | -4/Factory | Destroyed by Gamma Bomb Trap Last Messages --------------- 03458_ Triggered Gamma Bomb Trap. 03458_ A bubble of electromagnetic force engulfs the area. 03458_ Gamma Bomb Trap short circuited. 03458_ A bubble of electromagnetic force engulfs the area. 03458_ U-05 Engineer lays Concrete. 03459_ Adv. System Shield destroyed. 03460_ K-01 Serf cleans the Terminal. 03460_ U-05 Engineer lays Concrete. 03467_ Acquired Hvy. Disruptor Cannon. 03478_ :UOYMD 3HPW6ML&6WZZJ|76MBH/W 03486_ Critical hit (Burn: +50). 03488_ Dropped Hvy. Disruptor Cannon. 03491_ Penetrated by Slug. 03491_ U-05 Engineer lays Concrete. 03496_ Triggered Gamma Bomb Trap. 03496_ A bubble of electromagnetic force engulfs the area. 03496_ Gamma Bomb Trap short circuited. 03496_ U-05 Engineer destroyed. 03496_ A bubble of electromagnetic force engulfs the area. 03496_ Terminal disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?#####????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?# #???????????p????????????? | | ?# #????????????????????????? | | ?# #????????????????????????? | | ?#]g #????????????????????????? | | ?###g#####????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# g #####????????????????? | | ???# Ygg # "#????????????????? | | ???# g # ######## ???????? | | ???# @ ??????? | | ???# ??????? | | ???# #####?????????? | | ???# !%| "#???????????? | | ???# ""#???????????? | | ???# T"#???????????? | | ???# ""#???????????? | | ???# ""#???????????? | | ???# ###???????????? | | ?# #?????????????? | | ?# #?????????????? | | ?# #%########??????? | | ?# # #??????? | | ?# # #??????? | | ?###+## # #??????? | | ??????# w# #??????? | | ??????# # #??????? | | ??????# # #??????? | | ??????# # #??????? | | ??????# # #??????? | | ??????# # #??????? | | ??????# ##+#########????? | | ??????# # #?#### | | ??????# + #?# | | ??????# # #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 19 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 66 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Extracted Imp. EM Shotgun | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Sml. Matter Pod | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Hvy. Mace | -6/Factory | Extracted Hardcell Cannon | -4/Factory | Scanalyzed Stasis Canceller | -4/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Extracted Energy Well | -4/Factory | Extracted Launcher Loader | -4/Factory | Extracted Microactuators | -4/Factory | Extracted Imp. Reaction Control System | -4/Factory | Extracted Component Analysis Suite | -4/Factory | Extracted Adv. Reaction Control System | -4/Factory | Extracted Railgun | -4/Factory | Extracted Imp. Recalibrator | -4/Factory | Extracted Neutron Cannon | -4/Factory | Extracted Antigrav System | -4/Factory | Extracted Huge Storage Unit | -4/Factory | Extracted Hvy. Disruptor Cannon | -4/Factory | Extracted Adv. Power Amplifier | -4/Factory | Extracted Force Field | -4/Factory | Extracted Gravmag Array | -4/Factory | Extracted Imp. Kinecellerator | -4/Factory | Extracted Imp. Linear Gravjet | -4/Factory | Extracted Recalibrator | -4/Factory | Extracted Mining Claw | -4/Factory | Extracted Imp. Remote Shield | -4/Factory | Extracted Wave Gun | -4/Factory | Extracted Field Propulsion Array | -4/Factory | Extracted Adv. Plasma Cannon | -4/Factory | Extracted Hvy. Machine Gun | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionAlloyPendant Manual? 0 Play Time 00:43:58 Cumulative 609.3 hours Start 2024.01.21 @ 03:19:32 End 2024.01.21 @ 03:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 277 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c687fafb-4721-487d-946b-baaaf34e0ca8