Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 01:38:11 Player: lavinia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1134) 1134 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2435 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 88/100 System Corruption 0% Temperature Cool (80) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Compact Wheel Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Light Armor Plating Field Recycling Unit (0) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Compact Wheel Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Terrain Scan Processor Seismic Detector Transport Network Coupler Light Armor Plating Field Recycling Unit Field Recycling Unit Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 5 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg . | . . . Wheel 7 | 2 1 4 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 8 | . 5 11 Power . | . . . Propulsion . | . . . Utility 5 | . 3 8 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 12 | . . 12 Power . | . . . Propulsion . | . . . Utility 12 | . . 12 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 84 90 Engine 10 | . 11 10 Wheel 30 | . 20 38 Device 10 | . 11 10 Storage 12 | . 14 11 Energy Gun 5 | . 2 8 Ballistic Gun 3 | . 5 1 Launcher 13 | . 17 11 Peak Build Rating 13 | 7 8 13 Average Rating 8 | 4 6 10 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 15 31 37 Greatest Support 54 | 26 26 54 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 1 9 15 Average Carried 8 | . 5 11 Final Capacity 15 | 8 15 15 Final Carried 13 | 1 8 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 962 | 285 156 521 Remotely 651 | 37 124 490 Salvage Created 1344 | 112 307 925 Parts 73 | 3 22 48 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | 1 . 1 Parts Field Recycled 13 | . . 13 Retrieved Matter 18 | . . 18 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 7 18 Guns 8 | . 1 7 AOE 15 | . 6 9 Classes Destroyed 9 | 2 6 1 Worker 7 | . 2 5 Builder 4 | . 1 3 Tunneler 1 | 1 . . Hauler 3 | . 1 2 Recycler 3 | 1 . 2 Operator 2 | . 1 1 Watcher 4 | . 2 2 Grunt 21 | . 7 14 Sentry 4 | . . 4 Best Kill Streak 10 | 2 4 10 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 10 105 Missed 38 | . 4 34 Hits 77 | . 6 71 Projectile 77 | . 6 71 Critical Strikes 1 | . . 1 Damage Taken 1301 | . 99 1202 Core 415 | . 11 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 48 | . 48 . Core Remaining (%) 97 | 100 95 . Volleys Fired 84 | 5 13 66 Largest 2 | 2 2 2 Hottest 100 | 70 70 100 Shots Fired 156 | 10 26 120 Gun 109 | 10 7 92 Cannon . | . . . Launcher 47 | . 19 28 Special . | . . . Kinetic 27 | 5 5 17 Thermal 72 | 5 2 65 Explosive 47 | . 19 28 Electromagnetic 10 | . . 10 Robot Hit Streak 24 | 8 3 24 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | 9 9 71 Core Hits 90 | 3 23 64 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 . 5 Burn 5 | . . 5 Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2882 | 114 650 2118 Guns 998 | 114 50 834 Cannons . | . . . Explosions 1884 | . 600 1284 Melee . | . . . Ramming . | . . . Kinetic 227 | 52 50 125 Thermal 610 | 62 . 548 Explosive 1884 | . 600 1284 Electromagnetic 161 | . . 161 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 111 | . 4 107 Projectiles . | . . . Explosions 111 | . 4 107 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 319 | . 35 284 Shots 7 | . 2 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 424 | 27 24 424 Average Temperature 82 | 12 9 96 Received Heat Transfer 414 | . 36 378 Effects 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 8 | . . 8 Heat Transferred 2183 | 185 . 1998 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 56 | 100 100 15 Level 1 42 | . . 81 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 460 | 5 193 460 Initial 78 | . 3 78 Average 156 | 2 86 230 Influence Increases 1135 | 10 383 742 Destroy 0b10 Robot/C 500 | . 140 360 Destroy 0b10 Robot/NC 120 | 10 35 75 Destroy Leader 144 | . 36 108 Successful Hack 55 | . 43 12 Disable Machine 90 | . 15 75 Destroy Structure 196 | . 84 112 Lose Combat Pursuer 30 | . 30 . Influence Decreases 669 | 5 203 461 Entered New Map 109 | . 2 107 Time Decay 460 | 5 201 254 Lost Part 100 | . . 100 Squads Dispatched 7 | . 2 5 Investigation 7 | . 2 5 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 12 25 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 41 | . 19 22 Successful 27 | . 13 14 Failed 14 | . 6 8 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 7 2 Terminals 29 | . 15 14 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 15 | . 9 6 Prototype ID Bank 5 | . 2 3 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer 8 | . . 8 Insert Component 3 | . . 3 Analyze 4 | . . 4 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 9 | . 3 6 Full Trace Events 8 | . 2 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1067 | 53 461 553 Spaces Moved 717 | 32 332 353 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 712 | 27 332 353 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 87 Average Speed 96 | 85 104 89 Slowest Speed 115 | 100 115 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 52 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 201 | . 78 123 Melee . | . . . Projectile . | . . . AOE 201 | . 78 123 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 935 | 44 418 473 Wait 71 | . 55 16 Move 715 | 31 331 353 Hop . | . . . Pick Up 20 | 1 10 9 Fast Attach 17 | 7 4 6 Attach 12 | . 2 10 Detach 6 | . . 6 Swap 4 | . 2 2 Drop 6 | . 1 5 Fire 84 | 5 13 66 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Identified exit to Materials 181 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Tractor Beam 354 | -10/Materials | Repaired Grenade Launcher 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Discovered new exit (range 10) 749 | -9/Materials | Discovered new exit (range 10) 841 | -9/Materials | Lost 4 parts (1p1n2w) 1031 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Core integrity fell below 50% 1068 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01055_ Nuclear Reactor explodes. 01055_ K-01 Serf collects debris. 01058_ K-01 Serf cleans the Nuclear Reactor. 01059_ Com. Wheel broken. 01059_ Overheating: Short circuit. 01060_ Nuclear Reactor explodes. 01060_ Imp. Ion Engine destroyed. 01060_ Destroyed Imp. Ion Engine. 01060_ Grenade Launcher+ destroyed. 01060_ Destroyed Grenade Launcher+. 01060_ Grenade Launcher+ destroyed. 01060_ Destroyed Grenade Launcher+. 01060_ Arm. Wheel destroyed. 01060_ Destroyed Arm. Wheel. 01060_ Destroyed Lgt. Ion Engine. 01060_ K-01 Serf destroyed. 01062_ Nuclear Reactor explodes. 01064_ Acquired Hvy. Assault Rifle. 01065_ Dropped Broken Com. Wheel. 01068_ Nuclear Reactor explodes. 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" | | ????????????? # """ """ #???????#*! | | ????????????? !!! ?# """ %""" ????????# | | ????????????? !!! ??+ * ????????# | | ??????????????!!! ???# ?? #???????# | | ??????????????####???# ???#### ????????# ! | | ????????????????????? ?????????? ????????###### | | ????????????????????? ??????????????????????????# | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 24% | -10/Materials Grenade Launcher | 51% | -10/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed PortableCatalystDerivative Manual? 0 Play Time 00:23:52 Cumulative 16.1 hours Start 2026.09.03 @ 01:02:25 End 2026.09.03 @ 01:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c04c48e-3659-4ed1-a24f-eddc8a54f485