Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 23:21:07 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (169) 845 Value Destroyed (3814) 3814 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-2575) -2575 TOTAL SCORE: 5124 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 686 Friendly Fire -3620 Cogmind --------- Core Integrity 635/700 Matter 207/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Location -7/Waste Parts ------- Power (1) Light Nuclear Core Propulsion (3) Armored Huge Wheel Utility (6) Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon (3) Inventory (12) Light Nuclear Core Heavy Treads Armored Huge Wheel Armored Huge Wheel Large Matter Pod (150) Advanced EMP Blaster Datajack Plasma Cutter Katana Peak State ------------ Power Light Nuclear Core Propulsion Advanced Treads Armored Huge Wheel Utility Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating Weapon Enhanced Autogun Gauss Cannon Gauss Cannon Inventory Light Nuclear Core Heavy Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System Improved Energy Well Large Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Centrium Light Armor Plating Hacking Suite 01-MTF's Autohacker Enhanced Autogun Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Datajack Plasma Cutter Katana [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 . . 2 . Weapon 1 | . . . 1 . . . Parts Attached 160 | 5 34 42 37 24 12 6 Power 14 | . 2 5 3 2 2 . Engine 8 | . 2 5 1 . . . Core 6 | . . . 2 2 2 . Reactor . | . . . . . . . Propulsion 35 | 2 5 11 12 3 1 1 Treads 9 | . . . 5 2 1 1 Leg . | . . . . . . . Wheel 26 | 2 5 11 7 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 7 7 3 3 5 2 Device 2 | . . . . . 1 1 Storage 11 | 1 5 3 1 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . 2 4 2 2 3 1 Artifact . | . . . . . . . Weapon 83 | 2 20 19 19 16 4 3 Energy Gun 13 | . . 5 7 1 . . Energy Cannon 4 | . . 4 . . . . Ballistic Gun 28 | 2 13 4 6 3 . . Ballistic Cannon 16 | . . 5 2 5 2 2 Launcher 2 | . . . . 1 1 . Special Weapon 13 | . 7 1 2 2 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 2 3 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 9 | . . 5 3 1 . . Parts Lost 14 | . 1 7 2 1 . 3 Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 2 1 1 . 1 Weapon 7 | . 1 4 . . . 2 Highest Loss Streak 3 | . 1 3 2 1 . 3 Average Slot Usage (%) 94 | . 92 98 97 89 92 88 Engine 4 | . 13 11 1 . . . Core 4 | . . . 7 9 7 7 Treads 4 | . . . 6 9 7 7 Wheel 16 | . 27 21 18 9 7 7 Storage 27 | . 21 33 27 27 23 21 Protection 7 | . . 10 9 9 7 6 Energy Gun 3 | . . 2 12 . . . Ballistic Gun 13 | . 25 3 11 17 15 7 Ballistic Cannon 6 | . . 12 3 7 6 12 Naked Turns . | . . . . . . . Heaviest Build 111 | 7 55 102 102 103 109 111 Greatest Support 42 | 32 32 32 42 28 28 28 Greatest Overweight (x) 7 | . 1 5 7 4 4 5 Average Overweight (x) 2 | . . 3 2 3 3 3 Largest Inventory Capacity 26 | 6 18 26 26 26 26 26 Average Capacity 23 | 5 10 25 25 26 26 25 Most Carried 26 | 6 15 26 26 26 26 26 Average Carried 22 | 3 9 23 25 25 25 25 Final Capacity 12 | . . . . . . 12 Final Carried 12 | . . . . . . 12 Class Distribution -------------------- 35% | Hauler-Tank 30% | Hauler-Mutant 13% | Mutant 11% | Hauler-Gunner 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Was Matter Collected 4708 | 278 401 1351 805 1280 458 135 Remotely . | . . . . . . . Salvage Created 6038 | 116 560 1646 1338 1442 523 413 Parts 336 | 3 38 90 80 90 32 3 Haulers Intercepted 14 | . 1 5 3 4 1 . Recyclers Shooed 4 | . 1 1 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 101 | . 14 32 22 21 10 2 Guns 52 | . 14 4 18 9 6 1 Cannons 47 | . . 28 4 12 2 1 AOE 2 | . . . . . 2 . Classes Destroyed 16 | 2 5 3 1 3 1 1 Worker 14 | . . 5 2 5 2 . Builder 10 | . 1 6 1 2 . . Tunneler 2 | 1 . 1 . . . . Hauler 14 | . 1 5 3 4 1 . Recycler 13 | 1 2 6 1 2 1 . Operator 2 | . . 1 . 1 . . Watcher 9 | . 1 3 2 2 1 . Swarmer 33 | . 9 12 3 6 3 . Grunt 42 | . 5 13 11 7 6 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 22 | . . 7 7 8 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Compactor 2 | . . . . . . 2 Best Kill Streak 10 | 2 5 10 3 9 5 2 Combat Bots Only 5 | . 5 5 3 4 4 2 Max Kills in Single Turn 3 | 1 1 3 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Damage Taken 4349 | . 446 1519 1033 819 429 103 Core 480 | . 48 212 86 69 30 35 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 80 47 . 71 . . Volleys Fired 460 | 7 67 147 83 116 28 12 Largest 3 | 2 2 2 3 3 3 3 Hottest 140 | 40 100 112 140 123 98 121 Shots Fired 994 | 14 116 268 211 270 82 33 Gun 587 | 14 98 67 179 165 54 10 Cannon 358 | . . 199 28 81 27 23 Launcher 1 | . . . . . 1 . Special 48 | . 18 2 4 24 . . Kinetic 788 | 14 98 206 114 242 81 33 Thermal 201 | . 18 62 97 24 . . Explosive 1 | . . . . . 1 . Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 20 | 12 16 20 15 8 10 12 Robot Miss Streak 21 | . 3 21 6 6 6 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 607 | 12 55 202 128 138 48 24 Core Hits 308 | 3 30 121 64 61 22 7 Critical Hits 15 | . 1 . 2 5 3 4 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 7 | . 1 . 2 2 2 . Melee Attacks 16 | . . . 3 10 3 . Impact . | . . . . . . . Slashing 15 | . . . 3 9 3 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10932 | 125 503 2930 2252 3265 1164 693 Guns 4538 | 125 503 507 1606 1254 450 93 Cannons 5599 | . . 2423 547 1525 504 600 Explosions 283 | . . . 73 . 210 . Melee 381 | . . . . 381 . . Ramming 27 | . . . 26 1 . . Kinetic 8407 | 125 503 2102 1261 2769 954 693 Thermal 1824 | . . 828 892 104 . . Explosive 283 | . . . 73 . 210 . Electromagnetic 10 | . . . . 10 . . Impact . | . . . . . . . Slashing 381 | . . . . 381 . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 . 6 Average Corruption 1 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Effects 11 | . . . . 6 . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 . 1 Targeting Errors 5 | . . . . 2 . 3 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 5 11 40 . Projectiles 29 | . . . 5 11 13 . Explosions 27 | . . . . . 27 . Melee . | . . . . . . . Knockbacks 53 | . . 38 4 7 4 . Impact . | . . . . . . . Kinetic 50 | . . 36 4 6 4 . Secondary 3 | . . 2 . 1 . . Self-Inflicted Damage 92 | . . 43 49 . . . Shots 2 | . . 1 1 . . . Rammed 7 | . . . 6 1 . . Targets Rammed 7 | . . . 6 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 467 | . 40 375 467 359 83 327 Average Temperature 97 | . 12 96 115 104 22 147 Received Heat Transfer 1317 | . 108 462 387 198 162 . Effects 18 | . . 3 8 5 . 2 Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 1 1 . . Interference 12 | . . 3 4 3 . 2 Matter Decay 2 | . . . 1 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 3 3 1 . . Heat Transferred 4255 | . . 1739 1813 703 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Peak Influence 1107 | 10 303 589 435 1107 828 303 Average Influence 399 | 3 180 366 288 499 748 289 Maximum Alert Level 4 | . 1 2 2 4 3 1 Low Security (%) 23 | . . . . . . . Level 1 38 | . . . . . . . Level 2 18 | . . . . . . . Level 3 19 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 4 3 3 10 3 . Investigation 9 | . 3 1 . 3 2 . Extermination 1 | . . . . . 1 . Reinforcement 9 | . 1 2 3 3 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Distress Signals 8 | . 1 3 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 177 | . 21 54 35 51 13 3 Peak Tracking Total 6 | . 5 5 5 6 3 2 Tactical Retreats 11 | . 2 5 2 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Was Machines Disabled 11 | . . 2 5 2 2 . Max in Single Turn 2 | . . 2 1 1 1 . Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Machines Accessed 35 | . 8 8 6 11 2 . Terminals 27 | . 6 6 6 9 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 2 1 . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 103 | . 15 33 18 34 3 . Successful 63 | . 9 23 11 19 1 . Failed 40 | . 6 10 7 15 2 . Catastrophic 15 | . 3 4 2 5 1 . Database Lockouts . | . . . . . . . Manual 59 | . 11 13 12 21 2 . Terminals 79 | . 12 22 18 27 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 7 | . 3 2 . . 2 . Scanalyzers 9 | . . 9 . . . . Garrison Access 6 | . . . . 5 1 . Terminal Hacks 32 | . 2 10 8 12 . . Robot Schematic 1 | . . 1 . . . . Robot Analysis 3 | . 1 1 . 1 . . Prototype ID Bank 2 | . . . . 2 . . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . . . 2 . . . Alert Level 2 | . . 2 . . . . Unreport Threat 7 | . . 1 3 3 . . Locate Traps 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 3 | . 1 1 . 1 . . Registered Components 2 | . . 1 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 1 2 . . . . Process 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 9 | . . 9 . . . . Insert Component 4 | . . 4 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 46 | . 15 6 6 16 3 . Terminals 13 | . 4 2 3 4 . . Track 5 | . 2 1 1 1 . . Assimilate 2 | . . . 1 1 . . Botnet 6 | . 2 1 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 1 . Reprogram 1 | . . . . 1 . . Jam 2 | . . . . 1 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 7 5 11 1 . Full Trace Events 6 | . . 2 . 3 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 224 | . . 224 . . . . Retrieved Matter 224 | . . 224 . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Total Allies 16 | . . . 1 15 . . Largest Group 15 | . . . 1 15 2 . Highest-Rated Group 349 | . . . 10 349 30 . Highest-Rated Ally 99 | . . . 10 99 16 . Total Orders 8 | . . . 4 3 1 . STAY 1 | . . . . . 1 . GOTO 3 | . . . 2 1 . . FOLLOW 2 | . . . 2 . . . EXPLORE 2 | . . . . 2 . . Ally Attacks 114 | . . . . 113 1 . Total Damage 1731 | . . . . 1713 18 . Kills 24 | . . . . 24 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Robot Analysis Total 3 | . 1 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Was Turns Passed 6842 | 75 990 1660 1365 1879 779 94 Spaces Moved 3800 | 44 663 870 677 1040 481 25 Core 4 | 4 . . . . . . Treads 237 | . . . 115 79 40 3 Legs . | . . . . . . . Wheels 3559 | 40 663 870 562 961 441 22 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 103 130 130 130 Average Speed 127 | 95 100 122 139 137 137 143 Slowest Speed 245 | 100 110 130 240 240 225 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 95 70 56 94 12 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 35 | . 16 2 6 8 3 . Terrain Destroyed 108 | . 18 11 31 34 14 . Melee 11 | . . . 3 5 3 . Projectile 65 | . 18 2 10 29 6 . AOE 32 | . . 9 18 . 5 . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Total 4951 | 61 846 1208 917 1302 556 61 Wait 263 | . 42 85 39 70 14 13 Move 3795 | 43 662 869 676 1039 481 25 Hop . | . . . . . . . Pick Up 110 | 6 23 32 28 13 7 1 Fast Attach 34 | 5 6 6 13 3 1 . Attach 28 | . 3 14 6 3 2 . Detach 5 | . 1 2 1 1 . . Swap 98 | . 25 22 18 18 9 6 Drop 126 | . 17 31 44 19 11 4 Fire 460 | 7 67 147 83 116 28 12 Melee 16 | . . . 3 10 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . 6 1 . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Identified exit to Mines 1354 | -9/Materials | Build established: Hauler-Mutant 1497 | -9/Materials | Lost 3 parts (1n1u1w) 2214 | -9/Materials | Discovered new exit (range 11) 2380 | -9/Materials | Discovered new exit (range 16) 2516 | -9/Materials | Core integrity fell below 50% 2726 | -9/Materials | Entered another Materials area 2726 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2739 | -8/Materials | Identified exit to Storage 3045 | -8/Materials | Build established: Hauler-Tank 3408 | -8/Materials | Discovered new exit (range 16) 4091 | -8/Materials | Entered Storage 4487 | -8/Storage | Garrison activated, responded to threat 5070 | -8/Storage | Met 01-MTF 5277 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5546 | -8/Storage | Identified exit to Factory 5691 | -8/Storage | First assault squad dispatched 5773 | -8/Storage | Destroyed 01-MTF 5781 | -8/Storage | Found 01-MTF's Autohacker 5970 | -8/Storage | Entered Factory 5970 | -7/Factory | Accompanied by 2 allies 5970 | -7/Factory | Evolved 2 slots: Utility x2 6403 | -7/Factory | Build established: Hauler-Gunner 6749 | -7/Factory | Sucked down chute 6749 | -7/Factory | Entered Waste 6759 | -7/Waste | Spotted C-40 Crusher 6764 | -7/Waste | EMP discharged 6774 | -7/Waste | Destroyed C-40 Crusher 6780 | -7/Waste | Destroyed C-40 Crusher 6822 | -7/Waste | Spotted C-40 Crusher 6836 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6839 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6842 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6843 | -7/Waste | Self-destructed Last Messages --------------- 06824_ System corrupted: Gauss Cannon targeting data glitched. 06824_ Slug penetrates C-40 Crusher. 06829_ System corrupted: Component data lost. 06830_ System corrupted: Gauss Cannon targeting data glitched. 06830_ C-40 Crusher suffers critical hit. 06836_ Slug penetrates C-40 Crusher. 06836_ C-40 Crusher suffers critical hit. 06836_ Hcp. Storage Unit crushed. 06836_ Med. Armor Plating crushed. 06836_ Enh. Autogun crushed. 06839_ Imp. Cooling System crushed. 06839_ Gauss Cannon crushed. 06839_ Lrg. Storage Unit crushed. 06841_ Slug penetrates C-40 Crusher. 06842_ Imp. Signal Interpreter crushed. 06842_ Hacking Suite crushed. 06842_ Lrg. Storage Unit crushed. 06842_ Enh. Autogun crushed. 06842_ Gauss Cannon crushed. 06842_ Adv. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????? ??????????? | | ?????????????????????### ######## ???????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# ! ?????????????????? | | ?????????????????????? ]!CC ???????????????????? | | ???????????????????????#]!CC#????????????????????? | | ?????????############??#!@%]#????????????????????? | | ?????????# #??#!!][#????????????????????? | | ?????????# #??#!!= #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# !% #????????????????????? | | ?????????# ]#????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? ? ???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageTractorReactor Manual? 0 Play Time 01:12:42 Cumulative 225.7 hours Start 2019.10.23 @ 21:58:22 End 2019.10.23 @ 23:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78660ea-5f3c-4ba9-ab3b-287a3d5be1cf