Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 19:41:41 Player: morimori Result: Destroyed by as-61730 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2010) 2010 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 6692 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -585 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 96/100 System Corruption 7% Temperature Cool (0) Movement Core (850) Ox16 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Assault Cannon Heavy Hammer > --- INVENTORY (20) --- Light Ion Engine Nuclear Core Light Angular Momentum Engine Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Authchip [Propulsion] Trap Reconfigurator PSU Rigger Field Laser Guided Plasma Cannon High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Pulse Rifle Guided Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Nuclear Core Light Angular Momentum Engine High-capacity Matter Pod Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Reactive Plating Reactive Plating Hacking Suite Hacking Suite Authchip [Propulsion] PSU Rigger Field Laser High-powered Shotgun High-powered Shotgun Advanced Assault Cannon Rocket Launcher Heavy Hammer [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . 2 2 . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 102 | 7 10 6 39 3 1 5 12 7 12 Power 9 | 1 1 3 4 . . . . . . Engine 9 | 1 1 3 4 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . 8 . . . 4 4 1 Treads . | . . . . . . . . . . Leg 10 | . . . 2 . . . 3 4 1 Wheel 11 | 2 2 . 6 . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 5 . 19 2 . 2 6 3 5 Device 20 | 1 2 . 2 2 . 2 5 3 3 Storage 4 | 1 1 . 2 . . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 19 | . 2 . 14 . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 3 8 1 1 3 2 . 6 Energy Gun 9 | 2 . 2 3 . . 1 1 . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 11 | . 2 1 5 . 1 1 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 2 | . . . 2 . . . . . . Parts Lost 22 | . . 1 9 . . . . . 12 Power 2 | . . 1 . . . . . . 1 Propulsion 11 | . . . 5 . . . . . 6 Utility 6 | . . . 3 . . . . . 3 Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 11 | . . 1 6 . . . . . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 98 100 100 100 99 99 88 Engine 11 | . 14 13 11 11 11 11 9 7 6 Leg 7 | . . . 7 . . . 14 45 39 Wheel 19 | . 28 28 14 22 22 22 21 . . Device 12 | . 10 14 12 11 11 11 16 15 9 Storage 11 | . 14 14 11 11 11 11 9 7 7 Processor 4 | . . . 1 11 11 11 9 7 7 Protection 8 | . 3 . 19 11 11 11 1 . 2 Energy Gun 11 | . 14 14 10 11 11 11 8 7 6 Ballistic Gun 10 | . 13 14 11 9 6 10 9 7 1 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 15 51 50 75 66 66 66 66 57 75 Greatest Support 82 | 26 32 26 26 20 20 20 30 82 82 Greatest Overweight (x) 7 | . 1 1 7 3 3 3 3 1 1 Average Overweight (x) 1 | . . 1 2 3 3 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 17 19 19 19 19 19 19 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 20 19 15 Class Distribution -------------------- 70% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 2005 | 270 223 197 703 5 46 97 245 . 219 Remotely . | . . . . . . . . . . Salvage Created 3277 | 246 282 424 1491 . . 46 298 108 382 Parts 208 | 20 25 18 108 . . 4 10 11 12 Haulers Intercepted 7 | . 2 . 5 . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 79 | . 6 5 28 . . 4 6 . 30 Melee 1 | . . . . . . . . . 1 Guns 45 | . 6 5 25 . . 1 6 . 2 Cannons 10 | . . . . . . . . . 10 AOE 23 | . . . 3 . . 3 . . 17 Classes Destroyed 16 | 3 4 1 4 . . 1 . . 3 Worker 9 | 2 . . 5 . . . 1 1 . Builder 3 | . . . 2 . . . . 1 . Tunneler 8 | 7 . . . . . . . 1 . Hauler 7 | . 2 . 5 . . . . . . Recycler 4 | 1 . 1 . . . . 1 1 . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . . . 3 . . . . . . Watcher 6 | . 3 . 3 . . . . . . Swarmer 17 | . 4 3 7 . . 3 . . . Grunt 21 | . 2 2 13 . . . 4 . . Sentry 10 | . . . 8 . . . 2 . . Demolisher 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . 1 . . 1 Heavy 1 | . . . . . . . . . 1 Zionite 1 | . . 1 . . . . . . . Assembled 26 | . . . . . . . . . 26 Thug 3 | . . 3 . . . . . . . Best Kill Streak 17 | 6 3 3 4 . . 3 2 4 17 Combat Bots Only 17 | . 3 3 3 . . 3 2 . 17 Max Kills in Single Turn 6 | 1 1 2 2 . . 3 1 2 6 Gunslinging 1 | . . 1 . . . . . . . Exploded 6 | . . . 2 . . 3 . . 6 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 409 | . 15 23 116 . . 13 23 . 219 Missed 110 | . 5 6 25 . . 4 8 . 62 Damage Taken 4331 | . 176 155 1302 . . 103 221 . 2374 Core 1001 | . 19 20 181 . . 16 60 . 705 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 283 | . . . 25 . . 31 4 . 223 Regen/Repaired (Parts) 164 | . . . 99 . . . 65 . . Core Remaining (%) 80 | 100 . 84 . . . 50 89 . . Volleys Fired 307 | 29 27 28 109 . . 7 38 5 64 Largest 2 | 2 2 2 2 . . 2 2 2 1 Hottest 120 | 100 70 85 90 . . 90 88 88 120 Shots Fired 537 | 58 54 56 207 . . 13 75 10 64 Gun 478 | 58 54 56 207 . . 12 75 10 6 Cannon 45 | . . . . . . . . . 45 Launcher 14 | . . . . . . 1 . . 13 Special . | . . . . . . . . . . Kinetic 217 | . 27 28 109 . . 6 38 5 4 Thermal 268 | 58 27 28 60 . . 6 37 5 47 Explosive 14 | . . . . . . 1 . . 13 Electromagnetic 38 | . . . 38 . . . . . . Robot Hit Streak 17 | 12 11 10 17 . . 3 10 8 7 Robot Miss Streak 22 | 3 3 3 22 . . 7 8 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 347 | 36 36 36 153 . . 8 55 5 18 Core Hits 219 | 11 17 18 99 . . 7 18 5 44 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . Critical Strikes 15 | 7 1 2 2 . . . 3 . . Burn 12 | 7 1 2 1 . . . 1 . . Destroy 3 | . . . 1 . . . 2 . . Melee Attacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7847 | 462 400 437 2499 . . 274 1033 99 2643 Guns 4821 | 462 400 437 2216 . . 91 1033 99 83 Cannons 1388 | . . . . . . . . . 1388 Explosions 1573 | . . . 283 . . 183 . . 1107 Melee 65 | . . . . . . . . . 65 Ramming . | . . . . . . . . . . Kinetic 2054 | . 164 168 966 . . 37 590 45 84 Thermal 3881 | 462 236 269 976 . . 54 443 54 1387 Explosive 1290 | . . . . . . 183 . . 1107 Electromagnetic 557 | . . . 557 . . . . . . Impact 65 | . . . . . . . . . 65 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 . . 7 Average Corruption 1 | . . . 1 2 2 2 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . 15 11 3 10 . . 4 Message Errors 5 | . . . 2 2 1 . . . . Matter Fused 9 | . . . 3 2 1 3 . . . Heat Flow Errors 7 | . . . 2 3 . 1 . . 1 Energy Discharges 9 | . . . 4 2 1 2 . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . 2 1 . 2 . . 1 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 1 | . . . 1 . . . . . . Alerts 3 | . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 298 | . . . 42 . . 77 . . 179 Projectiles 147 | . . . . . . . . . 147 Explosions 151 | . . . 42 . . 77 . . 32 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 157 | . . . 112 . . . . . 45 Shots 5 | . . . 3 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 376 | 234 269 240 263 256 . 268 22 3 376 Average Temperature 70 | 84 77 91 38 104 . 140 8 2 100 Received Heat Transfer 991 | . 66 33 432 . . . 180 . 280 Effects 3 | . . . . . . 3 . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | 7 3 1 1 . . . 1 . . Heat Transferred 9463 | 1887 777 851 1671 . . 65 1036 111 3065 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 564 | 50 145 116 564 208 . 113 160 32 119 Initial 208 | . 32 5 . 208 . . . . 22 Average 103 | 17 34 38 226 130 . 58 48 5 65 Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 80 | 100 100 100 53 38 . 100 100 100 100 Level 1 11 | . . . 19 61 . . . . . Level 2 7 | . . . 27 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 3 . . . 2 1 1 Investigation 2 | . . . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 3 . . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 9 | . 1 . 5 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 12 7 39 . . 4 13 . 58 Peak Tracking Total 27 | . 3 3 4 . . 4 3 . 27 Tactical Retreats 3 | . . . 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . 1 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . . 3 5 1 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 7 | . . . . . . 1 5 1 . Exploded 6 | . . . . . . . 5 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . 1 . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 24 | . 9 1 6 . 1 . 4 3 . Terminals 17 | . 8 1 5 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 73 | . 24 6 23 . 1 . 15 4 . Successful 32 | . 14 2 7 . 1 . 6 2 . Failed 40 | . 9 4 16 . . . 9 2 . Catastrophic 4 | . 1 . 1 . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 41 | . 13 6 20 . 1 . 1 . . Terminals 55 | . 23 6 20 . . . 5 1 . Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . 3 . . . 8 . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 15 | . 7 2 3 . 1 . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Unreport Threat 4 | . 1 1 1 . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 5 . . Scan Component 4 | . . . 1 . . . 3 . . Repair 3 | . . . 1 . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 6 . 2 . . . . . . Terminals 8 | . 6 . 2 . . . . . . Track 1 | . 1 . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . Disrupt 3 | . 2 . 1 . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 8 1 6 . . . 4 2 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . Time 129 | . . . 38 . . . 91 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . Total Damage 61 | . . 61 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 7532 | 250 963 979 2123 654 348 643 1014 302 256 Spaces Moved 4779 | 127 718 806 972 458 274 487 712 155 70 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 450 | . . . 225 . . . . 155 70 Wheels 4326 | 124 718 806 747 458 274 487 712 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 125 125 125 95 120 120 Average Speed 121 | 89 106 105 156 125 125 125 104 120 128 Slowest Speed 260 | 100 115 105 260 125 125 125 125 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 7 92 98 57 64 69 84 34 6 55 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 80 | . . . 12 . . 13 . . 55 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 79 | . . . 12 . . 13 . . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 6028 | 203 871 898 1398 538 280 509 908 260 163 Wait 650 | 27 82 39 204 76 . 3 121 88 10 Move 4770 | 126 717 805 971 457 273 486 711 154 70 Hop . | . . . . . . . . . . Pick Up 91 | 11 20 8 31 1 3 3 10 3 1 Fast Attach 28 | 7 2 1 14 . . . 3 . 1 Attach 20 | . . . 11 . . . 2 4 3 Detach 3 | . . . 3 . . . . . . Swap 54 | . 8 5 14 3 1 5 7 3 8 Drop 94 | 3 15 12 41 1 3 4 11 2 2 Fire 307 | 29 27 28 109 . . 7 38 5 64 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 7 | . . . . . . 1 5 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Central database locked down 742 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Identified exit to Mines 1135 | -10/Materials | Discovered new exit (range 10) 1214 | -10/Materials | Entered Mines 1229 | -10/Mines | Learned 4 Materials zone layouts 1248 | -10/Mines | Discovered new exit (range 9) 1361 | -10/Mines | Discovered new exit (range 16) 1377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1625 | -10/Mines | Learned location of Zion (-6) 1643 | -10/Mines | Learned Materials stockpile data 1750 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2010 | -10/Mines | Build established: Scavenger-Mutant 2193 | -10/Mines | Entered Materials 2193 | -9/Materials | Evolved 2 slots: Utility x2 2194 | -9/Materials | Identified exit to Materials 2492 | -9/Materials | Lost 6 parts (2n3u1w) 2708 | -9/Materials | Build established: Mutant 3159 | -9/Materials | Build established: Scavenger-Mutant 3233 | -9/Materials | Discovered new exit (range 15) 3880 | -9/Materials | Build established: Mutant 4027 | -9/Materials | Repaired Reactive Plating 4314 | -9/Materials | Identified exit to Mines 4316 | -9/Materials | Entered Mines 4435 | -9/Mines | Learned location of 1 exit from Materials 4571 | -9/Mines | Discovered exit to Materials (range 11) 4878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4878 | -9/Mines | Discovered new exit (range 5) 4882 | -9/Mines | Identified exit to Exiles 4970 | -9/Mines | Entered Exiles 4987 | -9/Exiles | Discovered new exit (range 15) 5004 | -9/Exiles | Met 8R-AWN 5022 | -9/Exiles | Met EX-HEX 5058 | -9/Exiles | Met EX-BIN 5073 | -9/Exiles | Aligned with FarCom system 5074 | -9/Exiles | Given EX-Vault access code 5108 | -9/Exiles | Opened EX-Vault 5117 | -9/Exiles | Found Gui. Plasma Cannon 5124 | -9/Exiles | Found PSU Rigger 5127 | -9/Exiles | Found Trap Reconfigurator 5154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5191 | -9/Exiles | Met EX-DEC 5306 | -9/Exiles | Discovered new exit (range 10) 5316 | -9/Exiles | Identified exit to Mines 5318 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, PSU Rigger, Gui. Plasma Cannon 5318 | -9/Exiles | Entered Mines 5412 | -8/Mines | Discovered exit to Materials (range 15) 5961 | -8/Mines | Entered Materials 5961 | -8/Materials | Evolved 2 slots: Propulsion x2 5962 | -8/Materials | Identified exit to Factory 6330 | -8/Materials | Build established: Scavenger-Mutant 6436 | -8/Materials | Repaired Imp. Heat Sink 6490 | -8/Materials | Repaired Broken Pulse Rifle 6655 | -8/Materials | Build established: Mutant 6799 | -8/Materials | Discovered exit to Factory (range 15) 6975 | -8/Materials | Entered Factory 6975 | -7/Factory | Evolved 2 slots: Propulsion x2 6977 | -7/Factory | FarCom data flow suspended 7268 | -7/Factory | Garrison activated, responded to threat 7277 | -7/Factory | Identified exit to DSF 7277 | -7/Factory | Entered DSF 7287 | -7/DSF | Assembled infested the area 7303 | -7/DSF | Additional patrols routed to DSF 7466 | -7/DSF | Destroyed 17 combat bots 7518 | -7/DSF | Core integrity fell below 50% 7528 | -7/DSF | Core integrity fell below 20% 7533 | -7/DSF | Destroyed by as-61730 with Assembled Heavy Rifle Last Messages --------------- 07507_ Reactive Plating destroyed. 07508_ Destroyed Asb. Hover Unit. 07510_ The unstable cave ceiling collapses. 07510_ Pulse Rifle destroyed. 07512_ as-39357 destroyed. 07512_ Rocket Launcher destroyed. 07512_ System corrupted by crushing effect (+4). 07512_ Reactive Plating destroyed. 07514_ The unstable cave ceiling collapses. 07515_ Hvy. Ion Engine destroyed. 07519_ The unstable cave ceiling collapses. 07523_ as-48404 destroyed. 07524_ The unstable cave ceiling collapses. Assembled squeeze their way out of the twisted tunnel. 07530_ The unstable cave ceiling collapses. 07532_ System corrupted: Substantial component data lost. 07533_ The unstable cave ceiling collapses. 07533_ as-53258 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????? !! % ???????????????????? | | ??????????????????? !! #??????????????????? | | ??????????????????? !! ## ??????????????? | | ??????????????????? # !!##????????????? | | ???????????????????? ]] !! ??????????? | | ???????????????????? ]] # # a# ! ?????????? | | ???????????????????? ]] ##!! ????????? | | ????????????????##### %# % # % ## #??????? | | ????????????????#!!!# a a !! !??????? | | ????????????????#!!! % a a !!! # !??????? | | ???????????? ?? a a aa aaa =a[ [??????? | | ????????????? =[ a aaa a = [??????? | | ??????????????? %%!? =aa%% [??????? | | ????????????????#!!!?#aa%aa! !!!## ??????? | | ????????????????#!!!## @a = !!!## ??????? | | ??????????????????## #% ## ###???## ##?????? | | ??????????????????# ! # # #???!! !??????? | | ??????????????????# % % %# # #????! !??????? | | ??????????????????# # ## #????! !??????? | | ??????????????????### # #??### ##?????? | | ????????????????????#!! ## ##??#!! !#?????? | | ????????????????????#!! ###???#!! !#?????? | | ????????????????????#!! #######?# #??????? | | ????????????????????## #!!### ###????? | | ????????????????# ### # #! ## ""###??? | | ??????????? = """""#?? | | ??????????? ""##"#?? | | ???????????"## #&&&#]] !! !!!#!!##"""""#????? | | ????????????????###?#]] ^^!! ########"""""#????? | | ????????????????????##########??????##"####????? | | ?????????????????????????????????????#"#???????? | | ?????????????????????????????????????#""???????? | | ??????????????????????????????????????##???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerPhaseSword Manual? 0 Play Time 01:02:58 Cumulative 212.6 hours Start 2024.06.02 @ 20:21:15 End 2024.06.03 @ 19:41:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79e69c33-98a8-4cfe-a053-9e8165e7560e